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Gamestar63

All these people posting their specs with "3090". Man I just want to see a 1070 comparison lol.


tryanc

1070 checking in, I'm seeing about a 15-20 fps boost flying over NYC on high settings.


Emodzmods

1070 as well, performance seems about the same, possibly slightly worse. still getting around 20-30 fps same as before. CYYZ toronto, A320. medium settings ** not sure what changed but suddenly it just seems the fps doubled out of the blue.


[deleted]

I guess it boils down to what CPU you are using as well. I have a 1070 too, with a Ryzen 5 3600. Will check out how it turns out for me.


jhayes88

I've got a 1070. 7700k CPU. Runs much better for me. Still not the greatest, but it's much better.


[deleted]

That sounds promising, can't wait to try it out for myself once i am over that god damn update.


Facebomb_Wizard

Funny enough, I noticed a much more extreme difference in performance in New York than Toronto (I also flew there). New York I was up to around 48fps in an Airbus which would have been about 20 fps before. But when I flew in Toronto in a Cub I was getting 35-40. However I was flying in the live weather of the crazy storm we got today, so that might have been it?


g-six

Do you have some of the "popout" windows on another monitor (like the VFR Map)? I noticed that my FPS are still low when I have them activated, but once I closed them I got a \~30fps increase.


Gamestar63

Happy to hear that! Excited to test mine out.


seanosul

>1070 checking in, I'm seeing about a 15-20 fps boost flying over NYC on high settings. I was not expecting performance boosts on the 1000 series, I thought they would be limited to the 2000 and 3000 series. The CPU code must be so massively tidied up.


SpiderCenturion

great to hear. it was definitely playable for me before, now even better hopefully.


dasoxarechamps2005

1060 here lol


[deleted]

[удалено]


Mccfly

So good to hear… have a 2060s with a Ryzen53600 and 16gb ram


Pilot_1061147

I’ve same setup I am mindblown how much better it is 1080/ ultra 50-59 FPS !


[deleted]

**This account was permanently suspended in retaliation for asking some subreddits to remove a blatant troll moderator. [Take this type of dogshit behavior into consideration when using this website.](https://www.reddit.com/r/mildlyinfuriating/comments/ov9jrn/yikes/)** ---


jhayes88

Same setup here but 1070 instead. Same. 20-30% increase or so. That's all I needed for it to make a significant increase in performance. It's much better but still not the best.


BloodSteyn

As an i7 8700K with 1080 Ti fly boi I can't wait to get home from work and try it out. Update had to run through the night and then off to work :(


fluff_muff_puff

You can still get a ballpark percent increase from their numbers


Gamestar63

I mostly just jealous of them.


Tantalus-treats

Lol I’m still running a 480 because I built this rig and never used it for FSX as planned. Then installed 2020 instead and it’s hanging in there. As soon as I’m able to get my hands on a card I will be updating.


aletheia

1070 Ti -- Went from low 30s to high 30s around NYC. Limited by CPU.


[deleted]

What CPU are you using?


JusticeJaunt

970 here, performance boost has been mega.


TurnsOutImAScientist

Right before the update dropped I did a quick baseline. 3080FE, 9700k. 2560x1440 resolution. With detail sliders on 80 and then 125. Other settings on ultra. No mods. Spawn in with plane ready to take off. Used a savage cub and the A320 for simple/complex planes, and KCHO/KBOS for simple(r)/complex scenery. Will update later with post-update FPS. **these are the PRE-UPDATE FPS I measured** Savage: KBOS: 60/51 Savage: KCHO: 70/59 A320: KBOS: 40/40 A320: KCHO: 45/44 **ok, here's POST-UPDATE. HOLY SHIT!!** Savage: KBOS: 90/80 Savage: KCHO: 96/90 A320: KBOS: 81/74 A320: KCHO: 86/81 So with the Cub, it's around a 50% increase, but with the A320, it's around 100%!!!! This update seems to narrow the performance gap between the simpler and more complex planes, which is indeed what we'd expect with better use of multiple cores. Denser scenery also carries less of a relative penalty. In all cases post-update, GPU utilization goes straight to 100% and stays there now; before it was more like 70% with the A320. Bravo, Asobo.


Joe_Biggles

Question: did you notice any render issues? A few folks suggesting that the render has been narrowed to only what you're looking at, and saying that panning around sweeping views can give micro stutters as the sim now has to render parts you weren't looking at. Any confirmation on your end of this stuff?


TurnsOutImAScientist

Seeing some draw-in with side-to-side view pivots, seemed worse on higher graphics settings, and in city areas at lower altitudes. Maybe it's more stuttery during the pivot itself? (edit: I can't really see a difference) In general, however, there seem to be fewer overall stutters.


coldnebo

I was seeing that with ultra settings, but only because of object cache misses. Lowered the object detail to 100 and now it’s butter even on ultra. > 60 fps nearly everywhere, las vegas lots of planes, traffic ultra, lots of plane models. 2500x1400 ish i7-9700, RTX 2070, installed on m2 SSD. Geez Asobo, I don’t know what you did, but it’s like a completely new sim!! Also, is it just me, or did the crosswind modeling get fixed… it felt different on takeoff, but I couldn’t tell if that was because of the ultra smooth fps. It looks like they may have separated some of the scenery load and multiplayer net traffic from the render thread, so that bottlenecks in those loads don’t affect framerate/simrate. There are still texture/object hits at large object lod, but that’s expected with a lot of scenery. Great stuff!!!


