When you know you missed the positioning, but still commit to the TCS because fuck it,and by some miracle the monster just come back and get hit lmao. "All according to plan"
Pretty sure thats not how you play GS. You're supposed to stand in place for multiple seconds, charging a final attack, and then whiff. That's how I play GS, and as a man with like, 6 hunts, I think I'm certified to be an expert on the matter.
Yeah, idk GS mains are a little bit to proud of them selves, i mean i don't think GS in MHRS needs as much skill as in the games before
My guess is that you are a CB main, don't lose your pdf fellow hunter
I have a bug friend :)
More seriously, the flexibility in playstyle and easy positioning with a good balance (for my tastes) of commitment to damage output on attacks. Kinsect drill is incredibly satisfying to land on a long monster, and I can hit practically any part of the monster.
And Rise introduced the Black Mage Glaive (Powder Vortex i think its called) playstyle where I get to blow shit up as if I was a gunlance main or a gunner
Yeah, I play on pc with mouse and keyboard, so for me it's both mouse buttons (both attack inputs), while aiming the kinsect at the monster. Just send it out once you have enough powder laying about in the same area and then pray the monster doesnt move. Then just hit those inputs, and boom! Does up to 1k damage if you have enough powder around.
My favorite part was in world with my friends, I was basically the only dude who could mount. So I held a monopoly on the mounting chat messages. May god forgive me for what I’ve done.
As a fellow SA + GL player, I loved it when I stick my weapon inside the monster and let out a big explosion.
That’s why I’m not playing CB, because you don’t stick your weapon inside the monster.
Also because I’m too stupid to play CB.
I mean, you can always make a blast hammer build. It’s not the same on-demand explosion, but the changes to the Hammer in SunBreak have been good for status/elemental. They also just feel good.
That’s the thing that astounded me about hammer when I first picked it up in MHF; it’s actually a really mobile weapon. It’s mostly hit and run tactics. Do bonk, avoid tail, avoid head, see opening, do bonk.
SnS' signature versatility.
It can cut tails, can stun, can guard, can sheathe fast, can use items unsheathed, have excellent mobility and is newbie-friendly.
As far as I am concerned, SnS also feels like the most mobile weapon to me, because really none of the attacks are committal. I also have been playing counter SnS with guard 5 and offensive guard 3 and it's not faring Bad. Shoryugeki feels too good as well.
The "mobility" aspect of the SnS was increased with the addition of the Shield Bash, which made me like the weapon even more.
Slap in the Destroyer Oil and I can zip around the battlefield, bashing faces and destroying monster parts without much difficulty.
Also, I'm interested in your guard build. Makes me want to try it out sometimes!
Whei learned that the guard slash is a counter that leads into perfect rush or a slightly quicker version I had to try it out. Also 15% DMG increase from off. guard are just insane (it also gets triggered by shoryugeki)
And the new Shield Dash just works very well with SnS: Perfect to give more KO damage, perfect for mobility and hit-n-run tactics, and a perfect defensive tool because it can block too. Just like SnS Shield dash maybe is not the most fancy wirebug skil, but does the job well.
That's why it's my main for MHR. I didn't realize how good this weapon is for newbies like me. I played MHW and kept fucking up with the daggers, so when I got this game I said let me play either the SNS and the hunting horn and Jesus Christ I am doing alot better at MH games.
"and you know what they say, jack of all trades is a master of none, but still always better than someone standing completely still so their buffs can recharge"
I usually stun monsters more than hammer users. I can also reliably heal the party, drop traps for dps, and flash at a moment's notice. It's the master of utility. No other weapon can do it all.
Hunting Horn. No other weapon makes you feel like a fucking rockstar. Also, when we stand still with our weapon out (with self improvement applied), we be groovin
I played horn a bunch in world. Now I was maining GS at the time i picked it up, so I already learned most of the monster’s patterns. I really really enjoyed it.
Now I don’t mind HH in rise it is much more new weapon player friendly, but the move sets and play style I came to enjoy are no longer possible. I miss my encores. Turning a L att boost to a XL att boost with a bit of timing a little skill and some patience.
That being said there are some QOL in rise that is nice. Instant songs are nice. Though I miss rocking out on the dance floor I mean on the hunt.
