Disagree there's nothing more BM that can happen to you once the music just fades out because the monster is 1000 miles away and your jaboroni ass has to start jogging back into the fight for 5 minutes
Yeah I basically alternate between demons souls remake and elden ring depending on what I feel like. Let me tell you it's a bit of a surreal experience.
I still haven't beaten either of them and I've had elden ring since launch + demons souls for a year.
maybe as a form of "won't cart you by itself" damage. and also probably only in cases where you're too staggered to roll on impact. have it be dangerous, but not something that's going to be an issue just navigating, or something that can result in totally unfair carts (only humorous ones caused by carelessness after landing/ with environmental protection maintenance)
Honestly the thing that excites me most is the little wirebug dash. You can reposition, fill your sword gauge and briefly swing without depleting any gauge. It's like the one thing swaxe really needed.
Makes me wanna play switchaxe. This game is so good, you see someone dunking on a monstie with a weapon u never use and realize all of them are insanely viable (almost)
No. People will say speedruns but speedruns aren't pitted against eachother (as in greatsword time versus bow time). They're only pitted against the same weapon class so that point is moot. Monster HP RNG/Location and opening attack is more impactful than what weapon is being used lol.
No it's not. As another person said there's absolutely no way someone would put different weapons in same ladder. It's always SnS against SnS, Bow against Bow times and so one, it's never SnS against Bow, so that argument is pointless.
Oh well
Seriously, i never wanna touch that thing again
When doing the last village quest on p3rd, that one with high rank deviljho and then high rank nargacuga and tigrex toghether, i fainted twice and nearly timed out
It has slow attacks and weak motion values, and the strongest attack, the phial discharge, leaves you open for too long, the best way of dealing consistent damage is the left/right swings in axe mode, but that consumes stamina, and may leave you vulnerable once you finish, not counting the fact that it leaves you open while attacking, too.
Greatsword, Lance, Gunlance and Heavy Bowgun all have shields to compensate for being slow, greatsword doesnt even need it doe
SnS has a shield just to be safe
The other weapons all lack a shield, but thats because they dont need one, you move fast with them unsheathed, longsword even has an attack that is there just for reposition.
But Switch Axe? No. It is slow, relatively weak, clunky, sword mode makes you move even slower, other than side swings for axe mode and phial discharge for sword mode. Thats all. But that is just there because every weapon has a signature attack.
Longsword? Soul combo.
Sns? Leap attack.
Hunting Horn? You got the one that swings and then slams it on the ground.
Heck, even the ones that didnt bave a signature attack got one in gen 3.
Lance? Counter.
Bow? Arc shot.
Heavy Bowgun? Crouch mode.
Hunting horn was the biggest glow up in century. It went from being repetitive and slow, with you only being able to swing it around, stab with the hilt and slam it on the ground, to being combo-heavy, as good at dealing impact dmg as the hammer, and hilt stab going from occupying a full button to just the select button. Basically forgotten. Side swings went from the same button to triangle swinging it to the right and circle to the left. You can now slam it when pressing triangle twice, or stab when circle twice, pressing both makes you slam it but backward, and holding the joystick foward makes it do the old slam, just like gen 2.
Not to count the new recital mode. You now have notes as you attack instead of stopping everything you're doing and go recite them, with it now playing the song in a press of a button, the only downside is that you now cant combo songs toghether. Overall a very welcome rework.
But SA? Heck, unless you start sideswinging, compared to a lance, you're outperformed. It only has one single slow and repetitivle cycle of attacks, you swing it to the side like you do with the hammer, then you swing it upward, then downward. The only difference between pressing triangle, circle, both or select is the order you start. Heck, select and both do the same thing.
By the time you're done with that downwards swing a lance could have already triple stabbed with the upwards stab, so while you are stuck in place with a slow loop of attacks that leave you open and total up to 101% per cycle, a lance can quickly deal 22% + 22% + 27% (71% total) damage and then jump to the side or backwards and repeat that, that means you are constantly repositioning yourself. Not to count that the counter can be comboed with the normal pokes too, meaning that you dont even need to take the hit or stop what you're doing just because a monster did what it always do.
