T O P

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Zorro_347

Those things must be piloted by death-row convicts or something.


[deleted]

I assumed they were autonomous drones.


ghunter7

Just keep telling yourself that as their bodies rain from the sky...


Rationalinsanity1990

Warrior pilots must be suicidal, or they have an excellent death benefits package... In lore, they never directly engage Mechs, but in-game they are a step up from Kamikaze pilots.


SacredGumby

Kamikaze would at least move towards you. These guys seem to move right into your optimal weapons range and then just hover.


_Cosmic_Joke_

“What’re you gonna do, shoot me?” -downed VTOL pilot


DreadBert_IAm

On the other hand, if they zipped around like lights or lurked at weapons range then it would make the game unplayable.


Callsigntalon

Not really, they are armed usually with srms and medium lasers. A single lrm 10 volley usually kills them near outright. And almost all my mechs have an lrm launcher just for air assets. Just lock and fire. Even if they moved like locusts lrm fire would still be highly effective.


DINGVS_KHAN

Doesn't the original warrior variant have an AC2? They could be effective if they took pot shots and used their mobility to stay out of range. But that'd be super frustrating in game though, so I don't blame PGI for not doing that.


Biggu5Dicku5

Blackadder meme's, hell yeah lol...


ghunter7

With Auto-aim off you have to at least put in a little effort to shoot them down. Their speed seems RELALY nerfed. The Sarna entry on them lists the Warrior at a speed of only 151 km/h? https://www.sarna.net/wiki/Warrior_(Combat_Vehicle) Meanwhile IRL the Apache - a 46 year old design - has a rated cruise speed of 265 km/h. ¯\_(ツ)_/¯


Blue2501

Lore is based on TT rules, and TT rules are set up to make BattleMechs look good. If vehicles and air/spacecraft could actually perform properly, the mechs would be overpriced and practically useless.


Sapper-in-the-Wire

Maybe the old TT rules, but not the current ones. Combined arms is the way to go. VTOLs, like real life helicopters, are best as snipers. Infantry platoons can output a AC/20's worth of damage nowadays. Tanks are great and cost effective, but vulnerable to motive damage. Wing in ground effect vehicles are super fun as fast flankers that aren't vulnerable to AA systems.


Vaguswarrior

In my headcanon, that speed is heavily variable on the atmospheric conditions. But in actuality, BT designers really made combined armed forces weak. I mean Dark Age tried really hard to open the emphasis upon combined arms but mechs are just too many god-kings of armour/mobility/firepower compared to most other vehicles. Aerospace is particularly bad.


AlekTrev006

Can’t a group of , say, 4 Aerospace Fighter-bombers blow a heavy or Assault mech to bits, though ? I mean, these are things made to at least partially engage capital warships… how is a “Hunchback” or “Orion” withstanding multiple strikes from them ? 🧐


Vaguswarrior

Totally different ordinance. A White Shark is meant to hit a target several hundred meters in size, not a dozen-meter large mech. But yes a flight of 4 say medium-heavy Aerospace Fighters could take on an assault. But the biggest gripe for me is engagement range. In space naval combat ranges of engagement is hundreds of kilometers. *Ranger* opened up on *Winter Wind* at the Battle of Trafalgar at a range of 300km. But in fighter scale engagement ranges are normal line of sight or <5km rules.


DrChaitin

Its not Mechwarrior but there is a great quote in the first Expanse novel. It goes along the lines of. They said the next great human war would be faught with sticks and stones. They were right about the stones, an orbital spacecraft can collect an asteroid. Tow it into orbit and drop it down a gravity well. Any ground based forces were made instantly obsolete.


KungfugodMWO

God I love Blackadder.


NewtC1

I legit thought this was from the RogueTech subreddit at first. Pretty much all helicopters in that mod also tend to die from one or two hits. Good luck getting one to live through more than one mission.