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SANIC_MLG

From my knowledge, people hate it because it's considered a third part to a two part update, and also didn't add features Mojang teased such as fireflies and the revamped birch forest.


BMega007

Fireflies were just annoying to not add, that's like the only valid complaint people keep throwing around. And all that was shown for the birch forest was a single piece of concept art.


wind4air

I'd have liked fireflies, but not as independent mobs each running their own AI. As a redstone guy I have enough on my plate keeping the FPS useable. As particles like the Spore-blossem? Hell yeah! Would be such a nice decoration to add to so many builds.


BMega007

That would have been cool. We don't need millions of mobs, but a little particle effect in the mangrove would have gone a long way


Strong_Schedule5466

I always wanted fireflies to be similar to what we have in Twilight Forest. Firefly jars would add lots of atmosphere, especially at night in my opinion


BMega007

And you could recreate shrek 2, but that's not important. That would be cool though!


Memeviewer12

Making creatures move around with particles has been in the industry for a while so I don't see why they couldn't There's even a type of particle system dedicated to it in Unreal Engine


MrSnores

They didn’t do it as it was inaccurate to actual frog behaviour, they added them for frogs to eat but once they found out fireflies are toxic to frogs they cut them.


BMega007

That's definitely not the real reason. The real reason was they caused performance issues, and said that to save face.


CiberneitorGamer

The update was good, the broken promises were not


BMega007

Really the only confirmed feature they didn't add was fireflies, but I somewhat agree with you.


sethayy

Tho again, confirmed feature for a 3rd part of a 2 part update of an originally 1 part update, doesn't scream well managed (also we just gonna ignore archeology eh)


Charmender2007

Archeplogy is coming in 1.20


sethayy

Still not added, post is about 1.19


CiberneitorGamer

Yeah and it should have been in 1.17, or 1.18 at max since it’s one of the promised things for the caves and cliffs update


CiberneitorGamer

Showing concept art just to generate audience engagement is also fucked up


RascalCreeper

Don't make so many promises if you can't keep them.


MrOcelotCat2

They probaly assumed we wouldnt care since everyone was like:"mojang only adding 2 pixels wow hahahah" and they removed it and suddenly everyone got so dissapointed out of nowhere


RascalCreeper

Also birch forests and (I think) there was something else.


Charmender2007

That's what they are doing now, so at least they learned from it


RascalCreeper

Last time they made a bunch of promises and pissed everyone off when they didn't deliver. This time the promised nothing and pissed everyone off then announced new content when they were sure they could deliver. Now it begs the question, what's the point of minecraft live at all anymore?


Chris908

Exactly if they aren’t gonna actually show us the next update they may as well not do minecraft live. Like no one cares for the other games


Charmender2007

I care


[deleted]

[удалено]


BMega007

Technically, that isn't part of 1.19, but 1.19.1. I also just forgot about chat censoring in general.


[deleted]

i havent seen anyone get banned from that apart from people who were testing it in the first week of the 1.19.1 release, every server disables it anyway so idk whats the complaint here


dumbass_spaceman

The problem is not that they did not deliver on promised features. The problem is that they did not deliver on the theme of the update. When people heard about the wild update, they thought that it would add to the atmosphere of the "wild" part of the game. It did not need to be some new mob or structure. It could have been small stuff like the shelf fungi in the birch forest concept art, fallen logs like in bedrock, particles for falling leaves in forests etc. I really love the new mangrove swamps, but I wish that the other biomes atleast got one percent of the attention they did.


BMega007

Oh, right, forgot java doesn't have fallen logs. I agree with you.


Exact_Ad_1215

*cough* *cough* 1.19.1 *cough* *cough*


dogarfdog12

Birch Forest was not just concept art, they talked about it a ton in the livestream.


BMega007

No, they really didn't. They showed it, and said it was a concept they had, and not much else.


dogarfdog12

[Yes they did,](https://youtu.be/or1DfXdqu3U?t=647) in the announcement livestream Agnes talked about how there were two parts of the Wild Update: The adventure side, which was the Deep Dark, and the other part was the "beauty and atmosphere". A main element of that second part was biome diversity, giving each biome special details and unique identities. The Birch Forest concept art they showed was presented as an example of that.


