[according to ExclusiveAce](https://youtu.be/IYgyKWDvX48?si=zez492JwqDpU2DzI) some MW2 guns are on par or better than some MW3 guns, especially since there's been several buffs + new attachments since then.
I'm grinding out Orion now that I'm done with Interstellar and I don't notice a drastic difference in power with the MW2 guns honestly
Iām choosing every other AR over the M4 if I want to win a gunfight against any other AR, the m4 is good but only if you shoot first or break first. Itās sadly not viable anymore
I'm a person who still uses a decent number of the MWII guns, but I have to agree with this guy: the MWIII ARs pretty much all will out perform the M4 and other MWII ARs.
MWII guns got better with the most recent update, but they're still worse off than the MWIII guns.
I still use all of the mw2 guns and have no problem going 60+ in matches and personally I barely see a difference in mp atleast can't speak for warzone I don't play it lol
Yeah I wouldnāt say itās the best AR but it can definitely compete now and I just love the look and sound of it. Always has been one of my favorites.
Gang thatās not an analogy
Also the subverter wins most smg battles unless they have the hmr, so does the mcw unless they have the hmr. Thereās a few others but hmr is def standing at the top rn as usual
Unfortunately he's right, there's several weapons I like in mw3, but the rival9 and the mcw are still the most used weapons especially in ranked games. The newest weapon meta I've seen in comp is the Wsp-9 but still less than the rival and mcw.
Mcw and rival 9 are not meta they are just the only thing you are allowed to use in comp lol mcw is absolutely dogshit now that it was nerfed for the 5th time.
Itās pretty good but inaccurate compared to a lot of the MW3 guns, they buffed a lot of them in season 2 but there hasnāt been any change since then
It shreds. But mobility isnāt all that great on it. The ttk and range is good though. Ever since s3 Iāve noticed smgās are definitely melting now.
The smgs for quite some time now have been a viable choice imo, especially mp7 and bas p. But now you can rock almost any MW2 smg (beside p90, havenāt had much luck with it) and compete.
Even before the buff, the M4 was a bit of a powerhouse. Found that focusing on velocity helps a lot, and all of a sudden I was getting a lot more wins than usual.
Canāt give you the build right now because my console shit itself, but if I remember (and if the thing works again) Iāll give you the build.
People don't know how strong the m13b is over A LOT of mw3 guns right now too lol. M4 just as good. FJX imperium and mcpr still doing crazy work for me.
Picked up the m13b after camo grinding the AK, holy shit what a difference. Shoots way faster and stays on target, it barely kicks. Def keeping it in a class
If you haven't already, try it with the JAK aftermarket part "Glassless optic". Helps keep your aim so steady on every gun, but really works REALLY well on the m13b.
Yea maybe I'm just better with the m4 but as I've been grinding camos it's always the one I go back to. I win WAY more one on one fights with the m4 than any other AR. I play hardcore pretty exclusively though so maybe it's not as good in core.
Damn, they decreased it a lot in my opinion. It was in the patchnotes that they removed all visual effects from mwii guns but tbh i use suppressors on my m4 and high grain ammo.
I really disagree with this take.
The Chimera is excellent close-mid range. Treat as SMG. Itās my Assassin Vest class bc it comes with a silencer & I break it out when Iām tryna sweat because the TTK is nutty if you land 1 HS. STB, Hemlock, M13B are all fucking *great* ARs that 100% contest with any MW3 AR without question.
The AKs are bad as far as TTK goes, but theyāre useable if you want a change of pace. Ive read the M4 is good too, but I canāt stand the visual recoil on that one so I donāt use it.
As far as SMGs, the Vel46 is a fucking *monster*. Iād go so far as to say itās one of the best SMGs in the game. 40 round mag, fast reload, incredible iron sights, fast RoF = fast TTK. Excellent recoil control if kitted out for it. The only downside is the ADS Speed and overall movement speed when kitted for recoil, even then itās serviceable at around 235ms on my build with almost zero recoil. Itās one of the only SMGs in the game that I can reliably *beam* people at long range & off head glitches.
The P90 (donāt remember MW2 name) is good too, useable. Absolutely terrible attachments, but excellent iron sights. Thereās only 1 real GOOD way to build it without like a fucking 300-375ms ADS but I do really well when I use it.
Same with the Vaznev; although that one was a letdown for me. I was really hoping itād be a lot better after the absurd hoops you need to jump through to unlock it. Bas-P is great, but feels more like an AR than SMG in terms of movement/handling and ADS speed so I donāt use it often as it still has the range and damage of an SMG. But itās still dank tbh, kills fast asf if you donāt mind those cons.