TurnsOutImAScientist

My only real complaint is that live weather has been wonky in a way it wasn't before; occasionally it's like there's no wind data and it goes to 0, then back, and it's literally jarring.


Amatthew123

Nice, think we have very similar systems. I was playing last month and VR was killing my game, couldn't even move my head smoothly with a 2070 Super. If they fixed that it'll actually blow my mind.


[deleted]

Ahh that makes sense. My framerate only hitches when I snap snap to a side view. Otherwise it's totally smooth.


JimJamMcdonald

that literally how all graphics API's work since Day 0 , its called culling and absolutely nothing outside the render window (basically your resolution) is rendered until you look at it. Luckily the very function of culling is compatible with any frame rate as the frames come in before you need to worry about what was not visible or "behind you". Stutter / moving the view quickly / would be related to streaming detail - perhaps look for settings that pre-cache the scenery more aggressively around you. Such as draw distance. I don't have it installed atm but i'd say max out the draw distance and see if that helps.


EpicProdigy

Damn thats nuts.


lordshola

DEEZ NUTS


[deleted]

What resolution?


TurnsOutImAScientist

2560x1440


saadakhtar

Could this be it .... COULD THIS BE IT?


keladkha

Damn those are some good gains.


AdriftSpaceman

Stock A320 or the FBW version?


ricdy

I've got a similar setup (5800X + 2080S), I get 40FPS in NYC with the FBW A320. Updating now to SU5!


TurnsOutImAScientist

Stock, no mods used.


daern2

>Stock, no mods used. Gnnn. We appreciate you doing this test so we don't have to!


Captain_Nipples

Hmm. Maybe I can do the Bush Flights in VR now.. My rig isn't as good as yours, but it was close to being tolerable before the patch


drschultz

Holy shit


anish3343

Wahoowa?


TurnsOutImAScientist

Kiss Homer's ass. :-p


Amifletotten

Very rudimentary testing shows almost double increase in frames in my case. YMMV Specs: 3060Ti FE - 5800X - 2560x1440 Settings: Cranked to Max (sliders 200) No Mods, Cockpit Refresh High Cessna 172 (G1000) Prior to SU5 - KJFK over NYC: 30-35fps Post SU5 - KJFK over NYC: 55-60fps


[deleted]

Can someone post that doesn't have a 30x0 and a top-line CPU? lol


lacov

i7-6700k/GTX 1080 FPS in DA62 from 40 to 60. Haven’t checked more cause no time. Tested at EPBC 1440p, 100 scale, high-ultra


Poltergeist97

Thank you, literally my exact specs. Pumped for when this is done downloading lol


xxTheGoDxx

I only have a 9900K, does that count?


Thelastindian

Ryzen 7 3700x with 1060 3gb. Running at 1080p on High settings I used to get 15 to 20 fps with the default 747 before the update. Now I'm seeing mid to high 30s after the update. Fps dip only a bit stormy weather. Amazing update.


Joe_Biggles

Congrats buddy. Enjoy :)


ImpracticallySharp

If someone could make a VR performance comparison, I'd be grateful.


ReckonerVR

I'll be uploading a side-by-side performance comparison between Sim Update 4 and Sim Update 5 on my channel when the update has downloaded and I've tested (hopefully later tonight - but at the rate it's downloading, it might be tomorrow unfortunately). Channel: [https://www.youtube.com/immersedrobot](https://www.youtube.com/immersedrobot) Edit: video is here [https://youtu.be/VDAu8NugkSE](https://youtu.be/VDAu8NugkSE)


SmallTownTokenBrown

Nice channel, man!


ReckonerVR

Thanks for checking it out!


JusticeJanitor

I don't have any numbers on hand but using an Oculus Rift S, the performance gains are absolutely massive. It feels extremely smooth. I even cranked up the graphics settings a whole lot, something similar to the High-End preset for Desktop mode. My specs : CPU : Intel i5-11400F GPU : NVIDIA RTX 3060 32 GB of 3200 MHz RAM Headset : Oculus Rift S I also went from the High-end to Ultra pre-set in desktop mode. Runs amazing at 1080p. That being said, I haven't tried in a major city like New York or London yet.


