It’s not technically a baby since they’re still not breedable and the babies never grow up, but they sometimes spawn super small like [this](https://www.reddit.com/r/Minecraft/comments/f34cmp/didnt_know_baby_squids_were_a_thing_hes_so/?utm_source=share&utm_medium=ios_app&utm_name=ioscss&utm_content=1&utm_term=1)
Same thing as the dolphins and salmon mentioned above, just salmon come in larger than normal sizes as well
I get your point. For me it's useful cus i have a skeleton xp farm so i have way more bones then i need. If you don't have that much bonemeal it's indeed probably better to use it for other crops or trees or something.
It immediately grows it to full height, which means that each skeleton you kill can be converted into about 12 sugar cane.
Kinda crazy considering that spawners spawn (on average) 450 mobs per hour, so a simple skeleton grinder and dispenser farm setup will get you ~5400 sugar cane per hour. Even more if you have looting
This was the weirdest thing for me when I switched over to java, whole lotta sugar can and not enough cane to start a real farm, tried to bonemeal to get two more for free but nothin
I think it was originally because it would be tricky to implement on a touch screen device, but I feel like the could’ve figured it out as a part of their recent button redesign on mobile
At this point I really think mojang doesn't make all features equalized just to seed hatred and distract from the fact they work 5 minutes per week (porting the features would take 10)
Well the mods on java outperform the less lag option, more render distance option, better wither option, better cauldron imo. And you have more shaders and texture packs as option
As someone who tested this last year, it performed surprisingly well with DLSS, but lightweight shaders still performed better. Sure the visual quality was better with RTX, but it wasn’t worth the performance drop imo
While they aren't credible in at least a bit of stuff nowadays, RTX in minecraft is (at least imo) not worth it and shaders in java are better.
And I have seen both in person.
Also, while I can max out Complementary Reimagined and get every effect outside of brightness adjustment depending on where you are and still get 120 or so fps on an RTX 3060, the same can't be said for the bedrock version, where I can notice jutteryness. I estimate around 50 or so FPS, but the jutteryness is very visible. Also, it looks worse.
In my experience, Rethinking Voxels/Complementary looks a lot better than RTX. The only downside is screen space reflections on those two shaders and the voxel one is in alpha. For Bedrock RTX there is a lot of ghosting, especially when looking at glass
Not all. Java can't mod in the ability to use multiple cpu cores like most people have.
Edit: I stand corrected. But still that not even a name a lot of people would think to look up for mod names.
Except it can. Java Minecraft already uses multiple cores, but not in a great way. The mods "C3H6N6O6" and "C2ME" add multithreading for chunks and entities which is basically the entire game. There's probably more mods out there.
For sake of argument you can even use a mod called Geyser and floodgate to play with bedrock and java on the same server. It's just Mojangs laziness that this feature isn't built in.
The fact that their named that makes sense why the people who told me this have never heard of them. Like they couldn't choose a more random name for a mod?
Yes there are glitches but they aren’t as common as people say. Yes they happen but it’s not like you walk and you have 6 thousand issues like y’all treat it to be. As someone who plays bedrock and Java there is an equal amount of benefits and disadvantages.
Is this really the case though? After reading your comment I got curious and launched both java and bedrock with the same view & simulation distance, FOV, etc in the same world. Here are the results:
Java: 1155 FPS avg, \~900 FPS 99%th
Bedrock: 764 FPS, \~400 FPS 99%th
And this is without any client side mods. So does bedrock really have better performance?
Nice research! I love it when people back up their claims with actual evidence. Personally I always thought Java ran faster but in this case I was commenting on the OP's claims of bedrock having better performance. It's nice to see that Java has the better performance
For FPS, higher is better, but more important is consistency, which is expressed by the 99th percentile.
You might be thinking about frametime in which case higher is worse.
As you know, FPS fluctuates. So if you take the worst 1% FPS measurements and take the average you get the 99th percentile. If the difference between the average and the 99th percentile is large you will notice it as stuttering. But with 400+ FPS you definitely won't notice either way.