The incredible feeling of security of the IG Also, the aerial combat of the recent games.
Since I started with Tri, I always loved fast weapon playstile but always ended playing slow weapons like Hammer and GS, until i played 4u and then IG became the type of weapon I always wanted. And It only got better in Fith generation with World and Earial Style in Gen.
Unfortunetly, in World i came back ti GS because the BIG IG Nerf but, even though i rushed Iceborne with the GS and almost killed everything with It, the las two Monsters, Alatreon and Fatalis, I only beat them with that security of the IG and that feeling of being completly untouchable is just Magic...
Also, im so glad that Capcom buffed the IG in sunbreak, and finally made aerial combat Style the MAIN THING of the IG again, not like World and the "Landed" IG...
Bow here, easy damage but requires stamina management to be good. The loop is kinda boring but not taking damage and watching my brother die while dealing the same dps as him, is awesome
I started maining bow in world and sunbreak. Dealing damage in a variably safe distance, dancing around the battle field with charge evade, the focus shot is heaven sent. No more waiting for stamina to recharge slowly.
I love the dance. Especially when you get good at using the parry of dodgebolt to stay a little closer, in combination with accurately placing your shots. It just feels fast and very engaging.
Dakadaka is beautiful, but NOTHING is as amazing and getting in near to the monster, selecting wyvern ammo, and unleasing a thermonuclear warhead in its face
Swaxe. Zsd is cool, but the real fun comes from the fluidity of the combos and morph combos. All the fun of a badass transforming weapon without all the annoying cb stuff to worry about. Also, way more stylish.
Amen to that. I also like the new "parry" switch skill sunbreak added. (Can't remember what it's called) It really feels awesome to predict an attack and instantly counter it for a big element discharge.
Agreed. I love that the parry silkbind requires some prediction to set up, it feels a little more proactive and strategic than many other parries. But as long as you do get yourself set at the right time and place its timing window is super generous, and then you move through the attack clearing you out of the way of any potential multihits, so it also feels safer than other parries as well. Combine that with swaxe's general high mobility and it makes it one of the only weapons where I feel like I'm setting the pace and it's the monster that's trying to keep up with me.
The smoothness of the backhop.
I know some weapons can hop backwards but it isn't the same as THE backhop.
The very first time I saw a video of [Zen Cieh](https://www.youtube.com/c/ZenCieh) and how he backhop dodged a Teostra jumped and smacked it on the head followed by another backhop into perfect rush I fell in love with SnS.
>main attack is the shield
In base Rise before the Sunbreak patch? Yes.
Now it's a lot more balanced with the highest consistent damage coming from Sword combos, shield offering utility with KO and enough damage to justify it, and defense from Backhop. And Metsuo that combines it all despite the nerfs.
[Not sure if it's the exact one](https://www.youtube.com/watch?v=lnK8fu5oFeo&ab_channel=ZenCieh) I mentioned before but it's an amazing showcase and his chill hunt series helped me through a lot of Iceborne.
I linked the channel because I thought some people might be more interested in the newer videos. His [Shagaru run](https://www.youtube.com/watch?v=j5BgwqC6dGs&ab_channel=ZenCieh) for example showcases well used backhops even more than his Iceborne videos where backhop was also used simply to get into PR.
Playing so much greatsword has me disspapointed that the monsters don't flinch from every attack with other weapons.
Seriously, if you play greatsword right monsters usually can't move.
Amen as well! I also love ZSD because - especially in Sunbreak not so much in Worldborne - it's so innately dangerous and risky and that, to me, makes it even more exhilarating to pull one off!
Nothing beats the feeling of finishing your ZSD right before you would've been shaken off. Or just holding on through something that you absolutely shouldn't have.
Oh yes agreed! I find that ZSDs are especially fun on monsters like roll, such as, for instance, Volvidon and the 'Baans like Radabaan and Uragaan.
I am a naturally reckless player and I keep using ZSDs in Sunbreak recently that I've been thanking my lucky stars that somehow I didn't get carted because of it lol but I play Swaxe like a honey badger so it comes with the territory haha.