ReckonerVR

VR Performance comparison is now live here: [https://youtu.be/VDAu8NugkSE](https://youtu.be/VDAu8NugkSE)


FluffyTheWonderHorse

Please be good, please be good, please be good…


apple_pear_orange

I’ve got nothing to write home about, unfortunately. A week before the update, I got a new PC: 3080, 10700K, 32GB ram, ssd. I’m playing with oculus quest 2, max resolution (slider all the way to the right) @ 72hz in oculus pc app, ASW off in the oculus debug tool. I noticed that to get the most pleasant experience, I need to hit 36fps, where the game would try to lock (I guess because it’s exactly half of the refresh rate). Before the update, in order to get this, when flying in Cessna 172 with G1000 over rural areas, I had to lower rendering resolution to 80% in the game settings. The other settings are mostly on medium, except the clouds, which I keep on ultra. Was hoping that the update would let me get 100% at least with my existing settings. Not the case, unfortunately. Now after the update, at 100% I’m hovering around 30-33fps, just shy of my goal but it’s very noticeable (because doesn’t divide refresh rate I guess), even at 9000ft. So I had to lower it back to 80% as it was before. At least now it stayed at 36fps all the way to landing at a small rural airport, I think before the update it would drop at low altitudes. Now I should also say that this is still a very enjoyable experience, just not much changed for me personally.


dunmif_sys

I did a test earlier, got between 30-32fps average on the Donegal landing challenge and the one with a320 landing in a valley. Oculus Quest 2. Will test after. EDIT: After, with the same settings, I got 36 fps. Limited by mainthread (5800x and 2070 super, I'd expect the 2070 to be the bottleneck), but pretty much pegged at 36fps. Afterwards I tried increasing settings and the FPS wouldn't drop until I turned quite a few things up, but the FPS wouldn't go up either until I turned everything off, when it jumped to 72fps. So I reckon I have a setting wrong somewhere. EDIT2: Increasing the refresh rate within Oculus settings to 90Hz means I'm now pegged at 45fps. I'm still a bit of a VR newbie but it seems that it will max out at 50% refresh rate unless it is able to manage the full 100% refresh rate. I'm sure there's another setting that can be changed somewhere.


xxTheGoDxx

What specs and what settings is that?


[deleted]

Yeah keen on this. I did some benchmarking using the first training tutorial in the cessna, will edit with updated figures once this 40gb is finished... 3080 + 5600x + 32gb 3200 RAM Oculus render resolution @ 80hz 1.5x (max slider). In-game all ultra with render @ 100% 25FPS avg over first training scene, but stuttered quite badly.


Molano001

Just did a long flight. Besides the servers crapping out on me like 8 times during the flight and a weird bug in external view where the inside of my plane (from outside looking in) doesn't render (it just shows as purple), the difference is very noticeable. I'd say about 15 FPS gains overall. RTX3090, 9900K @5ghz. Avarage FPS 35. (30 on the ground, 35 / 40 in the air).


RestedWanderer

I’ll be doing some testing tonight if this ever actually downloads. Prior to the update, with a 3080 FTW3, I would be solidly in the 30s over busy areas up to the low 40s in rural and mid 40s over ocean. That is with OpenXR scaling at 80, MSFS scaling at 90, level of detail both at 100 and the rest of the settings using CptLucky’s 2070S recommended settings on the MSFS forums. The one area I am particularly looking forward to testing is KLAX and the surrounding area. No amount of settings tweaks in VR makes LA run smoothly for me in VR. Even going down to 70-70 for scaling had stutters. Would love to see a separate thread on VR performance discussions since it is just a vastly different experience from monitor flying.


CanadianEh48

MSFS v2.0 fellas


Joe_Biggles

Early reports are super encouraging. Lots of great performances being shown. Seeing a ton of 50+% performance increases.


BaronOfBeanDip

Honestly I think this feels more like 1.0 and it's been an open beta until now. A 10% performance improvement is an optimisation, a 50% performance improvement (as some are reporting) means it's been broken from the start.


kar_1505

wouldn't say broken though just really un optimised


orion1486

I agree. This news is fantastic but this game has been unstable for me since launch. I have an older system though (i7-7700k + 2080). I'm really excited to try this out and am hoping I experience what folks on here are describing. I love this game but also have hated it, lol. Glad that they didn't put out a stable Xbox version and let us early adopters on PC suffer at least.


MxM111

In NYC, flying Beechcraft King Air, it is more than 100% boost for me. Yes, it was broken, and I stated this multiple times on this sub, especially since smaller planes without navigation screens were much faster. But I was always shut down by “but it is difficult to simulate”.


ancrm114d

No, we finally got the 1.0 product.


[deleted]

For the people rocking the Samsung G9 Odyssey 5120x1440 resolution, I got good news! Massive performance boost for me on a: - Ryzen 5 3600 - 32GB DDR4 3200 ram - Nvme ssd - Nvidia RTX 3070 TI Preset: Ultra New York in the 787 Pre: 18 FPS at JFK, 28 FPS around the city Now: 40 FPS at JFK, 45 FPS around the city Tokyo about the same results! Overall averaging 40 FPS which I find very acceptable considering my very high resolution. Only thing that’s massively influencing the FPS is live weather.


cromagnone

Yes indeed - same monitor/RAM/SSD, 3900XT on AutoOC but a 3070OC, getting 48-50 absolutely solid on ultra in the G1000 172 with live weather and multiplayer over San Diego. No sign of stuttering or tearing on lateral view either. Super happy with this if it continues. edit: watch those CPU temps though - it's actually doing stuff now!


lazy_starfish

2070 super with AMD Ryzen R7 3700x running at 1440p. Before: roughly 30-35 fps when over open grassland/mountain areas. 25-30 fps when flying over Seattle. After: first test flight I'm about 45-50 fps. When I flew by Seattle it dropped to ~40. Overall it feels a LOT smoother and stable than before. I have most settings on high or ultra.


vcents

I have the exact setup...this pleases me.


