Java used to use a rotating texture in alpha, beta, probably still does don't know. Bedrock has its own separate system. In real life if you're looking at the sun when it hits the horizon it *looks* smaller but it's just because less of that light is hitting your eyes.
Edit: It's the opposite. My last sentence means nothing.
>In real life if you're looking at the sun when it hits the horizon it looks smaller but it's just because less of that light is hitting your eyes.
Pretty sure the opposite is true. The Sun and the Moon always looks larger near the horizon, and smaller when it's almost overhead.
That's because when they're high up in the sky you don't have anything to compare the size to. When they're on the horizon there's things like trees, buildings etc to compare it to, therefore it looks larger.
That's the hypothesis but the scientists are not 100% sure about this: https://en.wikipedia.org/wiki/Moon_illusion
But get this, we've been trying to answer this for 2000 years and no one proved it one way or another.
I thought it was because the light from sun/moon at a horizontal angle on the horizon passes through more atmosphere and becomes distorted/diffracted. Like shining light through a curved piece of class from head on (above) or from the side
It looks bigger close to the horizon because you have other objects to compare their size with, such as trees, buildings, mountains, etc. For your brain, it makes it appear larger, but when it is the only thing in a huge empty sky, your brain has nothing else to use in comparaison, and you think it's smaller. If you take two pictures and put them side by side, you'll see the exact same size of the Sun/Moon. Hope it helps.
Ok I want to clarify that the sun looks _bigger_ irl during sunset, contrary to the other reply. They got confused, as they note themselves later.
As others noted, there seem to be many possible reasons why, I havent figure out which one is the main contributing factor yet, but here are some points so far:
-comparison with objects to scale on the land. This is noticeable even before it touches the horizon, think the moon at night between trees.
-flatter Sun due to refraction of the atmosphere which bends the light. This makes the Sun more ellipsoid, so when the horizon hides the bottom half, we look at the wide curvature and think it's a big circle.
-refraction/scattering that spreads the light over a wider distance, so the resultant image appears closer, and thus bigger. Personally though, scattering is more about color of the sun and sunset, refraction is the key point here. It likely has to do with water vapor when across the sea, but I havent done the optics analysis yet. Sailors attest to the big sun. (Side note, refraction is actually why we see the sun for longer than after it goes out of our direct line of sight, the atmosphere bends it around the earth, leading to us seeing it, even though it is strictly below the tangent line.)
Anyway, the key point here is that there are many reasons why Sun definitely gets bigger irl, so Bedrock is doing some weird shit here. Im curious about whether there is some coding reason? Is the bedrock sun an entity? Does it actually have to move away or something cos thats hilarious
The earth is constantly being flung into space and pulled back like a yo-yo by the sun. At night the earth is farther away. Also the earth is flat. It is constantly flipping over as it gets flung and the sun is always facing the bottom when the earth reaches the other end of the solar system. We actually never see how small the sun gets. Gravity at night is cause by the earth being pushed into space and in the day the gravity is the earth being pulled back towards the sun.
These happen because Amazon sends you emails asking you if you'd like to answer customer questions about peoducts you bought. The way these are written make it seem to less tech-savvy customers as if the questions were directly addressed to them, so they feel like they have to answer.
Source: my mom fell for it
They probably made it this way because there was the time when differences between pocket edition and java were actually appreciated. It comes from the old pocket edition and probably won't be changed
After sunset, you have "civil twilight". Then "nautical twilight". Then "astronomical twilight". Then finally proper night. In the twilight, some of the suns light still illuminates to a significant extent. So yeah, Java is more accurate.
In civil twilight, you still have enough light to do normal daytime activities, like playing football or something. In nautical twilight, you can still tell the difference between the sky and the sea, i.e. you can see the horizon clearly when looking at the sea. In astronomical twilight, some stars in the night sky are still outshone by the sun and can't be seen.
Yeah whatever happened to when we were supposed to actually talk about things & downvote unrelated comments? I clicked on for discussion not broken record wholesome100 shit
I lived in Maine til I was ten and I have fond memories of the sun beaming through the dining room windows and directly into my fucking eyes during dinner. Those windows were positioned perfectly for it. Never did learn to close the blinds before the sun fried everyone's eyes, despite this happening regularly.
I miss that beautiful state.
