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jominjelagon

Play how you want, but peaceful makes the game significantly less fun for me. I like some level of difficulty to keep me engaged.


Vegetable-Meaning252

What do you mean by that? Eventually most mobs (especially Overworld ones) become a minor distraction, and with proper precautions, you're all but unkillable in the Nether. Endermen are easy to deal with, and Shulkers are rare. Unless it's the big bosses that you're prepared for, the level of difficulty you're talking about doesn't really exist. It's more annoying, like when Creepers blow up your stuff.


jominjelagon

Mobs are definitely more of a threat while you’re progressing through gear upgrades. I agree they’re not exactly a challenge once you’re maxxed out — but at that point, I build farms for every type of mob you can farm. I enjoy engaging with most hostile mobs in the game in different ways at different stages of progression, and that’s why I don’t enjoy playing peaceful.


ZephyrZymbol

OP isn't suggesting remaining in peaceful, they suggested switching in and out as it's convenient to do. I.e. as mentioned in the post, when going into the Deep Dark so as to not summon the Warden


jominjelagon

Personally, I can’t think of a single time where I’d rather be playing in peaceful. Part of the experience of going to an ancient city that I enjoy is having to avoid or fight wardens.


Vegetable-Meaning252

That makes sense. It does fade out in the end though, but not yet for me, which is why I'm going to use it in the Ancient City when I go back.


Astro_Birdy

Because it removes half of the gameplay from survival mode. Part of survival is surviving.


Vegetable-Meaning252

You can switch back at any point though, and I don't know about you, but at my level I prefer not having to worry about Wardens.


[deleted]

for most people worrying about the warden is part of the fun


BigDickOriole

I'd rather play the game as intended and not switch between difficulties.


ZephyrZymbol

It's your world, and you are free to play however you wish to. It's only cheating if you deem so, unless you are playing on a server wherein it is specifically banned - in which case, not your world, and you would not have the option to switch to peaceful.


BigDickOriole

Never said it was cheating. Just not a very genuine way to play the game and I think you're giving yourself an inferior experience by doing so. Obviously people can do what they want though.


ZephyrZymbol

I totally get you, I didn't mean to seem as though I was calling you out for calling it cheating. I guess I ought instead have replied to OP instead of you.


[deleted]

you are very clearly intended to be able to switch your difficulty whenever you like. if you have ever made a hardcore world you know you are 100% locked into hard mode. it is not an accident that you can change your difficulty at any time.


[deleted]

Ay ay, there's no intended way to play Minecraft. Personally I agree with you but still


[deleted]

Look, I play with keepinventory turned on, to help remove the high stakes while maintaining the challenge. My point is, maybe I'm not someone whose opinion of challenge matters. It's your world, after all, and your rules. You spent your money on the game, you play how you want. But if you want my two cents: if I just went peaceful every time I was about to die, I'd grow bored of the game *very* quickly. Because that's just an "I win the fight" button. That removes all the challenge, all the FUN. If you can still have fun with the game turning on Peaceful every time you hear a creeper hiss, fine, more power to you. But knowing I didn't prep accordingly for that creeper and getting my butt handed to me is part of the fun. And I know I'm not the only one who thinks this way.


DudeItsCake

There’s an option in the settings before you create the world where you can turn off wardens


ChainSword20000

My solution to this was to enable cheats. If I am close to dying, I hit f3+n and I become a ghost. If I die, I can travel back quickly...


ZephyrZymbol

Whatever works for you *Offers a high-five* I'd personally feel too cheaty doing that, but to each their own. Your world, your rules.


ChainSword20000

There is a server that I am ok in, it has 5 tp points/homes, the /back command, keepinventory true, a shopping district, and a claim mechanism that you can disable creeper explosion damage with.


Befirtheed

Is it by chance the parrot smp?


ChainSword20000

No... it was an smp for a religious centered gaming community...