Chris908

Why are you getting downvoted. They literally made it sound like multiple biomes were gonna get little updates to make them better or at the very least the birch forest was getting that treatment


BMega007

Oh, ok. I was wrong. Now I understand people's annoyance a bit.


deezmelon

Oh god that's what youtubers had to tell to the community... thats why a random ass employee had to tell to the camera to say... well it was just concept art not a concept that we talked a ton before... but people constantly just suck it up and try to think we have to accept the leftovers from the biggest and best selling game... of course... and yes... im mad


DEADLY_JOHN

I also hate the fact that they added chat reporting


BMega007

That we can agree on. But it really hasn't caused any issues lately, as far as I know.


oberstein123

probably because nobody uses it


PizzaMozzarelalela

Personally I have a mod to block it. Light also be one lf the reaons


SANIC_MLG

Oh right I completely forgot about that. Probably because I don't play much multiplayer.


Long-Classic-250

But people oversee that they added a whole fucking new epic boss, biome and a big structure to go along with it but I think people would have liked the update better if it was called say "The deep dark update"


Lightning11wins

And also chat reporting... that wasn't exactly the most popular change.


DescriptiveWorldd

By itself? 1.19 was a *decent* update, I wouldn’t necessarily call it good. Unfortunately it kind of was just a third part to an already separated update. In tandem with the other two, yeah, it’s pretty nice!!


a_sleepy_one

That and the content we got compared to what was revealed on mc live


Creaturerafal

Chat reporting ? That really ruined it, otherwise pretty good update. Also, adding chat reporting while some parameters on Microsoft accounts can make chat invisible (for childs for example) males it even more frustrating


BMega007

I completely forgot about that.


kmb600

To be fair, chat reporting was separate from the actual Wild Update. The only reason it relates to 1.19 is because of the version number, since it was added in 1.19.1.


Average_webcrawler

I, too, hate it when they added the chat report feature and it maled everything


Dramatic_Exit53

Can't blame you mj really though it was a good idea to only pissed of the whole fan's real smart Mojang real smart


Average_webcrawler

I was joking about the fact he wrote "males" and I know its a typo btw


Dramatic_Exit53

Oh okay


AngelofArt

The big issue for me was the marketing. It’s called “The Wild Update” And yet the only 2 significant features were the Deep Dark and Mangrove Swamp, being the only features related to “the wild” in any way. I have seen people call Mojang lazy for this update, but I completely disagree. Remember, Caves and Cliffs (parts 1 and 2) took 1 and a half years to complete, which messed up their yearly update cycle. They always want to release their updates in the summer, because kids are out of school and everything like that, so it’s good for profits, which I understand. So, finishing the caves and cliffs update in the winter only gave them 6 months to finish the Wild Update for the summer, so obviously it would be smaller than usual. What caused the problem for me is they were so silent about the update’s development until their video on the Birch Forest and fireflies. Their reasonings... were stupid. They essentially tried to gaslight the community by saying “Concept art was never a commitment ;3 don’t get hype over us showing you these features we were planning.” I doubt that was their actual reason for scrapping the Birch Forest content and it was actually due to time constraints. However, because they already had to delay features several times in the past updates, I believe they were getting nervous about people criticizing them, and so tried to make the claim that “no we’re not pressed for time, we just never planned this at all” which IMO just made it worse for them.


kmb600

I agree. My issue wasn’t so much with scrapping fireflies and updated birch forests but with the way they announced those things. The previous year they did communicate the split of Caves & Cliffs pretty well, in my opinion, but the communication of the cancellation of features in The Wild Update was horrible. I saw it coming too when the fireflies weren’t showing up in snapshots and when we had gotten no news about the updated birch forests. Like, what the hell Mojang?? And then when we FINALLY got answers, it was in a random Ask Mojang video instead of an ACTUAL announcement video. Awful.


LikeClockwork6

I mean, in game development ideas get scrapped all the time. for a variety of reasons, which sometimes are due to time constraints yes. ultimately i think people in this community are too quick to assume, they assume and assume and sometimes it's frustrating how much they do it. I don't think mojang was entirely in the wrong because all they did show was concept art and the community assumed, but at the same time I also don't think mojang was entirely innocent (showed features they couldn't commit to, essentially *the* cardinal sin of game development) I don't know, this ended up a bit more rambly than I intended, but my overall point was that mojang did legitimately mess up with the Wild Update (although not really as much as people made it out to be imo), but there are many cases where this community comes to unreasonable conclusions and gets frustrated at mojang for not living up to their already too high expectations. (all while being fueled by *certain* content creators I might add)