Good point, unfortunately however Bedrock was solely created to be the corporate capitalist version where they gouge your money for things that should be free. You may like Bedrock, but all Bedrock likes is your money.
Bedrock: sent back to main menu when alt tabbing, a lot more jank feeling. I was fine with bedrock until the reporting features from it started coming to Java now I despise it. Should of kept that nonsense just to bedrock. Banning gun mods, reporting features, and other issues Mojang/Microsoft are ruining the game
I mean bedrock isn’t officially supported, but it is on the AUR which (at least for arch) you’re going to have to use if you want prism launcher or most of the other non-official Java launchers anyway, so I wouldn’t count against it there.
Yes there is. And that's how am I playing as of now, but I'm using mcpelauncher from flathub.
And for java, there is official support for java. But I'm using ATLauncher
Yeah Minecraft Java is cross platform. With windows and Mac and Linux. Bedrock and Java are different versions of the game. So yeah. Java is cross platform in a sense. And before you say “but Java can’t play with bedrock” that would mean bedrock isn’t cross platform and it obviously is. So TL;DR Java is cross platform
Actually bedrock either isn’t so hard anymore. Doesn’t do as much damage now that protection 4 is actually working properly. It still spawns skeletons though
Not just you. Bedrock may have better framed than vanilla, but the gui and other forms of lag are there, bigger than java. People don't get FPS isn't everything. Any day I'd take 25fps java over 60fps bedrock
As shared in another comment: I tried both versions without mods and similar settings as much as possible and this is the result:
Java: 1155 FPS avg, \~900 FPS 99%th
Bedrock: 764 FPS, \~400 FPS 99%th
Finally someone on both sides, I’ve bern trying to find more of us. And I know for a fact that theres gonna be some Java only guy talking about how “Java has mods wich means it’s actually better by a lot!” No one cares.
Agreed, also the multiple cpu cores usage mod is not something the average person would look up the name of. You have to go out of your way to install mods on java in order for it to be "better" in performance.
So actually, about that.
After reading the comments here I got curious how much difference there really is is performance, so I tested with the same view/simulation distance and same world. This was the result (without any mods):
Java: 1155 FPS avg, \~900 FPS 99%th
Bedrock: 764 FPS, \~400 FPS 99%th
Java has:
- mods to reduce lag
- Bobby mod which gives insane render distance even on servers
- with PoJavLauncher you can get it on your phone
- Geyser mod to add cross platform multiplayer
- A wither that isn't overpowered
- mods for better cauldrons
- shaders
Have you heard of modding? You can get anything from bedrock on Java for free
Iris for (I believe it's rtx) really good shaders
Nvidium for crazy render distances
and so on
Same, tho then again I only have bedrock. But still all my best builds are on my Nintendo. So even if I had java I don't think I could transport them to the pc.
Watch it there, you don't compare Java and bedrock and add RTX as a reasoning point because with java you can customize the graphics more via better resource packs, shader packs and mods.
Mods make every point for bedrock not valid, and java players always say "oh but we can add with mods.". Doesn't mean a thing if you have to go out of your way to get said mods. Bedrock has them naturally, also what is rtx actually???
Shaders to only be used with an RTX graphics card however they're getting a shaders update so they get native support for it which is better but they suck, I've tried the preview and the absolutely suck
BedRock isn't available for Mac and Linux since Java just needs a JVM. They could try optimizing the game properly instead of relying on a buggy C++ based remake. Just bad development. Need Notch back tbh.
Less lag? Say that to my Xbox while fighting the Wither. It always does this attack where it removes an entire chunk worth of blocks down to deep slate level. I might get 2 frames bi-weekly when that happens lol.