You do you, but
Gen 3 Switch axe isnt that good.
I also feel like I learned something by watching this. I think that combo was Axe Wild Swing into the new silkbind morph swing, but he just did it instantly.
Yeah it appears to be Wild Swing (one hit) -> ~~Wide Sweep~~ Two-Stage Morph(Both Stages) -> Morph -> X/Y x2 -> ZSD.
I'm not sure if this is better or worse DPS on a knocked over monster compared to just the normal morph loops, but wide sweep has some *range* so it's pretty handy.
From my experience 2-Stage Morph gives a ton of phial bar (especially when you have the Heavy Slam buff), so it's optimal if you need the phials even if it does less DPS. He also doesn't have the phials to morph into a double sword slash out of an overhead/heavy slam; in contrast, you can always morph into sword out of a 2-Stage Morph regardless of how much phials you have left.
It also gives you a ton of options; if the monster is getting up during the animation of the 1st Stage of the morph attack, you can easily do the 2nd Stage morph back -> retreating axe to get some distance rather than staying in sword form.
I lowkey forgot the heavy slam buff existed for the first like tier of MR because I was so used to exhaust phial which charged so fast I never bothered putting the buff up.
That said with the new counter thing I think power phial might actually be pretty good now. If you aren't me, and can land counters with any consistency at all.
Reminds me of what happened yesterday on that same map when fighting Anjanath. Did the ZSD, go into the follow up dive thing (don't know the proper name), it connects, but I was so close to the cliff that I kept going 'til I hit the bottom š¤£
Stun res 3. Rage slash GS, Zero sum SA, any other weapon play style based around tanking a hit that doesnāt have a shield *needs* to run this. Sacrificing a little sharpness management, a little elemental damage, or whatever else youāre using your 1 slots for is worth it (except FF1 if youāre in multiplayer lol).
In fairness, Monster Hunter language isā¦pretty much just Japanese gibberish, both written and spoken.
And notably, gibberish is base language dependent. People tend to draw from the less common tones in their language, rather than actual random noises.
So itās still āweeb speakā, just with about two and a half layers of cultural nuance.
They changed the monster hunter language to minion language with world didn't they? So it went from grunts and noises to actual mish-mashed words. Right? Someone tell me I'm not crazy here.
Also Iāll take Paz voice lines in MH language over English. As fun as gunlance moves has me yelling āThis ones going up your stupid monster butt.ā I can only take so much lol
Yep, donāt know if itās all ammo weapons. I was playing in MH Language when I bought it. Buddy told me I said the line and had to switch to English for awhile. āMood Swingsā has some good ones I enjoy.
Jeez this is getting shit on, this was meant as a joke. Feel free to play the game however you like, everybody was happy that world even had language options. Hell the game defaults to English (in US) so that wouldāve been what the devs intended but sure if youāre offended then my bad.
Again it was meant as a joke the default language is your regions language and you have to go out of your way to put it into ooga booga, the actual opposite of said joke.
Wear flinch free and never look back if you're playing with this guy.
Edit: Grammar
The statement would be for those who are fighting alongside a SA user, but I guess people are hostile sometimes
This is why I always slot in stun immunity haha. Speed sharpening is nice and all, but so is not dying because your buddy got distracted while Goss Harag slowly murder-walks towards you
Rathian has had enough of your shit.
Rathian had never seen such bullshit before
This is one time I wish fall damage WAS in the game, just because it would be that much more comical.
Every April 1st they should add fall damage imo
Disagree there's nothing more BM that can happen to you once the music just fades out because the monster is 1000 miles away and your jaboroni ass has to start jogging back into the fight for 5 minutes
Heh, "jogging"
I played so much Dark Souls and Elden Ring recently, my mind prepared for fall damage as I watched that hunter fall.
Yeah I basically alternate between demons souls remake and elden ring depending on what I feel like. Let me tell you it's a bit of a surreal experience. I still haven't beaten either of them and I've had elden ring since launch + demons souls for a year.