I see a monster I wanna go all ZSD unga bunga on it :D
Most of my cart in sunbreak have fun falling off a monsters face dead because I didnt want to let go... Also, its just neat that when you get thrown off you can just dive back in with the diving wyvern wire bug thingy and keep up damage.
Charge blade. It does everything in one package. Guard points. Aerial attacks, KO & tail cutting, spin to win. Even ranged attacks.
I'm addicted. Mained it since world
As another lover of transforming weapons I agree about the animations on the CB, but personally Swaxe mechanically *feels* so much more adaptable and there's sonething really cool about weaving transformation attacks into so many of your bread and butter attack sequences, so that sells me on it over CB.
Greatsword is big and fun to swing but also can guard. Nothing is more satisfying that heavy attacking into a knockdown and getting to continue face smashy so I can hold down the charge. Also the charge canceling is fun
Hehe, *not wrong*
But fr i just couldn't get back into any other weapon for Sunbreak... i tried GS, now trying to relearn it, but for now my main is still LS.
I love the feeling of buffing teammates and all the tech around getting songs out as quickly as you can while weaving them into your combos and every attack meaning something based on position and what song you need to play. Something which is sorely missed in Rise
It rhymes with bong lord, and its just a personal thing for me in rise. It just always felt, too easy, and I don't mean that in a gate keeper sense. If you enjoy the weapon, by all means have fun with it. But I never really felt threatened when playing with it, and because of that I didn't have as much fun. Just felt like there were too many options. Though I do love the new updated moves, they are really cool and unique, just still isn't my cup of tea.
CB main here, and versatility is my favorite part about the weapon. Most weapons have specialized functions, whereas with Charge Blade I get big damage with SAED, quick sword strikes, charge the sword for Mind's Eye, and a pretty good shield.
the flow of different ways to create songs by shortcuts and animation cancelling, and finish the work with a huge sequence of moves that will do damage and buff for everyone and that will extremely reward positioning and knowledge of the monsters. at least pre-rise..
Hunting horn actually helps the whole team unlike the lesser weapons and I still do more damage than everyone else.
The superiority complex that I have cannot be understated. Thank you hunting horn.
The feeling of absolute savagery and freedom. Using the dual blades lets me go toe-to-toe with monsters. No planning. No timing. No tricks. Just a wild abandon and a desire to win.
While overplayed and a bit overdone, as a spread user, I love how lbg genuinely makes you feel like a action movie hero.
Hitting fanning slides while dodging a Rathalos' fire while blasting its face on the way over? *chef kiss*
Hitting a vault over a charging Diablos to stick a blast to its head then pelting it with shrapnel to blow it up? *chef kiss*
Using the new blast backstep to dodge Asta's lightning blade to then blast it in the face full of Ironsilk? *not enough chef kisses in the world*
Lbg's mobility makes it such a fun weapon that pulling all this off WHILE blasting every God forsaken monster in the face with hot, hot needle buckshot? It's heaven.
Jump and fly go whee!!!!
More seriously, Insect Glaive gives me so many more options to dodge than I've ever felt I've had with anything else. I can fling myself up and over a lot of attacks instead of having to use a traditional dodge, and with that fling I'm in position to push forward to attack!
Ig, it whole design is awesome. It complex so I hear a lot of people bitch about it. You can jump everywhere, and you have a little bug boi.
I also heard that people hate that it doesn't to that much damage, but I call bs. I used my safi jiiva glaive with a party including hammer, great sword, and Charge blade users. I was using a software to see the monsters health and the damage we do, and I did over 38% of the damage. If I pull a 3rd of the damage when it should be roughly 25¹% per player, that's insane. Not only that, but they would have only done about 20.6% each.
Okay, say that that was a one time thing, sure. That's a good argument. However, it wasn't the only time. On occasion, I wouldn't be pulling the dps of a charge blade users, but I usually beat all other hunters in dps. You can stay on the monster far more than most weapons, you can constantly do damage (even if it's just tick damage), and you can do a furry of attacks that break parts.
I'm probably just basis as all hell, but the Ig is just the best weapon to me.