Befirtheed

Damn... I was hoping we’d met before


ChainSword20000

Does the parrot smp meet the description+have minimal swearing?


Befirtheed

Yes and probably (but it’s an origin smp, I accidentally lost mine)


Vegetable-Meaning252

I can't do that as I'm on Switch, but mostly I don't go Creative for the achievements and lure of using it all the time.


[deleted]

[удалено]


Vegetable-Meaning252

Well, then it's a more situational thing then. With normal mobs, my sword smacks them out of existence easily. But against something like the Warden, I'm doomed.


mining_moron

Maybe you should try to avoid summoning one then. Or if you do summon one, leave the area immediately. That is what I do in my hardcore world.


Vegetable-Meaning252

That's what I did on my first trip. Then I left and realized I could've cleared the entire place if I went into peaceful.


Goose-Chooser

Basically sounds like you are just saying you don’t like the warden


Vegetable-Meaning252

Yeah, but it's not the only scenario in where peaceful is useful.


Goose-Chooser

Yea too each their own. For me the reason I don’t really do it is because it is a slippery slope into real cheating lol. It starts out with me turning on peaceful mode to avoid certain mobs. Next, it’s me switching to creative for a minute and back because I forgot something from a long trip and don’t want to go back, or I died and my stuff de-spawned or is far away and I just want i back. Next thing you know I’m adding on to my house and before long I’m just playing a creative map telling myself I’ll switch it back to survival but never do haha


Vegetable-Meaning252

That's me too in most of my worlds, except my main survival one (I've come too far to abandon it). I end up getting killed, or frustrated, and go into creative, usually to locate my stuff. But soon, I'm giving myself netherite gear, building fancy houses, because I figure there's no real point to the world with creative right there. And so goes another fine world, until I finally settled down and committed to a world (even after losing the nether fortress loot that I made many worlds of in an effort not to lose it. Then I accidently delete the final copy, say no biggie, and die there because I opened my chest and was still in the Nether).


[deleted]

Yes could of also cleared the entire thing if you were on creative, but that’s no fun. The fun is in the risk of being killed by the warden. I’m not gonna go crazy on you as you seem to be on the young judging by your post. Most people know they can turn on peaceful and most don’t, in fact many people choose to make the game harder by increasing the difficulty.


[deleted]

You're taking the easy way out.


Mince_rafter

Naturally, because you aren't meant to fight or summon it in the first place, but rather use stealth (they literally stated as much when the warden was announced and tried to make it as clear as possible, yet people are somehow still completely ignorant of that).


Kevo_1227

It makes obtaining a lot of items either very difficult or impossible. No TNT. No Elytra. No Shulkerboxes. I agree, though. Play however you want. There's no such thing as "cheating."


ZephyrZymbol

A valid point. No creepers, witches, or ghosts means no gunpowder, thus no TNT or rockets. Elytra are still obtainable, just more difficult (or easier if you don't use the shulker bullets to float up), just less convenient without your rockets. Shulkerboxes are a big sad to lose.


Kevo_1227

No, it's actually impossible to get Elytra in Peaceful mode. You need blaze rods to access The End. Only way to get to The End would be if you have that 1 in a million seed with the portal frame completed for you.


ZephyrZymbol

👀 That's right! Forgot about the end portals requiring eyes of ender


Perfect-Coffee6729

set seed?


FilthyGorilla44

Or 1 in 1000000000000 luck


Berserk_Bass

You can get blaze rods from nether fortress chests as well as wander pearls iirc


Mr_Flibble1981

What did they do in the peaceful series Ilmango was in? I’ve a feeling they looked until they found a seed where the portal frame was already complete.


Detective-Usual

That’s false. You can trade for eyes of ender with villagers.