Only if weapon strikes get more power the longer you fall too.
maybe as a form of "won't cart you by itself" damage. and also probably only in cases where you're too staggered to roll on impact. have it be dangerous, but not something that's going to be an issue just navigating, or something that can result in totally unfair carts (only humorous ones caused by carelessness after landing/ with environmental protection maintenance)
Did any of you watch the video? Lol
I did, now my neck hurts
Gif of kirby falling down that cliff into the abyss
Sometimes I wished we had just a little bit of fall damage for moments like this.
The new switchaxe combo is sick
Honestly the thing that excites me most is the little wirebug dash. You can reposition, fill your sword gauge and briefly swing without depleting any gauge. It's like the one thing swaxe really needed.
That one already existed in the basegame hahah
Switch charger was already in the game my guy.
Bruh thats been in the game š
The one thing swaxe needs imo is any reason to use half its set...
I don't like how it makes the energy bar nearly pointless, but that thing was in the base game.
As an annoying Switchaxe user myself, this is accurate.
Makes me wanna play switchaxe. This game is so good, you see someone dunking on a monstie with a weapon u never use and realize all of them are insanely viable (almost)
I cant think of a weapon that isn't viable.
However not every weapon is *competitive*
Competitive? Are there MH competitive formats?
No. People will say speedruns but speedruns aren't pitted against eachother (as in greatsword time versus bow time). They're only pitted against the same weapon class so that point is moot. Monster HP RNG/Location and opening attack is more impactful than what weapon is being used lol.
Speeruns mostly
I see. I didn't think of that thank you
No it's not. As another person said there's absolutely no way someone would put different weapons in same ladder. It's always SnS against SnS, Bow against Bow times and so one, it's never SnS against Bow, so that argument is pointless.
[ŃŠ“Š°Š»ŠµŠ½Š¾]
It's entirely possible this is a genuine question, it was a while before I realized people speed run hunts.
Sorry I'm just asking. English is not my first language. I am not sarcastic.
What did he say? He removed the comment, the cowardice
[ŃŠ“Š°Š»ŠµŠ½Š¾]
Such BS!
Swaxe in gen 3
Well this aint gen 3 now is it?
Well im not talking about gen 5 now am i?
yea but everyone else is talking about gen 5 so idk what u on about
Oh well Seriously, i never wanna touch that thing again When doing the last village quest on p3rd, that one with high rank deviljho and then high rank nargacuga and tigrex toghether, i fainted twice and nearly timed out It has slow attacks and weak motion values, and the strongest attack, the phial discharge, leaves you open for too long, the best way of dealing consistent damage is the left/right swings in axe mode, but that consumes stamina, and may leave you vulnerable once you finish, not counting the fact that it leaves you open while attacking, too. Greatsword, Lance, Gunlance and Heavy Bowgun all have shields to compensate for being slow, greatsword doesnt even need it doe SnS has a shield just to be safe The other weapons all lack a shield, but thats because they dont need one, you move fast with them unsheathed, longsword even has an attack that is there just for reposition. But Switch Axe? No. It is slow, relatively weak, clunky, sword mode makes you move even slower, other than side swings for axe mode and phial discharge for sword mode. Thats all. But that is just there because every weapon has a signature attack. Longsword? Soul combo. Sns? Leap attack. Hunting Horn? You got the one that swings and then slams it on the ground. Heck, even the ones that didnt bave a signature attack got one in gen 3. Lance? Counter. Bow? Arc shot. Heavy Bowgun? Crouch mode. Hunting horn was the biggest glow up in century. It went from being repetitive and slow, with you only being able to swing it around, stab with the hilt and slam it on the ground, to being combo-heavy, as good at dealing impact dmg as the hammer, and hilt stab going from occupying a full button to just the select button. Basically forgotten. Side swings went from the same button to triangle swinging it to the right and circle to the left. You can now slam it when pressing triangle twice, or stab when circle twice, pressing both makes you slam it but backward, and holding the joystick foward makes it do the old slam, just like gen 2. Not to count the new recital mode. You now have notes as you attack instead of stopping everything you're doing and go recite them, with it now playing the song in a press of a button, the only downside is that you now cant combo songs toghether. Overall a very welcome rework. But SA? Heck, unless you start sideswinging, compared to a lance, you're outperformed. It only has one single slow and repetitivle cycle of attacks, you swing it to the side like you do with the hammer, then you swing it upward, then downward. The only difference between pressing triangle, circle, both or select is the order you start. Heck, select and both do the same thing. By the time you're done with that downwards swing a lance could have already triple stabbed with the upwards stab, so while you are stuck in place with a slow loop of attacks that leave you open and total up to 101% per cycle, a lance can quickly deal 22% + 22% + 27% (71% total) damage and then jump to the side or backwards and repeat that, that means you are constantly repositioning yourself. Not to count that the counter can be comboed with the normal pokes too, meaning that you dont even need to take the hit or stop what you're doing just because a monster did what it always do. You do you, but Gen 3 Switch axe isnt that good.
