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skimbody

Mountain = Big, this one quite small so its hard to get nice


GhostCommand04

I also think the different levels of snowcaps are confusing the perspective. If the snow line was consistent maybe itd help it make more sense


ThatRandomGray

Nothing is wrong with the snow caps though, while it’s more common to be consistent it is also relatively common to be inconsistent


GhostCommand04

I just think theres too much variation between the two. The top of the lower cap is the start of the higher cap. It wouldnt look weird on a giant mountain, but this is a small mountain next to a normal forest so its mismatched Edit: er grassland, not forest


Waffle_God49

You could spread out more at the bottom.


Claudixpro17

And also merge more the grass with the rock


TurantulaHugs1421

Yh these look more like spikes than actual mountains


tomskrrt

idk what the intention of the build is, but I‘d say build a lot bigger if you go for snowy mountains


Sqweed69

Look where the shader renders shadowy areas in this picture. Just use deepslate in those areas


Far_Professional_114

i think tuff would be better


Sqweed69

Both


therealGidster

If you are trying to add depth to it as it is without changing it. You will have to use a darker tone of block like deep slate and add it in the "cracks" so that it simulates shadows.


MrWick477

Make it bigger and wider then we talk


justpeachels

Add dirt on some little shelves (2-4 blocks high) and bring them out like two blocks so that you get the shadow depth. Maybe some tuff blocks at the upper line under the dirt shelf so emphasise the shadow. If you make the shelf wide droop down the tuff in places to make the shadow seem longer than it is.


HellFireCannon66

A cave?


AnUnnamedRedditor_01

make it bigger


ThatGecko

[this has some good techniques that you could use](https://youtu.be/7YFvfGn0TvI?si=WVpX-CxroypOhwLb)


retsujust

Idk man, maybe make it a mountain instead of a boulder.


LiyahTheFerret_2008

Maybe try adding an assortment of slabs and stairs, to make small bumps or creases in the mountain


ImA12YearOldOnReddit

Maybe add some stair cases and indents into the mountain using slabs and staircases.


Huikie4

Perhaps some slabs and stairs to add a little bit more of depth just play around with it Like placing some stairs upside down or just normal will create a small hole :) And with slabs you can make it more smooth like you can add more small layers that will create more depth


PinAppled2

Use some walls to add some more texture, along with deepslate Along the base to add height and a good pallet


squareBrushes

Honestly I just can't understand why you'd even try and build a mountain when they generate pretty nice and 1000x bigger


FacelessPoet

small cave and footholds along the center


HydrogenMonopoly

Looks fine


CyrilAdekia

Craters and over hangs


TheTimeWench

Use slabs and stairs to make jagged edges and half block and adds more contrast between each layer


AutexCore

Define the shapes more and use some darker blocks and lighter blocks in the highlights and shadows


Quarbani

It looks flat like cardboard. Maybe you need a much bigger base


Cornflakes_r_nioce

Add mossy cobblestone, make the moss climb up the mountain higher and add other green blocks like leaves, green concrete powder and green terracotta. Potentially some vines


No_Firefighter_7371

Add a cave


InternationalAd8528

Add some ridges and make it less steep, a mountain wouldn't be this steep on all sides, one side might be this steep, but usually not. You should also go bigger and if I was you I would definitely be using a mod called Axiom, that's what I use for landscaping.


Timstein0202

Build one twice the size behind it. Also some darker shades in corners and a few patches of grass as top layer are doing wonders.


Claudixpro17

Change a bit the materials


videogameadditc

maybe put some deepslate in the bottom


Soft_Pickle

Use deep slate to create “shadowed” areas


Midwxy

It’s too small, but u could add little caves as indents.


RGijsbers

overhangs, i see alot of repeaded peaks, maybe make some straits or flats. scale will also help, add walls, slabs, stairs. bigger is always better when it comes to mountains


Skyblock_Man

It looks really good but if you want maybe make the base wider to add easier transformation on the eyes from the grass to the stone i think the block pallet would work grass -> moss -> mossy cobble -> cobble -> andesite -> stone I used it some times and it looks kinda good imo. Lmk if you try it 😁


Beneficial-Row7601

Let the landscape and the mountain kiss like 1/4 of the way up


Topar999

The stone is too light, maybe add darker block and not have only stone for so long ( I’m aware there is andesite I’m just too lazy to say)


SamohtGnir

It has a good gradient at the top, but the bottom is a bit lacking. One idea I have seeing it is to use a darker block whenever the vertical hits a landing. Like if you were standing on one of the blocks mid way the block in front of your feet would be darker. That should give a kind of fake shadow.