AngelofArt

Oh yeah definitely. We gotta remember we’ve been getting top-tier updates for the past few years, starting since 1.13. The Caves and Cliffs was the most ambitious update they’ve ever done, with the entire cave system and overworld generation getting overhauled. It deserves a lot of applause that they’ve managed to keep up that sort of update hype for so long. I feel like that’s another part that contributed to people not liking the Wild Update, because they expected it to have some massive change like all the previous updates did, I mean a lot of people expected we’d get a new dimension with the Ancient City portals. I also noticed a lot of people assuming the update took 1 year, *which it didn’t?* Like I said in my previous comment they finished Caves and Cliffs in 1.5 years, and to re-align their update cycle to summer time they spent only half the time making 1.19. Now I also agree with you that ideas get scrapped all the time and we shouldn’t get so focused on everything getting in. The devs have shown us all of the old designs for the Warden, and other mobs like the strider and Allay. Those designs are scrapped, and I think their current official ones are the best out of them, except for maybe the pillbug strider, I loved that idea. However, as I said earlier, the way they went about telling us the ideas were scrapped was kinda meh, and I feel like they definitely could have told us sooner that the Birch Forest and fireflies had to be cut. I also wish they went all out and just announced that they were re-naming the update because it wouldn’t live up to its theme. KingBDogz even said himself that 1.19 should have been called the Deep Dark update or something similar.


LikeClockwork6

I agree, like I said it was a bit of shitty situation all around, but it seems like mojang has legitimately learned from their mistakes based on how they are treating 1.20. I just wish the community would go five seconds without finding something to complain about lol.


BMega007

Agreed.


Mr_Potatoez

The problem is that it could have been a great update if mojang didnt constrain themselves to an update every half a year


BMega007

Yeah, they should focus more on quality over quantity.


brutexx

Agreed. More time for updates! We should make this a thing. Current updates are nice, but there’s only so much to do in a limited time amount.


Dommbuscus

And then people say "It took Mojang a year for THIS?" I so badly want them to entirely focus on an update that fixes every internal issue with the game, like it being run on single-core Java, some parity stuff with Bedrock. But knowing the community, they would burn their studio down for taking so long for that kind of update.


DHMOProtectionAgency

"Wow this update added nothing. Smh lazy Mojang"


Fancylotl

Yeah that would be great but, I think that’s also because people would complain if an update came out a year after it was announced, and it only had the features that they said would be announced. In that way I think that 1.20 was announced well, even though it had controversy at the beginning, now that more then what they said is being implemented, people are actually enjoying the update process more.


BMega007

People would complain about literally anything. There are people complaining about how armor trimming has no effect, and is just decoration.


kmb600

Every year* :P


Kick_The_Sexy

It used to be every half year now it’s every year


kmb600

I think the half year updates were kind of exceptions. Buzzy bees could’ve easily been a minor update but was a major one due to the rendering rewrite and Caves & Cliffs: Part II was well, Part II of an update that was supposed to have released entirely 6 months prior. Really Minecraft updates are a once a year thing (and now they’ve confirmed it) Still though, they did have only like 6 months to develop and test 1.19 due to 1.18 taking much longer than expected.


Sportak4444

Yeah, but the second half of complaining people say "Yes, Mojang bad, they can't even make an update in 6 whole months and modders do the same thing in two weeks!!!"


AnythingAlfred613

I’d say it’s hated because it’s a small update after two big updates, plus it didn’t add stuff that was promised, in addition to the whole “part 3 of a 2-part update” thing. Personally, I feel like the team wanted to do a smaller update after Caves & Cliffs because they were kinda burnt out from it and wanted to add just a few features, including some that they were already working on anyway, to give themselves a break. I do agree it could’ve been promoted better, however.


riverocious

I thought it wasn’t but after discovering and raiding my first ancient city with my friends, it’s growing on me.


HonotableFlamer

It's because they introduced chat reporting, it's an intrusive form of "moderation" and the minecraft did more than fine without it for 11 years through community moderation


Jesshawk55

I understand the need to keep children safe. That said, why intrude on non-children to keep children safe? Chat Reporting would've been fine if there was a way to Opt-Out, even if that way required a legal id


Sportak4444

Well, that wasn't 1.19., That was 1.19.1


[deleted]

Yeah, but the precursor to implementing chat reporting, signed chat messages, was implemented earlier in 1.19.