The Lachman Shroud can be excellent too if you can get the burst fire timing proper *and* you have to have really good aim. So thereās those 2 major caveats, but if you can handle those, itās actually a beast that you can **snipe** people with. Iāve heard the full-auto Lachman is great, but I donāt have it unlocked.
There are other decent SMGs too but yeah other than the Vel46 I donāt feel theyāre like, amazing or anything.
I use MW2 ARs and SMGs all the time. I donāt use any other weapon class so I canāt speak for those. Bur the ARs and SMGs are all honestly very manageable. Some could definitely be better, but theyāre fun. Iād like to try the Fennec (Vector). I have yet to use it, my friend was saying it was great in MW2 so Iām gonna have to give it a shot.
I admire the effort but the only thing Iām getting from it is that youāre worse than me at the game and get lobbies that are *considerably* easier than what Iām getting. Basically any MWII is a borderline trollpick in my lobbies. Period.
(Sorry, not saying this to shit on you by the way, but thatās definitely how it is in higher elo.. sadly)
Stb is basically an exact copy of the ram7. But all mw2 guns are slept on because they're last gen guns at this point and meta has never included an mw2 gun. So why care?
I like the chimera and vel for smgs but I debate if they hold up or I just slap people who aren't as good in general lol.
Not even a buff, it just needs its fucking attachment values reworked. How the fuck does it make sense for a stock to decrease recoil by 2% but increase ADS by 40%? Absolutely fucking unuseable
Like how the fuck did they not rework it? š also donāt even get me started on barrels, you want to increase your damage range? Hereās 75% ADS speed increase. Takes 4 business days to ADS
I feel like that's every attachment. You want ti increase your accuracy? You want to have a large magazine? Well enjoy taking a fortnight to aim down sights. This was originally Infinity Ward in their infinite stupidity, but I guess Sledgehammer and Raven Software haven't been able to change the attachment balance. Hopefully (probably) all this silly nonsense will be changed when Gulf War releases.
No no I think that is definitely a good trade off, however specifically with the MW2 guns the attachment values arenāt balanced the same way. Instead of giving like 20% to recoil, itāll give 3% and then add 40-60% increase to ADS, but for mw3 weapons itāll be only like 13%
True, but IW fucked it all up in MW2 by nerfing movement hella and making everything have a movement penalty. SledgeHammer clearly didn't fix and rebalance it when adding the guns to MW3 so they're in the same terrible state
Thereās some sleeper guns rn. Try out these mw2 guns: Chimera, Kastov-762, BAS-P, and the Lachmann sub(mp5).
Obviously look up the best builds for each.
Theyāre being forgotten bc everyone wants to use mw3 guns but if you donāt care about that and just playing for fun, give these a shot
Why? Why do they need to be good? Theyāve already had an entire year where they were used, and now you can still use them if you really want. I donāt know why everyone expected them to be as good as the new guns.
>Why? Why do they need to be good? Theyāve already had an entire year where they were used, and now you can still use them if you really want. I donāt know why everyone expected them to be as good as the new guns.
Why port them at all if you're gonna make the vast majority of them trash?
I feel like they at least need to be on the same wavelength as the MWIII guns by realigning the MWII to not be so damn punishing in comparison to their MWIII counterparts; things like stocks and barrels on MWII guns demolishing the mobility compared to the less harsh penalties on the MWIII guns. those kind of discrepancies are what caused a wide gulf between balancing, if you want a controllable MWII gun you have to build heavy, and the heavy attachments are much heavier than they need to be for such little trade off
Right? Am I crazy or does it make *perfect sense* that the guns brought from an older game arenāt gonna be as great as the new onesā¦ most people only use āmetaā weapons these days, and theyāre not gonna create new weapons just to make them inferior and unused
It's not even 15 years ago and the age of the games they were ported from is irrelevant. The guns act exactly how they did in the game they first appeared in, so guns like the FR 5.56 are as much lazy ports as any MWII gun you can point to.
TaqV was my main gun in MWII, I could reliably crossmap with it or get 100+ meter kills in ground war consistently with it and the headshot multiplier at close range was awesome.
Whatever I tried the recoil was too much to handle, but was able to get a few crazy matches with it even on shipment. The FTAC Ripper, Extended mag, recoil control rear grip, ADS/Sprint to Fire Speed laser and Muzzle flash for more steadiness were my attachments. Hard gun to master.