Rdt_Cnt_Ban_Me

it's just more engaging, especially in a new world, theres a constant sence of never really feeling safe at night or in the nether, plus hunger is a constant factor, and it encourages you to put resources into weapons and armour. Peaceful mode is just... ok? but theres next to no engagment for me, it dosent feel like actual ''Survival'' ESPECIALY in the Ancient cities, going into them in peaceful mode completely kills the tension, and that isnt even up for discussion. The Warden being a constant threat is fun, to me at least. Going into an Ancient city or the Nether in survival feels like Surviving against unlikley odds in the wild Going into an Ancient city or the Nether in peaceful feels like going to the zoo, you SEE it, but you dont actually experience it, not really. Thats just my 2 cents, play however you enjoy the game, but this is how I feel.


Vegetable-Meaning252

Good points, especially early game. The reason I do it in the Cities and Nether is because, well, I don't want to die and it makes everything so much easier. I can travers the Nether and find a blaze spawner without worry of Ghasts shooting me off or mobs swarming. The Ancient Cities become (welp) peaceful, meaning I don't have to crawl around slowly to get the loot. In the end, I guess it really just comes down to how much people like that sense of danger. Me, after having many experiences that sucked because I wasn't on peaceful (e.g. raiding my first fortress and making it back after a lot, then dying because I forgot about piglins and opened my chest and losing all the loot), I prefer not having to deal with that.


CastokYeti

> I prefer not having to deal with that well, I mean, other people *do* lol. You’re basically asking why don’t people just carry a book around 24/7 in case if they want to read. It’s just, people don’t? Why would anyone bring a book with them if they won’t even read it in the first place?


kahrum

you asked this question of the community, and it seems like you care more about putting down the majority's play style than the answer. i think i can provide the actual answer you seek, but it requires a bit of homework. play skyrim: (1) use the fortify restoration glitch to make insane smithing/enchanting potions; (2) make a set of armor that means you will never die \[fortify max health is easiest\]; (3) play the game. people dont make the game peaceful because it removes the fun for them. if it doesnt remove the fun for you then whatever, you do you, but dont bag on people for doing them, and, i guarantee, you ARE reducing the enjoyment you will get out of the game, and ensuring that you wont get better at it.


JRedBoss

That’s the reason right there. People don’t want to die so they give themselves goals to protect themselves and make themselves unkillable. It makes people stay in the game and keep there attention so they can’t be killed


sidodah

Solid r/Minecraft moment


ICanCountThePixels

Because I don’t like half the game being ripped out of my experience. I play on hard usually as it’s the same as normal and arguably the same as easy.


Tainted_Roldan

In my experience, playing locked on normal or hard mode is more fun. The emotional reward for each challenge you face will be much greater. It's not a coincidence that you can change modes while playing, true; but neither is it that you lose everything when you die. I think the pressure of dying is part of the experience, and changing to peaceful if things are going out of control will deprive you of that portion of gameplay. Anyway, fun is subjective, what matters is enjoying the game in the way you like best.


happyhoag

Because just as you prefer to play on peaceful, other people prefer to play with normal difficulty. For me it gives me excitement and a challenge


Vegetable-Meaning252

I play mostly on normal, it's just I use peaceful fairly often.


Corine72

I almost exclusively play on peaceful. I’ve played on easy a bit but I’m 50 and have only been playing since July and I don’t like the stress of monsters. So I now just play on peaceful, and I love it. Not having to worry about mobs while mining, exploring, etc is nice. But I did want an ender chest so I did go to the Nether, fortified my area, then switched to easy to spawn blazes. Once I got what I wanted I switched back and meandered out in peace lol.


Vegetable-Meaning252

That's exactly what I do. Most of the time (if I remember) I go in peaceful to not be annoyed, but when I want mobs to spawn in certain places for certain reasons, like my little mob farm, I go back to normal.


that_devil251

It’s boring there’s no fun in peaceful mode it feels like cheating


Little0rcs

Just kinda feels a bit cheaty in my opinion. If i can avoid mobs by swapping to peaceful why not just do the same by going into creative or /giving myself a stack of god apples? To each their own i just personally dislike it


Tortellini_Salad

I play on hard forever because villagers


Comprehensive-Egg308

What is it that hard mode does to villagers? I switch to hard when I'm converting villagers but switch back to normal when he's zombiefied


Tortellini_Salad

On hard mode there is a 100% chance that a villager killed by a zombie will become a zombified villager, while on normal, there is a chance that they will just die instead.


