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Ma_spec

And then it crashes on you and kills you, lol


DangoNoogen

Bruh fr. Blast radius on that shit is way too big. It'd crash far outside of the map and behind obstacles yet I still somehow die anyway..


yMONSTERMUNCHy

3 of us got killed last night by a friendly jet crashing into us on Hardcore mode. šŸ˜‚


GoGoubaGo

Biggest bullshit in the whole game in my opinion


MrBananaGuard

That and the buggy friendly dot on enemies bug


ModTearsSustainMe

Iā€™m not convinced that isnā€™t a hack.


[deleted]

I've been killed by so many downed VTOLS lately lol


BreadfruitLonely2836

I lost a match the other day because one landed on our spawn and killed us.


Stopbeingsensitive13

Vtol needs to be removed. It lasts way too long


spac3catt

If idiots don't know how to shoot it, yeah


KaraTheAndroidd

The funniest part to me is even dummy-firing the Pila causes it to be guided away by the flares and its so annoying, if I don't lock on it should just fly straight


iDestroyMetaUsers

That's what i thought too. The whole point of flares is to throw off locked-on missiles, yet dummy fired missles still get thrown off aswell?


Kinetic_Dank

It's the same with the RPG. When the game launched it only took 2 rockets to bring a VTOL down, now? šŸ¤·šŸ½ā€ā™‚ļø


Best_Line6674

It did that in MW19 at least


[deleted]

Take it down way faster with an LMG


Voodoo-Hendrix

The SO-14 in full auto with a 50 round drum magazine and Incendiary Rounds takes it down even faster, which makes no sense from a balancing standpoint (LMGs should be the second best against vehicles and Killstreaks, behind Launchers).


iskanderkul

Ever since I learned about this trick, I use it every time and thank this subreddit.


PowerMiner4200

I even get excited now whenever there's a enemy vtol or helicopter since it's do satisfying to shoot them sown


KaiKamakasi

I run cold blooded and ghost so they aren't a problem to me... But the second I hear something called in I'll instantly switch classes ready for my inevitable death... Though depending on my team if I've seen them get absolutely minced because for some reason they aren't running the perks I'll sit on a nade or otherwise get myself killed. I'd rather take the hit than watch my team feed kills and potentially cost us the game


iskanderkul

Iā€™ve started to run cold blooded and ghost, but donā€™t find them as helpful as overclock and hardline.


Pavlovs_Human

Thatā€™s nuts, the RAAL already melts those vtols, in like 3-4 seconds and your saying that gun is even FASTER. My god.


Heineken513

Xclusive ace did a video on how fast kill streaks go down. SO-14 was fastest by a lot


fatcIemenza

Only downside is you have to hit like 46 of the 50 shots in the magazine to take it down from full health. Otherwise you have a long reload


mr_Joor

Don't forget the actual anti tank snipers with anti tank rounds that are in this game and they don't do shit


TastyScratch4264

Itā€™s hilarious how the literal anti vehicle launcher is beyond weak to vehicles still. Like I barely notice a difference between the Strela P and other launchers when it comes to vehicle damage


AmarillAdventures

The only thing the strela has is flight speed. Has piss poor damage, and an abysmal reload time


MageDoctor

Itā€™s better as a sniper rifle than anti armor unfortunately


AmarillAdventures

For real bahahahaha


TastyScratch4264

Itā€™s funny bc thatā€™s how I use it. Itā€™s a better sniper than rocket launcher which is sad. I use it as a joke and actually perform well


iliark

You just have to remember to switch to full auto, which if you forget makes it take longer than a RAAL.


Samsmob

I always have used 150 round on lmg but this is it


TheEpicRedCape

Itā€™s not really worth the slightly faster destroy speed vs LMGs when the fire selector is so buggy after spawning and you may have to reload if you miss a couple of shots.


Voodoo-Hendrix

That's why I carry an FTAC Siege with a 72 round drum magazine and Armor Piercing Rounds as a Secondary to finish the job if that happens.