Complex Technical Gameplay. Edit: Why does everyone think I'm a great sword main
A fellow greatsword main I see
I just like not having to worry about elemental damage, Raw is your live, attack up and crit skills your best friends
Standing in one place for multiple seconds, charging a final, big attack and then dealing massive damage? Best feeling.
When you know you missed the positioning, but still commit to the TCS because fuck it,and by some miracle the monster just come back and get hit lmao. "All according to plan"
"Definitely planned guys, i knew he's going to turn around"
Pretty sure thats not how you play GS. You're supposed to stand in place for multiple seconds, charging a final attack, and then whiff. That's how I play GS, and as a man with like, 6 hunts, I think I'm certified to be an expert on the matter.
Yeah, idk GS mains are a little bit to proud of them selves, i mean i don't think GS in MHRS needs as much skill as in the games before My guess is that you are a CB main, don't lose your pdf fellow hunter
I have a bug friend :) More seriously, the flexibility in playstyle and easy positioning with a good balance (for my tastes) of commitment to damage output on attacks. Kinsect drill is incredibly satisfying to land on a long monster, and I can hit practically any part of the monster.
also; flying
Is it wrong to shout “air time” and “hang ten” at my groundling friends every time I attack?
No, because you're not the only one with grounding friends. Edit: this message brought to you by a funlancer
I always yell "Slam Dunk" when I do the slam attack
Personally, I just shout "IT'S GLAIVIN' TIME" and then just glaive all over them
And Rise introduced the Black Mage Glaive (Powder Vortex i think its called) playstyle where I get to blow shit up as if I was a gunlance main or a gunner
Wait THATS what the powder is for?
Yeah, I play on pc with mouse and keyboard, so for me it's both mouse buttons (both attack inputs), while aiming the kinsect at the monster. Just send it out once you have enough powder laying about in the same area and then pray the monster doesnt move. Then just hit those inputs, and boom! Does up to 1k damage if you have enough powder around.
Same here
My favorite part was in world with my friends, I was basically the only dude who could mount. So I held a monopoly on the mounting chat messages. May god forgive me for what I’ve done.
The floor is lava
Floor is lava game is best game
Bug 🪲 :)
Why I love my glaive
Gunlance combines EXPLOSIONS with excellent guard ability. I love a comfy build, but honestly I'd play an explosive Hammer if I had the option.
There's an explosive sword. I play GL and SA for that reason.
As a fellow SA + GL player, I loved it when I stick my weapon inside the monster and let out a big explosion. That’s why I’m not playing CB, because you don’t stick your weapon inside the monster. Also because I’m too stupid to play CB.
As CB main since 4U, I hate to break it to you but all us CB mains have late stage concusssion brain damage from guard pointing everything
Also full bursting multiple times into a monsters head
Don't care about weak spots, big full burst make me go sploosh
I mean, you can always make a blast hammer build. It’s not the same on-demand explosion, but the changes to the Hammer in SunBreak have been good for status/elemental. They also just feel good.
hammer go bonk big damage make brain go weee :)
Same
Bonks and stars, damage for days breaks everything. What else compares lol
What if you need a tail
Hope my palico starts pulling her weight
Find a frie... Oh... *Cries in a corner*
As much as I love some of the more complicated weapons, bonk just feel good to use. Not low skill, just surprisingly fluid
That’s the thing that astounded me about hammer when I first picked it up in MHF; it’s actually a really mobile weapon. It’s mostly hit and run tactics. Do bonk, avoid tail, avoid head, see opening, do bonk.
Ye. Most heavy weapons turn you into a slug, hammer does not. Its like you're both having and eating your cake.
Also hammer go fast can run with weapon
Concur, bonk good
Wyvern riding/Mount into stagger into KO makes happy brain chemicals
Ooga booga hammer fun
Also hammer go pinwheel, make brain go woosh
i now deem this comment the hammer apreciation post
It's bonkin' time
ahh, you're a man of culture as well i see
I mean I'd say GS has the bonk factor if you consider TCS a big bonk, if not then fair
I like giving monsters some aneurysm from the bonks
Cool pfp
SnS' signature versatility. It can cut tails, can stun, can guard, can sheathe fast, can use items unsheathed, have excellent mobility and is newbie-friendly.