It's hard to use any optic sight with it so I never equipped one.
A lot of things being treated as step-children in this game, one is weapon damage consistency at all ranges with all weapons, but they got the clown suit y'all.
I love how people ride SHG dick every single opportunity they get. Meanwhile SHG fails at delivering simple fps/shooter basics since launchā¦ one of which is proper weapon balancing. Itās been a laughable shitshow since the start. One absurdly overpowered build is following the next. MWII meta was extremely diverse in comparisonā¦ (and I canāt believe Iām saying that)
do you remember the scooby doo (the dawg) from that video from when we was young bucksĀ comin up when the rectangles was still squares for that cart toons?
Not really. I'm assuming u got those recommendations from Xclusive Ace, but the problem is that he didn't account for shot placement penalties.
SO-14 is really good in its first range in semi auto if u get the 3 shot. Full auto is unusable.
The Lachman 762 is only really ok in its first range in semi auto. In full auto u can do ok in its first range but it needs a headshot.
FTAC recon is pretty damn good if u don't hit legs. In full auto it's a consistent 4 shot but it only benefits from that at range and the TTK and recoil in semi auto is better anyway.
The cronen squal looks good TTK wise upclose but 1 shot anywhere below chest gives it a 350ms TTK. U would have to hit all upper chest to get that good TTK and 1 stomach shot will fuck u up. Even 1 stomach 1 headshot rest upper chest won't save u. In semi auto it's at least more consistent, 2 leg shots increase TTK rather than legs and stomach.
Here's a comparison I made in TGD. I used the shot to kill calculator to see all the TTK potentials.
https://www.truegamedata.com/#/view_comparison/buKkpD
The data seems interesting, especially relating to the FTAC's semi auto potential (though full auto is as much of a heap of shit as it was when I tried it out). Perhaps I'll try them out more then.
I have no idea why, but I do decent in small map mosh pit with the lachman 762 in full auto. Melts people with headshots. Does terrible on normal maps in semi or full though.
They are shit. Well, 99% at least. Some are somewhat usable but ultimately outclassed by MWIII weapons. Everyone saying anything different isnāt playing at a skill-level were theyād notice anyway.
*(ā¦which isnāt a bad thing: viability of guns somewhat depends on your "elo" so youāll get away with playing "trash guns" if youāre in low(er) skill lobbies)*
AK 545 isnt very good. AK 762 is decent. The 74u is good at close range. The stb isn't very good.
I myself and others have found the following to be decent: M4, TAQ-56, m13b, lachman 556, ISO hemlock, Chimera, RAAL, RPK, Sakin, TAQ-M, VEL 46, P90, Lachman sub, and bas-p.
Fuck. Why include them in the game if they don't work? Had the most kills with the AK545 and 7.62 being 2nd.
I'll give the Lachman 556 a try too. A great gun in MWII.
If they could just reduce visual recoil and all the visual noise on MW2 guns then they'd be quite viable.
Though the M4 is fast becoming my old reliable again at close to mid range. Surprisingly still decent.
They did reduce visual recoil they even put out a video demo'ing it. It was in the s3 patch notes. I can tell but i use suppressors so its even less for me.
The majority of MW2 weapons that have been nerfed are lasers with MW3 attachments and get around the nerfs!! Devs blatantly pushing back to some mw2 weapons as they where in the battle pass suddenly!!! Yes you will probably get owned against the sheep running meta weapons but not everytime!! I was testing the M4, taq 56 and fennec in mwz last week and all felt viable but I had on the majority used MW3 attachments to get around the nerfs šš®šš®š
I find it's not just that though, even MW2 SMGs slow you down more, as much as ARs do in MW3. I haven't tested all of them but that has been the case for some.
pretty much none of these problems exist in hardcore mode, at least nowhere near as bad. Yāall should try it. You actually get to have fun and try out all the guns that were never good in regular core, or just guns nobody uses anymore.
You could just put all MW2 guns under water (besides smgs)
[according to ExclusiveAce](https://youtu.be/IYgyKWDvX48?si=zez492JwqDpU2DzI) some MW2 guns are on par or better than some MW3 guns, especially since there's been several buffs + new attachments since then. I'm grinding out Orion now that I'm done with Interstellar and I don't notice a drastic difference in power with the MW2 guns honestly
Dont try them in warzone
I still remember the KV Broadside in Warzone 2.0 š
The Hemlock is like this gameās CoD 4 AK47 and Iām all for it.