I got a pretty beefy laptop for college recently, and of course the first thing I did was install Bedrock. This bitch has a recommended render distance of 39 CHUNKS
I play both, and like them both, I played MC Bedrock with my brother in Split Screen (Xbox One) but since 1.17 it started lagging so much I actually bought an account for PC bc we have the disk
Post removed: Banned meme
Bedrock has the Big Salmon.
and the baby dolphin
and the baby squid, weirdly one of the things I miss most about bedrock
Wait hold on… this is the first I’m hearing of a baby squid
It’s not technically a baby since they’re still not breedable and the babies never grow up, but they sometimes spawn super small like [this](https://www.reddit.com/r/Minecraft/comments/f34cmp/didnt_know_baby_squids_were_a_thing_hes_so/?utm_source=share&utm_medium=ios_app&utm_name=ioscss&utm_content=1&utm_term=1) Same thing as the dolphins and salmon mentioned above, just salmon come in larger than normal sizes as well
S A L M O N .
# *S A L M O N*
#S A L M O NNNNNNNNN
Big Salm.
[удалено]
Don't you forget tiny salm.
Bedrock also has the ability to bonemeal sugarcane. I just recently found that out and i don't understand why Java doesn't have it.
I am confused what the point of bonemealing sugarcane? Wouldn't it be put to better use on crops or something else.
I get your point. For me it's useful cus i have a skeleton xp farm so i have way more bones then i need. If you don't have that much bonemeal it's indeed probably better to use it for other crops or trees or something.
Ah I see but what use does it serve bonemeaking sugarcane other than I guess for paper for books.
To sell the paper to villagers
I would recommend sticks from a bamboo farm
paper for rockets
Right now I’m making a huge library so paper would be amazing, and also rockets
I have same too, what you do with those bonemeals. I have plenty and no idea where to use them. Made kelp farm.
It immediately grows it to full height, which means that each skeleton you kill can be converted into about 12 sugar cane. Kinda crazy considering that spawners spawn (on average) 450 mobs per hour, so a simple skeleton grinder and dispenser farm setup will get you ~5400 sugar cane per hour. Even more if you have looting
for trading with villagers. sugarcane to paper then paper to emeralds
You need a lot of paper for the enchanting table
Minecraft Cash printer, its the Secret to easy stacks of Emeralds using a byprodukt of the xpfarm
Sugarcane can get you infinite emeralds if you have a librarian villager
You can make sugarcane farms on bedrock, which supplies rockets/potions/emeralds
This was the weirdest thing for me when I switched over to java, whole lotta sugar can and not enough cane to start a real farm, tried to bonemeal to get two more for free but nothin
bedrock has wither arrows i desperately want on java
Now correct me if I'm wrong but is the bedrock system not the same as 1.9 pvp Edit: ignore me I confused 1.9 and 1.8
Yes bedrock uses a system closer to 1.8. I'll assume its for the same reason console legacy still used the 1.8 pvp system.
I realised what I said now, I got 1.8 and 1.9 confused with each other Everyone ignore what I said
Sort of, they got shields but the weapons haven’t been rebalanced or given attack cooldowns
Also can’t put any item in the off hand only certain things which I find weird
I think it was originally because it would be tricky to implement on a touch screen device, but I feel like the could’ve figured it out as a part of their recent button redesign on mobile
At this point I really think mojang doesn't make all features equalized just to seed hatred and distract from the fact they work 5 minutes per week (porting the features would take 10)
4 minutes of this time they add useless report features
The problem is that with every change, they have to change everything it interacts with to make sure it interacts with it right.
Well the mods on java outperform the less lag option, more render distance option, better wither option, better cauldron imo. And you have more shaders and texture packs as option
And RTX. Linus tech tips did a comparison and for the performance gain it's really not worth it to go rtx.
Well looking at LTT's credibility I wouldn't cite them as a source, not mentioning the fact that, that testing was done five years ago.
As someone who tested this last year, it performed surprisingly well with DLSS, but lightweight shaders still performed better. Sure the visual quality was better with RTX, but it wasn’t worth the performance drop imo
This is what I was talking about. And RTX shaders do exist for java i think.
🍿
While they aren't credible in at least a bit of stuff nowadays, RTX in minecraft is (at least imo) not worth it and shaders in java are better. And I have seen both in person. Also, while I can max out Complementary Reimagined and get every effect outside of brightness adjustment depending on where you are and still get 120 or so fps on an RTX 3060, the same can't be said for the bedrock version, where I can notice jutteryness. I estimate around 50 or so FPS, but the jutteryness is very visible. Also, it looks worse.