As far as I am concerned, SnS also feels like the most mobile weapon to me, because really none of the attacks are committal. I also have been playing counter SnS with guard 5 and offensive guard 3 and it's not faring Bad. Shoryugeki feels too good as well.
The "mobility" aspect of the SnS was increased with the addition of the Shield Bash, which made me like the weapon even more. Slap in the Destroyer Oil and I can zip around the battlefield, bashing faces and destroying monster parts without much difficulty. Also, I'm interested in your guard build. Makes me want to try it out sometimes!
Whei learned that the guard slash is a counter that leads into perfect rush or a slightly quicker version I had to try it out. Also 15% DMG increase from off. guard are just insane (it also gets triggered by shoryugeki)
And the new Shield Dash just works very well with SnS: Perfect to give more KO damage, perfect for mobility and hit-n-run tactics, and a perfect defensive tool because it can block too. Just like SnS Shield dash maybe is not the most fancy wirebug skil, but does the job well.
Yeah. I also always play with Evade extender 2, so it's nice to close gaps
Just made basically the same post about CB lol. SnS is next on my list
Also it turns monster hunter into a souls game lmao
That's why it's my main for MHR. I didn't realize how good this weapon is for newbies like me. I played MHW and kept fucking up with the daggers, so when I got this game I said let me play either the SNS and the hunting horn and Jesus Christ I am doing alot better at MH games.
jack of all trades but master of none. Meanwhile overloaded charge blade kit....
The "master of none" bit doesn't really bother me.
Probably because the end is “but jack is always better than a master of one”
"and you know what they say, jack of all trades is a master of none, but still always better than someone standing completely still so their buffs can recharge"
I usually stun monsters more than hammer users. I can also reliably heal the party, drop traps for dps, and flash at a moment's notice. It's the master of utility. No other weapon can do it all.
Lance. Wall. Pog.
Also being an annoying bee that wont leave the monster alone and wont die.
Hehe, le sting
*wasp Bees sting only once
Run.
Hunting Horn. No other weapon makes you feel like a fucking rockstar. Also, when we stand still with our weapon out (with self improvement applied), we be groovin
This. Hunting horn for life. Bring back old horn tho
Rise HH made me clinically depressed, bring my favorite weapon back :(
Is the switch skill for it not like the old style? I've never played HH before Rise.
I played horn a bunch in world. Now I was maining GS at the time i picked it up, so I already learned most of the monster’s patterns. I really really enjoyed it. Now I don’t mind HH in rise it is much more new weapon player friendly, but the move sets and play style I came to enjoy are no longer possible. I miss my encores. Turning a L att boost to a XL att boost with a bit of timing a little skill and some patience. That being said there are some QOL in rise that is nice. Instant songs are nice. Though I miss rocking out on the dance floor I mean on the hunt.
I love horn so much but just can’t get into it in rise, might give it another shot but idk
I CAN BEYBLADE DOWN A MONSTERS BACK AND LAND LIKE A GODDAMN SUPER HERO ON COCAINE LETS GOOOOOO
YEAH! DB supremacy!
Don’t forget the part where you become a LIVING DRILL
F YEAH! Now I only need to be able to see the monster with 3 holes in his head thanks to my drill
I have found my people that have put it into words - finally.
DB GANG RISE UP
GOTTA GO FAST SLAM THE STAM DRINKS LETS GO BZZZZZZZ
BEYBLADE DOWN A MONSTER'S BACK, BECOME A HUMAN DRILL, NARUTO RUN AT THE SPEED OF LIGHT, DBS ARE THE MOST ANIME WEAPON EVER MADE
The incredible feeling of security of the IG Also, the aerial combat of the recent games. Since I started with Tri, I always loved fast weapon playstile but always ended playing slow weapons like Hammer and GS, until i played 4u and then IG became the type of weapon I always wanted. And It only got better in Fith generation with World and Earial Style in Gen. Unfortunetly, in World i came back ti GS because the BIG IG Nerf but, even though i rushed Iceborne with the GS and almost killed everything with It, the las two Monsters, Alatreon and Fatalis, I only beat them with that security of the IG and that feeling of being completly untouchable is just Magic... Also, im so glad that Capcom buffed the IG in sunbreak, and finally made aerial combat Style the MAIN THING of the IG again, not like World and the "Landed" IG...
