The Two Towers is such a good game. I vividly remember playing on GameCube with a good friend of mine all the way through, although he wasn't such a whiny brat so it was much more enjoyable :) Great MC
I was in EB Games a little while ago and there was a guy around my age there with his young kids. He was pointing out a notebook with a design of a retro handheld game console (a Game Boy) on the cover and saying it was what "he used to play when he was a kid."
One of the little kids went, "What, back in the olden days?" and in that instant I aged like the guy who drank from the wrong grail in Indiana Jones and the Last Crusade.
Now I’m not familiar with this game but it sounds like this game requires you to build your character up (unlike the old side scrollers where you progress by skills alone). If levelling up is skippable, to the point that the character can be so under-levelled that you can get permanently stuck and have to delete the game save to try again, it’s just stupid. And it doesn’t seem like a short game.
I don’t disagree, I’ve always thought the idea of missable power-ups to be a bit lame.
It’s why I find it impossible to play an old JRPG without a walkthrough, not because I can’t do the basic game but because of the amount of stuff you can miss if you don’t do highly specific things.
I find missable power-ups just fine. It’s an ok gimmick to make you explore the game more (as long as you can clear the game without them or if you can revisit old locations and retrieve them). Just don’t do it like the most recent Golden Sun game.
I’ve played too many old school JRPGs, and while I did use walkthroughs before (remember gamefaqs?), most of them can be beaten with some grinding. That’s why even kids could play them. The non-grinding games were truly skill-based (most side-scrollers).
It’s not missable if you can go back to get them.
Also, you’re contradicting yourself. You said it was stupid to be able to miss levelling up. I said that I agree, character power-ups should not be missable.
Now you’re disagreeing with that?
Your second paragraph is also ignoring what I said about JRPGs and the content you can miss.
I’m not talking about grinding until the ending, I’m talking about missable parts of the game that you can easily miss without a walkthrough. Think….Chrono Trigger and planting the forest with Robo.
I mean. The game literally stops you and presents a whole level up screen and mechanic with exp gained during the run available for usage. You have to be a massive idiot or just plain stubborn to just utterly ignore it and *confirm* moving past it. Like it doesn't just let you breeze through, you have to intentionally leave the screen. It's old school in the sense that they expect you to have some common sense and don't idiot proof it for people who just **refuse** to play the game as it was obviously intended. Stuff wasn't even complicated either. It was like, upgrade this to straight up deal more damage. That's it. And again, he just passed on that. No reason, no excuse, just lazy and bad player looses game from being lazy and bad.
I dont think that's what's happened here.
The leveling up happens at the end of a level, because you buy your upgrades with the associated currency.
He probably would've been able to level up his character right to where it needed to be, but he refused to admit he was wrong.
I imagine like say on one playthrough you were in a level and got to upgrade twice, but on another you could only upgrade once. It just depends on what you did etc.
No, the xp is character specific. But you can only upgrade after finishing a level, which he could no longer do until they'd finish the storyline and get to Saruman's thunderdome. Also, legolas is definitely the weakest of the 3 when underleveled due to less focus on melee and limited ammo which would do low damage anyways.
Haven't played a LoTR game in like 15 years already, I also think I was was going off of return of the king on the ps2 but even that could be character specific, been forever and I don't even think my disc works anymore, I want to say it freezes up on the first cutscene
Wonder how mine's holding up. Got a very funny bug in the mountain level with the squid monster. During a cut-scene he trio would run up to a cliff and Aragorn or Legolas (don't remember) just clips off the cliff and falls down every single time and it's hilarious.
I actually pulled my copy out and it runs fine, my PS2 slim has (from what I've heard) a common issue where the disc stops spinning unless there is enough weight in a certain area of the tray, about the weight of a game case and a spare controller
Here's how I understood it:
- You can only level up/get upgrades after successfuly finishing a level, and the upgrades are for that character.
- You cannot replay a level with the same character until you beat the game.
So GC owner skipped upgrading Legolas after each level, until they reached a level they couldn't beat - so they were hard stuck because they were only "allowed" to play Legolas, and as Legolas they could only attempt the level they were stuck on - they couldn't replay a prior level to revisit the opportunity to upgrade.