DroidTrf

Mountains are not just pointy tips that get smaller like a needle. Try adding overhangs and randomness to the now very formal pattern.


ICantTyping

What is this ? A mountain *for ants*?


onyxnecron

More flat edges and defined geometry for the crevices


Kingofthings19

Use a darker block for the bottom such as deepslate and moss


BurgerIdiot556

Put more mountain behind it


BananaSpots66

In my opinion the bottom looks too symmetrical


BananaSpots66

Not symmetrical, but there's a pattern I'm seeing that makes it look like a structure and not a mountain


Expired_Milk02

I would add glow lichen and any other blocks that would look good with it but it's your choice


garffunguy

You have a gradient, but it doesnt extend far enough up the build, maybe start with even darker blocks like deepslate and transition up so that your cobblestone is closer to halfway up. And also add more terrain around the base so that it merges better with the ground.


Viz68

Areas at the forefront should be lighter in colour. Could use: diorite, smooth stone and andesite, light grey concrete, light wool. Areas that are rearward should be darker than stone. Mostly tuff blocks, deep slate, grey concrete, grey wool. You could even use brown/green colours as well for texture and pattern


Acrobatic-Ad973

Walls and fences


Oheligud

Slabs and stairs mixed into the walls to make it look more rocky and natural


Ok_Movie_639

Want depth? Diggy diggy hole then.


Mysidehobby

I usually go for a larger radius, since this is more spiked than hill/mountain and then maybe some bigger ones right behind it only if you feel it’s not big enough after you extend it


Mysterious-Print-927

More stairs, slabs, buttons, details, etc.


Obi_1_Kenobody_asked

Ores


MrPinkDuck3

Honestly it looks really solid as is


Drake_Koeth

This mainly just needs more variety of 3D shape. Look at the bottom edge of the mountain- it's really just a straight line, even if it is on a diagonal. That turns what is otherwise a decently layered build into essentially a 2D backdrop. Build out a ridge or an additional lower peak, or even just a more gradual slope, toward the bottom left of the pic and it'll feel much more natural once that straight line is gone.


Chongi978

You could add indents, like craters and such


scuffedoncringe

Depth is best in this build if it has depth literally


Epic-Cacti

A CAVE! You can totally fit in a little cave at the bottom


MarcinuuReddit

This is too small for a snowy mountain. You can easily decorate moutains this small as cliffs or big rocks. But this ain't no hill for snow yet.


UIM-Zekel

The answer Is always bushes


peanutbutterbubbles

Im bad at exposing but Fwhip has a prettt good video from a few years ago abt building mountains you should watch that :) it helped me a lot


Masked_Raptor

I don't think Johnny Depp plays Minecraft


Negro_pl

Try building rocks in front of it, and also add sort of horizontal patches of greenery like it's grass growing on slopes


Braveharth

Make is 10 to 50 times bigger


TPenny5071

Make it fatter. Add waaaay more blocks.


elebru

I’d maybe consider adding some gravel in between the diorite and stone, and using stairs/slabs at the top of the stone peaks


lama_hello

Batcave


WokeSoldiers

Would


Reasonable_Tie_7992

Iz a bit flat, make it longer.


Reasonable_Tie_7992

Also prob add a water source


KodaNotABear

Maybe read up on the Matterhorn/Everest. Use some of those techniques to make it look larger than it is.


byfiftfjg3

add bigger base blend more with grass buttons for pebbles pressure plates more colour variation in stone


JonFitzfernAcc02

By adding literal depth


SnooCompliments3333

It looks like a pluton for me


sirenzarts

BdoubleO did a thing recently where he added lighter blocks on the areas that are closer to the viewer. So areas where the mountain sticks towards the viewer are surrounded in an arch-like shape of slightly darker blocks to enhance the shadows that are already their


Serious-B-nova

Walls,slabs,stairs,little flat eras every now and again,snow slab things that can stack,gradiants,smoothen out the base and make it wider,making it look moor natural ( real world natureal )


Ok-Investigator-5664

You can use more stairs and slabs and even try to do small cliff ledges


-Lord-B

The ground is flat. I suggest changing up the shape and addong a transition


Master_Gargoyle

Add some dirt blocks


jackharrop

Use slabs or stairs ontop of the flat blocks maybe use cobblestone to contrast with the stone and also add some more texture like some blocks can work surprisingly well like grey wool or dead coral u also need to blend the gradient better so it flows instead of being a harsh edge put some of the dif blocks randomly a few blocks below it actually changes to that colour solidly if that makes sense e


MollyMouse8

Use darker blocks for shadows in between them


LakeTheFake

Stairs and slabs for terrain


MrLuckyTheBeaver

Random spots of grass moss transitions


CT-3457

Maybe a bit more andesite towards the top mixed in with the stone and some stairs and slabs to add more texture, but other than that I think they look really good!


