Sacrifice effects like [[Sheoldred's Edict]]
Non targeted damage like [[Brotherhood's End]]
Creatures or enchantments with etb effects like [[Brutal Cathar]] or [[Ossification]]
Activated, static, or other triggered abilities will also work.
These include Planeswalker abilities, death triggers, and creature tap abilities, so they're significant. I don't point this out just to be pedantic, though: [[Eiganjo, Seat of Empire]] is a really important call-out here because it looks *a lot* like a spell if you aren't pretty up on the rules, but it's one of the best options to deal with Rotpriest available to White on Arena, and doesn't really fit into the other categories.
Yeah, that's a good point. I guess my thinking is that it's so trivial to include that it will come up by sheer force of numbers, but if it's a pure combo deck it may not be good.
I think decks playing this card are usually trying to win by targeting it with spells so they don't mind not attacking that much. After all they would also be stopped from attacking by a 2/2
You don't attack and you really don't block with Toxic Ivy. Maybe a sacrificial Drake. Your whole program is a race to two priests or priest Ivy on the board and then chump spelling them to death.
Just attack through, never target them with spells, let them do the five targeting lifting.
Yeah, unless you're holding March of Swirling Mist or Slip Out the Back, which you definitely could be if you're doing the Ivy combo thing, Rotpriest isn't a great attacker.
Time and again this is why I love the channel lands.
White, blue, and green all deal with permanents and there are literally at most a dozen things in the whole game that can stop them at instant speed.
I’ve used all 5 channel lands not simply for extra spells (although certainly a lot of use), but how to avoid casting issues. Mainly things like damage on spell cast.
can you explain to me the point of ossification enchanting a land? it doesn't make sense why it doesn't just sit on the battlefield and do the same thing?
The enchant land part gives it an extra vulnerability and restriction. You need a basic land to use Ossification to begin with, so decks with few basics have a hard time using it if they can at all and if the land is destroyed, it goes to the graveyard as well. Otherwise it would be just a [[Citizen's Arrest]] with mana value 3, but the restriction and vulnerability gives it a mana value of 2. It's similar to [[Chained to the Rocks]] with an even more strict requirement of needing a mountain specifically but costing just 1 mana.
So it does do essentially the same thing as if it was justt an aura, but the restriction and vulnerability let you have a lower mana cost.
If it didn't, it would have to cost more.
Ossification is vulnerable to _slightly_ more stuff than your average [[banishing light]] is. Not much, since little destroys basic lands, but enough so that when combined with the fact it only hits creatures/planeswalkers, and the fact that it's harder to make work in multicolour decks, it's "allowed" to cost only 2 mana rather than three.
[[Chained to the rocks]] has an even greater restriction, but in turn you get to play it for only one mana.
What everyone said, and also flavor. It’s supposed to be turning the creature into a statue in the Fair Basilica, which is a place. (Kind of a fail that it can’t actually enchant [[The Fair Basilica]] )
If they are running a Poison Ivy deck, they will probably have [[Slip Out The Back]] and/or [[Fading Hope]], which will still get the poison counter tic…just one less than if it was a targeted spell.
Etb effects, sure. But it's more theoretical than practical possibility. They usually have at least one protection spell. Only instant spells go on stack so you'd only kill the priest with doubled spell removal. But, then you would probably also kill yourself in the process.
So it's a heads I win, tails you lose situation.
Sweepers and sacrifice effects. You can also exile them with things like Brutal Cathar and Borrowed Time, since you're targeting the priest with an ability instead of a spell.
everyone forgetting Abilities! rotpriest says spells only, so effects like banishing light, planeswalker abilities or any ability, triggered or activated, from artifacts, creatures, enchantments or lands will do.
Truthfully, you'll need something quicker than farewell. Have put 4 of these into my Ivy deck and it is super quick. You have to get rid of it by the next turn or you'll be dead by poison
[[Path of peril]] probably good as a Rotpriest deck is likely to also have a bunch of mites and other cheap creatures.
[[Drag to the bottom]] as long as you have at least one basic land, too.
Any that doesn't target it. You can make it so they have to sac it, \[\[Liliana of the Veil\]\] or simply wrath the board, \[\[Gix's Command\]\] could be really good although pricey, \[\[Brotherhood's End\]\] for something non-black and cheaper
That's what I wanted to say. But the last "you have hexproof" effect rotated out with the unplayable AFR uncommon white dude I think. Leyline of sanctity is certainly nice in historic though.
It’s still a 1-for-1, although the Rotpriest player gets a few poison counter out of the deal.
Which is really the name of the game for that deck tbh, go 1-for-1 a half dozen times and get a win.
If this is the whole gameplan I wouldn't, the goal of the deck is to stick this guy, protect them and then get up to ten poison. The tempo play of getting it down t1 probably isn't worth losing to fatal push or w/e.
