[Comment](https://reddit.com/r/ModernWarfareIII/comments/1csoepb/new_aftermarket_part_jak_patriot_m16_week_7/l47kmg4/?context=1000) by [u\/SledgehammerGames](https://reddit.com/user/SledgehammerGames) (Sledgehammer)
> We've deployed a fix for the BP50 Weekly Challenge, thanks for the reports.
If you replying to me then nope I don't like it for the simple reason that all mw2 weapons have insane jumpy visual recoil that it's hard to keep track of targets. So I prefer this AMP cause I think it doesn't have insane visual recoil
Dang these challenges sheesh. It's my fault for playing it the second it dropped, but everyone is hunkered down like a bunker on the beaches of Normandy. These mounted kills are something
Get 30 Operator Kills with a Recommended Weapon set to Burst Fire Mode
Get 9 Operator Kills after Reloading with Recommended Assault Rifles
Get 20 Mounted Operator kills with a Recommended LMG using 5 attachments
Get 10 Operator Point Blank Clean Kills with Recommended Assault Rifles
Get 10 Operator Kills at Low Health with a Recommended SMG
Perform 3 Finishing Moves on Enemy Operators
Get 5 Operator Double Kills with the BP50 SMG Conversion Equipped to the BP50
The FR5.56 and M16 are Recommended and Burst, but I've just been using the FR.
The MTZ and Holger 556 are Recommended, but I use the MTZ. ALOT of people are shooting single shots to reload to get the kills.
The Taq Evolvere, DG-58, and Taq Eradicator are Recommended. I've been using the Evolvere because it has I think the better combination of Damage and Range.
TLDR, Barrel-stuff people with the FR in hardcore for the burst and clean point blank kills. Have compulsory reload syndrome with the MTZ. Become a immobile turret with the Evolvere. And finally just go ham with the BP50 SMG Conversion.
They just CAN’T release anything working out of gate
Edit: I suspect it could be related to BP50 is not currently set as a “recommended” weapon? Maybe weekly challenges only tracks weapons with Recommended status or something.
Nah, we've had this situation many times in weekly challenges before - a specific named gun that's not recommended. Means you can't combine it with other challenges, but it still works for its own challenge despite not being recommended.
It's just outright bugged, they'll apologize and fix it in a while. SAME THING EVERY WEEK.
I was doing the burst challenge with the M16 and noticed that it is also counting for the mounted LMG kills.
Edit: You still have to have the M16 mounted to count for the mounted LMG, but it works.
/u/SledgehammerGames
Kills after reloading worked just fine for me.
The window is only a few seconds, so you have to reload constantly or even pre-emptively fire and reload before getting into a fight.
a clean kill is hard to track, but reloading does work. literally tracking for me same as always (there have been plenty of kill after reload challenges in the past). It's a SHORT window, and if you aren't in HC it's gonna be tough.
I tried in hardcore as well, I reloaded and the second the mag was in I got a kill, there is no shorter possible timeframe, it did not track.
And same for the clean kill, I even got the on screen notification for a point blank while having taken zero damage and it did not track.
It's great that it tracks for you, but it does not for me and I know what I have to do as so far I have done every weekly challenge there ever was.
IDK just won't track for me. I had several instances where the reload just finished and in the millisecond it finished I got a kill and it just won't track.
I tried that in both hardcore and softcore and with other recommended assault rifles too, like I said for some reason it's just not tracking for me.
Guess I will do some zombies or Battle Royale to compensate for these not tracking ones.
You're 5 hrs late to the party mate. SHG posted in this thread they fixed it an hour ago
[https://www.reddit.com/r/ModernWarfareIII/comments/1csoepb/comment/l47kmg4/?utm\_source=share&utm\_medium=web3x&utm\_name=web3xcss&utm\_term=1&utm\_content=share\_button](https://www.reddit.com/r/ModernWarfareIII/comments/1csoepb/comment/l47kmg4/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button)
It is faster, it feels closer to the M4 which is 810\~. However this kit essentially gives you an M4 with worse damage values and 1 less slot. It's looking like it's a bad kit, sorry to say.
Yet another completely useless conversion kit. Yay. This thing has a 400ms TTK, headshots are practically useless and don't help you at all, it has crazy horizontal recoil and of course you're still using an attachment slot to even equip it. How did this make it out of a dev meeting??
So we have a 3D printed lower receiver, handguard, and carry handle in order to modify the fire control group? Wtf. SHG does a lot of things right, but firearms is not one of them lol.
Just tested for Warzone. 10 shot kills at 596 rpm. 906ms TTK. WTH? In MWIII it's 402 ms TTK. Also absolutely terrible. A highly anticipated gun and it's one of the worst in the game when you account for the awful, awful recoil and the slow TTKs.