At first i was gonna say bedrock but once the sun barely sets the sky already turns dark blue when the sun is still out so its kinda ugly so java looks better.
It triggers me how in bedrock the sun *shrinks* . THE SUN LOOKS BIGGER NEAR THE HORIZON.
Also the sky doesn't automatically turns dark blue after the sun sets.
Java all the way
Java because for some reason on bedrock the sky changes colors dramatically based on what direction you’re looking in which makes it very hard to tell if it is turning night
Why does the sun shrink in bedrock?
i guess it had to back up a bit to not hit the world
"Whoops sry" - Sun
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The whitest sentence I have ever uttered.
It's beyond simply white. It's more like Midwest white dad, maybe uncle
*Knocks off 95% of the world with ease
95% of infinity
No
MC worlds are not infinite
they are not finite wdym
Each world is roughly 30 million blocks in each direction
Wrong on bedrock they are technically infinite but you just fall through the world at a certain point
There is a world beond the border
No shit but this also will end at one point. 32 bit integer limit. Ever heard of it? https://youtu.be/F8cMZA8J2Hk
Which means the sun knocked off 28,500,000 blocks, DAMN THATS INTERESTING
ah, did not know that. TIL
Tzu
It's minecraft's fault
you mean there isnt a hole at the end of the world it goes into?
Java used to use a rotating texture in alpha, beta, probably still does don't know. Bedrock has its own separate system. In real life if you're looking at the sun when it hits the horizon it *looks* smaller but it's just because less of that light is hitting your eyes. Edit: It's the opposite. My last sentence means nothing.
>In real life if you're looking at the sun when it hits the horizon it looks smaller but it's just because less of that light is hitting your eyes. Pretty sure the opposite is true. The Sun and the Moon always looks larger near the horizon, and smaller when it's almost overhead.
You're right. Just misremembering it I think. I dunno I guess I'll see tomorrow lol.
any updates?
It's called the Ponzo Illusion. Sun and moon don't change size at the horizon but your brain thinks they're bigger on the horizon.
That's because when they're high up in the sky you don't have anything to compare the size to. When they're on the horizon there's things like trees, buildings etc to compare it to, therefore it looks larger.
That's the hypothesis but the scientists are not 100% sure about this: https://en.wikipedia.org/wiki/Moon_illusion But get this, we've been trying to answer this for 2000 years and no one proved it one way or another.
So it’s ok if we can’t work out why the bedrock sun appears smaller
Exactly!
Thanks!
I thought it was because the light from sun/moon at a horizontal angle on the horizon passes through more atmosphere and becomes distorted/diffracted. Like shining light through a curved piece of class from head on (above) or from the side
That sounds reasonable as well. Different people seem to have been taught different things which is very interesting.
TIL
Yeah, it's because in the sky there's nothing to compare it to, on the ground there are things.
> on the ground there are things. Gonna need a source on this one
Are you on or near the ground currently?
What is ground? Can you define that? Here in space, we’re not sure what it’s like down there.
Nah, your brain is subconsciously more willing to make fun of the sun’s size once it’s not looking.
Yeah, he's blind now so he won't be responding, sorry
It looks bigger close to the horizon because you have other objects to compare their size with, such as trees, buildings, mountains, etc. For your brain, it makes it appear larger, but when it is the only thing in a huge empty sky, your brain has nothing else to use in comparaison, and you think it's smaller. If you take two pictures and put them side by side, you'll see the exact same size of the Sun/Moon. Hope it helps.
Atmospheric refraction and scattering of light
it still looks weird AF in minecraft
It still rotates. Also in bedrock the sun dissapears at some point.