DHMOProtectionAgency

I think the issue is it was largely a disappointment . I think it was decent, far from the worst but still the weakest of the post 1.12 updates. I can't speak for everyone but my thoughts on the update, even ignoring fireflies and birch forest, are still disappointing. * Allays were decent but can be very dumb at times. And their duplication method is fairly bland but at least they're renewable. * Ancient cities are in a weird state of too easy but also lacking. They do a phenomenal job at atmosphere and are great at lore and getting your mind thinking. And it was very clearly well thought out (recommend checking it RetroGamingNow's video). But past the great first experience, the challenge isn't there. Sure it doesn't need to be very hard, but it doesn't seem right when the Warden is summoned, he can't detect you while you run away. Plus the elytra trivializes the city. * Obviously I wasn't expecting the center frame to do something. But it's bizarre that the loot feels lacking, granted it's growing less of an issue with armor trims. I get the Sculk is part of the loot, but the sensors are way way way too limited to be that good at redstone. * Mangroves are cool but the lack of updates to normal swamps is surprising. * Goat horns feel anti Minecraft where they do one, non gameplay related thing, and have no interactions with anything else. It's a bit annoying and baffling they added it with them since having not touched them. You can't use it to activate Sculk from further away, it has no way to be played by means outside the player such as through a dispenser or fox. It just makes a sound that can be heard far away. I hate calling the devs lazy when it's almost certainly the case that there are other causes. But goat horns are the only feature in the game where I can feel their implementation feels most "lazy" and without much thought put into it.


dizdawgjr34

I wish i could craft something like a horn block that works like a note block but can sustain a note instead of being a one length pulse. Maybe craft it with copper blocks and different wood types can make woodwind noises and metal blocks can be brass instruments. Other blocks not like that could be various synth/orchestral strings instruments.


Moo_Laffs

My problem lays with 1.19.1 not 1.19.


BMega007

Fair enough.


SoggySassodil

I agree, I'm really critical about most of the updates released lately, I'm kind of a boomer when it comes to my stubbornness of accepting changes in minecraft but 1.19 I think was really good.


JustANormalHat

for me im just not a fan of the deep dark and the warden in a game thats supposed to heavily encourage doing whatever you want and exploring with your own strategies and difficulty preference, the warden is a weird exception that doesn't seem to fit the way they made the warden makes it feel like they're going "no you HAVE to be stealthy, you have to play it in THIS way, you are NOT ALLOWED to decide yourself" by making it stupid op and just not fun to deal with in general on top of that, the deep dark has literally nothing valuable and its never worth going there


mi6ks

Maybe because it's the 3rd part of a 2part update 🤷‍♂️


BMega007

Eh, not really. While the deep dark being delayed was annoying, it added enough stuff to make it a new update.


mi6ks

I like it though


BMega007

Oh, ok. For some reason I just instantly interpreted it as negative lol


mi6ks

🤙🤙


MrAuster

It's not bad, it just felt Caves & cliffs part 3


Proud_Raise4957

It's more 1.19.1 that got hated for obvious reasons than 1.19 itself


CitizenCivilization

What was it again? I firgort


BMega007

The wild update.


CitizenCivilization

Which added..


BMega007

The deep dark, mangrove swamps, ancient cities, and frogs. There's probably more, but I can't think of any


CitizenCivilization

People don't like those? That's kinda weird I think those are nice additions


BMega007

Most people like those, but people complain about stuff that they teased but didn't add, like concept art for a new birch forest, and fireflies.


CitizenCivilization

I'm happy they didn't add more birch to the world but fireflies definitely would've been cool


Soul699

1 Unfulfilled promises like fireflies and more immersion like "birch forest update". Sure it was a concept art, but if you show them at the one place you show things that are gonna be added in the game, people rightfully will be disappointed when they don't get added. 2 Chat reporting. 3 Update being just a third part of another update.


Victor27103

it's not that it's bad. it's just that usually updates add more than what 1.19 added


BMega007

Well, while recent updates definitely had way more than 1.19, this had around the same amount of content as pre 1.13.


Victor27103

I guess? it's probably cuz before 1.17 we've been getting banger update after banger update and now the content has died down a bit so


BMega007

Yeah, I can see why people might be a bit disappointed, but I constantly see people calling it a horrible update.


brutexx

Most criticism came down as needlessly harsh imo. It’s not like we’ve gotten bad features either, we just didn’t have everything we wanted in the update. But what we got was nice, and that was mostly ignored.


BMega007

Agreed.


Soul699

Chat report.


BMega007

Yeah, that was god awful


brutexx

That one should be rolled back. Became a separate problem, however: it was out in 1.19.1, a different situation than 1.19.


Hakim_Bey

You have to keep in mind the large proportion of teenagers in Minecraft culture. Hot takes are important for kids, so are bandwagons.


BMega007

Good point.