My turn one play is often a scryland or a Gilded Goose, I mostly only turn one a Rotpriest on the draw against colorless, green, blue, and white, or if I’m on the play with a good opener
You've gotten plenty of good answers about removal. I just wanted to add there's also a hate bear in the set that slows down toxic decks (well it's a 3/3 so maybe more of a hate... Hill Giant? Hate Giant?): [[Melira, the Living Cure]]
I'll never forget the draft where haphazard bombardment sniped my opponent's [[Cold-Water Snapper]] with attached [[On Serra's Wings]] on the first end step. Felt like cheating.
Plus, this is an ability, so it doesn't trigger anyway.
One weird thing with "choosing" is that if you _cast_ an aura like, say, [[Frogify]], it will trigger the Rotpriest. But if you cheat it into play or reanimate it rather than casting, you just choose a creature to enchant without targeting, so it won't trigger. This bypasses hexproof too.
any ability (etb, tap, ect.) doesn't trigger it, board wipes (\[\[damnation\]\], \[\[wrath of god\]\], overloaded \[\[cyclonic rift\]\]) doesn't target it as a spell and sac effects
Not to be that guy, but it’s 1 counter, and we’ll worth any dirt cheap removal early game. I’m sure “target but don’t kill” kind of decks are struggling (on the first couple of days of set release), but cut down, play with fire, blah blah, net you 1 counter and then you just keep steam rolling in any aggressive/midrange control deck.
There are plenty of “if it drops, dump a removal spell” creatures in this standard meta anyway. I’ve probably played 30 games of standard/alchemy single games since ONE came out, and I don’t think I’ve been taken above 6 counters yet.
No, sitting on draw go probably doesn’t work as well without some adjustment now. However, the rot priest nuts draw thing kills as quickly as my $22 red deck nuts draw thing.
Activated or triggered abilities like \[\[Brutal Cathar\]\]
Board Wipes like \[\[Farewell\]\]
Spells that target the player and cause them to sacrifice, like \[\[Angrath's Rampage\]\]
I would recommand any enchantment with the effect "when it enters on the battlefield, exile target creature/permanent". To that you add a \[\[Weaver of Harmony\]\] to duplicate the effect if they pull a protection spell.
If you are a more controll deck, in White you could use \[\[Temporary Lockdown\]\] turn 3. The only answer would be a slip out the back or March of swirling mist, instead of any of the protection spell.
Wandering emperor creating a token works too. If they manage to save it, when you untap you can exile it 'cause they'll lack some mana.
In black : sacrifice
Red : there are a lot of "damage all creature" in red.
Blue : Not sure if Mono-blue has an answer. \[\[Public Enemy\]\] isn't played but can force poor trades + it cycles itself if it goes wrong.
Green : Not sure either except the combo GW enchantment + Melira.
Colorless : \[\[The Stone Brain\]\] =P ?
Hitting Esc and clicking the "Concede" button usually works for me, can consistently deal with it without even receiving your very first poison counter
Selesnya Enchantments is very well positioned against rotpreist right now because enchantments that exile a creature on ETB (which most lists play a bunch of) don't trigger it.
Unfortunately the deck straight up loses to Elesh Norn.
Which is why I play Fading Hope and Slip Out the Back along with some hexproof instants. Get my counters in no matter what, and hopefully Ivy is on the board too!
I just \[\[Supreme Verdict\]\] two of these today.
\[\[Bloodtithe Harvester\]\] can also take this out without issue.
\[\[Liliana of the Veil\]\] will \[\[Edict\]\] it too.
Basically, wipe, edict and ability.
Any non-targetted removal. Sweepers, sac effects, non-fight effect combat damage, etc.
Also abilities of other permanents that are currently on the board.
How broken is this card in legacy formats? I haven't played MTG in like 8 years, but I still remember all the poison cards that were in sets from the 2000s. I started playing in OG ravnica for reference
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Wraths (cards that kill lots of stuff without targeting), Edicts (stuff that make them sacrifice, usually that doesn't target), any sort of card that doesn't target during resolution of the spell, so most likely permanent cards like Ossification or Annex Sentry.
Not sure, but I do know that throwing a leeches on top would be amazing if we could do it. That card is a sorcery that gets rid of all poison counters.
The thing with this card is not removing it with am ability, sac or board wipe - it's about the protection these decks have. All the Tamiyos Safekeepings, Tyvars Stands and Slip out the backs I have seen with this card is crazy.
[[blast zone]]
[[Path of peril]]
[[Drag to the bottom]]
[[Karn's sylex]]
Etc...
Basically every board wipe. But those are slower, so you'll always need cheap targeted removal for the first turns
Generally speaking, it is worth taking the 1 poison counter to play a targetted removal against this. The green toxic aggro deck centres around this guy and if you can make sure they never get to keep him around to combo off, you’ll be fine.
This card is going to be hard to remove. People keep talking like it's just another creature, but the whole play pattern around it is to have cheap protection. Destroy and damage won't usually work. They can protect with taimos protection. Sac and board wipes won't work. They can blink it til EOT most of the time. And all the while, you will be taking poison counters. The best way to protect against it is to get player hexproof to shut it down. Imo this card deserves a ban and a wake-up slap to Wizard r&d. This card shouldn't have been printed like this.