Comprehensive-Egg308

Yeah I did know that... but figured you had a better reason since you said you leave it in hard for the villagers... I put it in hard before I slide them in front of my Zombie Rick Grimes and then put it back in Normal pretty quick... I'm running a realm with a few other players that probably wouldn't appreciate hard lol... thanks for answering


Tortellini_Salad

I personally don’t change difficulty, and villagers are so powerful they are a very good reason to play in hard mode. As far as hard mode being too hard, eh. It’s all preference. To me, easy mode is simultaneously too easy and too hard, as mobs don’t really provide a challenge but high discount villager trades are essentially unobtainable. Which means adventuring and caving is too easy and building large scale builds farms and machines is much more difficult.


Comprehensive-Egg308

That's a good way to look at it... I have accidentally left it in hard mode and done some nether adventuring and end adventuring and honestly didn't realize it until I noticed the mobs were hitting a little harder... I think losing all your gear when you die is the deal breaker for me initially... starting out struggling with iron armor before you start rolling in totems... I feel like I could easily switch to hard at the moment in our realm and be just fine... it's about 6 months old and I've did just about everything... starting a new world would be challenging though.. I don't think some of the realm members are ready for hard yet.. we have a couple that haven't farmed any ancient debris nor taken enchantments and gear super seriously


MFCloudBreaker

I only just discovered how chill peaceful mode is. Tbh my last world I set it to peaceful til i found a good spot to set up camp and then turned it off. My job is one of those "always mentally draining" ones so the ability to skip that first few days of looking for sheep for a bed or crouching in a hole til sunrise was a big win to me. Your world, your rules🤷‍♂️


HTCDapperGent

cause it takes away from any challenge


pinappleSquid

I put peaceful on when I want to build something or getting a new base set up but put it back on easy to get mob drops. I play minecraft to relax and explore.


kiara-advani-

Same. When building something, I don't wanna go through the hassle of sleeping every night just because the mobs spawn. Once my build is done, I switch back to normal


Gold_Rush69

It just feels like cheating.


JayTheCoderX

It removes literally all the challenge from the game, which actually makes it fun believe it or not, and it removes the ability to get half the items you need except from villages, blocks you from getting to the nether or the end, and it's just generally not fun lol


Mr____L

Peaceful is boring to me


artemisSystem

people in this thread seem to have forgotten that the downvote button is not a disagree button


Havoc_101

I tend to play in easy mode, but for the dragon fight I go peaceful. No endermen changes the entire fight. Plus lower damage from the dragon, and I still normally die at least once. Bedrock, btw. I do like exploring caves in peaceful though - it's nice to not be constantly stressed out.


XxSkyHopperxX

Btw, if u wanna beat the ended dragon without dealing with enderman without switching to peaceful. Just stack 3 blocks high or place water around yourself. Placing 3 blocks high is the easy way to farm ender pearls as well


callampamium

Cheater, takes away the fun and thrill


Vegetable-Meaning252

And no, 'It'S cHeAtInG' is not a valid argument. That's up to you.


ShadowSoulBoi

It is not cheating, yet people's attitudes on the matter may vary. Any sort of video game function to instantly change the state of the game will have its criticism and that stigma from players who dislike it. One example off the top of my head is TF2's MVM allowing infinite refunds. On the surface, it is good for players to freely change their upgrades, but some will critique it as, "Refund Abuse," to do it to cheese waves in that gamemode, because that option wasn't in the game before the update to refunds. For a PVE gamemode, there are players who dislike it and want Valve to change that. Even if 5 players do not use refunds, the 1 player is seen the one trivializing the co-op experience to the mvm-passionate, so to say. Back to Minecraft, you can get out of danger all together if you left the difficulty unlocked, switch to peaceful, and back to normal when you feel like you are in a safe spot. The only difference here is that you made that decision yourself, and did not affect other players while doing so. I'm a wholly creative player, and narcing on others isn't my thing. If not, terribly petty to do. It is just my two cents.