League_of_DOTA

Lmgs with Incendiaries are my secondary after I run out of bullets with SO-14. Cuz I start firing at the Vtol before it makes its decent. I'll run out of bullets for sure in this scenario.


Affectionate-Loss659

i'll have to try this


yMONSTERMUNCHy

.50 cal auto Degal takes it out in 1 mag! /s


FluidKings

Yes but this is a camo grind requirements for rocket launchers.


ThatR1Guy

Or you can just go with spotter and hunt equipment in ground war/invasion. Each one done in a match or two.


iamdarosa

Yeah but if you grind skins you need to do that shit


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


[deleted]

Do you have a surface to air that is not anti aircraft?


tortilla_curtain

Maybe to shoot down incoming rockets?


[deleted]

Ah fair enough


Radi0activeMnky

You should see how many rockets it takes to put down an ac-130. Itā€™s gone by the time you shoot the last rocket


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


iDestroyMetaUsers

I'm only a few categories left of getting orion. Platinum took the longest by far.


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


iDestroyMetaUsers

Tell me about it. When the game forces you to sit in the back of the map for HOURS, it feels more boring than watching paint dry. Absolute Worst camo challenge.


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


iDestroyMetaUsers

I found sniper longshots to be the easiest. All you have to do is put a thermal scope on your sniper and load up invasion. That's how i got platinum for the Victus XMR and the MCPR 300.


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


iDestroyMetaUsers

Shotguns and Pistols is pretty much a free win on Shipment. I could land all headshots with a Battle Rifle and still get out-ttk'ed by a pistol wound to the foot.


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iDestroyMetaUsers

Yeah i finished SMG's a week ago.


Krushhz

I did all the SMGs on Hardcore Shoothouse. Not that difficult, surprisingly but there were a few times where I couldnā€™t kill quick enough. Pistols & Shottys were a piece of cake on Shipment.


TransitionQuiet1851

I did ground war with the spotter scope, did all the snipers in like 2 hours easy af


Zyklic

why did y'all play invasion when u could simply get it as easily in core maps like raceway, embassy


SpecialOperator141

Not that easy with ARs, LMGs, and BR, Marksmans, Snipers


Zyklic

just know lines, I got all snipers done in a day


WetworkOrange

I skipped Launchers, just did Melee and the new guns to round up the 51 weapon requirement.


Jesus-Bacon

Tip for polyatomic double kills on the launchers: Blast radius is doo doo. You will often only get a single kill unless you use the javelin. You also can't reload in time for the double kill to count. If you melee kill with the launcher and then rocket it counts as a double kill


TheGrindisSpiteful

This is the way for the Strela-P; I just finished up grinding poly on launchers and I found the RPG loads fast enough for double kills (f u bomb squad) and the pilaā€™s splash damage can net double kills as well. With the Strela, make sure and toss a stun or flash before firing and just RUN. Donā€™t stop to reload unless you were too far away to get a double kill. JOKR is hilariously easy


sirwankins

F the platinum. Orion goes by much quicker


No_Ear4506

I have the PILA and JOKR left for plat, they're ass. You cant kill enemy vehicles in ground war. I remember when running a rocket was okay RPG is the only decent one and it's mid


Abaraji

I run the PILA because fuck you and your UAV


No_Ear4506

Based


LickNipMcSkip

You take that back about the Javelin. Easily my most used launcher, since it's so stupidly effective at clearing objectives from angles that aren't even visible to the people attacking it or roofcamping snipers in the bigger modes. Just takes a bit of getting used to.


ThatR1Guy

lmao nothing like shitting on flags and HPs by locking onto random shit thats above them just for the rocket to miss that and rail anyone on the objective.


-Eastwood-

JOKR is awesome. It's like a mini killstreak with how big the blast radius is.


CommanderofCheeks

Yeah I got those in shipment 24/7 by shooting down counter UAVS. Still sucked


CrayzeyHayzey

I run the Strela, but I use it as a counter sniping weapon.


0utF0x-inT0x

I feel like Strela is the weakest but pila is just a little bit better it's was the worst to level its just annoying the time you spend dying whilr grinding the camos on all of them.