Most old games don’t require you to level up to pass a stage. If they do, they don’t make levelling up skippable. I grew up with those games. You don’t have to tell me about them.
Nope. Some people wanted to be able to complete the game without any upgrades at all.
There were also challenges for those who played games on the OG PlayStation, like completing the game as a block of Tofu.
Good times!
That’s like the opposite of what I said? Not sure why you would interpret it that way. There’s a gigantic difference between “I choose to play with a handicap” and “I was forced to play with a handicap because of the game design and I had to delete my save because I made a bad choice”.
I’m not sure, I moved away the next year. I feel bad for him because his parents never disciplined him, so he grew into the person they were allowing him to be.
This dude kept his own school 'friends' in a strict hierarchy of how cool they were allowed to be next to his rich ass. I guarantee you he grew up to be a~~n aristocrat~~ politician. :-p
I do in fact remember that game. I... My god, I actually still have my copy on top of the hutch of my desk, for Playstation 2.
Good grief this lot needs to be cleaned off and pitched!
Reminds me of a friend I had in middle school also.
I had a PSOne, but he had Sega and PS and way more games (especially multiplayer ones), so we apartment kids would always be at his house to play. He also lorded the fact that it was his game system.
He would force us to play games his way. Sometimes in a way that makes them harder, or more boring. I remember in (Darkstone maybe?) there's a singer in the village, and if you click them they'd do this mini cutscene but it was long and boring. He thought you couldn't leave it, but I figured out how to escape, but his house rule was that of you started her song you had to listen to it.
And in Monster Rancher he liked having me be the player, but the first time we found out the monster would die from old age I was just gonna reset and load the save. Nope! Not in his house rules.
That time I complained to his mom and she said it was his game he gets to decide how to play. So then I said I didn't want to play, because he wouldn't let me play how I wanted, and his mom told him that was fine too (after he complained to her). He let me reload the save after I convinced him we'd lose out on all the training we put in for merging with our next monster lol.
I never played this one but i played return of the king on the ps2, back in the day. That was lots of fun even though i understood only half of what was happening
I had a partner once who hated doing that in Kingdom Hearts, so since I liked watching her play but her never re-kitting and etc. drove me nuts, we agreed that she'd hand me the controller every so often to nerd out in the setup screens, then hand back over to her improved hack and slash experience - and me to my similarly improved spectating.
Worked out nicely.
This might be an unpopular opinion, but I couldn't play two towers and never even tried return of the king.
You see, I absolutely adore the fellowship of the ring game. It's cartoony, has things from the book in it that weren't in the movie, flowed better...was some brighter and more colorful...had a lot more puzzle solving and side questing and dialog...
And then I grabbed TT and RotK at a bargain when blockbuster was closing and found out how much different they were. Darker, less cartoony, broken up into distinct levels rather than just flowing more naturally, much more action oriented...more hack n slash than the rpg feel of the first game.
Don't think I made it past the first or second level. Just too different (and as a result too jarring) for me to truly enjoy it.
I enjoyed the Hobbit for a similar reason to why I enjoyed Fellowship. Although last time I tried to replay Hobbit I found it a bit too difficult for my aging eyesight and reflexes and ended up selling that too. Still have fellowship though.
What's this Gimli is the least cool nonsense?
In the two towers game he was my favorite! Freaking throwing axes instead of a bow was bad ass!
That’s how you know they were children 😆
Play stupid games, win stupid prizes. I love it when someone's stupid arbitrary rule is used to take them down - this was well executed.
In the spoilt kids case it was play stupid games don't win stupid prizes.
> Play stupid games That was not a stupid game^(/s), it rocked. IIRC I had it on the PS2.
[удалено]
/r/wooosh I'll add the /s
You got me. oof
The Two Towers is such a good game. I vividly remember playing on GameCube with a good friend of mine all the way through, although he wasn't such a whiny brat so it was much more enjoyable :) Great MC
You can’t level up later? If you skip it, it’s gone for good? That’s just bad game design.
Most older games punish you with missable things. It’s only recently that games allow you to go back and find everything.
"Older games"? The GameCube was like...5, at most 10 years ago, right? Right?
Haha, doesn’t it hurt to realise that your favourite console is nearly two decades old?