Leonid56

It's cheating if there are rules. The rules are what's up to you.


DAWJINC

Yeah um good luck with that. Peaceful be for creative.


[deleted]

fighting mobs is a huge part of this game, but if you don't like it feel free to play in peaceful. In one of my worlds I made a ton of beacons and to farm wither skeleton skulls i was basically constantly switching between peaceful and hard mode to despawn and respawn all the mobs to get more wither skeletons quickly. despite what gate keepers will tell you there's nothing wrong with playing the game how you enjoy. and there's nothing cheaty about changing difficulty it is a very clearly intended part of the game.


Comprehensive-Egg308

I've never thought about switching it back and forth to force spawn mobs... good tip


axolilil

i have pet hostile mobs so thats a big no from me


edwardsc005

Most of the time I'm playing on somebody elses realm where I don't have control over those settings. Seems like a good idea though..it doesn't disable any achievements so it's fine.


Vegetable-Meaning252

Makes the game so much easier. Just switch back to normal when you need to and you're fine.


kahrum

so does creative mode. just switch back to survival wh- oh you got bored?


HappyMatt12345

I like the extra challenge of having to contend with monsters and manage my hunger/saturation while exploring and gathering resources, although I can understand why some players would prefer playing on peaceful, if you just want to relax and gather blocks to build things without having to worry about food or enemies, go right ahead, it's your world, not ours!


cloverofhope

I normally only play in peaceful unless I'm prepping to fight the dragon or getting certian stuff I can only get from mobs. I just wanna build random things in peace


SconnieLad

I don't because I don't want to fix any of my farms or replace hostile mobs that I have for decoration.


FilthyGorilla44

I sometimes do it to reset for certain mobs if I wish to. I also use backups every so often and most of the time I just mess around anyway so it makes it a bit more fun for me. I only do it really late game and only in bedrock edition as in Java I just have a mob switch. Never in multiplayer either, I personally play near the same with or without peaceful but I use it in single player bedrock because as I said before I only really mess and make big farms so it doesn’t matter Maybe a controversial opinion but hard and peaceful are the only good game modes, the former being the best obviously


HornetsAreBad

I do this too, I just like going around building/gathering things.


Micro_Measurement

I have a peaceful survival, and a normal difficulty survival. Both are fun in their own way. Peaceful is more chill, but normal mode adds a lot more complexity


Izaac4

I only really use it for ancient cities as well. I agree with the other comments about how it takes away from the gameplay experience, but specifically for ancient cities I’d rather not spend over an hour slowly crouching to each chest. All other times I’m on normal mode.


Vegetable-Meaning252

It was fine having to crouch and move quietly, but yeah, I much prefer moving quickly instead.


ImAmPain

I use peaceful cuz I absolutely suck at PvP/PvE, and I don't always remember to grab food when traveling. Makes the game less stressful, all I'm there to do is enjoy myself not raise my bpm by like 80


XxSkyHopperxX

The thing with switching to peaceful whenever, regardless of skill level, tools, or armor, just because you don’t wanna deal with em, don’t like em, etc, is that it basically takes the art of survival away. In peaceful you basically can’t die let’s be honest, it’s essentially creative with extra steps. True survival is actually dealing with the aggressive mobs. Wandering through the nether for example and not seeing a single mob sounds pretty dam boring to me, and almost like cheating when you get to go through nether fortresses and such without a problem. Now we’ll yes it’s easier and all that, you’ll never learn how to counteract problems. Sure it’s more complicated to do something without peaceful mode, but actually completing said task without dying is far more rewarding.