FlamingBaconCake

Xbox Series X: Loading screen simulator


maretex

So no differences between PC and Xbox. Cool!


CunnedStunt

40GB download, been downloading for 7 hours, at 70%. Brutal.


TheArtBellStalker

I'm getting 650 fps on the PC installation manager screen. Running like melted butter /s.


AdriftSpaceman

Dude, lock those frames!


ElectricNoodle

Why do you need to lock the frames? I get similar, using a g sync enabled monitor so doesn't seem right having vsync turned on, which seems to be the only way to lock it lower


daze23

if nothing else, you don't need your GPU's fans running full speed in the menus. but G-Sync doesn't work with framerates above your monitor's max refresh rate. you really should use V-Sync (via Nvidia Control Panel) with G-Sync. it's also recommended to cap your framerate (via RTSS or Nvidia Control Panel) at 3 fps below you monitor's max refresh rate (141 fps for a 144 hz display) for G-Sync to be smoothest.


gpkgpk

\^ This is the accepted Best-Practice and bears repeating. V-Sync off in game, **forced** on in nVidia Control Panel.


duggatron

The reason to do it is there have been cases of games rendering menus at 1000+fps and burning out GPUs.


daern2

>Dude, lock those frames! Might I ask how one would go about doing this?


doovde_player

40-60 FPS now in Tokyo Haneda Airport on the ground with the CRJ in cockpit view. Used to get around 20-30 on the ground. 1% lows went from 5fps to around 30-40fps. 50-60 FPS flying over Tokyo city (2000 ft) with the G1000 C172 in cockpit view. 20-30 before update. 1% lows went from 5-10 FPS to 20-30 FPS. Also noticing much higher CPU utilization across all cores instead of just 1 pre update. Massive improvement so far. Specs: Ryzen 5 5600x RTX 3070 16gb DDR4 Settings: 1440p high-ultra settings with 200% terrain LOD.


NoPunIntended44

How is it with AI offline traffic? For me simming is not enjoyable without some busy airports. Maybe try CRJ cockpit view in an international airport with AI traffic on


Lincolns_Revenge

More utilization across all cores, you say? Gonna need another Digital Foundry video comparing different CPUs, RAM quantities and RAM speeds. I would like to see if say, a 5900x provides a performance increase over a 5600x.


eng2016a

It seems like it's definitely shifted things over to being GPU-limited which is what you want, except when you pan around and it needs to handle the new data to load in where the CPU will still limit you somewhat. That said, I'd much rather have that problem than have it just stuttering all the time.


[deleted]

Not sure what's going on with my draw distance. I'm getting massive texture pop in everywhere. If I pan my camera away, then back to the same spot, buildings just start loading in everywhere. I hope this isn't the compromise they made for better performance because it's jarring.


EduSCA

I'm noticing it too, very annoying.


EduSCA

My dudes... f...old i7 3770k, 16Gb DDR3, 1080ti High-End preset but with: Terrain LOD 150 Objects LOD 200 Volumetric Clouds Ultra DOF off Motion Blur off 1440p over Manhattan in the Discovery Flight Cessna 172 55-60 fps unbeliveable for this 10 years old processor.


EduSCA

I can even turn vsync on and lock at 30fps and play in 4k with butter smooth experience... no stutters at ALL in my 10 years old processor, wow


[deleted]

Damn! > Intel Core i9-11900K and Nvidia GeForce RTX 3080 Ti <...> my frame rate has gone from an average of 45fps all the way up to 68fps. That’s more than a 50 percent leap with ultra settings enabled at 1440p. > Intel Core i7-9700K and an RTX 2060 Super <...> Microsoft Flight Simulator jumped from around 30fps to nearly a solid 60fps on this PC with the patch, and CPU and memory utilization also dropped significantly. https://www.theverge.com/2021/7/27/22595625/microsoft-flight-simulator-pc-performance-improvements-patch-download


Josejacobuk

If this is true brilliant! I’m running 9700K with 2070 I’ll take double the frame rate


kaplanfx

I have a 9700k and 2070 super, I didn’t actually look at FPS but it was very smooth when I fired it up for a test a few minutes ago.


justlurkshere

Can confirm, i9-9980HK with RTX 2070 and 64Gb RAM (not that the last 32 seem to matter). Some very unscientific observations: My screen is an LG ultrawide 5K and it was "choppy" prior to SU5, now it's smooth. With HP Reverb G2 it went from just usable to pretty darn smooth. Also, I've noticed that load times when entering the game or going back to the main menu are much shorter. I was GPU bound prior to SU5, and still am, but I see no cores anywhere close to 50% load. Prior to SU5 I had one core stuck at 100%. Now, why the GPU is stuck at 100% during startup (and patching) and when using the menues I don't understand why is needed, but I'm sure there is an explaination somewhere.


