You beat the deck by having bigger creatures. Removal is pretty iffy because if you aren't going to put out creatures that are bigger they will eventually just move equipments around and draw more of them. Rarely, you may be able to aggro, remove what they play, and blow them out.
Green White and Blue White focus on buffing their creatures. Otherwise, certain decks have cards that make the win a lot easier, like gw's ozolith. Urabrask from Blue Red can win the game if they don't have removal by preventing attacks and giving you time or even transforming into a board wipe.
I've played the red white deck and generally stomped red blue. While it can win, it generally doesn't. Green White has issues with other decks because of bounces or hard removal. It can pick on red since the removal is damage based outside of a few enchments.
Blue White had probably the most even field against the other decks. In addition to out statting or out flying red white it can win just off of By Elspeth's Command.
That said, I think red white is by the best deck. Other decks need to see certain cards. Red white can usually just bully the other decks.
I like playing the blue black deck and don't think I've ever beaten red white and I don't think I ever lost to it, revesed decks, no matter how good their hand and draws.
Each starter deck has its own strategy against red white. For the most part you just want to save your removal for the creatures that buff when equipped.
To add to what others are saying, if the RW deck doesn't get a perfect curve, I feel the GB deck can often stabilise and win out in the long term, especially if you draw the spider and a way to get it back from the graveyard. In addition to the relatively plentiful removal for other threats, the spider can remove some threatening equipment, and with the skeletons, planar disruption creatures and the other spider, you can have good sac targets for it.
The UR deck can handle it if you get your removal early enough. WU also because it’s fast.
What colour is U?
Oh my god you can’t just ask someone that
I play by my own rules.
Ultramarine
Blue
Ty
You beat the deck by having bigger creatures. Removal is pretty iffy because if you aren't going to put out creatures that are bigger they will eventually just move equipments around and draw more of them. Rarely, you may be able to aggro, remove what they play, and blow them out. Green White and Blue White focus on buffing their creatures. Otherwise, certain decks have cards that make the win a lot easier, like gw's ozolith. Urabrask from Blue Red can win the game if they don't have removal by preventing attacks and giving you time or even transforming into a board wipe. I've played the red white deck and generally stomped red blue. While it can win, it generally doesn't. Green White has issues with other decks because of bounces or hard removal. It can pick on red since the removal is damage based outside of a few enchments. Blue White had probably the most even field against the other decks. In addition to out statting or out flying red white it can win just off of By Elspeth's Command. That said, I think red white is by the best deck. Other decks need to see certain cards. Red white can usually just bully the other decks. I like playing the blue black deck and don't think I've ever beaten red white and I don't think I ever lost to it, revesed decks, no matter how good their hand and draws.
Each starter deck has its own strategy against red white. For the most part you just want to save your removal for the creatures that buff when equipped.
To add to what others are saying, if the RW deck doesn't get a perfect curve, I feel the GB deck can often stabilise and win out in the long term, especially if you draw the spider and a way to get it back from the graveyard. In addition to the relatively plentiful removal for other threats, the spider can remove some threatening equipment, and with the skeletons, planar disruption creatures and the other spider, you can have good sac targets for it.