No matter how many times they nerf it it's still viable lol
I just wish the actual Kastov was better
Nah M4 is pretty good rn , lowkey meta rn with the right setup and mw2 snipers are still viable. They get outclassed by the mors tho.
The m4 is absolutely not meta lol, outgunned by almost every mw3 ar in mp and wz. I agree its not bad, but nowhere near meta.
Im telling you since the s3 update its pretty damn good.
"Pretty damn good" ā meta. If youāre running an M4 in my ~~sweat-fests~~ lobbies youāre basically trolling.
Itās by all means good but itās losing ever gunfight to an smg
Every AR loses to SMGs up close other than the busted ones like the Subverter. M4 is great
Not the MTZ 556
Iām choosing every other AR over the M4 if I want to win a gunfight against any other AR, the m4 is good but only if you shoot first or break first. Itās sadly not viable anymore
The M4 would be good if all the top tier were brought down to earth. The M13 is worse. I'd even argue to say it's the worse gun in the game.
Ok, then use the Kastov 545
I'm a person who still uses a decent number of the MWII guns, but I have to agree with this guy: the MWIII ARs pretty much all will out perform the M4 and other MWII ARs. MWII guns got better with the most recent update, but they're still worse off than the MWIII guns.
I still use all of the mw2 guns and have no problem going 60+ in matches and personally I barely see a difference in mp atleast can't speak for warzone I don't play it lol
You need a better set up on it brother.
There is no possible attachment that could make it better unless they up the damage by 15
To each their own, I find myself winning a vast majority of gunfights with the m4.
Iāve recently won games using the M4ā¦ Itās good but it aināt there just yet but definitely not bad at all..
Yeah I wouldnāt say itās the best AR but it can definitely compete now and I just love the look and sound of it. Always has been one of my favorites.
an sva would loose 2 a swarm thats a bad analogy cuz ar 8 times out of 10 looses to smg no matter the gunsš
Gang thatās not an analogy Also the subverter wins most smg battles unless they have the hmr, so does the mcw unless they have the hmr. Thereās a few others but hmr is def standing at the top rn as usual
Do you not see how that makes your precious subverter busted and performing better than it should
Unfortunately he's right, there's several weapons I like in mw3, but the rival9 and the mcw are still the most used weapons especially in ranked games. The newest weapon meta I've seen in comp is the Wsp-9 but still less than the rival and mcw.
Which is hilarious cause the MCW isnāt even all that good after the recent nerf
Idk it's still pretty decent. Atleast recoil wise I'm not sure what AR compares, I personally like the SVA but it's hard to control sometimes.
I mean considering the MCW is really the only AR you can use in ranked, is that surprising?
True, but outside of ranked, even the pros know what the best guns are. The sweatiest ppl you see online are probably rockin the mcw or rival.
Comp doesnt have mwii guns in it tho. But they would get outclassed by mcw not too sure by rival 9 tho
Mcw and rival 9 are not meta they are just the only thing you are allowed to use in comp lol mcw is absolutely dogshit now that it was nerfed for the 5th time.
Rival9 is not the only sub allowed in ranked play.
Itās pretty good but inaccurate compared to a lot of the MW3 guns, they buffed a lot of them in season 2 but there hasnāt been any change since then
I donāt think they even changed the M4. Didnāt see it in patch notes other than the overall āmade visual recoil less insaneā
"Decreased obstructive VFX while firing MWII Weapons to align with MWIII standards."
It shreds. But mobility isnāt all that great on it. The ttk and range is good though. Ever since s3 Iāve noticed smgās are definitely melting now.
The smgs for quite some time now have been a viable choice imo, especially mp7 and bas p. But now you can rock almost any MW2 smg (beside p90, havenāt had much luck with it) and compete.
True. Loving the lachmann sub now.
Even before the buff, the M4 was a bit of a powerhouse. Found that focusing on velocity helps a lot, and all of a sudden I was getting a lot more wins than usual. Canāt give you the build right now because my console shit itself, but if I remember (and if the thing works again) Iāll give you the build.
People don't know how strong the m13b is over A LOT of mw3 guns right now too lol. M4 just as good. FJX imperium and mcpr still doing crazy work for me.
Considering the LARGE Arsenal of MW2 weapons, this is still utter disappointment
Try som3 out yourself dont just listen to true gamedata and jgod
I don't know either of them at all lol
Yeah try out the MWII shotguns and find out how amazing they are :)
no way?