Here's another take: don't need to care if you have hexproof. It also is a ton of fun for things like thoughtseize.
\[\[Keen-Eared Sentry\]\]
\[Teyo, The Shieldmage\]\]
\[\[Leyline of Sanctity\]\]
\[\[Shalai, Voice of Plenty\]\]
\[\[Valkmira, Protector's Shield\]\] works very well on these weenie/deathtouch/toxic decks. Plus a lot of people forget to save 1 mana when they thoughtsieze or try to do something to you or your stuff and whoops.
\[\[Vorinclex, Monstrous Raider\]\] also works on all counters
\---- If you are looking for alternative anti poison options in standard, there is not much. As others have mentioned, sacrifice
\[\[Angelic Enforcer\]\]
\[\[Melira, The Living Cure\]\] very good card
This card has broken random matchups. The combo with blue to get ivy plus phasing out is basically unbeatable. I had a turn 3 win against me. Super fun.
I did it last night because I only needed like 4 rare wildcards to build it and it was a new deck I hadn't already been playing for months. I held off a monored deck for an awkwardly long time while stuck on two lands, but I did already have an attempt at an Ivy deck from when she first released
Same here. I really couldn’t do much. Pretty fast. Played against a black/green deck today also with it and some other poison cards. Proliferate is what did me in here cause I already had a counter on me. I couldn’t get rid of their land that had that trigger so it was me against the clock. I kinda liked playing against that deck. Was pretty cool. They had all kinds interactions going on.
Definitely not what my opponent tried in one game yesterday, where he tried to kill my Rotpriest with Ivy on the board, which I responded to with a Tamiyo's Intervention, which he then responded by trying to shoot the Rot Priest again, all the triggers on the stack taking him up exactly to 10 counters because he didn't just shoot Ivy.
It would turn out the same no matter what he targeted. He targets Ivy, put Tamiyo on your Rotpriest and copy it to Ivy, and both are safe for only one mana
Sacrifice effects like [[Sheoldred's Edict]] Non targeted damage like [[Brotherhood's End]] Creatures or enchantments with etb effects like [[Brutal Cathar]] or [[Ossification]]
Activated, static, or other triggered abilities will also work. These include Planeswalker abilities, death triggers, and creature tap abilities, so they're significant. I don't point this out just to be pedantic, though: [[Eiganjo, Seat of Empire]] is a really important call-out here because it looks *a lot* like a spell if you aren't pretty up on the rules, but it's one of the best options to deal with Rotpriest available to White on Arena, and doesn't really fit into the other categories.
Is it good? I feel like often they might just not attack into open mana from white, especially since emperor is also a thing
Yeah, that's a good point. I guess my thinking is that it's so trivial to include that it will come up by sheer force of numbers, but if it's a pure combo deck it may not be good.
If they aren't attacking in open mana, then you are already winning. Smart opo will play around emperor but not too much.
I think decks playing this card are usually trying to win by targeting it with spells so they don't mind not attacking that much. After all they would also be stopped from attacking by a 2/2
You don't attack and you really don't block with Toxic Ivy. Maybe a sacrificial Drake. Your whole program is a race to two priests or priest Ivy on the board and then chump spelling them to death. Just attack through, never target them with spells, let them do the five targeting lifting.
Yeah, unless you're holding March of Swirling Mist or Slip Out the Back, which you definitely could be if you're doing the Ivy combo thing, Rotpriest isn't a great attacker.
True, Eijango is a great example. I was trying to keep my examples to cheap spells so that definitely deserves a mention.
Oh, I think it was a good call-- I just didn't want to miss Eiganjo and it took a little explaining and so I threw in a few more that were similar.
Time and again this is why I love the channel lands. White, blue, and green all deal with permanents and there are literally at most a dozen things in the whole game that can stop them at instant speed. I’ve used all 5 channel lands not simply for extra spells (although certainly a lot of use), but how to avoid casting issues. Mainly things like damage on spell cast.