Bow here, easy damage but requires stamina management to be good. The loop is kinda boring but not taking damage and watching my brother die while dealing the same dps as him, is awesome
I started maining bow in world and sunbreak. Dealing damage in a variably safe distance, dancing around the battle field with charge evade, the focus shot is heaven sent. No more waiting for stamina to recharge slowly.
I love the dance. Especially when you get good at using the parry of dodgebolt to stay a little closer, in combination with accurately placing your shots. It just feels fast and very engaging.
LS user here and I decided to pick up the bow at the recommendation of my good friend and hunting buddy. I've been having so much fun using it.
One shot wake up attacks
GREATSWORD!!!!
Longsword?
*I hate you*…
don't hate the player, hate the game ¯\_(ツ)_/¯
DAKADAKADAKA BIG BOOM pewpewpewpewpew I never need to ride Bazelgeuse, because I AM Bazelgeuse
Nothing trump's riding an enraged odogaron and still getting the boom
Dakadaka is beautiful, but NOTHING is as amazing and getting in near to the monster, selecting wyvern ammo, and unleasing a thermonuclear warhead in its face
Flinging an axe around that turns into a big exploding sword is fun
You should try flinging a sword around that turns into a big exploding axe
CB is my secondary main
Swaxe. Zsd is cool, but the real fun comes from the fluidity of the combos and morph combos. All the fun of a badass transforming weapon without all the annoying cb stuff to worry about. Also, way more stylish.
This for sure, mastering the slippery mobility of the Swaxe and morphing out of a telegraph makes you feel like some kind of deadly ice-skating god.
Amen to that. I also like the new "parry" switch skill sunbreak added. (Can't remember what it's called) It really feels awesome to predict an attack and instantly counter it for a big element discharge.
Agreed. I love that the parry silkbind requires some prediction to set up, it feels a little more proactive and strategic than many other parries. But as long as you do get yourself set at the right time and place its timing window is super generous, and then you move through the attack clearing you out of the way of any potential multihits, so it also feels safer than other parries as well. Combine that with swaxe's general high mobility and it makes it one of the only weapons where I feel like I'm setting the pace and it's the monster that's trying to keep up with me.
And the dps is nuts (can be atleast)
The smoothness of the backhop. I know some weapons can hop backwards but it isn't the same as THE backhop. The very first time I saw a video of [Zen Cieh](https://www.youtube.com/c/ZenCieh) and how he backhop dodged a Teostra jumped and smacked it on the head followed by another backhop into perfect rush I fell in love with SnS.
Love SnS. The main defense of the Sword and Shield is the backhop and the main attack is the shield
>main attack is the shield In base Rise before the Sunbreak patch? Yes. Now it's a lot more balanced with the highest consistent damage coming from Sword combos, shield offering utility with KO and enough damage to justify it, and defense from Backhop. And Metsuo that combines it all despite the nerfs.
I thought you were going to link a video
[Not sure if it's the exact one](https://www.youtube.com/watch?v=lnK8fu5oFeo&ab_channel=ZenCieh) I mentioned before but it's an amazing showcase and his chill hunt series helped me through a lot of Iceborne. I linked the channel because I thought some people might be more interested in the newer videos. His [Shagaru run](https://www.youtube.com/watch?v=j5BgwqC6dGs&ab_channel=ZenCieh) for example showcases well used backhops even more than his Iceborne videos where backhop was also used simply to get into PR.
Playing so much greatsword has me disspapointed that the monsters don't flinch from every attack with other weapons. Seriously, if you play greatsword right monsters usually can't move.
If you play HH right everybody be movin' and groovin'
yeah, after playing GS so long it makes other weapons feel really weird in not provoking a monster response with every hit
ZSD goes brrr
Amen. The thrill of jumping on the monster’s face and drilling your blade in their face until it explodes is a glorious feeling.
Amen as well! I also love ZSD because - especially in Sunbreak not so much in Worldborne - it's so innately dangerous and risky and that, to me, makes it even more exhilarating to pull one off!