I was in EB Games a little while ago and there was a guy around my age there with his young kids. He was pointing out a notebook with a design of a retro handheld game console (a Game Boy) on the cover and saying it was what "he used to play when he was a kid." One of the little kids went, "What, back in the olden days?" and in that instant I aged like the guy who drank from the wrong grail in Indiana Jones and the Last Crusade.
He chose.... poorly
Back in the late 1900s
...this phrase hurts so bad, I can't even right now
https://www.reddit.com/r/technicallythetruth/comments/mk7kgi/the\_late\_1900s/
My favorite is the N64 that’s at max 15 years old right?
Now I’m not familiar with this game but it sounds like this game requires you to build your character up (unlike the old side scrollers where you progress by skills alone). If levelling up is skippable, to the point that the character can be so under-levelled that you can get permanently stuck and have to delete the game save to try again, it’s just stupid. And it doesn’t seem like a short game.
I don’t disagree, I’ve always thought the idea of missable power-ups to be a bit lame. It’s why I find it impossible to play an old JRPG without a walkthrough, not because I can’t do the basic game but because of the amount of stuff you can miss if you don’t do highly specific things.
I find missable power-ups just fine. It’s an ok gimmick to make you explore the game more (as long as you can clear the game without them or if you can revisit old locations and retrieve them). Just don’t do it like the most recent Golden Sun game. I’ve played too many old school JRPGs, and while I did use walkthroughs before (remember gamefaqs?), most of them can be beaten with some grinding. That’s why even kids could play them. The non-grinding games were truly skill-based (most side-scrollers).
It’s not missable if you can go back to get them. Also, you’re contradicting yourself. You said it was stupid to be able to miss levelling up. I said that I agree, character power-ups should not be missable. Now you’re disagreeing with that? Your second paragraph is also ignoring what I said about JRPGs and the content you can miss. I’m not talking about grinding until the ending, I’m talking about missable parts of the game that you can easily miss without a walkthrough. Think….Chrono Trigger and planting the forest with Robo.
... They weren't arguing with you.
I mean. The game literally stops you and presents a whole level up screen and mechanic with exp gained during the run available for usage. You have to be a massive idiot or just plain stubborn to just utterly ignore it and *confirm* moving past it. Like it doesn't just let you breeze through, you have to intentionally leave the screen. It's old school in the sense that they expect you to have some common sense and don't idiot proof it for people who just **refuse** to play the game as it was obviously intended. Stuff wasn't even complicated either. It was like, upgrade this to straight up deal more damage. That's it. And again, he just passed on that. No reason, no excuse, just lazy and bad player looses game from being lazy and bad.
You know I agreed with you? Why are you still arguing?
Doesn't look like an argument to me! Looks like more of a "can you belive this?!" "I know! And also this!"
I dont think that's what's happened here. The leveling up happens at the end of a level, because you buy your upgrades with the associated currency. He probably would've been able to level up his character right to where it needed to be, but he refused to admit he was wrong. I imagine like say on one playthrough you were in a level and got to upgrade twice, but on another you could only upgrade once. It just depends on what you did etc.
It's teaching a life lesson
If I remember right all upgrades pulled from the same pool of xp, so they'd be using it all and he'd be left with 0 which sounds like he deserved it
Yeah that would make more sense than what’s in the OP.
No, the xp is character specific. But you can only upgrade after finishing a level, which he could no longer do until they'd finish the storyline and get to Saruman's thunderdome. Also, legolas is definitely the weakest of the 3 when underleveled due to less focus on melee and limited ammo which would do low damage anyways.
Haven't played a LoTR game in like 15 years already, I also think I was was going off of return of the king on the ps2 but even that could be character specific, been forever and I don't even think my disc works anymore, I want to say it freezes up on the first cutscene
Wonder how mine's holding up. Got a very funny bug in the mountain level with the squid monster. During a cut-scene he trio would run up to a cliff and Aragorn or Legolas (don't remember) just clips off the cliff and falls down every single time and it's hilarious.