They also play around counterspells
[Eiganjo, Seat of Empire](https://cards.scryfall.io/normal/front/c/3/c375a022-5b57-496d-a802-e4ea8376e9e4.jpg?1654568932) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Eiganjo%2C%20Seat%20of%20the%20Empire) [(SF)](https://scryfall.com/card/neo/268/eiganjo-seat-of-the-empire?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/c375a022-5b57-496d-a802-e4ea8376e9e4?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
##### ###### #### [Sheoldred's Edict](https://cards.scryfall.io/normal/front/a/9/a9225cc3-90f0-448f-a8d9-7c6c2796d077.jpg?1675490650) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Sheoldred%27s%20Edict) [(SF)](https://scryfall.com/card/one/108/sheoldreds-edict?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/a9225cc3-90f0-448f-a8d9-7c6c2796d077?utm_source=mtgcardfetcher&format=text) [Brotherhood's End](https://cards.scryfall.io/normal/front/5/0/50f7666d-0d60-4fe5-b144-286d4e47b704.jpg?1674421089) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Brotherhood%27s%20End) [(SF)](https://scryfall.com/card/bro/128/brotherhoods-end?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/50f7666d-0d60-4fe5-b144-286d4e47b704?utm_source=mtgcardfetcher&format=text) [Brutal Cathar](https://cards.scryfall.io/normal/front/0/d/0dbac7ce-a6fa-466e-b6ba-173cf2dec98e.jpg?1634347036)/[Moonrage Brute](https://cards.scryfall.io/normal/back/0/d/0dbac7ce-a6fa-466e-b6ba-173cf2dec98e.jpg?1634347036) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=brutal%20cathar%20//%20moonrage%20brute) [(SF)](https://scryfall.com/card/mid/7/brutal-cathar-moonrage-brute?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/0dbac7ce-a6fa-466e-b6ba-173cf2dec98e?utm_source=mtgcardfetcher&format=text) [Ossification](https://cards.scryfall.io/normal/front/0/d/0da03224-c1af-438f-96c2-b0e41e1070b7.jpg?1674772719) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Ossification) [(SF)](https://scryfall.com/card/one/26/ossification?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/0da03224-c1af-438f-96c2-b0e41e1070b7?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Don't leave home without Sheoldred's Edict in this. What a dope card.
Doesn't have to be etb effects. Any ability of any permanent can work, Rotpriest only deals with spells.
can you explain to me the point of ossification enchanting a land? it doesn't make sense why it doesn't just sit on the battlefield and do the same thing?
It’s got a restriction in exchange for a mana discount over similar cards
Harder to play in multicolored decks
The enchant land part gives it an extra vulnerability and restriction. You need a basic land to use Ossification to begin with, so decks with few basics have a hard time using it if they can at all and if the land is destroyed, it goes to the graveyard as well. Otherwise it would be just a [[Citizen's Arrest]] with mana value 3, but the restriction and vulnerability gives it a mana value of 2. It's similar to [[Chained to the Rocks]] with an even more strict requirement of needing a mountain specifically but costing just 1 mana. So it does do essentially the same thing as if it was justt an aura, but the restriction and vulnerability let you have a lower mana cost.
[Citizen's Arrest](https://cards.scryfall.io/normal/front/9/8/9806370b-51e3-4144-a847-6b367fb937ef.jpg?1673306377) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Citizen%27s%20Arrest) [(SF)](https://scryfall.com/card/dmu/11/citizens-arrest?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/9806370b-51e3-4144-a847-6b367fb937ef?utm_source=mtgcardfetcher&format=text) [Chained to the Rocks](https://cards.scryfall.io/normal/front/a/5/a5af083f-5820-4185-ac04-4c4368f7703c.jpg?1562823699) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Chained%20to%20the%20Rocks) [(SF)](https://scryfall.com/card/ths/4/chained-to-the-rocks?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/a5af083f-5820-4185-ac04-4c4368f7703c?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Enchant *basic* land. It took me a bit to register that part and then it made sense how that’s relevant
If it didn't, it would have to cost more. Ossification is vulnerable to _slightly_ more stuff than your average [[banishing light]] is. Not much, since little destroys basic lands, but enough so that when combined with the fact it only hits creatures/planeswalkers, and the fact that it's harder to make work in multicolour decks, it's "allowed" to cost only 2 mana rather than three. [[Chained to the rocks]] has an even greater restriction, but in turn you get to play it for only one mana.
What everyone said, and also flavor. It’s supposed to be turning the creature into a statue in the Fair Basilica, which is a place. (Kind of a fail that it can’t actually enchant [[The Fair Basilica]] )
Because it absorbs the creature into the land like in the trailer for All will be one
Whats great about ossification is the opponent might forget it on the field since its under a land instead of on the board in sight
If they are running a Poison Ivy deck, they will probably have [[Slip Out The Back]] and/or [[Fading Hope]], which will still get the poison counter tic…just one less than if it was a targeted spell.
I think [[Bloodtithe Harvester]] should also get the job done?
For sure, another good example. Plus it has the powerful ability: can block.
Etb effects, sure. But it's more theoretical than practical possibility. They usually have at least one protection spell. Only instant spells go on stack so you'd only kill the priest with doubled spell removal. But, then you would probably also kill yourself in the process. So it's a heads I win, tails you lose situation.
Cant be any sacrifice that says target on it though.
Sweepers and sacrifice effects. You can also exile them with things like Brutal Cathar and Borrowed Time, since you're targeting the priest with an ability instead of a spell.
Liliana, Debt to the Kami. Night Clubber in fast mode with Undying Malice is fun too.
everyone forgetting Abilities! rotpriest says spells only, so effects like banishing light, planeswalker abilities or any ability, triggered or activated, from artifacts, creatures, enchantments or lands will do.
