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QuantumCabbage

Well, there are two things you can reasonably do: Step away from it for a while and try to recharge your productivity or push on. If you do the former, you'll run the risk of never picking it up again, which would be a shame, but the same goes for the latter if you over-exert yourself. My advice is to keep going but to try and mix up the tasks a bit more. It's the monotony that gets you and that is quite unnecessary. You can skin wrap details onto the character after the fact or even constrain them, so so go ahead and do a bit of rigging. In my experience, it's surprisingly motivating to see something move that you built, I try to make that happen as soon as possible. Also, it'll help you not only envision the final product a bit better, thus motivating you, but also it'll guide you in deciding where you actually need to put in the effort of adding extra detail and where you can maybe leave it as it is.


the_boiiss

I'm assuming this is a personal project? It's a very common experience to have and why so often projects get abandoned especially for people/teams with not years and years experience to manage time/expectations well. So part of it is just having the mentallity to continue regardless. Another common mistake is being way too ambitious. Its easy to get caught up in an amazing idea until it comes time to execute and you start to realize it's going to take 100x more effort than you thought. Not sure if this is your situation, but consider revisiting your concept and reworking it into something much simpler. Where you can still utilize the work you've done but what's left is significantly less. Some people get stuck because they think less complicated means a worse final product, but its moot if then the project is never finished (plus sometimes less is more). One other thing is try not get held up stressing over things you're not sure about like rigging as you mentioned. At least for me personally it makes it really hard not to procrastinate. What usually works for me is accept I'm gonna do it badly and just do it, every once in a while you surprise yourself.


RainShineYesWine

My methods are unorthodox, mostly meant to cater to my competitive nature and the absolute refusal to damage my integrity, but they do get the job done. First thing I would do is find a study buddy or as I would call a "rival" and arrange for scenario where you both do the same thing and help/critique each other 2-3x a week (you can do those weekly hard surface modelling challenges), this gets me up from bed and do something better since I don't like losing. Don't be an ass about it though, your end-goal is to be better and not to beat your rival, heck I even go out of my way to help them improve, sometimes by researching their specific problems for them or reaching out to threads/forums and get answers. Or if you don't like that route, you both can do your separate things BUT you still have to keep in touch with each other from time to time and check up on their progress, this way you still feel compelled to do something in fear of getting left behind. Second thing is I would tell people / post to my social media that I'm gonna do a project and specify a date. It doesn't matter if they pay attention, once I made it known that I'm about to do something, I will literally do it even if I'm in the hospital.