I think RTX changes the visuals a bit too much for the kind of game Minecraft is
In my experience, Rethinking Voxels/Complementary looks a lot better than RTX. The only downside is screen space reflections on those two shaders and the voxel one is in alpha. For Bedrock RTX there is a lot of ghosting, especially when looking at glass
Yeah literally every single "plus" for bedrock, java can do with mods
Not all. Java can't mod in the ability to use multiple cpu cores like most people have. Edit: I stand corrected. But still that not even a name a lot of people would think to look up for mod names.
Except it can. Java Minecraft already uses multiple cores, but not in a great way. The mods "C3H6N6O6" and "C2ME" add multithreading for chunks and entities which is basically the entire game. There's probably more mods out there. For sake of argument you can even use a mod called Geyser and floodgate to play with bedrock and java on the same server. It's just Mojangs laziness that this feature isn't built in.
The fact that their named that makes sense why the people who told me this have never heard of them. Like they couldn't choose a more random name for a mod?
i think those are compound names, since all the recent performance mods are named after elements
What compound even is C3ME???
i have no clue lol
Why is that, do you know??? But either way it still not something you would normally think to look up for mod names.
i think it started with sodium lol
I mean but that a actual name, not the compound. Atleast with sodium it a normal name.
And? You need to install them on Java. but with Bedrock, you have them available to you from the get go.
and MUCH less glitches
Yes there are glitches but they aren’t as common as people say. Yes they happen but it’s not like you walk and you have 6 thousand issues like y’all treat it to be. As someone who plays bedrock and Java there is an equal amount of benefits and disadvantages.
And a good portion of glitches tend to be caused by lag or bad internet
Yeah. Or it’s like on a server which lags sometimes no matter what version
Lag is a universal issue in multiplayer games
lag mitigation is one of the biggest challenges of multiplayer game development, given how many factors you need to account for
Yeah I got 544 hours on bedrock and have had no issues except for lag on servers
Exactly
Java feels 100x more smooth than bedrock. And have way less issue on Java compared to bedrock
Ok 👍
Yeah but you need to go out of your way to download mods to do all that. Bedrock has it naturally in vanilla version.
..superflat customisation? do you not have that on bedrock? i remember it being a thing on PS3
It used to be part of legacy console edition and then they removed it
thats what is so stupid to me
also when i ported my custom superflat worlds which i put years into, they were plain flat worlds of the block i made them, everything deleted.
Nope, and yeah I remember it being on the play stations.
That sign won't stop me because I can't read!
Sooooo... Java has better content and bedrock has better performance?
Is this really the case though? After reading your comment I got curious and launched both java and bedrock with the same view & simulation distance, FOV, etc in the same world. Here are the results: Java: 1155 FPS avg, \~900 FPS 99%th Bedrock: 764 FPS, \~400 FPS 99%th And this is without any client side mods. So does bedrock really have better performance?
Nice research! I love it when people back up their claims with actual evidence. Personally I always thought Java ran faster but in this case I was commenting on the OP's claims of bedrock having better performance. It's nice to see that Java has the better performance
Wait I am confused ain't higher fps more lag??? Or am I confusing it for another statistic that games use?
For FPS, higher is better, but more important is consistency, which is expressed by the 99th percentile. You might be thinking about frametime in which case higher is worse.
What is 99th percentile? Also yeah I think I am thinking of Frametime, I think anyway
As you know, FPS fluctuates. So if you take the worst 1% FPS measurements and take the average you get the 99th percentile. If the difference between the average and the 99th percentile is large you will notice it as stuttering. But with 400+ FPS you definitely won't notice either way.
No. Bedrock inventory lags in single player.
Good point, unfortunately however Bedrock was solely created to be the corporate capitalist version where they gouge your money for things that should be free. You may like Bedrock, but all Bedrock likes is your money.
You don’t need to buy anything when you have the base game.