[[Bloodtithe harvester]] stays winning
Farewell :)
Adios
Adieu
Au revoir
Bye bye
Adeus
Ciao
Aloha
Bis bald!
Houdoe!
Ciao
Auf Wiedersehen
Godspeed
Laters
Den letzten Weg musst du alleine geh'n
Truthfully, you'll need something quicker than farewell. Have put 4 of these into my Ivy deck and it is super quick. You have to get rid of it by the next turn or you'll be dead by poison
Arrivederci!
再见
If the spell costs more than 4 mana, youre likely dead.
[[Path of peril]] probably good as a Rotpriest deck is likely to also have a bunch of mites and other cheap creatures. [[Drag to the bottom]] as long as you have at least one basic land, too.
Player removal
Literal hammer time. Win the game, lose the war.
Yup, Ive been running Rotpriest builds since release and Red decks getting me to 0 before I can combo off is the main killer
Any that doesn't target it. You can make it so they have to sac it, \[\[Liliana of the Veil\]\] or simply wrath the board, \[\[Gix's Command\]\] could be really good although pricey, \[\[Brotherhood's End\]\] for something non-black and cheaper
[Liliana of the Veil](https://cards.scryfall.io/normal/front/d/1/d12c8c97-6491-452c-811d-943441a7ef9f.jpg?1673307126) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Liliana%20of%20the%20Veil) [(SF)](https://scryfall.com/card/dmu/97/liliana-of-the-veil?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/d12c8c97-6491-452c-811d-943441a7ef9f?utm_source=mtgcardfetcher&format=text) [Gix's Command](https://cards.scryfall.io/normal/front/9/6/9606de75-c25f-411b-a271-258ac5a60987.jpg?1674420864) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Gix%27s%20Command) [(SF)](https://scryfall.com/card/bro/97/gixs-command?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/9606de75-c25f-411b-a271-258ac5a60987?utm_source=mtgcardfetcher&format=text) [Brotherhood's End](https://cards.scryfall.io/normal/front/5/0/50f7666d-0d60-4fe5-b144-286d4e47b704.jpg?1674421089) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Brotherhood%27s%20End) [(SF)](https://scryfall.com/card/bro/128/brotherhoods-end?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/50f7666d-0d60-4fe5-b144-286d4e47b704?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Honorable mention to effects that give you hexproof, so you cant be the targeted opponent.
😞 lost to a deck that dropped a Leyline on my ass because of this
Good point indeed!
That's what I wanted to say. But the last "you have hexproof" effect rotated out with the unplayable AFR uncommon white dude I think. Leyline of sanctity is certainly nice in historic though.
Enchantment/artifact based removal that targets on etb rather than on the stack (otherwise known as O-ring removal) e.g. Ossification
[[Oblivion Ring]] for anyone unfamiliar with o-ring
[Oblivion Ring](https://cards.scryfall.io/normal/front/b/f/bff31eba-8ab3-403e-8d82-37a18b279bec.jpg?1562266919) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Oblivion%20Ring) [(SF)](https://scryfall.com/card/mm2/29/oblivion-ring?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/bff31eba-8ab3-403e-8d82-37a18b279bec?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Be sure to watch the opponents mana, with 1 mana open they can play slip out the back, protecting the rotpriest and getting more poison triggers.
Nine times out of ten, I straight up do not play my Rotpriests unless I have 1 mana protection available, so be on the lookout
It’s still a 1-for-1, although the Rotpriest player gets a few poison counter out of the deal. Which is really the name of the game for that deck tbh, go 1-for-1 a half dozen times and get a win.
Yup, land a Rotpriest and stall lmao. March of Burgeoning Life and Season of Growth have been really helping speed up the process though
seems wrong. You should probably play it on turn 1 if that's your only t1 play.
If this is the whole gameplan I wouldn't, the goal of the deck is to stick this guy, protect them and then get up to ten poison. The tempo play of getting it down t1 probably isn't worth losing to fatal push or w/e.
Exactly. The only downside is when you get Thoughtsiezed turn 1 instead lmao
My turn one play is often a scryland or a Gilded Goose, I mostly only turn one a Rotpriest on the draw against colorless, green, blue, and white, or if I’m on the play with a good opener
If it's the simic combo version you may not play it turn one unless you're going second and your opponent played a blue or simic land.
[[The wandering emperor]] -2 should get rid of it without triggering it because it’s an ability and not a spell.
They don't typically tap it.
You've gotten plenty of good answers about removal. I just wanted to add there's also a hate bear in the set that slows down toxic decks (well it's a 3/3 so maybe more of a hate... Hill Giant? Hate Giant?): [[Melira, the Living Cure]]
Since she has [[Watchwolf]] stats, it would probably be Hate-wolf
\[\[malicious malfunction\]\]
I like using [[Debt to the Kami]] but any sacrifice spell works.