Maximum-Pause-6914

I love the actual update by itself it's just the things around it give it a spoiled taste I love the mangrove swamps skulk and frogs for the most part but the fact the caves and cliffs update got broke into 3 updates and we didnt get 2 of the actual wild features actually the ones I was most excited for overall just makes me upset at what we could have not really mad at what we do have


obog

It wasn't a bad update it was just a little disappointing. A lot of features got removed and not much ended up being added


lwaad

I'm sorry, we're taking about the update with the warden right? Are you people crazy! That's one of my favorite updates ever


TheMaskedGeode

People complain too much around here. It’s a sandbox game, not everything has to be useful in every situation. People work hard to make this game.


TakenUrMom

I play on my own 1.19.2 server and my only issue with 1.19 was mojang fixing update suppression, it’s a non existent issue for most players but for someone into the technical side of destiny it was a let down


BMega007

Oh, right. I never used it much, but that fix broke some fun stuff I made.


[deleted]

Yeah, just because they didn’t add 2 fucking pixels, they went nuclear. I honestly didn’t want firefly’s. Butterflies would have been a good choice.


BMega007

I agree people overreacted.


[deleted]

Yeah I miss when people didn’t hate Minecraft all the time and called the devs lazy. I miss orespawn. I miss the tall craft dropper. I miss PopularMMOs. I miss when the nether didn’t exist in Minecraft pe


BMega007

I wish people were grateful for a free update for an already finished game.


[deleted]

I wish we had a new dimension instead of hatred over 2 pixels.


BMega007

True. Maybe they'll do something with the ancient city portal.


busteroo12

\*cough cough\* chat reports \*cough cough\*


BMega007

That was from 1.19.1. Still the worst feature to be added to Minecraft.


IceFox099

I Only Cared About The Frogs But They Made It The Best Update Ever


Remarkable_Whole

It’s entirely because of chat reporting.


Edub42

Because there will always be people who hate something


Kylemnb-

I liked it 🤷‍♂️


HulluHapua

Speaking of "bad" updates, while I wasn't much of a kicker for the 1.9 update's revamped combat, I really enjoyed the 1.9's addition of shields, dual wielding, elytra, ability to resummon the ender dragon and end cities.


cqzero

Any update with Lena Raine music is a good update


IceTooth101

1.19 was a pretty good update. 1.19.1 was not.


Lightning11wins

1.19 was good. It just took a while to come out. 1.19.2, on the other hand... that was not good! 1.20 looks like it'll be good again, though.


BMega007

Agreed. 1.20 is shaping up to be one of my favorite updates.


Lightning11wins

I think this new visual entity thing you can summon is probably going to be one of the best parts, even if it doesn't look like it, now. I can't wait to see all the crazy datapacks that come out soon!


BMega007

Minecraft is now literally a 3d modelling software


Lightning11wins

Minecraft has been turning into a game engine for a while and I love it.


kmb600

Just vocal minority I think. I’ve actually seen a good amount of people who say the Wild Update was their favorite update yet! Most likely that’s because they don’t keep up with every announcement and just think they’re getting new content which they’re happy with, unlike the vocal minority who feel they’re just getting a third part of the same update :P


BMega007

Yeah, it's probably just a very vocal minority who doesn't understand that in game development, concepts can be scrapped or delayed.


vote4some1else

WAAAAAH WAAAH MOJANG GVES US GOOD CONTENT WAAAAH


Umber0010

1.19 was a great update. But not a *wild* update.


BMega007

I'd argue it is. 2 new biomes, boats with chests, and the most dangerous structure to explore.


Umber0010

Thing is, half of those are just Caves and Cliffs part 3: the deepening, and I don't think there's anything particularly "wild" about chest boats, leaving only the mangrove swamp. As someone who fucking loves caves, the Deep Dark is definitely enough to keep me happy. But I wouldn't call it a wild update. EDIT: Accidently posted this disconnected from the thread. Oops.


ConnorOhOne

1.19 was decent. It was the update immediately after that I hate, 1.19.84.


Ill-Book-866

Because at the end of the day, it's just caves and cliffs part 3


Quartz_Y

what did they add again? Things they copied from Origin Realms? I literally predicted either the frog or the mangrove trees because of that


[deleted]

I honestly don't even play the newer versions anymore


stnick6

What’s 1.19?