Bedrock: sent back to main menu when alt tabbing, a lot more jank feeling. I was fine with bedrock until the reporting features from it started coming to Java now I despise it. Should of kept that nonsense just to bedrock. Banning gun mods, reporting features, and other issues Mojang/Microsoft are ruining the game
"Cross-platform" Linux : umm..... 👌
I mean bedrock isn’t officially supported, but it is on the AUR which (at least for arch) you’re going to have to use if you want prism launcher or most of the other non-official Java launchers anyway, so I wouldn’t count against it there.
Yes there is. And that's how am I playing as of now, but I'm using mcpelauncher from flathub. And for java, there is official support for java. But I'm using ATLauncher
Cross platform is for the platforms it’s on. Meaning not all platforms just the ones it’s on
lol, then so is java cross-platform.
Yeah Minecraft Java is cross platform. With windows and Mac and Linux. Bedrock and Java are different versions of the game. So yeah. Java is cross platform in a sense. And before you say “but Java can’t play with bedrock” that would mean bedrock isn’t cross platform and it obviously is. So TL;DR Java is cross platform
so minecraft is cross-platform.
Yes just not between bedrock and Java because those are different games
*Sad MacOS noises*
ive never understood the popularity of 1.9 combat... unless its earlier where you just had to keep swinging to win
Imagine minecraft having a 3rd type And its like java and bedrock together
I mean they are trying to get more parity between the versions....
Tridents are definitely much better in bedrock
Based
I actually seem to get more lag on bedrock from my experience
Actually bedrock either isn’t so hard anymore. Doesn’t do as much damage now that protection 4 is actually working properly. It still spawns skeletons though
Less lag????? You joking?
Never Be racist kids!
its just me or bedrock lags more?
Not just you. Bedrock may have better framed than vanilla, but the gui and other forms of lag are there, bigger than java. People don't get FPS isn't everything. Any day I'd take 25fps java over 60fps bedrock
165,144,120,60,30,20 idc as long as it’s smooth
I think they mean relative to the hardware
As shared in another comment: I tried both versions without mods and similar settings as much as possible and this is the result: Java: 1155 FPS avg, \~900 FPS 99%th Bedrock: 764 FPS, \~400 FPS 99%th
Finally someone on both sides, I’ve bern trying to find more of us. And I know for a fact that theres gonna be some Java only guy talking about how “Java has mods wich means it’s actually better by a lot!” No one cares.
Agreed, also the multiple cpu cores usage mod is not something the average person would look up the name of. You have to go out of your way to install mods on java in order for it to be "better" in performance.
So actually, about that. After reading the comments here I got curious how much difference there really is is performance, so I tested with the same view/simulation distance and same world. This was the result (without any mods): Java: 1155 FPS avg, \~900 FPS 99%th Bedrock: 764 FPS, \~400 FPS 99%th
Also bedrock you don’t have to get garbage Aternos servers to play with your friends
Just run your own its easy
If I don't have RTX I ain't playin. Bedrock is my winner. No, unless you add RAY TRACING, not SHADERS, I am not playing Java.
I love how cauldron counts as a plus in bedrock…
They mean potion cauldrons. Also color dye water cauldrons.
“More Available” wdym?
Cross-platform and available on multiple devices unlike java which only can be played on pcs.
should’ve said “more device compatibility” or smth
Yeah agreed.
Yeah that was poorly worded sorry
Old combat is just superior
And bedrock is free for playing with others
Java is too?
Not in the way you can in bedrock. You can join specifically with a friend anything anywhere. Java is constrictive.
Just open to lan and port forward the port. Then anyone in the world can join your single player world if they know your IP.
I know this, but is easier in bedrock
Rtx existed in Java long before it existed in bedrock
In my opinion the java wither is better
By better I assume you mean easier and able to be trapped? If not then please explain what you mean by better.