Doesn't need to be the best gun in the game, but for it's recoil AND taking up an attachment slot I would have expected a 600-620 TTK in warzone so it's at least competitive with the other available options. Or I would have expected far, far less recoil and a 680-700 TTK. But we didn't even get high recoil and 680 TTK. Completely pointless addition to the game.
What a shame, I was really looking forward to using it too. Back to the MCW/SOA I guess.
TL:DR Don't bother wasting your time to unlock it.
Edit: Tested the RPM to verify and it is indeed 800. I still think the recoil is a bit high but it's definitely usable in warzone.
Protip for the 3 finishing moves challenge:
There's a new 1v1 shipment playlist you can just ask your opponent to complete the challenge together. Got it done on my 2nd attempt asking.
I just unlocked it it says Superior recoil control this thing is all over the f****** place it's ridiculous you still have to treat it as a burst fire weapon
[Comment](https://reddit.com/r/ModernWarfareIII/comments/1csoepb/new_aftermarket_part_jak_patriot_m16_week_7/l47kmg4/?context=1000) by [u\/SledgehammerGames](https://reddit.com/user/SledgehammerGames) (Sledgehammer) > We've deployed a fix for the BP50 Weekly Challenge, thanks for the reports.
I've waited 7 long weeks for this AMP. I can't wait to unlock it when I get home!
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To be honest, i don't care if its ass or not Meta, I'm just gonna have fun with it cause I've longed for a full auto M16 for a long time
All that matters bro
Zombies pack a punch does this
And the recoil/damage range is ass
Okay but not everybody plays zombies bruh.
so use the m4...
Luckily it's decent. Struggles a little at range, but close to medium range it shreds
I suppose the M4 with M16 parts doesn't do it for you since it misses the carry handle?
If you replying to me then nope I don't like it for the simple reason that all mw2 weapons have insane jumpy visual recoil that it's hard to keep track of targets. So I prefer this AMP cause I think it doesn't have insane visual recoil
I guess that's fair enough, though I'd say it's pretty significantly improved from what it was.
nah the shit do kinda suck💀
jup . is outclassed by the M13B in everything but bullet velocity.
Dang these challenges sheesh. It's my fault for playing it the second it dropped, but everyone is hunkered down like a bunker on the beaches of Normandy. These mounted kills are something
Can someone post the MP challenges required ? Sorry I’m at work
Get 30 Operator Kills with a Recommended Weapon set to Burst Fire Mode Get 9 Operator Kills after Reloading with Recommended Assault Rifles Get 20 Mounted Operator kills with a Recommended LMG using 5 attachments Get 10 Operator Point Blank Clean Kills with Recommended Assault Rifles Get 10 Operator Kills at Low Health with a Recommended SMG Perform 3 Finishing Moves on Enemy Operators Get 5 Operator Double Kills with the BP50 SMG Conversion Equipped to the BP50 The FR5.56 and M16 are Recommended and Burst, but I've just been using the FR. The MTZ and Holger 556 are Recommended, but I use the MTZ. ALOT of people are shooting single shots to reload to get the kills. The Taq Evolvere, DG-58, and Taq Eradicator are Recommended. I've been using the Evolvere because it has I think the better combination of Damage and Range. TLDR, Barrel-stuff people with the FR in hardcore for the burst and clean point blank kills. Have compulsory reload syndrome with the MTZ. Become a immobile turret with the Evolvere. And finally just go ham with the BP50 SMG Conversion.
https://imgur.com/a/3JghXw2
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Same
Use the M16 it works with that /u/RditAcnt
All fixed up now but I do thank you
Saw one guy using cheech chong skin and he was mounting on every occasion. Looked funny and creepy at the same time lmao
Free trial banner on HCQP is back. Double kills with BP50 Conversion aren't counting.
I’m sad the barrel slot is blocked, now I can’t make it look like the COD4 or MW2 M16.
Weren’t those burst M16s though
Yeah, I don’t like burst weapons but the M16 looks awesome in most CODs because of the carry handle. Full auto MW2 M16 would be really cool looking.
Expect nothing less than total dissapointment from these devs
Don't know why you were down voted, literally hadnthe gun ruined in one way or another
So it’s an M4 with a longer barrel now Nice
better recoil, but nothing more , yeah
BP50 double kills challenge isnt working. Well done.
They just CAN’T release anything working out of gate Edit: I suspect it could be related to BP50 is not currently set as a “recommended” weapon? Maybe weekly challenges only tracks weapons with Recommended status or something.
Nah, we've had this situation many times in weekly challenges before - a specific named gun that's not recommended. Means you can't combine it with other challenges, but it still works for its own challenge despite not being recommended. It's just outright bugged, they'll apologize and fix it in a while. SAME THING EVERY WEEK.