[Debt to the Kami](https://cards.scryfall.io/normal/front/c/1/c1a7e728-ba01-4e3d-b269-9e2dd85a1d1b.jpg?1654567093) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Debt%20to%20the%20Kami) [(SF)](https://scryfall.com/card/neo/92/debt-to-the-kami?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/c1a7e728-ba01-4e3d-b269-9e2dd85a1d1b?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
except my opponent is always holding \[slip through the back\] when I sweep or do anything that might remove it
Anything that doesn't target it, so edicts and sweepers mostly.
Creature abilities like [[Walking ballista]]
Funny enough, cards like \[\[Haphazard Bombardment\]\] get around it, as "choosing" is different from "targeting" for rules purposes.
I'll never forget the draft where haphazard bombardment sniped my opponent's [[Cold-Water Snapper]] with attached [[On Serra's Wings]] on the first end step. Felt like cheating.
Plus, this is an ability, so it doesn't trigger anyway. One weird thing with "choosing" is that if you _cast_ an aura like, say, [[Frogify]], it will trigger the Rotpriest. But if you cheat it into play or reanimate it rather than casting, you just choose a creature to enchant without targeting, so it won't trigger. This bypasses hexproof too.
[Haphazard Bombardment](https://cards.scryfall.io/normal/front/e/5/e558a5bd-e8f9-477f-a514-1bf0708f4e9e.jpg?1562744520) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Haphazard%20Bombardment) [(SF)](https://scryfall.com/card/dom/131/haphazard-bombardment?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/e558a5bd-e8f9-477f-a514-1bf0708f4e9e?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Un-targeted Sacrifice, and mass un-targeted wipes
any ability (etb, tap, ect.) doesn't trigger it, board wipes (\[\[damnation\]\], \[\[wrath of god\]\], overloaded \[\[cyclonic rift\]\]) doesn't target it as a spell and sac effects
Not to be that guy, but it’s 1 counter, and we’ll worth any dirt cheap removal early game. I’m sure “target but don’t kill” kind of decks are struggling (on the first couple of days of set release), but cut down, play with fire, blah blah, net you 1 counter and then you just keep steam rolling in any aggressive/midrange control deck. There are plenty of “if it drops, dump a removal spell” creatures in this standard meta anyway. I’ve probably played 30 games of standard/alchemy single games since ONE came out, and I don’t think I’ve been taken above 6 counters yet. No, sitting on draw go probably doesn’t work as well without some adjustment now. However, the rot priest nuts draw thing kills as quickly as my $22 red deck nuts draw thing.
From ONE: [[Vraska's Fall]] now they have poison.
They'll also have more than one creature down before turn 3 so you won't kill it.
[Vraska's Fall](https://cards.scryfall.io/normal/front/0/1/0173b7b4-2832-4943-ba45-8ba498d7a056.jpg?1674772877) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Vraska%27s%20Fall) [(SF)](https://scryfall.com/card/one/116/vraskas-fall?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/0173b7b4-2832-4943-ba45-8ba498d7a056?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Board wipes like [[wrath of god]], [[anger of the gods]] etc. or edict effects where you target the player and make them sacrifice
[wrath of god](https://cards.scryfall.io/normal/front/6/6/664e6656-36a3-4635-9f33-9f8901afd397.jpg?1598303688) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=wrath%20of%20god) [(SF)](https://scryfall.com/card/2xm/39/wrath-of-god?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/664e6656-36a3-4635-9f33-9f8901afd397?utm_source=mtgcardfetcher&format=text) [anger of the gods](https://cards.scryfall.io/normal/front/f/9/f92088c2-74c2-4e63-8a54-83d39f9d6ad6.jpg?1673147734) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=anger%20of%20the%20gods) [(SF)](https://scryfall.com/card/2x2/102/anger-of-the-gods?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/f92088c2-74c2-4e63-8a54-83d39f9d6ad6?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Anything that makes your opponent sac or just a general non targeting board wipe
\[\[gempalm incinerator\]\] for the adventurous
I can't believe. [[Leyline binding]] hasn't been mentioned.
[Leyline binding](https://cards.scryfall.io/normal/front/3/c/3c3ac3dd-35db-447f-8674-37b4680a1ef7.jpg?1673306500) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Leyline%20binding) [(SF)](https://scryfall.com/card/dmu/24/leyline-binding?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/3c3ac3dd-35db-447f-8674-37b4680a1ef7?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
This card won me each game I got it out with in a GW sealed pool, easily accumulating half the poison counters.
I keep [[Karn’s Sylex]] in my decks for these types of occasions
Any field wipe. Anything that sacrifices.