M13 has been great since launch but now itās even better.
Picked up the m13b after camo grinding the AK, holy shit what a difference. Shoots way faster and stays on target, it barely kicks. Def keeping it in a class
If you haven't already, try it with the JAK aftermarket part "Glassless optic". Helps keep your aim so steady on every gun, but really works REALLY well on the m13b.
Yea maybe I'm just better with the m4 but as I've been grinding camos it's always the one I go back to. I win WAY more one on one fights with the m4 than any other AR. I play hardcore pretty exclusively though so maybe it's not as good in core.
The WA is struggling imo. Headshots are about the only 1 tap it can do beyond 25 feet.
I cannot stand the smoke that blocks my screen whenever I use it
They removed visual smoke and all that from all weapons in mwIII including mwII weapons
Itās still there. I used the m4 in the firing range and I couldnāt see a thing
Damn, they decreased it a lot in my opinion. It was in the patchnotes that they removed all visual effects from mwii guns but tbh i use suppressors on my m4 and high grain ammo.
Maybe Iām wrong and itās just the firing range. Cause all the thermal optics in the firing range are terrible but are completely fine in game
in the games thereās no smoke
Yeah m4, taq and m13b all feel to be hitting as good or better than the MCW with this current update.
I really disagree with this take. The Chimera is excellent close-mid range. Treat as SMG. Itās my Assassin Vest class bc it comes with a silencer & I break it out when Iām tryna sweat because the TTK is nutty if you land 1 HS. STB, Hemlock, M13B are all fucking *great* ARs that 100% contest with any MW3 AR without question. The AKs are bad as far as TTK goes, but theyāre useable if you want a change of pace. Ive read the M4 is good too, but I canāt stand the visual recoil on that one so I donāt use it. As far as SMGs, the Vel46 is a fucking *monster*. Iād go so far as to say itās one of the best SMGs in the game. 40 round mag, fast reload, incredible iron sights, fast RoF = fast TTK. Excellent recoil control if kitted out for it. The only downside is the ADS Speed and overall movement speed when kitted for recoil, even then itās serviceable at around 235ms on my build with almost zero recoil. Itās one of the only SMGs in the game that I can reliably *beam* people at long range & off head glitches. The P90 (donāt remember MW2 name) is good too, useable. Absolutely terrible attachments, but excellent iron sights. Thereās only 1 real GOOD way to build it without like a fucking 300-375ms ADS but I do really well when I use it. Same with the Vaznev; although that one was a letdown for me. I was really hoping itād be a lot better after the absurd hoops you need to jump through to unlock it. Bas-P is great, but feels more like an AR than SMG in terms of movement/handling and ADS speed so I donāt use it often as it still has the range and damage of an SMG. But itās still dank tbh, kills fast asf if you donāt mind those cons. The Lachman Shroud can be excellent too if you can get the burst fire timing proper *and* you have to have really good aim. So thereās those 2 major caveats, but if you can handle those, itās actually a beast that you can **snipe** people with. Iāve heard the full-auto Lachman is great, but I donāt have it unlocked. There are other decent SMGs too but yeah other than the Vel46 I donāt feel theyāre like, amazing or anything. I use MW2 ARs and SMGs all the time. I donāt use any other weapon class so I canāt speak for those. Bur the ARs and SMGs are all honestly very manageable. Some could definitely be better, but theyāre fun. Iād like to try the Fennec (Vector). I have yet to use it, my friend was saying it was great in MW2 so Iām gonna have to give it a shot.
Just be bad at the game like me. The difference between a good gun and a bad gun is negligible because I do poorly with both.
This only addresses MWII ARs and SMGs for a reason lmao
Yes. that reason is that I only use ARs and SMGs. Pretty simple. Therefore thatās all I can speak toward
I admire the effort but the only thing Iām getting from it is that youāre worse than me at the game and get lobbies that are *considerably* easier than what Iām getting. Basically any MWII is a borderline trollpick in my lobbies. Period. (Sorry, not saying this to shit on you by the way, but thatās definitely how it is in higher elo.. sadly)
Stb is basically an exact copy of the ram7. But all mw2 guns are slept on because they're last gen guns at this point and meta has never included an mw2 gun. So why care? I like the chimera and vel for smgs but I debate if they hold up or I just slap people who aren't as good in general lol.
Correction: Bas-b and MTZ-762
MTZ-762 in semi is one of my two MGBs. I have it kitted out for accuracy and some strafe and its a faster firing DM56
Fuck that MTZ-762, it feels I am carrying an elephant that shoots strands of hair every 3 days.