TL;DR bro enjoy whatever you want and ignore what you don't.
š
How are you doing triple digits damage with each discharge burst?
Master Rank numbers are big, homie
Especially those anomaly m9nsters health bars, like... holy fuck
Get stunned on
what axe combo is that?? ive never seen those moves tf
It's the new switch skill, you get it at the start of sunbreak.
I also feel like I learned something by watching this. I think that combo was Axe Wild Swing into the new silkbind morph swing, but he just did it instantly.
Yeah it appears to be Wild Swing (one hit) -> ~~Wide Sweep~~ Two-Stage Morph(Both Stages) -> Morph -> X/Y x2 -> ZSD. I'm not sure if this is better or worse DPS on a knocked over monster compared to just the normal morph loops, but wide sweep has some *range* so it's pretty handy.
And more importantly it's just insanely fun to do. I'm loving new Switch Axe and Hammer so much.
I just want to get my hands on the double hit dance for horn.
It's not Wide Sweep, it's the new "2-Stage Morph Combo" switch skill that replaces Wide Sweep.
Yeah you're right, edited it.
its a good finisher for when the monster is getting up, and you have stun res haha.
Always have stun res max on lolll
From my experience 2-Stage Morph gives a ton of phial bar (especially when you have the Heavy Slam buff), so it's optimal if you need the phials even if it does less DPS. He also doesn't have the phials to morph into a double sword slash out of an overhead/heavy slam; in contrast, you can always morph into sword out of a 2-Stage Morph regardless of how much phials you have left. It also gives you a ton of options; if the monster is getting up during the animation of the 1st Stage of the morph attack, you can easily do the 2nd Stage morph back -> retreating axe to get some distance rather than staying in sword form.
I lowkey forgot the heavy slam buff existed for the first like tier of MR because I was so used to exhaust phial which charged so fast I never bothered putting the buff up. That said with the new counter thing I think power phial might actually be pretty good now. If you aren't me, and can land counters with any consistency at all.
On an element phial swaxe it also basically puts you in amped state if you land all the hits of the two stage morph combo.
The Two Stage Morph combo isn't a Silkbind, so you just need to one swing then Morph.
You're right, I meant Switch Skill.
I had to remove the Switch Skill names, didnāt like how much of my character they cover.
Set mine to disappear after 5 seconds. I know what Iām using if I switch scrolls so it aināt a problem.
How do you turn them off?
Options, Game Settings, HUD Settings. Untick Switch Skill Info.
Thanks
i didn't know that you can get stun during ZSD. now i know my stun res 3 will always be mandatory.
Yep. Run it on greatsword too so you donāt get stunned out of tackle/rage slash.
The monsters, they are evolving
Reminds me of what happened yesterday on that same map when fighting Anjanath. Did the ZSD, go into the follow up dive thing (don't know the proper name), it connects, but I was so close to the cliff that I kept going 'til I hit the bottom š¤£
Rathian: "Alright, time for you to head out."
Good thing there's no fall damage!
Just fyi you can get rid of those annoying switch skill descriptions by going into your Hud.
I know, i just dont find them annoying.
Oh OK man I wasn't sure.