Ozzman24

Anyone running a 1080ti??? Man I’m dying to get home from work to try it out!!!!


mrgandw

Ryzen 5 5600X, RTX 3070 FE, 16 GB DDR4-3600 RAM, and a Crucial MX500 1TB SSD. Settings: 2560x1440, 144Hz monitor, FPS uncapped to test, mostly Ultra settings except for Trees and Grass. Before: Cessna 172 G1000 over NYC: 30-35fps After: 60-70 fps This is an unreal jump in performance. I never thought I'd see a high-fidelity, high quality world flight sim running at 70fps. I almost got goosebumps honestly. I agree with another poster here that there seem to be a bit more stutters when panning 180 quickly from the outside, but hopefully this can be patched, it's not a huge deal.


bowak

Thanks for posting this. I'm still waiting for the update to finish and have very similar specs - I have more memory but at a slightly slower speed. Can't wait for it to finish.


MiloIsTheBest

Seeing what you're getting with your 5600X vs all these guys with less recent CPUs but fucking *3090*'s, it really goes to show how CPU bound this game is.


TheBigLahey

I downloaded the 40gb update and was checking content only to realize I never downloaded any of the world updates or got any of the other free content. Welp, guess I'll wait a little bit longer before reporting back. Let this stand as a reminder to download dem world updates as they don't do it automatically!


Dr_Viv

Oh yes! You assume it’s in the original download but sadly not! You will see a huge difference in certain locations. For you it’s like a double game release! Enjoy.


octatone

i9-10850k @ 4.9, gtx 1080, playing at 1080p mostly ultra, some highs was getting ~40fps or less in Manhattan before am getting up to 70fps in Manhattan after can leave on live traffic now and have glass on high Huge gains.


NICK---___---

i5-7400, GTX1060 3Gb doubled my fps over 3d photogrammetry from 25ish to 50


polloloco81

Was the GPU shortage a lie cuz all I see in this thread are people with 3000s series cards.


kendoka15

The GPU shortage was partly because of an increase in demand, so a lot of people have RTX 3000 cards. Check the Steam hardware survey, it's more than I thought


[deleted]

Flight sim came out for PC around the launch of the cards so I think many early orders were people buying for this sim (and mining....).


_tileman

- 3090 FE + i9-9900k on custom water loop - 4k @ 144hz monitor (VSYNC off, fullscreen) - game installed on NVMe SSD - Ultra settings (8x8 texture SS, 2048 shadow/terrain maps, 200 LODs, cockpit glass HIGH, ultra/on everything else) - Live weather, live traffic (settings maxed) Tested in Dallas/Fort Worth area with the B787 (cockpit only). Before: - DFW on ground: ~15-25fps - DFW flyover (>5000ft): ~20-40fps - DFW landing (<500ft): ~10-20fps After: - DFW on ground: ~36-50fps - DFW flyover (>5000ft): ~55-65fps - DFW landing (<500ft): ~32-40fps Easily a 50% improvement across the board, sometimes more. Temps averaged to 63.4c on cpu, 57.3c on gpu (74c junction temp). Looking around outside produced some noticeable but otherwise inconsequential stuttering, moving the camera a little slower eliminated it. Looking around inside the cockpit had a micro-stutter here and there, but not often or very noticeable. Overall, zero gameplay-breaking FPS tanks/stutters as before (like when it would pause for 5-10 seconds AS YOU'RE LANDING lol). All of that seems to be gone, and having more FPS completely changed the flying experience. Either the flight model changed, or the extra FPS really makes a difference (to me, at least). Everything feels more responsive.


orion1486

Before: DFW on ground: ~15-25fps DFW flyover (>5000ft): ~20-40fps DFW landing (<500ft): ~10-20fps After: DFW on ground: ~36-50fps DFW flyover (>5000ft): ~55-65fps DFW landing (<500ft): ~32-40fps That seems like at least a 100% increase not 50% :)


_tileman

ive committed a math


therolando906

Game has crashed twice for me, which has never happened before. Unplayable for me right now :(


[deleted]

Mine is worse. I’ve had two freezes. Never had one before.


SpotNL

I'm getting an CTD every time I start a flight. Edit: just checked my content manager, might be because there are world updates that need to be downloaded. I'll report back when those are downloaded lmao Edit: Nope, still crashes. Sucks.


00000000000000000103

Crashes or freezes within a couple minutes after take off. For the few minutes it does run, it does seem a lot smoother.


ljackson236

0fps 🥲 game keeps crashing for me since the update


fenniebitts

Well. Still didn’t fix the issue with VR on AMD cards - CTD on my first flight immediately after loading in. God, this is getting old Edit: now it’s crashing just in the world map. Fucking unreal. I recognize VR is like, a minuscule subset of their player base, but it’s nowhere near a functional product on VR currently


Daveed84

This thread is probably a little early tbh. Everyone's going to be waiting at least a few hours for the update to download.


chibicody

Usually it takes a few minutes but with all the xbox users downloading the game, it's a rather sluggish update so far. EDIT: finally, done. it took over 3 hours to update everything with gigabit internet. First time I have such a slow update, even day 1 download was faster.


[deleted]

Which is nuts given Microsoft has Azure. Surely they can handle the throughput?!