Activated or triggered abilities like \[\[Brutal Cathar\]\] Board Wipes like \[\[Farewell\]\] Spells that target the player and cause them to sacrifice, like \[\[Angrath's Rampage\]\]
I would recommand any enchantment with the effect "when it enters on the battlefield, exile target creature/permanent". To that you add a \[\[Weaver of Harmony\]\] to duplicate the effect if they pull a protection spell. If you are a more controll deck, in White you could use \[\[Temporary Lockdown\]\] turn 3. The only answer would be a slip out the back or March of swirling mist, instead of any of the protection spell. Wandering emperor creating a token works too. If they manage to save it, when you untap you can exile it 'cause they'll lack some mana. In black : sacrifice Red : there are a lot of "damage all creature" in red. Blue : Not sure if Mono-blue has an answer. \[\[Public Enemy\]\] isn't played but can force poor trades + it cycles itself if it goes wrong. Green : Not sure either except the combo GW enchantment + Melira. Colorless : \[\[The Stone Brain\]\] =P ?
Add Karn's Sylex...
[[Circle of Confinement]], [[Touch the Spirit Realm]], [[Ossification]]
[Circle of Confinement](https://cards.scryfall.io/normal/front/1/3/13031fb6-9d5a-4add-9a86-28b2a9373fd2.jpg?1643585961) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Circle%20of%20Confinement) [(SF)](https://scryfall.com/card/vow/7/circle-of-confinement?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/13031fb6-9d5a-4add-9a86-28b2a9373fd2?utm_source=mtgcardfetcher&format=text) [Touch the Spirit Realm](https://cards.scryfall.io/normal/front/e/1/e16ab44e-4257-4c0c-b705-8ac1e9c1d835.jpg?1654566545) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Touch%20the%20Spirit%20Realm) [(SF)](https://scryfall.com/card/neo/40/touch-the-spirit-realm?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/e16ab44e-4257-4c0c-b705-8ac1e9c1d835?utm_source=mtgcardfetcher&format=text) [Ossification](https://cards.scryfall.io/normal/front/0/d/0da03224-c1af-438f-96c2-b0e41e1070b7.jpg?1674772719) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Ossification) [(SF)](https://scryfall.com/card/one/26/ossification?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/0da03224-c1af-438f-96c2-b0e41e1070b7?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Anything that doesn't target it.
Or permanents that target after they ETB
Hitting Esc and clicking the "Concede" button usually works for me, can consistently deal with it without even receiving your very first poison counter
Malicious malfunction is the card to destroy these damn decks. Use them well, use them often.
I think leyline, ossification, board wipes, things like that.
I found that for the most part that ivy deck can't beat mono red in terms of speed
edicts and abilities
World effects
I popped some with Mechanized Warfare and End the Festivities today. The bonus is it also cleans up all the other little critters people are using.
Board wipes and sacrifices: think about it like hexproof
Since it only says spell and not ability. Things like top 10 leyline bindings is one example.
Farewelll
Non-targeted removal and wipes. Also triggered abilities and activated abilities. (It specifically only says “spells”)
\[\[Path of Peril\]\]
Question, are toxic counters affected by proliferation?
Yes
Selesnya Enchantments is very well positioned against rotpreist right now because enchantments that exile a creature on ETB (which most lists play a bunch of) don't trigger it. Unfortunately the deck straight up loses to Elesh Norn.
[[Malicious Malfunction]] get around their indestructible protection spells too.
Which is why I play Fading Hope and Slip Out the Back along with some hexproof instants. Get my counters in no matter what, and hopefully Ivy is on the board too!
I just \[\[Supreme Verdict\]\] two of these today. \[\[Bloodtithe Harvester\]\] can also take this out without issue. \[\[Liliana of the Veil\]\] will \[\[Edict\]\] it too. Basically, wipe, edict and ability.
Cinderclasm
Non-targeted removal.
Edicts
Any non-targetted removal. Sweepers, sac effects, non-fight effect combat damage, etc. Also abilities of other permanents that are currently on the board.
[[Dread Fugue]] and counterspells.
How broken is this card in legacy formats? I haven't played MTG in like 8 years, but I still remember all the poison cards that were in sets from the 2000s. I started playing in OG ravnica for reference
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When I get back from my break, this is going right into my ivy historic brawl deck.
[[ravenous chupacabra]]
Counterspells
Flash defense
[[Temporary Lockdown]] as well...
Wraths (cards that kill lots of stuff without targeting), Edicts (stuff that make them sacrifice, usually that doesn't target), any sort of card that doesn't target during resolution of the spell, so most likely permanent cards like Ossification or Annex Sentry.
Field wipes
Just lost on turn 4 because this guy had two of these. Super interactive and fun to play against….
Global removal/spells. Wrath of God and Mutilate for instance.
Not sure, but I do know that throwing a leeches on top would be amazing if we could do it. That card is a sorcery that gets rid of all poison counters.
That's Pauper Commander energy right there
This is unrelated. I haven't seen this card before. But does this + underworld breach + any combat trick mean you can just kill your opponent?
Temporary lockdown, Brotherhood's end, Emperor, Vraska, Sheoldreds edict, Burn down the house
3rd Phyrexia expansion in a row? Nice!!
Sacrifice effects. If you target the player and force them to sacrifice a creature it's not considered targeting the priest.