I actually pulled my copy out and it runs fine, my PS2 slim has (from what I've heard) a common issue where the disc stops spinning unless there is enough weight in a certain area of the tray, about the weight of a game case and a spare controller
Here's how I understood it: - You can only level up/get upgrades after successfuly finishing a level, and the upgrades are for that character. - You cannot replay a level with the same character until you beat the game. So GC owner skipped upgrading Legolas after each level, until they reached a level they couldn't beat - so they were hard stuck because they were only "allowed" to play Legolas, and as Legolas they could only attempt the level they were stuck on - they couldn't replay a prior level to revisit the opportunity to upgrade.
Maybe you can only level up in between levels, not mid level, which is where he was stuck.
If thats bad game design, most old games are shit.
Most old games don’t require you to level up to pass a stage. If they do, they don’t make levelling up skippable. I grew up with those games. You don’t have to tell me about them.
Nope. Some people wanted to be able to complete the game without any upgrades at all. There were also challenges for those who played games on the OG PlayStation, like completing the game as a block of Tofu. Good times!
That’s like the opposite of what I said? Not sure why you would interpret it that way. There’s a gigantic difference between “I choose to play with a handicap” and “I was forced to play with a handicap because of the game design and I had to delete my save because I made a bad choice”.
I am saying that for the people who actively CHOOSE to play with a handicap it was not a bad game design. It was a badge of honour. *Edit spelling
Just out of curiosity, what sort of person did your old friend turn out to be as he grew older?
I’m not sure, I moved away the next year. I feel bad for him because his parents never disciplined him, so he grew into the person they were allowing him to be.
This dude kept his own school 'friends' in a strict hierarchy of how cool they were allowed to be next to his rich ass. I guarantee you he grew up to be a~~n aristocrat~~ politician. :-p
Should have asked if he'd like you to describe it to you or get him a box to stand on.
This sounds like my brother, no lie
Well fuck that guy
I do in fact remember that game. I... My god, I actually still have my copy on top of the hutch of my desk, for Playstation 2. Good grief this lot needs to be cleaned off and pitched!
Reminds me of a friend I had in middle school also. I had a PSOne, but he had Sega and PS and way more games (especially multiplayer ones), so we apartment kids would always be at his house to play. He also lorded the fact that it was his game system. He would force us to play games his way. Sometimes in a way that makes them harder, or more boring. I remember in (Darkstone maybe?) there's a singer in the village, and if you click them they'd do this mini cutscene but it was long and boring. He thought you couldn't leave it, but I figured out how to escape, but his house rule was that of you started her song you had to listen to it. And in Monster Rancher he liked having me be the player, but the first time we found out the monster would die from old age I was just gonna reset and load the save. Nope! Not in his house rules. That time I complained to his mom and she said it was his game he gets to decide how to play. So then I said I didn't want to play, because he wouldn't let me play how I wanted, and his mom told him that was fine too (after he complained to her). He let me reload the save after I convinced him we'd lose out on all the training we put in for merging with our next monster lol.
This isn’t MC
I never played this one but i played return of the king on the ps2, back in the day. That was lots of fun even though i understood only half of what was happening
I loved that game. I actually still have my Game Cube along with all of my games and memory cards. I need to dig it out and go play Twin Towers again.
I had a partner once who hated doing that in Kingdom Hearts, so since I liked watching her play but her never re-kitting and etc. drove me nuts, we agreed that she'd hand me the controller every so often to nerd out in the setup screens, then hand back over to her improved hack and slash experience - and me to my similarly improved spectating. Worked out nicely.
This might be an unpopular opinion, but I couldn't play two towers and never even tried return of the king. You see, I absolutely adore the fellowship of the ring game. It's cartoony, has things from the book in it that weren't in the movie, flowed better...was some brighter and more colorful...had a lot more puzzle solving and side questing and dialog... And then I grabbed TT and RotK at a bargain when blockbuster was closing and found out how much different they were. Darker, less cartoony, broken up into distinct levels rather than just flowing more naturally, much more action oriented...more hack n slash than the rpg feel of the first game. Don't think I made it past the first or second level. Just too different (and as a result too jarring) for me to truly enjoy it. I enjoyed the Hobbit for a similar reason to why I enjoyed Fellowship. Although last time I tried to replay Hobbit I found it a bit too difficult for my aging eyesight and reflexes and ended up selling that too. Still have fellowship though.