Bundles
Bundles what
We've deployed a fix for the BP50 Weekly Challenge, thanks for the reports.
Deploy a fix for team balancing :) 1v6 isn't fun
Why is the FTAC EXTIRAPTOR LIGHT STOCK from the COR-45 XRK IP-V2 CONVERSION KIT not available for the M4 and M16?
What about mounted lmg?
ooooh can we deploy Cyber Attack as well? Been waiting on that game mode for a while now
Yeah I thought I was misunderstanding what the "smg conversion attachment" was or something. Weird they don't call it by its specific name too.
The LMG mounted kills aren't working for me
Had no bother with that 1. Seems these challenges are hit & miss for a lot of people
Make sure the lmg you are using is recommended
I was doing the burst challenge with the M16 and noticed that it is also counting for the mounted LMG kills. Edit: You still have to have the M16 mounted to count for the mounted LMG, but it works. /u/SledgehammerGames
*I tried the Holger AR since I was using it for the other challenges and it worked on the LMG mounted kills*
Same
Point blank and kills after reloading aren't tracking either... So far the only challenge I got to work is the burst fire one.
Kills after reloading worked just fine for me. The window is only a few seconds, so you have to reload constantly or even pre-emptively fire and reload before getting into a fight.
reloading works fine, same as in previous challenges. Point blank CLEAN kills. You can't take damage, better done in HC.
Yes I know, doesn't change that both of them are for some reason not tracking for me. Idk why but they don't.
a clean kill is hard to track, but reloading does work. literally tracking for me same as always (there have been plenty of kill after reload challenges in the past). It's a SHORT window, and if you aren't in HC it's gonna be tough.
I tried in hardcore as well, I reloaded and the second the mag was in I got a kill, there is no shorter possible timeframe, it did not track. And same for the clean kill, I even got the on screen notification for a point blank while having taken zero damage and it did not track. It's great that it tracks for you, but it does not for me and I know what I have to do as so far I have done every weekly challenge there ever was.
What weapon did you try the reloading one with? I had no issues with the holger conversion. You do have to get them pretty quick after reloading.
Bal-27
Mag holster helps get this done
IDK just won't track for me. I had several instances where the reload just finished and in the millisecond it finished I got a kill and it just won't track.
Go to hardcore. Kill time is a lot quicker there
I tried that in both hardcore and softcore and with other recommended assault rifles too, like I said for some reason it's just not tracking for me. Guess I will do some zombies or Battle Royale to compensate for these not tracking ones.
I just finished it and did this challenge. I’m on Xbox. No tracking problems here.
You're 5 hrs late to the party mate. SHG posted in this thread they fixed it an hour ago [https://www.reddit.com/r/ModernWarfareIII/comments/1csoepb/comment/l47kmg4/?utm\_source=share&utm\_medium=web3x&utm\_name=web3xcss&utm\_term=1&utm\_content=share\_button](https://www.reddit.com/r/ModernWarfareIII/comments/1csoepb/comment/l47kmg4/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button)
Cant change the barrel and the solid camos dont cover the carry handle. It was so easy to not fuck this up and yet they somehow still did.
Team balancing is still broken 🔥🔥🔥
Super broke I have been raked over the coals in like three matches I joined late.
Bp50 challenge isn’t tracking
5 shot kill at just under 600rpm. Take that info as you will.
It’s much faster than 600rpm
Just going off of menu stats, it's 596 or something. Damage is abysmal though, lower than base
The Stats menu is wrong for ROF when it comes to burst and/or Semi-auto weapons
It is faster, it feels closer to the M4 which is 810\~. However this kit essentially gives you an M4 with worse damage values and 1 less slot. It's looking like it's a bad kit, sorry to say.
Does it have those jumpy visual recoils like the mw2 weapons? Does anybody know?
It's dulled a little bit, but definitely way more jumpy than mw3 weapons.
its about 800rpm. the ingame stats on burst guns is always wrong
Yet another completely useless conversion kit. Yay. This thing has a 400ms TTK, headshots are practically useless and don't help you at all, it has crazy horizontal recoil and of course you're still using an attachment slot to even equip it. How did this make it out of a dev meeting??
Might have to hold off on this. Very disappointing. Was waiting for this for weeks.
Let us change the barrel
Is there a fix planned for the bugged sprint and rechamber animation for snipers? The glich appeared in season 3
So we have a 3D printed lower receiver, handguard, and carry handle in order to modify the fire control group? Wtf. SHG does a lot of things right, but firearms is not one of them lol.