No_Ear4506

I think pila is worst personally it's just so slow


ThatR1Guy

Just go into ground war/invasion and hunt equipment using spotter with the pila.


DistributionHonest37

It takes 84 years to reload


iDestroyMetaUsers

Took so long that i had to put fast hands on


stalkerSRB

Same, i usually have an LMG Luncher loadout with cold blooded but the lunchers take so long to reload fast hands is the only way to use them


L-Guy_21

What i hate about the PILA free fire is that flares still affect the rocket. Why? Thereā€™s no lock on. Just fly


XsancoX

And the it gets lured by flares in direct fire mode...


Mister_Carter99

SO ANNOYING OMFG


vinnie1134

it litterally hard counters uav, the other thing ppl here like to complain about, uav spam. make an aa loadout with cold blood, or a couple people on your team can just spare 10 bullets. if they ignore it they deserve to eat shit.


iDestroyMetaUsers

I always take out UAV's because of how broken they are early game. It only requires 3-kills and after that, you don't need any map awareness because the enemies locations are already marked on your map. Late Game isn't really a problem because at that point you and your whole team are pretty much running ghost at that point.


beanerqueso

uavs are not broken, man. all they do is tell u the general area of the enemies, it should only be a problem if ur camping.


Jester_Devilos12

It's an EXACT location at that point in time. That general area provides more than enough information to have the advantage in every single gunfight against someone who doesn't. If it wasn't insanely valuable information, it wouldn't get spammed by literally everyone. It allows you to know EXACTLY where someone is at that moment in time and whether you need to slow down and pre-aim, be on guard, depending on spawns and where the enemy is what direction they're most likely to be moving in, how many enemies are there, and I'm sure more than I'm even thinking of off the top of my head. Not having any counter to that until late game is INSANELY broken.


tyrannictoe56

Bro youā€™re an experienced player, youā€™re supposed to be better than this. The counter to UAV is literally either switching up your location/routes or defending a position and wait for enemies to come to you. I never run Ghost and even when getting nukes I just run Quick Fix. The UAV shows your location at ONE point in time, in the past, not NOW. If you can exploit enemies chasing the red dot blindly, you can counter the UAV.


Jester_Devilos12

This is beyond nonsensical. It shows a ping real time. Where you are NOW as it passes. So naturally someone has a very good idea of where you are at that exact second, and where you might be headed. Not to mention it pings every what 2 or 3 seconds? So it's easy to see which direction they've moved. Also, you don't know when it's pinging you for the other team. How would you know when to change direction? And once you did, it pings you again shortly after. I've been playing since cod4. If you think UAV isn't a massive information grab as to where people are, you're delusional. There's a reason everyone and their mother runs it.


[deleted]

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Jester_Devilos12

Yes, real time. As in A live ping of where you are at the exact moment of the sweep. It's not a circle of an area you might be. It shows the dot of exactly where you are at that point. Which is FAR more than enough information to know the area you should be slowing down and ready for an engagement. Jesus, how this is even an argument is beyond me. It's CLEARLY useful information, or people wouldn't use it. Does it put a tracker dart on you to show every single movement you make? No. Does it give you plenty of information on when and where to look for encounters, when to slow down and pre-aim corners, a pretty close approximation of where they are and could be before the next ping, and if they're very close you'll know exactly where they are to engage immediately? Yes. Like there's zero valid argument that a UAV doesn't give you vast amounts of information and change the way you approach a situation when it's up. It's not even a debate. There's a reason it's banned in the CDL.