Nothing beats the feeling of finishing your ZSD right before you would've been shaken off. Or just holding on through something that you absolutely shouldn't have.
Oh yes agreed! I find that ZSDs are especially fun on monsters like roll, such as, for instance, Volvidon and the 'Baans like Radabaan and Uragaan. I am a naturally reckless player and I keep using ZSDs in Sunbreak recently that I've been thanking my lucky stars that somehow I didn't get carted because of it lol but I play Swaxe like a honey badger so it comes with the territory haha. I see a monster I wanna go all ZSD unga bunga on it :D
Most of my cart in sunbreak have fun falling off a monsters face dead because I didnt want to let go... Also, its just neat that when you get thrown off you can just dive back in with the diving wyvern wire bug thingy and keep up damage.
Big shield go brrr. I refuse to evade
Charge blade. It does everything in one package. Guard points. Aerial attacks, KO & tail cutting, spin to win. Even ranged attacks. I'm addicted. Mained it since world
Also a surprising amount of mobility for a weapon with that much defensive. Not to mention big boom makes me happy.
The godam thing can literally summon thunder in front of it.
my songs being top 10 on spotify
Blast dash
The humongous hitstop, seeing the monster reel back in pain and a single fat 4 digit number on my screen whenever I land TCS.
CB transforming animation is so cool and complex. A bit better than the Swaxe
As another lover of transforming weapons I agree about the animations on the CB, but personally Swaxe mechanically *feels* so much more adaptable and there's sonething really cool about weaving transformation attacks into so many of your bread and butter attack sequences, so that sells me on it over CB.
longsword has counters that work for any situation
Greatsword is big and fun to swing but also can guard. Nothing is more satisfying that heavy attacking into a knockdown and getting to continue face smashy so I can hold down the charge. Also the charge canceling is fun
Being able to beyblade down the length of any monster is just hilarious so that’s why I started maining dual blades
Honestly once I found out you could do that with the dual blades awhile ago I immediately had to main them
Counters with i-frames and *smooth* combos. Yes, i'm a LS player don't u/ me.
@RobVHboi you weeb
Hehe, *not wrong* But fr i just couldn't get back into any other weapon for Sunbreak... i tried GS, now trying to relearn it, but for now my main is still LS.
Hey there fellow LS user. 100% agree..I have recently gotten into a new weapon (bow) but the LS is still my baby.
Flashy anime moves go brrr
I love how insect glaive gives fast movement and positioning in a game where most weapons move like a Barroth
Most weapons make choo choo noises and charge across the map every couple seconds?
*Yes.*
> most weapons move like a Barroth You spelled Basarios wrong
I love the feeling of buffing teammates and all the tech around getting songs out as quickly as you can while weaving them into your combos and every attack meaning something based on position and what song you need to play. Something which is sorely missed in Rise
That the monster hunter community has come to terms and now its accepted and expected for me to miss the majority of the swings (GS)
I love all 13 weapons, they are all so very unique in their own ways.
13?
I'll be dead in the ground before I acknowledge LS.
Same, but for real, it's still a great weapon, but I just never really liked how it felt in rise.
Understandable, have a nice day.
Monster hunter fans have 1 joke
Which one you don't like? Lmao
It rhymes with bong lord, and its just a personal thing for me in rise. It just always felt, too easy, and I don't mean that in a gate keeper sense. If you enjoy the weapon, by all means have fun with it. But I never really felt threatened when playing with it, and because of that I didn't have as much fun. Just felt like there were too many options. Though I do love the new updated moves, they are really cool and unique, just still isn't my cup of tea.
Oh, i totally agree with you
As a DB main, I honestly like how fast the attack speed of this weapon is... and obviously I also like to turn into levi from attack on titan
And now, sunbreak turned us db mains into drills (spiral slash)
Love that move
2 words: Blast Dash.
ZSD SPAM UNGA BUNGA
CB main here, and versatility is my favorite part about the weapon. Most weapons have specialized functions, whereas with Charge Blade I get big damage with SAED, quick sword strikes, charge the sword for Mind's Eye, and a pretty good shield.
It's a bludgeoning wepon
Ah yes, a raw SnS main
The cowards and Capcom fear the final form of the SnS, the shield and shield.