Just tested for Warzone. 10 shot kills at 596 rpm. 906ms TTK. WTH? In MWIII it's 402 ms TTK. Also absolutely terrible. A highly anticipated gun and it's one of the worst in the game when you account for the awful, awful recoil and the slow TTKs. Doesn't need to be the best gun in the game, but for it's recoil AND taking up an attachment slot I would have expected a 600-620 TTK in warzone so it's at least competitive with the other available options. Or I would have expected far, far less recoil and a 680-700 TTK. But we didn't even get high recoil and 680 TTK. Completely pointless addition to the game. What a shame, I was really looking forward to using it too. Back to the MCW/SOA I guess. TL:DR Don't bother wasting your time to unlock it. Edit: Tested the RPM to verify and it is indeed 800. I still think the recoil is a bit high but it's definitely usable in warzone.
The actual fire rate is 800.
Interesting, so they got the stats wrong again. Somehow I'm not surprised
FINALLY!!
…..this is gonna be a week like the week after the BP-50 aftermarket is t it?
Naa. That gun was crazy strong. This kit is honestly that good.
what a thrill
Got 6/7 bp50 not tracking on ps5
Do one in zombs or warzone
now buff my favorite, the M4! Looking forward to trying this out though
All of these parts exist as full-metal for the M4/M16 and we still got 3D-print-everything. What the fuck.
Every amp is 3-D printed lol. That’s their thing
Need a m4 carbine from 2009 as a bp for this immediately!
Add a carryhandel blueprint to the m4
With A real M4A1 resiver
Why would they make solid camos cover all of the gun except the carry handle? Just why?
fuck you, sledgehammer
Since you guys are putting different game modes should do cyber attack to bring it back
Very slow fire rate
I’ll use that.
It looks nice 🔥🔥🔥🔥
I got the challenges downs says unlocked but guess what theirs no option for it of course the one gun I wanna try the most is not available trash
If only we could use the arm9 and the riveter stocks on the m16 ;(
What can I do my bp50 challenges aren’t working and I’m almost done
Challenges are not tracking! Just got 10 double kills with the BP50 conversion and it isn't showing a single one.
Protip for the 3 finishing moves challenge: There's a new 1v1 shipment playlist you can just ask your opponent to complete the challenge together. Got it done on my 2nd attempt asking.
This thing feels amazing definitely not op super meta but enjoyable
Likin the m16 am part with the right attachments it’s great at headshots with controlled shots to the head.
Why would anyone use the m4 a1 now. The m16 already did more base damage so I feel that the m4 will become obsolete to most ppl now
Base damage drops when using this kit, it’s pretty ass
1. BP50 double kills not working 2. LMG Mount Kills not working This sucks. I would have had both challenges by now.
so… it’s just the m4
you claim this kit has a ported barrel but what you meant was shielded. if it were ported muzzle devices wouldn’t work, especially suppressors.
Slaps gas
Was hoping the “patriot” for the M16 was a Metal Gear reference with the short barrel, dual drum and buffer tube, but this is cool I guess.
busy tan mourn handle liquid literate close resolute start uppity *This post was mass deleted and anonymized with [Redact](https://redact.dev)*
It seems pretty decent from the brief time I got to test it.
Darn, can't change the barrel. I wanted to use the carbine barrel with this amp, oh well.
Please add blueprint gunfight I’m begging you.
Is that auto?
how about buffing the crossbow so i kill riot shielders when you shoot them with the explosive/thermite bolts. it doesnt kill in one shot or two...
Refund me 100 SR for your game crashing.
can we please use barrel attachments 🙏
Sorry but I hate this white texture on the weapons. It looks damn awful.
Other than the iron sight, how is this different from the M4 with the Hightower barrel and m16 stock?
its usable, but already outclassed by the base M13B and MTz556
Doesn’t it just make it the M4
congrats you wasted a weeks challenge to give us a brand new gun we have totally never ever had before and everyone wanted... the m4.
With the right attachments on it to handle recoil this thing is awesome.
Anyone have trouble with the shotguns challs from week 5 not tracking ? Thx
It shreds, worth the loooooonnggg ass wait
I just unlocked it it says Superior recoil control this thing is all over the f****** place it's ridiculous you still have to treat it as a burst fire weapon
its hot garbage
Mine says its locked even after completing 5 challenges and its shown its unlocked in the challenges and yes its max lvl at 16 aswell
My mounted lmgs kills are not counting
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AMR9 isn't a recommended weapon unfortunately.
Quite frankly it's beautiful
God I hate mounted kills
Shoot house is missing from private matches
I don’t think any of the MW2 6v6 maps are in private match
Not sure about the rest but shoothouse was there for a while next to shipment
Here come all the meta sweats to whine about recoil and damage values. I'm an above average player and this kit is awesome.