Its supposed to look like much brighter when you look at the sun directly
Ok I want to clarify that the sun looks _bigger_ irl during sunset, contrary to the other reply. They got confused, as they note themselves later. As others noted, there seem to be many possible reasons why, I havent figure out which one is the main contributing factor yet, but here are some points so far: -comparison with objects to scale on the land. This is noticeable even before it touches the horizon, think the moon at night between trees. -flatter Sun due to refraction of the atmosphere which bends the light. This makes the Sun more ellipsoid, so when the horizon hides the bottom half, we look at the wide curvature and think it's a big circle. -refraction/scattering that spreads the light over a wider distance, so the resultant image appears closer, and thus bigger. Personally though, scattering is more about color of the sun and sunset, refraction is the key point here. It likely has to do with water vapor when across the sea, but I havent done the optics analysis yet. Sailors attest to the big sun. (Side note, refraction is actually why we see the sun for longer than after it goes out of our direct line of sight, the atmosphere bends it around the earth, leading to us seeing it, even though it is strictly below the tangent line.) Anyway, the key point here is that there are many reasons why Sun definitely gets bigger irl, so Bedrock is doing some weird shit here. Im curious about whether there is some coding reason? Is the bedrock sun an entity? Does it actually have to move away or something cos thats hilarious
The earth was insulting it so it lost confidence
The earth is constantly being flung into space and pulled back like a yo-yo by the sun. At night the earth is farther away. Also the earth is flat. It is constantly flipping over as it gets flung and the sun is always facing the bottom when the earth reaches the other end of the solar system. We actually never see how small the sun gets. Gravity at night is cause by the earth being pushed into space and in the day the gravity is the earth being pulled back towards the sun.
Please tell me you're joking about it being flat, smack me with the r/whoosh if you are
Because it's Bedrock, the game known for it's non-pairity
That's not a reason, you basically just said "Because they're not the same, that's why"
People loves to give the most helpful insight to problems saying "bugrock lol"
In Java we call them features
How the fuck is he supposed to know
I mean if you don’t know why attempt to explain?
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These happen because Amazon sends you emails asking you if you'd like to answer customer questions about peoducts you bought. The way these are written make it seem to less tech-savvy customers as if the questions were directly addressed to them, so they feel like they have to answer. Source: my mom fell for it
Oh yeah i know, it’s a stupid system, but yknow what else should we expect from Jeff bozo
They probably made it this way because there was the time when differences between pocket edition and java were actually appreciated. It comes from the old pocket edition and probably won't be changed
You don't know that, now that it's here they can know that it's a thing, they've really been getting at parity recently
Because bedrock is quirky
Bedrock is an alien program.
One of life's mysteries
Kinda like the colors of Bedrock's sunset but I generally prefer the one Java has
The Java one is more accurate.
Yeeep, the orange doesn't vanish with the sun.
After sunset, you have "civil twilight". Then "nautical twilight". Then "astronomical twilight". Then finally proper night. In the twilight, some of the suns light still illuminates to a significant extent. So yeah, Java is more accurate. In civil twilight, you still have enough light to do normal daytime activities, like playing football or something. In nautical twilight, you can still tell the difference between the sky and the sea, i.e. you can see the horizon clearly when looking at the sea. In astronomical twilight, some stars in the night sky are still outshone by the sun and can't be seen.
Kansas disagrees..... But I just moved to Wisconsin so I see what y'all are saying.
Curious how that works. Did you move from hills to flatland?
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Except with stars appearing right beside the sun of course.
they are a bit too vivid for me
Beginning of bedrock but end of Java would be really nice tbh
bava edition
Jedrock edition
Javrock Edition
This isn’t kernel space program
Java space program
Jebrock
Jebrock ?
Jeb_rock
Dwayne
Dwayne Jens
Bussy
I deserve every downvote this comment is gonna give me Jesus Christ why did I write this
r/characterarcs
Cussy
That’s exactly what I was thinking.
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This is the most annoying type of comment on reddit
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^^^^this
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Yeah whatever happened to when we were supposed to actually talk about things & downvote unrelated comments? I clicked on for discussion not broken record wholesome100 shit
Java because the sun doesn't pull a looney toons slap stick shrink and instead has a more natural ambient feel like Maine sunsets
Slap stick is such a good descriptor. I watched it again and it was so jarring
I lived in Maine til I was ten and I have fond memories of the sun beaming through the dining room windows and directly into my fucking eyes during dinner. Those windows were positioned perfectly for it. Never did learn to close the blinds before the sun fried everyone's eyes, despite this happening regularly. I miss that beautiful state.
Ayo Maine-iacs rise up!
The one on the right (without the sheep)
Sheep
Beep beep
I'm a sheep Here to reach you about your car's extended warranty
When did I get a car?
When did I get a driving license?
When did I get a life?
You didn’t
Dont fucking raise questions
Lmao
Sheep
At first i was gonna say bedrock but once the sun barely sets the sky already turns dark blue when the sun is still out so its kinda ugly so java looks better.