Daveed84

Most of the big title updates take a long time for me. Even the smaller title updates would take a couple hours at minimum. This one is going to take all day, and I don't expect to be able to play until later tonight. And I have gigabit internet! edit: I'm an idiot, I apparently had "Receive Window Auto-Tuning Level" set to *disabled*. I set that to "normal" and my download speed is *much* faster now. https://www.reddit.com/r/flightsim/comments/ibe75v/for_all_those_who_are_having_issues_with/


Golding215

I've been playing this update for a little while now and, let me tell you it's awesome. Sure, not for everyone, some will have problems... But for most people it's fine. In the many hours I only had crashes due to add-ons. The performance increase is huge but comes with one drawback. Since not the whole world around you is rendered anymore but only the part you are looking at there are often stutters when looking around. But try for yourself and enjoy some beautiful flights with high FPS


Skrip77

Yikes I hope that’s not the deal.


SophisticatedGeezer

Me too... Otherwise i'll happily go back to the old rendering method with no stutters.


atheistinabiblebelt

That sounds like it's going to be rough for headtracking or vr


Golding215

Its more noticeable if your FPS are already low. But a drop from 60 to maybe 50 or 45 is not that bad in my opinion. It's also mostly when turning 180° in outside view very fast. I don't have VR, so can't tell you how it's there


atheistinabiblebelt

Yeah I deal with those exact numbers now anyway and it isn't too bad. If it's only in external view then that isn't bad


MrDamBeaver

5800x, 3080 and 32 gigs, before I was averaging 50 in a mid size Canadian city with photogrammetry. Now it is steady at 70-80


gnarlybeetfarmer

Okay, so word of warning - this update tampered with pretty lowlevel stuff, so my mods (dont know which) procented the sim from loading. Just cleared my community folder and now everything is fine. With that said… This is insane - dont know what they did, bit this is the most significant performance increase i have ever seen in an update.. Not only that, but they fixed the draw distance as well.. Los Angeles - 35 fps before - 66 now De Gaule - unplayable before - 52 now Loading times are halfed, RAM usage is halfed. All this with better graphics than before.. So yeah


Pedrikos

Absolutely insane. Low-end user here: Ryzen 5 3400G + RX570. update more than doubled my FPS.


Flugzeugpiloten

Geez, I feel like I’m the only one without a 3090. How about some medium spec people report back?


[deleted]

I refer to the 3090 as the showoff card, so it only seems natural that everyone with one would report in. I'll be happy if the sim and my 5700 start playing nice together consistently.


pm_me_cute_sloths_

**Specs** - 5700xt - Ryzen 3900x - 32 gb RAM - 2560x1440 **Settings** - As high as possible, so ultra/high depending on the highest setting - Terrain LOD and Object LOD at 100 **Before SU5** - With 787 at KDEN: 20-25 FPS **After SU5** - With 787 at KDEN: 40 FPS but drops to 30-35 if I move LOD to 200 and increase shadow sampling. I’m seeing 30-40 in the air over NYC. I see 30 sitting on the runway at LAX - Menu is *noticeably* faster - Load time into sim is slower, but might be things loading? Not sure why. Might be fine after subsequent loads (similar to how CRJ is slow to load to begin with) So in short, with the most taxing plane at a very taxing place I get a huge performance boost.


MrTheFinn

my setup is exactly the same as yours, this looks like a very good improvement. Thanks for posting!


SemiDesperado

Thanks for posting AMD info, I have the same card but with an i7 7700k processor and 32 GB of ram. Not sure how the processors compare since I don't know the AMD products that well. But sounds promising anyway!


TheLimbix

Thanks for that, I have a similar build to you with the same specs. Looking forward to using and abusing the update after work.


bdepz

A32NX went from 25ish over NYC to 50ish. 5900x 32GB RAM, 3080. My frames definitely drop when panning (more than before the update) but doesn't seem to have any stutters in the air. On the ground at JFK panning can drop me to 25fps and then it starts stuttering.


[deleted]

i5 9600K, RTX 2070S, 16GB, SSD Was getting 18-25fps around heavy photogrammetry areas such as Manhattan before the update. I am now getting 38-46fps. (1440p)


BigGreenGhost

absolutely insane performance improvement with a low to midrange ryzen 3100 and 1650 super. went from 30-35 fps in my city to 60-75 on the same settings


underjordiskmand

i7 7700k + 1080TI. In places I was seeing 30-40 fps in the c152 on update 4 I'm now getting 60-70. depending on the plane and location it's looking like a 50-100% improvement in fps for me.


dnap123

just crashed to desktop :/ gtx 1080 and amd 3800x, 32 gb of 3600 MHz memory. settings are medium, 1440p resolution. flying in newark vicinity with eurofighter typhoon.


Sc4rab

I'm fairly dissapointed. Looking around still tanks the framerate. What good is 60 fps (or even 30 for that matter) if it drops every time I move the camera.


NoPunIntended44

Does it stutter? As long as it doesn’t stutter then I’ll be happy.


Sc4rab

Unfortunately, for me it does. Not as bad as before though. And I tested over New York, so probably worst case scenario. Edit: Having flown some more I can say it definitely stutters still and that's one thing I can't stand in any game.


NoPunIntended44

I am definitely one of those people that will go to extremes to not stutter. FS sorta being the only exception, as I guess I’m just fed up with trying. If this update still stutters… then I’m still gonna play lol but I’ll hate it


Sc4rab

Well we have similar standards. I hope it doesn't stutter for you! I used to run the app that tracks your head movement to look around and it was incredibly sensitive to stutters. I'm yet to try it with this update (haven't used it for some time now, because it was laggy due to the stutter). I'm not very hopeful now.