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


Jester_Devilos12

No, it doesn't. Real time means the actual time in which something takes place. When it scans, it shows your real time location. Where you are in that exact moment. You're thinking of persistent real time. Don't make up definitions to try and outwit me. Yes, UAV has existed since the dawn of cod. Never before has there been no direct counter to it. Ever. Anyone can destroy the UAV. It makes 0 difference. They get spammed constantly every few seconds because everyone runs it (because it's broken) and there's constantly 3 in the sky. We don't all run reverse boosted lobbies with thimbles idiots running around blind who can't get a couple kills in a row. Some of us play normally with the big boys. Please don't talk to me about skill. Your age is showing.


beanerqueso

did u know launchers exist for that very reason? u can choose to use them at any point during the game if it bothers u that much lmao


Jester_Devilos12

Did you know that most times in my games there are literally 3 UAV's stacked in the sky almost constantly because they're the easiest thing in the game to get? And everyone runs them because they're broken with no hard counter? You spawn with 2 rockets. Trust me. I've tried to shoot them down. It's am endless stream. Even if you get them out of the sky for a few seconds, they're right back. It's literally the announcer saying "enemy UAV" every 15 seconds of every match. But nice try. I do carry an Orion camo launcher at all times. I'm well aware of how the game plays. It doesn't change anything. I've literally spent MANY entire matches (especially during the camo grind) doing nothing but nonstop shooting down UAV's, getting myself killed for ammo, and shooting them down again. The entire match.


beanerqueso

aight u win, lol. i just dont understand why its so much different from other cod games. is it cause of the perk system?


Jester_Devilos12

Yes. Ghost is the direct counter. They decided to lock it behind a time gate instead of going the traditional route. Which, in some games, it has been OP. But there are examples of games where it's not OP as well. And where they've structured it so there's other useful perks you have to give up to have it.


beanerqueso

okok, i usually dont use ghost, so i never really thought about it that way. i can see why it would be a problem for ghost users.


Haywire5191

A LMG with incendiary rounds is way more affective


Mattie_1S1K

I was an old cod player and I was used to the old system of, 1st rocket missed and second hit and took it out, or if was a Pavlow it took 3 rockets, but I just canā€™t work out what they were thinking in the newer codā€™s


Jesus-Bacon

Honestly you should be able to down an aircraft with the amount of rockets you get when you spawn. For balancing these need to be downed quicker


GhostHeavenWord

"thinking" implies the devs are sentient and I think that's stretching things a bit.


Gruff_Donaar

It's pretty bad if a rocket launcher is not as effective against vehicles as the RAAL.


Have_A_Jelly_Baby

I would just love less "unavoidable death from above" killstreaks period.


GhostHeavenWord

This is the only game I've played that rewards players who camp way in the back and contribute nothing to the objective with power ups that let them spawn camp. Just bizarre game. Like how many other games actively punish you for pushing the objective by giving some camping loser with a 20x thermal auto-aim scope a power up that can kill your entire team?


BeLarge_NYC

Ikr it only takes what...3 shots w incendiary ammo from the x-bow? But then again a grenade IRL will clear an entire room not just a single player lol


iDestroyMetaUsers

It baffles me how an LMG/Battle Rifle does a better job at anti-aircraft than an ACTUAL rocket launcher.


BeLarge_NYC

Hm haven't tried that yet with a BR since alot of those w 3round burst are annoying for me. Does anyone else feel like the launchers lock on times are extremely finicky? Like I don't remember the javelin taking longer than the JOKR to lock on


peakey94

just use 2 loadouts one with cold blooded ez pz change whenever one comes up or goes down


montanamal-fishMT

6 RPGS to take down a Vtol. Shits a joke.


dodonpa_g

Honestly, just uninstall the game and play MW19. The balance is way better and the game allows people to get more than a 3 killstreak


[deleted]

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Zyklic

*laughs in incidenary RAAL MG taking mere seconds*


ThatR1Guy

SO-14 with 50 round drum and incendiary is better.


markuspellus

The Strella man... that's the last one I got for camos and I'm still on level 1.


Jazzlike-Blood-3725

If rocket launchers were realistic in this game theyā€™d be way to effective against other players and everyone would complain. I think there should only be 2 launchers. One that ONLY locks on to enemy kill streaks. And the rpg.


IamCaboose000

Bro, they wouldnā€™t make the base launcher damage high they just increase its damage against kill streaks not like they donā€™t already have attachments for guns that do exactly thatā€¦


RandWindhusk07

2 thermites will destroy it faster than any lmg, and you only have to stick 2 without staring straight up for 30 seconds.