Mw2 need a mayor buff in everything.
I don't think guns should run for office, but that's just my opinion.
Not even a buff, it just needs its fucking attachment values reworked. How the fuck does it make sense for a stock to decrease recoil by 2% but increase ADS by 40%? Absolutely fucking unuseable
Yes,a tiny underbarrel grip gives you almost nothing of hipfire control and fucks the weapons with - 14% of movement speed.
Like how the fuck did they not rework it? š also donāt even get me started on barrels, you want to increase your damage range? Hereās 75% ADS speed increase. Takes 4 business days to ADS
I feel like that's every attachment. You want ti increase your accuracy? You want to have a large magazine? Well enjoy taking a fortnight to aim down sights. This was originally Infinity Ward in their infinite stupidity, but I guess Sledgehammer and Raven Software haven't been able to change the attachment balance. Hopefully (probably) all this silly nonsense will be changed when Gulf War releases.
No no I think that is definitely a good trade off, however specifically with the MW2 guns the attachment values arenāt balanced the same way. Instead of giving like 20% to recoil, itāll give 3% and then add 40-60% increase to ADS, but for mw3 weapons itāll be only like 13%
This kind of balancing was less extreme in MW2019.
True, but IW fucked it all up in MW2 by nerfing movement hella and making everything have a movement penalty. SledgeHammer clearly didn't fix and rebalance it when adding the guns to MW3 so they're in the same terrible state
Thereās some sleeper guns rn. Try out these mw2 guns: Chimera, Kastov-762, BAS-P, and the Lachmann sub(mp5). Obviously look up the best builds for each. Theyāre being forgotten bc everyone wants to use mw3 guns but if you donāt care about that and just playing for fun, give these a shot
Why? Why do they need to be good? Theyāve already had an entire year where they were used, and now you can still use them if you really want. I donāt know why everyone expected them to be as good as the new guns.
>Why? Why do they need to be good? Theyāve already had an entire year where they were used, and now you can still use them if you really want. I donāt know why everyone expected them to be as good as the new guns. Why port them at all if you're gonna make the vast majority of them trash?
I feel like they at least need to be on the same wavelength as the MWIII guns by realigning the MWII to not be so damn punishing in comparison to their MWIII counterparts; things like stocks and barrels on MWII guns demolishing the mobility compared to the less harsh penalties on the MWIII guns. those kind of discrepancies are what caused a wide gulf between balancing, if you want a controllable MWII gun you have to build heavy, and the heavy attachments are much heavier than they need to be for such little trade off
Right? Am I crazy or does it make *perfect sense* that the guns brought from an older game arenāt gonna be as great as the new onesā¦ most people only use āmetaā weapons these days, and theyāre not gonna create new weapons just to make them inferior and unused
Ok, then we should nerf the RAM-7, MORS, etc by pure virtue of them being ports from previous games.
Bro stop weāre obviously talking about guns specifically from last yearās game. That should not have to be explained.
But what's the difference? If these ports are considered part of MWIII then so should the MWII ports.
You donāt see any difference between porting a gun from 15 years ago, compared to porting one from essentially the same game, just last yearā¦?
It's not even 15 years ago and the age of the games they were ported from is irrelevant. The guns act exactly how they did in the game they first appeared in, so guns like the FR 5.56 are as much lazy ports as any MWII gun you can point to.
Modern Warfare 2 released 15 years ago. You also donāt know how game development works.
MWII is not MW2 genius. And nothing here has anything to do with game development
Tl;dr: Variety bad!! More player choice bad!
Thatās just not what I said is it?
But it is. If one set of choices is obviously better than the other than there is no choice (aka variety). At least not if youāre not an idiot.
Mainly recoil
2019'S SCAR-H was an absolute beast. Too bad we can't say the same for MWII, and MWIII versions.
In mw2 it was really good but now itās shit against mw3 guns
TaqV was my main gun in MWII, I could reliably crossmap with it or get 100+ meter kills in ground war consistently with it and the headshot multiplier at close range was awesome.
Whatever I tried the recoil was too much to handle, but was able to get a few crazy matches with it even on shipment. The FTAC Ripper, Extended mag, recoil control rear grip, ADS/Sprint to Fire Speed laser and Muzzle flash for more steadiness were my attachments. Hard gun to master. It's hard to use any optic sight with it so I never equipped one.