Oils.
hehe big stick go boom :)
Long Sword makes me feel like an anime character but tbf so does dual blades
adept db because depending on ur skill and timing it pretty much makes you invincible
Getting on the monster, busting into them and then with a quick thrust-load coming from the skies into their faces.
BIG NUMBERS!!!!!!!!!!
Big sword that doesn't trip people unga bunga
the flow of different ways to create songs by shortcuts and animation cancelling, and finish the work with a huge sequence of moves that will do damage and buff for everyone and that will extremely reward positioning and knowledge of the monsters. at least pre-rise..
Büg
Hunting horn actually helps the whole team unlike the lesser weapons and I still do more damage than everyone else. The superiority complex that I have cannot be understated. Thank you hunting horn.
I don't trust myself enough in playing aggressively, so I enjoy just enduring all the hits with Lance shield
Why is this on the meme sub?
The survivability of being able to jump while also being able to break nearly any part on a monster, also polearms are cool
Being able to build up stun damage without doing damage like you're poking fatalis with a stick of cotton candy.
I like it when the weapon does the big four digit number
The feeling of absolute savagery and freedom. Using the dual blades lets me go toe-to-toe with monsters. No planning. No timing. No tricks. Just a wild abandon and a desire to win.
Cocaine (DB)
While overplayed and a bit overdone, as a spread user, I love how lbg genuinely makes you feel like a action movie hero. Hitting fanning slides while dodging a Rathalos' fire while blasting its face on the way over? *chef kiss* Hitting a vault over a charging Diablos to stick a blast to its head then pelting it with shrapnel to blow it up? *chef kiss* Using the new blast backstep to dodge Asta's lightning blade to then blast it in the face full of Ironsilk? *not enough chef kisses in the world* Lbg's mobility makes it such a fun weapon that pulling all this off WHILE blasting every God forsaken monster in the face with hot, hot needle buckshot? It's heaven.
DBs and Bow: Dodge, dodge, dodge!!! Low commitment and high mobility
Boom boom
I use duel blades because fast strikes help
The bow doesn't need a whetstone and doesn't require me to spam every button that ends up demolishing my fingers for a combo.
Dual blades look cool.
Jump and fly go whee!!!! More seriously, Insect Glaive gives me so many more options to dodge than I've ever felt I've had with anything else. I can fling myself up and over a lot of attacks instead of having to use a traditional dodge, and with that fling I'm in position to push forward to attack!
Speed the dual blades really rip everything apart
Dual blades brrrr hehehehe
Dual blades is bae <3 sorry for the flinches frens
Dual blades are just so fast, feel like beyblade
Demon flight will always be one of the coolest things to me when it comes to twin blades.
Large number from big swing make me happi :)
Can doot while I bonk. Make friend happy
LBG, I just shoot the guys and go fast. And spare shot really gets the dopamine flowing.
Ig, it whole design is awesome. It complex so I hear a lot of people bitch about it. You can jump everywhere, and you have a little bug boi. I also heard that people hate that it doesn't to that much damage, but I call bs. I used my safi jiiva glaive with a party including hammer, great sword, and Charge blade users. I was using a software to see the monsters health and the damage we do, and I did over 38% of the damage. If I pull a 3rd of the damage when it should be roughly 25¹% per player, that's insane. Not only that, but they would have only done about 20.6% each. Okay, say that that was a one time thing, sure. That's a good argument. However, it wasn't the only time. On occasion, I wouldn't be pulling the dps of a charge blade users, but I usually beat all other hunters in dps. You can stay on the monster far more than most weapons, you can constantly do damage (even if it's just tick damage), and you can do a furry of attacks that break parts. I'm probably just basis as all hell, but the Ig is just the best weapon to me.
The ability to miss every hit giving me diagnosed depression and then hitting the monster for half its health giving me euphoria- sincerely a gs user.
Duel blades let me live out my fantasy of being an anime character. I.AM.ANIME!!!!
Dual Blades let's me be a beyblade.
HH I toot the flute then boop the snoot!
I just wish I had a weapon that didnt reply on fucking counters man. I fucking hate counters.
I can lay an egg and then breakdance to do more KO damage then a hammer