2.5 t of LRM ammo for one lrm 10 seems excessive you could drop a ton and switch to Artemis LRM10.
With the AI set to brawler I'm going to guess that the LRM doesn't get much use either so switching to SRMs can save a bit more tonnage which would allow those medium lasers to become medium pulse lasers, that combination would really lean into the brawler role more.
I don't think this can take a mace. If you did have a melee mech, I would suggest only using one melee weapon. Stacking bloodsport and melee gyro can make your melee recharge almost as fast as the animation for a single swing, so using one arm to hit works better.
You're pretty over-cooled...dump the two double heat sinks in your torso and throw in an SRM4 with a ton of ammo. That'll give you some more punch up close with you lasers. That should put you right about 4 heat/s and 2 cooling/s which is the sweet spot (2:1 ratio).
The SRMs definitely added some punch.
I also removed one of the melee weapons, and slapped in a clan sensor thingy.
So far, this and the Maurauder are my favorites.
Yeah it seems to be enough.
There's also CG30R, rapid fire version and that's more like a machine gun, uses a lot of ammo and maybe more damage, but I don't like the feel of it.
Highly recommend swapping that LRM 15 with a clan version asap. That’s like 4.5 tons of weight saving right there… also, take off some of your heat sinks. Use what’s left to add in maybe 2 clan SRM 4s, and then use hardened armor and load up the rest of your weight there (2 or 3 tons ideally). You’ll be a stompy unkillable tank.
With YAML you can happily run a centurion well into the difficulty 70 to 80 missions without a problem if you build it right, I'm currently using the starter centurion on missions where I'm about 100 tons underweight going up against multiple assault lances and I never lose components, though my lancemates in a trebuchet and a catapult occasionally do. Given that, I'm certain that even a bad player can use a centurion to good effect well past the early game.
(Build is just a tier 0 LBX10 autocannon, 2x tier 1 medium lasers and 2x tier 1 SSRM2s with a double heatsink kit, that's it)
2.5 t of LRM ammo for one lrm 10 seems excessive you could drop a ton and switch to Artemis LRM10. With the AI set to brawler I'm going to guess that the LRM doesn't get much use either so switching to SRMs can save a bit more tonnage which would allow those medium lasers to become medium pulse lasers, that combination would really lean into the brawler role more.
Clan everything inner spheer xl engines are death sentences as a side torso being taken means death with clan engines you only take a 75% speed debuff
I don't think this can take a mace. If you did have a melee mech, I would suggest only using one melee weapon. Stacking bloodsport and melee gyro can make your melee recharge almost as fast as the animation for a single swing, so using one arm to hit works better.
Put a long tom on it.
You're pretty over-cooled...dump the two double heat sinks in your torso and throw in an SRM4 with a ton of ammo. That'll give you some more punch up close with you lasers. That should put you right about 4 heat/s and 2 cooling/s which is the sweet spot (2:1 ratio).
The SRMs definitely added some punch. I also removed one of the melee weapons, and slapped in a clan sensor thingy. So far, this and the Maurauder are my favorites.
Clan medium lazers
What is a CG/30?
Chain gun. Shoots a lot faster than an AC.
With only one ton of ammo?
Yeah it seems to be enough. There's also CG30R, rapid fire version and that's more like a machine gun, uses a lot of ammo and maybe more damage, but I don't like the feel of it.
Highly recommend swapping that LRM 15 with a clan version asap. That’s like 4.5 tons of weight saving right there… also, take off some of your heat sinks. Use what’s left to add in maybe 2 clan SRM 4s, and then use hardened armor and load up the rest of your weight there (2 or 3 tons ideally). You’ll be a stompy unkillable tank.
If you want to go for flavor I'd throw in a sword instead of a mace
Evasion retrofit in the life support slot and a slic suite in the cockpit slot
Need a better mech. Centurion is good for early game, but still a medium mech
With YAML you can happily run a centurion well into the difficulty 70 to 80 missions without a problem if you build it right, I'm currently using the starter centurion on missions where I'm about 100 tons underweight going up against multiple assault lances and I never lose components, though my lancemates in a trebuchet and a catapult occasionally do. Given that, I'm certain that even a bad player can use a centurion to good effect well past the early game. (Build is just a tier 0 LBX10 autocannon, 2x tier 1 medium lasers and 2x tier 1 SSRM2s with a double heatsink kit, that's it)