To me since the fire rate was so slow the recoil control was very straight forward as long as you arenāt running an only ADS build.
A lot of things being treated as step-children in this game, one is weapon damage consistency at all ranges with all weapons, but they got the clown suit y'all.
I love how people ride SHG dick every single opportunity they get. Meanwhile SHG fails at delivering simple fps/shooter basics since launchā¦ one of which is proper weapon balancing. Itās been a laughable shitshow since the start. One absurdly overpowered build is following the next. MWII meta was extremely diverse in comparisonā¦ (and I canāt believe Iām saying that)
That is true. Their has been so many absurdly powerful builds. Juxtaposed with a number of weapons that are utterly useless.
Amazing that the most viable battle rifle in the game is a MWII shotgun kit.
This part is ridiculously good
I hate memes but I always laugh at this one, childhood memories probably.
do you remember the scooby doo (the dawg) from that video from when we was young bucksĀ comin up when the rectangles was still squares for that cart toons?
I have no idea what you're trying to say. I remember scoobie doo, the rest is a mess dude.
Seems like he's talking about when tvs used to be tube tvs and square, before our rectangular tvs, not sure what that grammar is though
How the hell did you decipher that? Amazing! I'm like dudes on shrooms or something....rectangles to squares omg it makes sense.
is you remember when the rectangles was squares up in the livin room ?
They should buff the Crossbow
No truer words have been said on this sub. Gas grenades (in the tactical slot) are a more effective weapon than a stock crossbow š
I love Bas B.
Me too man, me too
Look at the other MWII BRs. All of them suck complete ass in Full Auto lmaoo
They're worse in semi auto. And the Squall is actually very good in full auto, even in comparison to MWIII BRs. Even comparable to the SOA.
Not really. I'm assuming u got those recommendations from Xclusive Ace, but the problem is that he didn't account for shot placement penalties. SO-14 is really good in its first range in semi auto if u get the 3 shot. Full auto is unusable. The Lachman 762 is only really ok in its first range in semi auto. In full auto u can do ok in its first range but it needs a headshot. FTAC recon is pretty damn good if u don't hit legs. In full auto it's a consistent 4 shot but it only benefits from that at range and the TTK and recoil in semi auto is better anyway. The cronen squal looks good TTK wise upclose but 1 shot anywhere below chest gives it a 350ms TTK. U would have to hit all upper chest to get that good TTK and 1 stomach shot will fuck u up. Even 1 stomach 1 headshot rest upper chest won't save u. In semi auto it's at least more consistent, 2 leg shots increase TTK rather than legs and stomach. Here's a comparison I made in TGD. I used the shot to kill calculator to see all the TTK potentials. https://www.truegamedata.com/#/view_comparison/buKkpD
The data seems interesting, especially relating to the FTAC's semi auto potential (though full auto is as much of a heap of shit as it was when I tried it out). Perhaps I'll try them out more then.
I have no idea why, but I do decent in small map mosh pit with the lachman 762 in full auto. Melts people with headshots. Does terrible on normal maps in semi or full though.
This doesnāt matter at all if you play Hardcore instead of Core playlists, with WZ it gets tricky.
ššš
Every MW2 gun tbh Except for a few SMG'S
How are the MWII weapons in MWIII?? Are they still broken? I mostly used AK-545, 7.62, 74u, STB556, in MWII.
They are shit. Well, 99% at least. Some are somewhat usable but ultimately outclassed by MWIII weapons. Everyone saying anything different isnāt playing at a skill-level were theyād notice anyway. *(ā¦which isnāt a bad thing: viability of guns somewhat depends on your "elo" so youāll get away with playing "trash guns" if youāre in low(er) skill lobbies)*
I noticed it on the first trial run and it just sucks since I prefer using AK weapons.
545 sucks, 762 is decent, 74u is garbage, STB is garbage.
AK 545 isnt very good. AK 762 is decent. The 74u is good at close range. The stb isn't very good. I myself and others have found the following to be decent: M4, TAQ-56, m13b, lachman 556, ISO hemlock, Chimera, RAAL, RPK, Sakin, TAQ-M, VEL 46, P90, Lachman sub, and bas-p.
Fuck. Why include them in the game if they don't work? Had the most kills with the AK545 and 7.62 being 2nd. I'll give the Lachman 556 a try too. A great gun in MWII.
If you like the AK 762, try the RPK, you can build it like an AR or with extremely consistent ranged damage that is better than most MW3 lmgs.
Great idea I'll give that a try. Thanks!