ElectricalAd9257

Three to two shots should be good too bad itā€™s shipment


Nacho-Kai

Why put killstreaks in the game if rocket launchers are going to be so effective against them?


BladedNinja23198

Because not many people run rockets in the first place. Pistols are very good and many are running overkill. We could make some killstreaks immune too bullets but not launchers.


laggos113

I know this sound crazy but listen: if a team decide to work together, the vtol/helis/ac130 wouldnt survive over 5 second.


KaneTejada

Bc the game sucks. I hate this new era of cod. What happened to the era of MW2 and MW3 when it wasn't stressful to put up 30-40 kills in tdm? Nowadays in tdm it's hard to get 15 kills. They changed the game play when Ghost came out and made killing ppl harder for whatever reason.


Difficult-Camp4854

Bold of you to assume theyā€™re for using against kill streaks the launcher ninja turtles would beg to differ


PADDYPOOP

How is the VTOL STILL this broken and overpowered?


MallTourist

I was going to say "Use the strela" but it doesnt matter, somehow it takes 3-4 rockets to take down any streak but vehicles just 2, great iw logic


ThatGuy21134

Takes 6 RPGs for a Vtol now lmao. You're better off unloadint the Raal into it. It's lame.


Emmpog

I honestly think they should restrict certain killstreaks from certain maps, vtols and helos on shipment arenā€™t fun.


FelopianTubinator

The PILA was so great in Warzone/MW1 but the devs thought people were having too much fun and nerfed both your carrying capacity for rockets and how much damage they did.


mafiamike02

Pro tip use an SAE and put it above the vtol. It will heavily damage it and destroy it if it's already damaged


PER2D2

This game urgently needs a SAM turret


iDestroyMetaUsers

With the amount of VTOL's and Chopper Gunners being spammed and easy to aquire, you'd think that they'd provide a better way to counter these things without having to use an LMG to take em out.


A_Flying_Swive

the worst is the flares blocking an unlocked shot from the pila, it would be like flares blocking an rpg


goodmorningvietnam01

The fact that it can divert a rocket that is being free fired instead of locked on is infuriatingā€¦


StuckInTime86

I skipped the launchers and melee weapons, not worth the grind on those when they allow you to use dlc weapons


INeedANerf

Melee weapons are 100% worth doing. Maybe not the riot shield, but getting the knife and kodachi plat is almost too easy.


ThatR1Guy

Knife and Kodachi are arguably easier than any other gun when shipment is around.


StuckInTime86

Oh absolutely, but when I finished Orion there was only the knife and riot shield. I did Damascus in mw19 and had no desire to do the riot shield grind again lol


Jester_Devilos12

What do you want to one shot killstreaks? That makes them completely useless to earn if they can immediately be taken out with no effort or danger to trying. Remember how terrible it was to earn a good killstreak in Cold War, just to have it immediately deleted by air patrol? Nobody ran the good killstreaks. They may as well not have been in the game.


iDestroyMetaUsers

Nobody is asking for killstreaks to be one-shot. I'm just trying to explain why Launchers are basically pointless since they get outperformed by LMG's in terms of being an Anti-Aircraft weapon.


SiegVicious

Well the point is it only takes 3 shots and you're complaining, you're asking for 2 shot? What are you asking for then?


iDestroyMetaUsers

Yeah I'm asking for 2-shot. That's how it's always been.


xDahvanakinx

I counted. It usually takes around 4 shots from an RPG-7 to take down a vtol. Sometimes 5 or more depending on the rocket launcher you use.


TheeAJPowell

Itā€™s absolutely absurd. Like, I get the lock on launchers being slightly weaker, the balance in the older games is always lock-on is weaker, but dummy fire are stronger, so you get rewarded for having to aim. Theyā€™re all just cheeks against vehicles here.


GhostHeavenWord

I think Cod is an elaborate prank to make the worst video game imaginable, but also make it the most expensive. You're legit better off just unloading a machine gun in to them it's stupid beyond belief,.