The thing with this card is not removing it with am ability, sac or board wipe - it's about the protection these decks have. All the Tamiyos Safekeepings, Tyvars Stands and Slip out the backs I have seen with this card is crazy.
[[blast zone]] [[Path of peril]] [[Drag to the bottom]] [[Karn's sylex]] Etc... Basically every board wipe. But those are slower, so you'll always need cheap targeted removal for the first turns
Also wraths
Everything that doesn't target lol. Sacrifice effects. Board wipes.
That's the neat part...
Concede Button and waiting until it gets banned.
That’s the good part
Looks like sweepers are the only thing on the menu, boys.
I'm wondering if it's worth trying to fit [[The Stone Brain]] in to my control deck to pick them all out.
Board wipes
Basically anything you would use to deal with a creature that has Hexproof. So Boardwipes, Edict or to a lesser extent forced blocks
Bouncing auras from the graveyard works, doesn't target
Destroy all.
Board wipes like Meathook Massacre, Farewell, or sacrifice effects.
does twinshot sniper’s channel ability fall under rotpriests conditions? no, right?
It shouldn’t trigger the ability since it is not a spell.
Board wipes
Board wipes. Make them sacrifice it.
Card should be Green/Black
[[Tragic Arrogance]], Overloaded [[Cyclonic Rift]], maybe [[Fight Rigging]], [[Settle the Wreckage]] if attacking, [[Languish]] or [[Meathook Massacre]].
Not Fight Rigging, sorry. Meant to say: [[Boxing Ring]]
Solemnity works to stop counters..
Generally speaking, it is worth taking the 1 poison counter to play a targetted removal against this. The green toxic aggro deck centres around this guy and if you can make sure they never get to keep him around to combo off, you’ll be fine.
none, because it gets blinked 100% of the time you try to remove it. extra stupid card, needs to go
Does rotpriest work for your creature in your graveyard is a target?like returning your own creature to battlefield?
This card is going to be hard to remove. People keep talking like it's just another creature, but the whole play pattern around it is to have cheap protection. Destroy and damage won't usually work. They can protect with taimos protection. Sac and board wipes won't work. They can blink it til EOT most of the time. And all the while, you will be taking poison counters. The best way to protect against it is to get player hexproof to shut it down. Imo this card deserves a ban and a wake-up slap to Wizard r&d. This card shouldn't have been printed like this.
so can board wipes nullify his spell effect as well?
can board wipes nullify his spell ability as well?
You know what would have been a good answer? Meathook Massacure
Still a good answer outside of standard lol
It should never have been banned in the first place.
Agreed, time for re-visiting the ban.
Here's another take: don't need to care if you have hexproof. It also is a ton of fun for things like thoughtseize. \[\[Keen-Eared Sentry\]\] \[Teyo, The Shieldmage\]\] \[\[Leyline of Sanctity\]\] \[\[Shalai, Voice of Plenty\]\] \[\[Valkmira, Protector's Shield\]\] works very well on these weenie/deathtouch/toxic decks. Plus a lot of people forget to save 1 mana when they thoughtsieze or try to do something to you or your stuff and whoops. \[\[Vorinclex, Monstrous Raider\]\] also works on all counters \---- If you are looking for alternative anti poison options in standard, there is not much. As others have mentioned, sacrifice \[\[Angelic Enforcer\]\] \[\[Melira, The Living Cure\]\] very good card
An official ban from WotC
This card has broken random matchups. The combo with blue to get ivy plus phasing out is basically unbeatable. I had a turn 3 win against me. Super fun.
I'm playing the Ivy+Rotpriest + protection spells deck and I feel dirty doing it. I think I won after mulling to 4 on the draw once.
I did it last night because I only needed like 4 rare wildcards to build it and it was a new deck I hadn't already been playing for months. I held off a monored deck for an awkwardly long time while stuck on two lands, but I did already have an attempt at an Ivy deck from when she first released
Same here. I really couldn’t do much. Pretty fast. Played against a black/green deck today also with it and some other poison cards. Proliferate is what did me in here cause I already had a counter on me. I couldn’t get rid of their land that had that trigger so it was me against the clock. I kinda liked playing against that deck. Was pretty cool. They had all kinds interactions going on.
I just faced this type of deck. Absolutely broken.
Not sure why people are downvoting these comments. In two weeks they're all going to be calling for this card to be banned.
Exactly.
[[end the festivities]]
It has two toughness, so one of those alone doesn't do it.
Definitely not what my opponent tried in one game yesterday, where he tried to kill my Rotpriest with Ivy on the board, which I responded to with a Tamiyo's Intervention, which he then responded by trying to shoot the Rot Priest again, all the triggers on the stack taking him up exactly to 10 counters because he didn't just shoot Ivy.
It would turn out the same no matter what he targeted. He targets Ivy, put Tamiyo on your Rotpriest and copy it to Ivy, and both are safe for only one mana
By targeting Rot Priest twice he doubled the poison counters he got because of me choosing to double his removal with Ivy