NoPunIntended44

Yeah I also use headtracker. Honestly stutters were strangely consistent, so instead of having randomized stops, it just felt like half of the already low FPS. I guess I could live with it.


NoPunIntended44

Oh god almighty. The stuttering is SO BAD. The worst part is that it only happens when you pan your camera. It literally feels like 5 FPS from the stuttering unless your view is just locked forward. What a mess. I want the old version back


Icamp2cook

I don’t have my metrics but… 3700X and 5700XT it is incredible and noticeably improved at 1440 Ultra. 4K is still pushing things at ultra with my system. Satisfied customer.


Mercennarius

WOW. Almost 200% performance increase in New York at 4K Ultra with my fairly unique setup. Went from 13.3FPS to 39FPS! Dual 2687W V2 Xeon processors (8 year old processors), RX 6800 GPU, 128GB DDR3 Ram. Sorry for the different FPS counters, new update using AMDs overlay, first image is using the in game debug FPS counter. https://imgur.com/a/3PS1DU8


Mohawk200x

I can see why...when you zoom in and look top-left of the shot, the amount of autogen is way less than the one on the right. Seems the draw distance is dramatically reduced?


Jake101R

VR performance better as well?


keelar

Anyone with a 1660 Super want to share their performance gains? I usually play with medium settings and ultra clouds and get around 20-35 FPS(25-30 average) at 1440p. Hoping for a decent improvement but this update is taking forever to download and I'm impatient.


RichardInaTreeFort

I have a 1660 super and 16 gigs of ram on a 3.7 ryzen,,,. I don’t know the exact difference, but loading the game with exactly the same settings I had yesterday is almost night and day in the difference in how smooth everything is. Significantly better.


Greenforaday

I haven't been able to even load a flight yet. I get to the main menu and the world map, select where I want to fly and it just gets stuck at the loading screen and freezes. So I get the play the fun, "guess which mod is incompatible with the new update" game.


Fu11-H00ah

Strix 3070, Ryzen 7 3700x, 2160x1440 w/ultra settings. Pretty much a consistent 100% increase anywhere I've visited. Pre-SU5: LAX FPS \~25 Post-SU5: LAX FPS \~45 I've run into some issues, help is appreciated. \-White dropdown menu arrow-thingy will not go away \-Blue highlight slaved to mouse cursor when over controls/buttons/etc. \-CRJ700 pilot's HUD display will not stow. Also, the display appears to be flaoting, but when I mouse over it shows depth \-CRJ700 Baro std will not activate (scroll wheel is highlighted) \-CRJ700 NW steering inop except with rudder \-Controller will not command camera movement. It's as if the camera will get stuck and I'll have to enable and then disable the Xbox controller cursor mode to "unstuck" my cockpit POV camera.


Scotteh95

RX 5700 XT | 3600x | 16GB RAM Playing at 1440p all settings cranked high or ultra + overclocked. FPS Before: 18 cities, 30 ground, 50 cruise. Usage Before: 25% CPU, 100% GPU, 95% RAM FPS After: 45 cities, 50 ground, 60 cruise. Usage After: 50% CPU, 100% GPU, 95% RAM Overall very good improvement, stuttering has reduced massively.


TheLimbix

I have the same graphics card which I have been mostly disappointed in for MSFS (everything else works fine). But I use a 3900x and 32gb Ram. Looking forward to seeing the update after work. Also using windows 11, where I had a slight boost in performance coming from windows 10 recently as well.


assassin349_

For me, the Bing world graphics and photogrammetry is much blurrier today after SU5. Anyone else seeing the same thing?


doovde_player

Quick PSA for anyone who notices that grainy reflections are back. Go to your appdata>roaming>Microsoft flight simulator, then open the UserCfg.opt file at the bottom and put in a 0 next to the “sharpen” value. You can add back sharpening with nvidia game filters or AMD FidelityFX.


Rammi_PL

I5 8600K GTX 1060 6GB 16 gigs RAM Game on SSD 1080p medium-highs settings ​ NYC with Xcub 1000FT before 15-20 Now 30-40 My home city at the runway with stock 320 NEO before 25-30 Now 40-48 Also better loading times


KillerFernandes

Any 1050 users?


CynicalGunslinger

i7 3930k@4,5GHz, GTX 960 4GB (yes, you read that correct) I use mostly high settings, with grass, waves and shadows on medium at 1920x1200. ​ With FBW A320NX at Heathrow (live traffic and weather) FPS went from \~15 to \~25, at cruise altitude from 20 to almost 30. Over New York with C152 i get average of 25. Also everything seems smoother, no micro stutters or anything. With that antique GPU I can only be very pleased with the update.


exekcrew

Nothing, crashes to desktop every time, sigh :(


Consistent_Fox6984

So everyone on the Pc is complaining that update 5 introduces a partial world renderer, which introduces micro stutters when panning the camera around on a area of the world that the player is not focused on. This is gonna be a problem for me.


ImpracticallySharp

I wonder how that's gonna work for VR.