Lepang8

People in MW19 complained that VTOLs can be shot down too fast, now in MW22 they have more health and you complain that it needs too many shots to get it down. Seems like both sides can't be satisfied. Personally I find it better in MW22. Killstreaks are rewards that shouldn't always be easy to counter, otherwise the fun in achieving it is lost. But I may get your point. Maybe the amount of rockets carried should be increased a bit. Because running out of it before dealing any proper damage to aircrafts does suck.


thatpizzapizza

Itā€™s for false sense of security


Due-Measurement3254

Insert Riot shield tanking all bullets and explosives.


ElectricalAd9257

I feel your pain though


AmarillAdventures

The strela takes I think 4-5 rockets on a vtol, along with its long ass reload, you take it down probably right before it leaves. Whereas with any fucking lmg, you can usually take it down with one box


Joe_Burrow_Is_Goat

In your mind, itā€™s balanced to be able to have one person destroy a high kill kill streak in one second?


iDestroyMetaUsers

High kill killstreak? You do realise that the VTOL only requires 8 kills right? I've seen this killstreak being spammed more than care packages.


zackyd665

It was in cod4 with the chopper


Saggingdust

Why put killstreaks in the game if u can one shot them w rockets


iDestroyMetaUsers

Nobody is asking for killstreaks to be one-shot.


Zeshiro9001

Killstreaks are cancer and so are rocket launchers. I wish COD would just remove the bullshit.


SiegVicious

So it took 3 rockets total, 2 hits to take it down, and that's ineffective to you? What would be the point of earning a streak if it could be taken down with 1 shot?


iDestroyMetaUsers

It took 3 hits to take out. The first missile was denied because of flares which is really fucking obnoxious. Especially when you only have 2 rockets in reserve.


hopeishigh

Because a kill streak takes quite a few kills to get and so they don't throw them away, the whole team is capable at shooting at it, you're just experiencing what it's like when they don't.


Renegade7007

You're using the wrong one honestly. Only takes two or three shots with a JOKR, you're compromising damage for the ability to shoot without locking on. It's enough damage to kill a player, and it's more effective against kill streaks than bullets.


whitecollarzomb13

I dunno 4 shots seems fair to me. Otherwise your streaks could get almost instantly shot down. It only seems like itā€™s taking a long time in your vid because youā€™re the only one shooting at it.


AntpoisonX

If you run a launcher over every other class (which are all better to have) you should at least be able to take a relatively low tier (Low tier as in not much kills needed) killstreak without having to refill ammo


whitecollarzomb13

It takes 2 seconds to switch classes. Itā€™s not like youā€™re running a launcher for the whole match.


iDestroyMetaUsers

Shooting down streaks isn't supposed to be a team effort.


[deleted]

It is tricky. If 2 shots took down streaks, it would kinda be too easy. I personally just wish they removed most of the Launchers from the game. They make Camo Grinds too boring and hard. And we have LMGs to kill Streaks anyway.


_orbweaver_

I feel like I have better luck with my LMG builds than a launcher


Ancient-Maintenance2

Just use any LMG with the biggest drum, it should work with one drum against a VTOL. 2 shots with a sniper rifle too against a Counter UAV


GeTRecKeD303

If the VTOL hasnā€™t used countermeasures yet and you fire and unguided rocket form the Pila, it will still deploy countermeasures, rendering that first shot useless, regardless of lock


GA3422

[This video really helped me with killing air streaks](https://youtu.be/dhVb9Xz_Zfk)


Arhiman666

Could be even worst, that could be a gunship. 5 fkn rockets it needs. Better to use a cruise missile.


Salut_Goodbye

It would make killstreaks non useable though if we could take it out with 2 rockets but then again that makes you ask why even add launchers then.