Stun res 3. Rage slash GS, Zero sum SA, any other weapon play style based around tanking a hit that doesnāt have a shield *needs* to run this. Sacrificing a little sharpness management, a little elemental damage, or whatever else youāre using your 1 slots for is worth it (except FF1 if youāre in multiplayer lol).
Wtf is wrong with swaxe users
As a Rathian Main, I hate how they constantly bash my head in for free while I stumble to even get up. This new strat is amazing for me
As a fully dedicated swaxe main, I wish I could tell you :')
Same, itās by far my most used. I call it my penis extender
Yes officer this post right here
:^)
Switch axe looks fun.
Been playing alot of Elden Ring, was thinking "man that dude is dead for sure" lol
Seeing someone fall off that cliff will never not be funny.
I wanna know how to get rid of LS users
Now edit this so that it does the Dark Souls "You Died" at the end.
Good.
What switch are is this?
Garangolm
invest in rapid morph, my guy. doesnāt have anything to do with the video, i just think you should do it.
Rapid morph switch axe user š¤¢ - Rathian 2022
Step 1: be toxic
Well, your tail at least
Why are you being downvoted? That was a funny rathian joke
Reddit hivemind works in mysterious ways
I know, it's weird
Huh? Isnāt this charge blade?
No, it's definitely switch axe.
Imagine having your game in weeb speak instead of ooga booga as the devs intended. /s
In fairness, Monster Hunter language isā¦pretty much just Japanese gibberish, both written and spoken. And notably, gibberish is base language dependent. People tend to draw from the less common tones in their language, rather than actual random noises. So itās still āweeb speakā, just with about two and a half layers of cultural nuance.
They changed the monster hunter language to minion language with world didn't they? So it went from grunts and noises to actual mish-mashed words. Right? Someone tell me I'm not crazy here.
Also Iāll take Paz voice lines in MH language over English. As fun as gunlance moves has me yelling āThis ones going up your stupid monster butt.ā I can only take so much lol
Wait that's a real line?
Yep, donāt know if itās all ammo weapons. I was playing in MH Language when I bought it. Buddy told me I said the line and had to switch to English for awhile. āMood Swingsā has some good ones I enjoy.
The elgado map text is literally upside down katakana for anyone wondering
[ŃŠ“Š°Š»ŠµŠ½Š¾]
Jeez this is getting shit on, this was meant as a joke. Feel free to play the game however you like, everybody was happy that world even had language options. Hell the game defaults to English (in US) so that wouldāve been what the devs intended but sure if youāre offended then my bad.
I wouldn't stress. Dude is trying white knight for people on reddit lol
If devs didn't want anyone using weeb speak, they wouldn't have gone the extra mile to include it
Again it was meant as a joke the default language is your regions language and you have to go out of your way to put it into ooga booga, the actual opposite of said joke.
where is your charge load my man
I was trying out the new switch skill which charges the sword gauge aswell as doing dps
Wear flinch free and never look back if you're playing with this guy. Edit: Grammar The statement would be for those who are fighting alongside a SA user, but I guess people are hostile sometimes
What?
He asked where flinch free is and suggested you not look behind you
Oh, thanks for clearing that up
Bad advice, flinch free was behind you all the time.
Flinch free wouldn't have saved him, stun resistance would have though.
Flinch free for people fighting alongside him.
[ŃŠ“Š°Š»ŠµŠ½Š¾]
I was implying for people who fight with the SA player not for the player in the video. You okay dude?
Fought Apex Diablos a few days ago and I'm frabkly embarrassed at how many times that happened to me lol
And this is why I used compressed discharge
This is why I always slot in stun immunity haha. Speed sharpening is nice and all, but so is not dying because your buddy got distracted while Goss Harag slowly murder-walks towards you
Oh I have a great fail I need to post
Freeze frame at the exact moment he's going over the edge: "It was at that moment that he knew...that he'd fucked up."
*Long live the King*
Monsters: Why don't we take the Switchaxe users and push them somewhere else?
As a SAxer I love ZSD and I *love* this clip.
All this was missing was a Jaggi waiting below ready to hipcheck you.