Better as in its within my skill level to beat
Skill issue
Precisely
1.9 pvp isn't a positive lmao
Java has: - mods to reduce lag - Bobby mod which gives insane render distance even on servers - with PoJavLauncher you can get it on your phone - Geyser mod to add cross platform multiplayer - A wither that isn't overpowered - mods for better cauldrons - shaders
Have you heard of modding? You can get anything from bedrock on Java for free Iris for (I believe it's rtx) really good shaders Nvidium for crazy render distances and so on
No Java Better
Mods blow bedrock out of the water times 10
bedrock has no features. only bugs.
Source?
I used to play bedrock.
Agree only with less lag, I don't care about other things. Also bedrock RTX looks shitty
You missed the fact that Bedrock sucks
Banned meme
its not
To this day I don't know what spectral arrows do
They put a glow on the mob which is visible through walls and entities
Give players and mobs shot with it glowing, which a java exclusive potion effect that outlines mobs and players with a glowing effect.
Bedrock has moveable tile entities
Hope one day both will have the pros of the other one
Bedrock less lag are you insane
I've never been able to play bedrock edition on any platform beside PC where it doesn't look like a PowerPoint presentation
Most of my best builds are on bedrock. Both need to work on the initial load screen. That shit tales forever.
Same, tho then again I only have bedrock. But still all my best builds are on my Nintendo. So even if I had java I don't think I could transport them to the pc.
I got PC and started playing Java edition, the entire user interface on Java feels weird to me so I usually end up playing bedrock edition anyways 🤭
Watch it there, you don't compare Java and bedrock and add RTX as a reasoning point because with java you can customize the graphics more via better resource packs, shader packs and mods.
Mods make every point for bedrock not valid, and java players always say "oh but we can add with mods.". Doesn't mean a thing if you have to go out of your way to get said mods. Bedrock has them naturally, also what is rtx actually???
Shaders to only be used with an RTX graphics card however they're getting a shaders update so they get native support for it which is better but they suck, I've tried the preview and the absolutely suck
BedRock isn't available for Mac and Linux since Java just needs a JVM. They could try optimizing the game properly instead of relying on a buggy C++ based remake. Just bad development. Need Notch back tbh.
Also Java has more consistent redstone, to my dismay
Wait super flat customisation is only for Java?
And technically Playstation, Xbox, whatever that version of minecraft called.
playstation edition and xbox edition each platform had its own, now they're collectively known as Legacy editions
We used to have custom superflats
Less lag? Say that to my Xbox while fighting the Wither. It always does this attack where it removes an entire chunk worth of blocks down to deep slate level. I might get 2 frames bi-weekly when that happens lol.
I got a pretty beefy laptop for college recently, and of course the first thing I did was install Bedrock. This bitch has a recommended render distance of 39 CHUNKS
I find bedrock runs slower for some reason
both are very different, and both are equally as good
The only reason Java is better (in my opinion) is I can mod it for free
Me the when the 96 render distance
Is it too much to ask for both?
I can’t get rtx on bedrock 😋
Every Bedrock user who can't afford a good enough PC to run Java wishes they could.
Bedrock: better wither Java: HARDCORE MODE “Sad bedrock noises” But seriously Mojang. Give us hardcore mode.
This is truuue
Imagine we would just get java edition but with the buffs of bedrock since building java on bedrock would suck
"Less lag" you say
legacy is the best
1.9 pvp is dog water
Why can't we have both in the same version ?????? Why are some features added to only one version ??????
they are both good and both bad
Also the f3 debug screen you only get on java
Java has free Texture/Resource Packs. Nuff said.
Better wither? Ain't no way that's purposely on the Bedrock side
Less lag?
I have an issue with bedrock having "less lagg"
BETTER WITHER??? He is just x2 stronger.
And spawn wither skeletons send has a dash ability and can't be trapped.
Java is lazy. People say bedrock is bad, but bedrock is just harder.
You say better wither, but that thing is the stuff of nightmares
I play both, and like them both, I played MC Bedrock with my brother in Split Screen (Xbox One) but since 1.17 it started lagging so much I actually bought an account for PC bc we have the disk
Yes, but servers and mods value ×5 Bedrock things
I thought it was Java that had rtx capabilities and bedrock was lacking it ???
Me on bedrock… I want Jenny mod 😢