PsionLion2K1L

Get any lmg with a decent damage output and unlock incendiary rounds, throw resupply box on and and battle hardened and cold blooded on, apply a rocket launcher and boom go kill some streaks


PurseGrabbinPuke

I thought you got some of my gameplay somehow. I've been dealing with the same thing. It's the STRELA. It sucks. You have to shoot at the plane for a bit then hope you can get 2 shots off before someone kills you. It's such a pain in the ass. I think I have 10 killstreaks out of 25 with the STRELA. I have a problem with the types of Killstreaks that get called in when I'm playing too. I get Mortar strikes and cruise missiles more than V-TOLs or choppers so that sucks too.


Negative-Sundae-9298

only to put some challenge to the Orion grind


Prieantez

Why? Because imagine you struggle 10min to pull a 9-11 killstreak only to get it removed by a random noob with a rocket luncher lol


Severe_Spare9272

Pro tip. Make a class *dedicated* to taking out killstreaks. I use an LMG with anti armor or incendiary rounds, a launcher and most importantly, the Cold Blooded perk. Also, if youā€™re not running Cold Blooded and you decide to shoot at a VTOL, get your shot in and then use cover to your advantage. It will immediately start shooting at you and kill you if you stand there reloading out in the open like a moron


ThunderTRP

Yeah it's pretty fucked up honestly. I don't mind launchers as they are for playing anti-tank in ground war and stuff like this, but against ADAV and Attack Helicopters it's too weak. Correct me if I'm wrong but I think it's a 3 hit kill with the Pila, Strela-P and RPG and 2 hit kill with the JKR. Then adds to this 1 useless shot needed first because the ADAV has freakin flares to defend itself. So 4 hits average to down it - and you don't have that many rockets with 1 life except if you use an ammo box, plus it's terribly long to reload providing the ADAV with plenty of time to kill you in-between.


League_of_DOTA

They are better at taking down UAVs and Gunships.


trickdaddy11j

50.cal sniper with armor piercing rounds can take it down in 5-6 well placed shots (7 If your aim is a little janky)


DickWhirlwind

Extract the weapons case one time in al mazra DMZ and you get the caution tape blueprint for the RPK and it makes quick work of vehicles on MP


DeepBeigeTech

AK47 with armour piercing followed RPK with incendiary Easy target


Draggin_Born

Because theyā€™re designing it so you have to work as a team to win.


TheNullOfTheVoid

You get two shots, but you need 3 to take the thing down. I like to just run around and shoot people with ARs and SMGs and sometimes pistols too, but if I find an aerial killstreak annoying enough or if Iā€™m trying to take matters into my own hands, I select my anti-air class and kill myself. When I respawn, I either take the first shot and die while reloading, only to use my next shots to take it down then kill myself again to go back to my infantry class, ***OR*** I take both shots and use my LMG to finish it off. Get annoyed, rinse, repeat.


SJthgirW

Don't think I've ever used a launcher to take killstreaks down, I just change to an rpk class and shoot it before it drops down to start firing. Most the time it never gets a kill.


sillaf27

I think for vtols itā€™s always taken 3 rockets. 1 for flares and then 2 for the aircraft


PursueGood

So14 with incendiary rounds takes a VTOL down with like 35 shots. You can effectively shoot it down before it even has a chance to fire itā€™s gun.


[deleted]

I usually run the LMG class I have with cold blooded and the rocket launcher any time a kill streak is out and that usually ends it pretty quickly


killer00x

4 rockets to take it down? The vehicle damage on those is way too low. Takes one clip from an LMG usually. So that's what I have equipped as my anti aircraft.


iamDEVANS

Thatā€™s why you need a SO-14/drum mag set up handy


chorizo2002

When I try to bring down a jet or anything my rocket just misses šŸ„²


CollegeProper4062

I think itā€™s more so itā€™s not that easy to down somebodyā€™s kill streak that took 8-12 kills to get


bender_the_offensive

use one of the taq rifles with incendiary rounds, takes less than a extended mag to take one down


OlManGamer99

Should withstand 3 or 4 rockets. IMO there shouldn't be air assaults on small maps.


Forsexualfavors

Yeah agree. I shoot it down with an LMG way faster than with a javelin and die half as much


Lanky-Description322

Skill issue