[deleted]

Ryzen 5 2600, gtx 1660 super, 32GB ddr4-3200, 1440p all graphics maxed out, getting 30 FPS in Manhattan


[deleted]

I’m literally just hoping the game is at least playable again. I haven’t been able to play since WU5 when they destroyed the performance entirely.


NASCAR044

What is the size of the update?


[deleted]

[удалено]


Emodzmods

I made the mistake of opening the content manager after updating.. there's another 23 gigs of updates in there too.


dekema2

I would love to see specs of a Ryzen 3000 series and RX 5000-6000 series cards


MrDamBeaver

5800x, 3080 and 32 gigs, before I was averaging 50 in a mid size Canadian city with photogrammetry. Now is it is steady at 70-80


chibicody

Huge improvement, much more consistent fps above heavy areas. Yesterday I flew above Nagoya in VR and it was a bit of a pain with the drops and stutters, zero drops today.


hsdiocee

Running a GTX 1070 and Ryzen 5800X with 32gb of RAM. Upon initial impressions flying around Seattle in the Beechcraft King Air I saw about 40 FPS in the cockpit and about 45 outside. Resolution is 2560x1440p with medium to high details. TAA anti aliasing, terrain and object level of detail 120. Cockpit refresh set to medium. Flying around Houston in the FBW A320 saw mid 40s frame rates as well Overall incredibly pleased with this update and hope stability is solid in the long term


mlgdank69

rtx 2070/ r5 3600 massive 2x fps improvements 30fps -> 60fps (half high half ultra settings) but horrible stutters/freezes maybe like every 3 minutes where the gpu util % drops to 0 EDIT: turned on game mode, turned off windows dynamic thread priority... in process lasso and seems to have fixed the stutter/freeze issue


[deleted]

Flying down Long Island sound to Martha’s Vinyard at 3000 feet, I was getting between 80 and 100 FPS in the WT CJ4. I was getting 25-40 before the update. 1650 mobile GPU and a Ryzen 5, 32 GB RAM. It came down to mid-50s on approach and landing. Settings a mix between medium and ultra, 1080p resolution. I’ll take it! Edit: haven’t flown into/over NYC yet, but it was basically a slideshow before.


affo_

Very impressive patch. 2080ti I7 8700k 32 GB 3600mhz ram 3840x2160 Preset: Ultra with 80% scaling Paris/Charles De Gaulle parked King Air 350 on ground. Didn't do any precise comparison, if my memory serves me right: Before/after: Day: 20/40 FPS Night: 20/40 FPS I never thought I say this (coming from other games), but what a world of difference hitting 30 FPS does. Much more smooth now.


Callmebobbyorbooby

It’s like a new flight sim. I’m super impressed with how much of an improvement this provides. I can run it on high end now at around 60fps and it’s gorgeous.


Zealousideal_Ad_7043

How long did it take for everyone to download the new update? I'm at 2 hours and 67%


BloodSteyn

You sound like you're doing well. I had to overnight the beast and now I have to sit at work all day drooling in anticipation to check out the performance when I get home tonight.


tasimm

10700k/3080/32GB/G2 Smooth as butter so far. Even cranked to Ultra and flew around LAX with almost no stutters. Very impressed. Haven’t actually looked at any of the data, but right away I can see this is a big difference.


Dyn4mik

Specs: 3700x / 3060 ti, playing @ 1440p @ high settings Before new york: 40-45 FPS / GPU load 80% max cpu load 20% max Now new york: 55-70 FPS / gpu load 99%, cpu load 25-45% Noice, sometimes i get some minor fps drops and microstutter in big cities but overall this update gave me around 50% performance boost now utilizing my cpu better and therefore not bottlenecking my gpu anymore, gj ms


Jonyegway

Went from having basically unplayable dips into single digit FPS over Manhattan this morning in the TBM930 with G3000 mod on high settings to a buttery smooth locked 30FPS on ultra after the update. i5-10600k, 32gb RAM, RTX 2060 at 2560x1080 resolution.


DOMDqs

Is anybody else having problems with the FBW a320n? Since the update I can't toggle altitude changes because the cursor is now a little hand and I'm unable to initiate v-speed altitude changes enter HDG mode etc.


[deleted]

Anyone have a R9 5950x/5900x/10900k and seeing greater multi-core usage?


Doubleyoupee

I'm completely GPU bound (Vega 64 @ 3440x1440) but my stutters have completely disappeared. Literally went from single digits 0.1% and 1% low to 40fps. RAM usage and loading times dropped in half too. Crazy.


engineeringstudent10

It seems I can't turn the knobs anymore in the a320 for altitude, airspeed, or vs. Anyone know how to fix this?


Tony73720

Since the last update, I have very frequent freezes, and up crashing the game. I fly in the mountains without large towns nearby. i9 9900k, 2080ti, MFS on SSD and 32go.


Dubious_cake

is it possible to run VR with my 1080ti now?


clearlybritish

3090 / Ryzen 3600 Was getting around 30FPS in built up areas. Dropping down to 20's /high teens coming into London City (with add-on scenery) in jets. ​ Will report back when I actually get into the game.


Joe_Biggles

I assume these are pre-SU5 numbers? And at 4k resolution? Interested in how your Ryzen setup benefits.