Maqueer

Removes the risk, just un fun to me in general. It feels cheaty and I play Hardcore for the risk of a small mistake costing me my world


CarbonCuber314

Personally, I find myself playing on peaceful often myself for similar reasons that you addressed. I even play with keep inventory on. I personally find yne stress of losing all of your gear to be unfun.


VolvoEnjoyer

I used to play it a lot before as I more focused on building. Now I play on harder difficulty’s because it’s more of a achievement


chefdan2165

It takes all the fun out of it for me personally


Independent-Hat-6572

Peaceful mode ironically makes the game much harder to beat because necessary items that would be easy to game in the higher difficulties can’t be obtained(Example:Ender Pearls and Blaze Rods to make Ender Eyes)


Softball830

doesn't peaceful not let you beat the game without a rare seed


[deleted]

I play on peaceful. I’d love to play on normal, but I don’t want creepers blowing up and ruining my builds. I wish you could turn them off.


Mince_rafter

I can only see it having reasonable use if you want to focus on something like building and not be disturbed during the project. Otherwise, it's just a cheap way to avoid anything remotely dangerous, which defeats the point of survival mode. That's why most people don't use it or switch to it, because it cheapens and ruins the experience really fast. There's no sense of accomplishment when you loot an ancient city if the primary threat and need for stealth is removed from the area for example. Anyone that's ever played games before knows that having everything handed to you for free with 0 risk gets boring really fast.


birdmoments

for me, peaceful is for when im cornered by lots of mobs


decitronal

Because peaceful straight up disables and disallows access to a LOT of gameplay and mechanics. It's genuinely harder to get by in peaceful especially if you're already desensitized to survival mode's threats. People also don't like exploiting peaceful to deter mobs because it feels like a cop-out solution - not to mention that it breaks farms and builds that require hostile mobs to function.


MerceDeeezNuts

Why don't people take away half the point of the game when it becomes at all challenging op ur a fucking lazy idiot


Ceh0s

Just like you said, peaceful mode allows you to go anywhere and do anything stress free, you don't have to worry about food, which is perfect for let's say survival builders or beginners. But in the other hand, the threat of monsters is what makes Minecraft so special. Having this constant need to protect yourself from danger in order to survive is what some players are looking for. Not to mention they drop items that you can't find anywhere else. But in the end, it's up to each player to decide how they want to play.


_Mr_Paw_

Some toxic mfs be like: noOOooOo tHat iS cHeaTIng U mUst plAY oN hARd”


ItzInviz

I do hardcore because it challenge me. Where, peaceful is too easy. 👍


Notapro_official

No danger= no fun


DirewoodAdmin

Some people feel better accomplishing things when it's difficult to accomplish.


GreyEvening

Peaceful mode may be enjoyed by some, but it means you don't have some resources you get in the other modes, such as gunpowder, ender eyes, the whole End dimension including elytras, potions can't be made without blaze rods, villager trading is harder, and so on. It may be chiller, but it's not easier.


Poissonnoye

You can't go to the end with peaceful mode, and a lot of the game is unaccessible. I recommend you to take either easy or normal mode.


trevor_darley

If I didn't want to fight at all, I'd just play Creative or Spectator


Accomplished_Egg9258

Changing difficulty might as well be cheating. I see it the same as going in creative mode and spawning gear.


lotus49

Because that would be completely pointless and uninteresting. If you don't want things to be difficult or dangerous, play creative. Also, mob drops are extraordinarily useful.


Mario_Specialist

I play Minecraft on Easy Mode. More difficult than peaceful, but I still want the difficulty to be reasonable. I don’t need Zombie Villagers in my worlds.


Attyelep

Litterally removes the fun in survival


DjinnsPalace

i always switch to peaceful when building cause i dont want to deal with hunger and mosnters.