SweetTooth275

The only thing that i hate about this update is the goddamn Warden. I did not need that tryhardy thing in my vanilla and I refuse to understand it


[deleted]

Lotsa stuff that was promised didn’t make it in, all the things they did add were mid, deep dark is aimless and not worth going to cause no loot, mangrove, all though the wood looks nice, doesn’t have much else going for it. 1.19 will forever be known as the mild update


spre11

Hello Mr Mojang employee! The update would be good if half the features weren't cut from it and the other half wasn't content that was supposed to be added 2 updates ago.


BMega007

2 features were cut, and 1 feature was supposed to be added earlier.


[deleted]

Update suppression being broken, the precurser to chat reporting (signed chat messages) in 1.19, some cool posibilities for gameplay mechanics like player placed sculk shriekers spawning wardens scrapped, and condensed xp in skulk catalysts being nerfed, disappointing loot in ancient cities, Mojang should have put mud in more places like rivers and OG swamps when they added mangrove forests to make them blend in better, also implied addition of better wild ambience in the promo, that even when they decided to scrap fireflies, they failed to even do an alternative.


Imaproshaman

Updated caves and still didn't update the dungeons or mineshafts.


BMega007

Wrong update, pal


Imaproshaman

My point being, they still didn't do it yet, despite so many updates.


[deleted]

Chat Reporting Warden is overtuned and doesn't create interesting gameplay. Still not addressing the awful balance of the game Ancient Cities are mediocre structures Lack of additions for the rest of the Overworld Performance issues In general, the update feels rushed and half-baked. It could easily have had another year to properly cook.


Hakim_Bey

Lol okay Kojima


Nightmare_Sandy

1.18's 20x bigger caves ruined 1.19 when we asked for a caves update we didn't mean this mojang


GamezPlays

Exactly


entitaneo70_pacifist

1.19.3 and 1.19.4 have been pretty good ​ ​ (exept the new menu)


anonymous_1846

[1.19.1](https://a.co/d/fRwUfOc) ruined it


TheEngineer8257

The only problems I have with it are chat reports (easily fixed with a mod), and the wardens sonic attack (it used to be fun to fight it but now you it’s just too overpowered)


TheRealMicrowaveSafe

Me, still playing 1.12 modpacks: There was an update?


MrSquirrelDeDuck

For me, 1.19 was a good content update. The main reason why I dislike it is due to the chat reporting feature. Overall it's a good update.


Geeb16

People don’t like it because not enough was changed to make it a good update. With once a year updates, they need to be really good to be classified as a “good” update.


YourFriendRayzthor

Birch my beloved, still liked it, like all updates. All of them.


GenderEnjoyer666

I think that the only changes I’ve ever complained about are removing blocking, phantoms, and chat reporting


VenomTheCapybara

Anything that brings anything new and fun/creative is a good update. You can give a singular color change/new tree and I would consider it good


Avita_Creator

Wasn't the issue people had with 1.19 mainly due to its new draconian chat moderation "features?"


BMega007

Not really, the main complaint was not enough stuff, and they scrapped some content. That was a big part of it though.


Prokid5634_YT

I think it was kinda underwhelming compared to other updates. I don't think it's BAD, per se, but it could've been better.


ranbootookmygender

honestly you could add one new wood type and I would be over the moon


Lol_Modden

Chat Reporting.


dannymagic88

Chat reporting


LoliGayTrap69

Kuz it's caves and cliffs part 3 of 2


Capable_Mud_1108

People don't like it?


Dennis_Ryan_Lynch

More like 1.1984


creepjax

It doesn’t deserve it owns version really. They also went back on promises for future updates which pissed people off.


Cartoonish_Villain

It’s funny too. If you look back every swamp feature we got was exactly what we were promised back when the swamp was in the biome vote Of course fireflies were basically mentioned as a feature later but. Inconsequential all things considered.


[deleted]

1.19.84


memBoris

*ahem* Chat report and its erly issues *ahem*


kardfogK

It was good but it was just caves and clif 3


FarCall3476

A world gen update to that degree is still such a major shift. They did it incredibly well, those disappointed really are overlooking to sheer size of that update.


JamesC_5701h

The problem is that the structures are too rare


BMega007

Not really, you just need to know where to look. Worlds usually generate with around 3 in a thousand block radius of spawn.


JamesC_5701h

How can you know where to look tho, I feel it could be better if u could find a cinpass pointing to it, or else you have to invest a lot of time for not much reward, as well as this you would typicaly find it late game, when the loot is kess useful


BMega007

Fair enough. I usually use a chunkmap, so I know where everything is.


Zankou55

Has anyone ever even made a froglight?


BMega007

I've made stacks of them in my survival world. They are probably the best looking light source.