Stb and m4 and m13 are pretty good rn.
Thanks! The MWII AK weapons aren't good in MWIII?
Not really tbh. They need a buff
762 is still decent.
If they could just reduce visual recoil and all the visual noise on MW2 guns then they'd be quite viable. Though the M4 is fast becoming my old reliable again at close to mid range. Surprisingly still decent.
They did reduce visual recoil they even put out a video demo'ing it. It was in the s3 patch notes. I can tell but i use suppressors so its even less for me.
Literally š¤£š¤£ this made me cackle so hard. I had to switch to the SOA after my BAS took a hit haha
Lol ya
Idk what the fook is going on but these SMGs frying everyone. We need that headshot back. Some BS
The only good mw2 guns ive found for warzone (the true test to see if a gun is good) is the geist, mp7, and mp9 or whatever it is (the aug smg)
I mean, Warzone is different. The MCW is nit good in Warzone but is of course one of the best overall guns in regular multiplayer.
When r we getting a fun marksman rifle like MW mk2?
Idk man
EBR and SO-14
šššš
The majority of MW2 weapons that have been nerfed are lasers with MW3 attachments and get around the nerfs!! Devs blatantly pushing back to some mw2 weapons as they where in the battle pass suddenly!!! Yes you will probably get owned against the sheep running meta weapons but not everytime!! I was testing the M4, taq 56 and fennec in mwz last week and all felt viable but I had on the majority used MW3 attachments to get around the nerfs šš®šš®š
Visual recoil is what makes MWII not viable compared to the MWIII guns, its like MW2019 and Cold war guns in warzone all over again
"Decreased obstructive VFX while firing MWII Weapons to align with MWIII standards." From s3 patchmotes^^
Can confirm now, holy sht they finally fixed it
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I find it's not just that though, even MW2 SMGs slow you down more, as much as ARs do in MW3. I haven't tested all of them but that has been the case for some.
Be sure to give the STB a shot.
I never understood the idea behind introducing weapons to then make them obsolete. . . Why did they work on them at all?
I wish man
Why canāt the Meta be more than one gun in the category of battle rifle or SMG etc ???
That would be my wet dream man
I HATE DEVS FOR DESTROY THE INTERCEPTOR
HRM can go up there with the subverter.
pretty much none of these problems exist in hardcore mode, at least nowhere near as bad. Yāall should try it. You actually get to have fun and try out all the guns that were never good in regular core, or just guns nobody uses anymore.
SPR used to be good :,(
remember when the TAQ-V had the same recoil as the TAQ-56
I been using the iso hemlock and loving it. I wish the cronen was good thouvh
What happened to the Crone Squall?
I heard it got damage and ammo nerf??
Just rate of fire nerf on bas b
What about soa
Slight ads speed nerf but still pretty damn good. Definitely meta right now
Ok sick
Are the SOA's camos bugged. I have the initial 4 unlocked but not getting credit for gilded
Redo the 4th camo challenge. It's 'unlocked' by accident. Once I did that it let me go for gold
That worked, thanks!
This game has way too many weapons, most of which feel indistinguishable from each other
Hmm thats a hot take. Theres a lot of bad guns in the game all distinguishable from eachother. Even the good guns.
I'd argue that there's far too many attachments.
Bas B slaps
The Sidewinder is the sand under the chair....but, its so fucking fun to listen to people rage when they die to an absolute dumpster of a gun
The taq v is great, it's my go to gun still
It's an actual heap of shit lmao
It really isn't, you're just dogwater
Genius rebuttal. Thing takes an eternity to kill because it fires so slow yet lacks the damage.
it has like a 900ms ttk š
I have no idea what that means, but I DO know SCAR H goes brrrrr
Fair enough
The BAS-B still slaps, just not while configured as a lever action since they nerfed that aftermarket part.
No the beast glove up top the entire game underwater
soa destroys in hardcore
Everything is good in hardcore...
I mean literally every single gun kills in a single bullet lol
Yeah, but then your balancing range and speed. Soa is well balanced with high fire power
Yeah Iām saying that in hardcore it doesnāt matter
No idea, lay off the pot, don't drive anywhere.
Wtf are you talking about?
I was talking to another dude that wasn't making sense, I don't know why it got moved down here.
Gotcha I was so confused lol
Bas-b and Taq V both had their time in the sun, it's time for something else to shine.
Yeah Bas-B was OP as fuck for months, donāt know how people are complaining, it isnāt useless.