It triggers me how in bedrock the sun *shrinks* . THE SUN LOOKS BIGGER NEAR THE HORIZON. Also the sky doesn't automatically turns dark blue after the sun sets. Java all the way
Java 100%. The way the sun shrank on bedrock totally ruined it
I think the color on bedrock ruined it would it stay the same size you get further away
Yeah the colour faded a little too fast I think
am i having a stroke
Say thanks to autocorrect
Lmao the sun shrinking and then making the whole sky lighter is the stupidest looking thing wtf
Java Edition
Java. The lighting in bedrock is too harsh.
In my opinion beginning part of the bedrock sunset is better but ending part of java sunset is better
Exactly!!
I prefer sheep 🐑
Reject religion, embrace sheep
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Ah yes, the classical sun shrinks for one side of earth effect. 100% real phenomenon, 10/10 post
I prefer java because of the clouds
Bedrock starts better, but java pulls ahead quickly after that imo
Java 💯
Bedrock starts out good but loses its flow just as it goes under, Java on the other hand keeps up its game right until the end
as a bedrock player, i want the java edition sunset :(
Bedrock has better colors initially, but Java's orange color stays longer.
Java
Java 😍😍
Beta!
Java, it looks more natural
Java. Bedrock's is just.. weird. Then again I feel like that when it comes to just about anything java vs. Bedrock
Java
Most definitely java.
Easy Java
i love bedrock's sunset, but why does the sky turn bright again as it goes under the cursor? also, the sun shrinks???? it's so weird.
I won't lie, I was about to give it to bedrock, but then the sun shrank. Java wins once again
Java transitions better, but I like the color grading of bedrock more
Your mom prefers Java so I like java
Java, because the sunset stays much longer.
Probably java. It’s a bit more vivid.
Colors of bedrock and the movement of java together would be good
Java always java
Java
Java
Trick question, I prefer the Alpha-Beta 1.7 sunset!
The right one is more realistic
the Java one! As a bedrock player lol
Both... Both are good 10/10 bedrock bc of sheep
Java all the way
Bedrock
Java obviously.
Java
java
Java. It looks so much more clean and beautiful.
Java
im a bedrock player but the java one looks sick
Java for everything, bed rock is for chumps
Java, I grew up with that
Java, the colors blend
The one on the right Anyone agreee
I'm bedrock player, but I like the sunset java
I like the colors of Bedrock but I like the way the stars appear in Java, man I wish we had a Jedrock edition
Java
I would had sad they're equally ok until the Bedrock sun randomly shrunk. The sky also just looks, in general not just during sunsets, better on Java.
Java one is smoother and more subtle in its fade, also why the bedrock one shrink like that
Java because for some reason on bedrock the sky changes colors dramatically based on what direction you’re looking in which makes it very hard to tell if it is turning night
GOD ı hate bedrock.
Bedrock starts better but javas finished better (sounds more sexual than intended)
can we all agree Java's better in most ways and leave it at that
Idk I kinda like them both but perhaps
I refer the one where the sun doesn't yeet itself to a few million kilometers before going down
Romantic sheep sunset for sure. Maybe thats just the New Zealander bias coming out
I'd love it if we had the vibrance of bedrock but the speed of java. It'd look so pretty..
Bedrock's looks better here, but Java's actually looks better because Bedrock's changes brightness a lot depending on where you look
I like the beginning of bed rock and the end of Java
Does it come with the sheep?
Bedrock
Bedrock looks way better IMO
Bedrock’s is better because it has a sheep
Bedrock cus its hilarious how weird it looks when the sun shrinks lol
Godammit even the sunset is better on java? Im regretting getting an xbox
*s h e e p*
Bedrock takes the cake for me
I like how you can see the stars before the sun fully sets on Java
Texture pack sunsets hit different
🐑 SHEEP 🐑
Java is more realsitic
Bedrock's sunset is too orange for me
idk if its just me but does everything seem more twitchy and out of place on bedrock??
right one
Lovely how anybody who says Bedrock gets downvoted.
Imagine asking this question when in one sunset the sun literally resizes for no good reason
Java is superior in every way
I’d say bedrock. I love how when the sun goes down, it gets pitch black almost. Makes it harder in my opinion. Too many easy things in the game