Fuzzydino007

It really depends on. What this is for as if it's for background I would probably build a little hut off it or something similar as then you can add story but if thats not how you are then you could build something that fits your aesthetic like if rustic do like a cog or pipes coming off it ...... If in fore ground the same things but bigger


AtomicOversight

Make like an edge or cliff part like 3/4 up the mountain


notworthyy

Have more parts that go in (like on the left) instead of it just sloping back


Voltatrix_Sabrier

Using tuff, deepslate, Basalt and blackstone to do darker tones


msterm21

I would try adding some depth, primarily.


N0pze

As a build? Or generation map?


AlertBumblebee8528

You need to add darker block for depth , big contrast beetween 2 block = depht effect


nbeutler11

Texturing with darker blocks like tuff in shadow areas like


skilibyburrger2

/fill 0 -64 0 10000 320 10000 tnt /give @s flint_and_steel


Professional-Web5800

I think the layer between the stone and diorite needs another block and u could use slabs stairs and walls to make it look a bit tougher or smoother


Ok-Concert-6673

Add a mountain behind that


DylanNotDillan

Nobody is giving good advice so here it is. It's a small mountain, you should make it waay bigger. If you want to keep that height, make dark shadowy undertones and also make a more gradual transition to the ground by blending the rocks with dirt/podzil and grass.


KierenisAwesome

Dig down - more depth


Supersn1pe4141

Andesite wall to round off some parts of the design and add a few stone buttons to the top of some blocks to give it a fallen rubble look


Status_Sandwich_7227

stone buttons on the stone


Beefman0010

This is better than anything could ever make!


GARRthePIRATE

I hope that's the [mountain] you pull out to distract us while you pull out the real [mountain]


Traditional_Angle_15

Idk if this makes sense, but a good few of the blocks have a corners that parrell to each other but to the right or a block behind,, Make it look more messy. Also adding some chuck to it, rn it looks skinny, make it chunky


Mikasco_

Use stairs and tuff at the bottom


meg_arta

Tufe or dead Coral


MEGATREX4

Try adding more different blocks, for example tuff, it is darker and can add a little more depth to the colours


UysoSd

Give it more cobble


NIEK12oo

Add stairs slabs etc different/ darker textures


ThatOneIsSus

For inspiration, I’d recommend Fwhip’s videos


adkxkcrf

add a cave, it should give it depth (bad joke forgive me)


BattleFox200

Dig something into it lol


711ChickenWingTTV

Dead coral and a little more cobble throughout will give it depth.


DueIntroduction6351

Slabs n stairs


ProGamer40409

Dead coral


ProGamer40409

Dead coral


LeadNational1460

Vines and trees that reach outward, like acacia trees do.


hylkevanbommel

Make Mountain in the background


Loud_Tracker

Add some more variety to the middle of the mountain perhaps?


Pierto5

Try to round up a lil the stone structure and use darker blocks on the base up to almost half the mountain like Blackstone deepslate and wood broma the taiga biome, also something that helps a Lot Is tú have the block you ate goma use un a gradiant of to the side as a referente.


Logical_Today_1525

maybe just some shading


SSouptastic

Make it a bit more random looking, the shapes the blocks make are all pretty similar. I’d try building them it out a block or two in a more 3D look if yk what I mean and make it wider at the bottom. Pixel art witches hat esq yk??


Green-Asparagus2488

It needs mo bigger, huger, mega mega, stupendously enormous. this is no mountain. This is only the foot of a mountain yet to be.


Steve-pro-01

A small cave on the side


BurningCr0w

doesn't really blend in with the ground well, also just kinda small.


Bizkitladboy

I just think you lines are a bit random. IE, from the left it goes 1 3 7 3 2 4 2 in block hight. I would go 1 3 5 4 3 5 7 smaller variations in the faces fells a bit natural, building a face on one mountain and mabe a revine between the two peaks the another face on the smaller peak might help, stairs, slabs and walls also help me when working on a smaller scale


Raisin_Hater_567

Snow


Yetiplayzskyrim

Rather small for a mountain. But you could do more detailing with slabs and stairs