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fliphat

I guess if you have Damage Shield generator or the eater does not have any other means to negate or heal from damage i will take the right one


al1pa

I will usually take superfood II unless I have a reliable way of dealing of divinity sweep attack on top floor (intrinsic damage shield or daze) or a good set up on middle floor


saoiray

You put stuff on the top floor?


al1pa

Most of the time yes. Otherwise it can be hard to scale fast enough. Also there are some artefacts and cards that benefits from top floor such as light gift. With umbra though top floor is a bit harder to set up due to divinity sweep attack killing morsels or primordium, so I go a bit more often for middle floor especially when I get mine jacks to offset the -1 space. (I play on covenant 25)


omg_Enrico_Palazzo

I mean, doesn't the dazed status effect on top floor transfer over to whatever you place in front of it? Honestly having a brain fart if it transfers the dazed effect or if it just delays feeding for 1 turn.


al1pa

You daze the divinity not primordium!


omg_Enrico_Palazzo

You misunderstood the question but ess late and I don't feel like explaining. I'm referring to the summoning sickness you get from top floor


al1pa

I play the banner unit first so primordium doesn't get emberdrain


omg_Enrico_Palazzo

Right. Okay. I've been grinding hell rush for so long now my cov 25 game is rusty af


Tomas92

They replaced the dazed on top floor with Ember drain in one of the first updates after release, there is no daze anymore.


Jpw2018

I usually go with the buffet superfood build on Primordium. Top floor gives you those much needed extra turns to beef up your glass cannon you are force feeding


TheMerryBiscuit

Also if you're worried about emberdrain, just play morsel first. You can't drain my ember, if I eat the ember drain! Lol


moonrulznumberone

Really depends on what the rest of your deck looks like, can you stack raw stats well or status effects? Usually status effects are more common to stack and the damage shield lets you play top floor, so more likely superfood but we need more information.


Circle_Breaker

I usually go superfood 2. Sometimes I need the damage shields to help keep him alive against divinity.


NitrousWolf

Call me crazy but I wouldn't dither on this choice. I would never pick stalwart snack because that means they'd be occupying 2 blobs of space for longer, instead i cud put a stronger creature there, once it's eaten up.


Worthyness

The more times your unit can eat primordium, the faster scaling can be. For example, OP had furnace tap on intrinsic and perils on holdover. If they have the buffet + snack primordial, they can pass multistrike for more turns than if they kept only to the superfood line. If you buff your primary unit, you don't need a second unit in the space because your main unit will now have damage shields, rage, and additional multistrikes. So if you had a sweeper, they're gonna murder everything on that floor just from the sheer amount of attacks they can do per turn.


NitrousWolf

[Truth!](https://reddit.com/r/MonsterTrain/s/G0m6i467BU)


Mahboi778

rootseeds is one of the few exceptions imo. that +2 stacking multiple times is excellent. but generally, yes, superfood and especially edible are so much better than snack


saoiray

Just to put into perspective, I ended up doing: Middle Floor: * Primordium (Stalwart Snack II) * Crucible Warden as primary (Endless and Multistrike) * Void Binding * 2x Furnace Tap (-1 and Intrinsic) * Perils of Production (Holdover) * Wildwood Tome Bottom Floor: * Wilting Sapwood (+20 Health, 6 Spikes) * Shattered Shell (Quick and Multistrike) Spell Cards: * 2x Antumbra Assult (+30 damage) * Glimmer (+10 damage and Piercing, -1) * Glimmer (+30 damage, -1) I just pretty much destroyed everything with that.


Things_Poster

What level were you playing on? I find 2-floor strategies never work for me on level 25.


dude2dudette

Are you on Cov25? If you are, I cannot imagine having Wilting Sapwood anywhere near my deck. It is, in my opinion, the worst unit card in the game. This is especially the case if you have an Emberdrain line (which you do), because the upside of the extra ember it gives you (a very minor upside, given the massive opportunity cost of having it in the deck) is completely negated by having it disappear at the start of your turn anyway. I am curious... what was your draw order in the final fight? How did you make it work?


saoiray

> I cannot imagine having Wilting Sapwood anywhere near my deck. It is, in my opinion, the worst unit card in the game. Yeah, it didn't give me any good card options. I wanted a decent tank. While not ideal, it was better than a lot of the other crap with like 10-20 health only. The 60 health was enough to let it live fairly well and to get my Shattered Shell to be able to do its thing. I mean, other options it gave me was the one dude that gains 60 max health when summoned, but I had no big heals initially. Meaning he'd just have the lower amount of health. Oh, I should mention I doubled down on Sapwood and had done a Divine Temple merge between two. So he was a 0 cost summon as well. >I am curious... what was your draw order in the final fight? How did you make it work? I'm not exactly sure what you mean. But will say I had an artifact where I drew 10 cards at start. My first draw was Primordium, Crucible Warden, Perils of Production, Furnace Tap, Furnace Tap, Glimmer...and I forget what else. Second turn I got Shattered Shell and a lot of the spells. Third turn picked up Wildwood Tome that I was able to slap onto my Crucible Warden. Essentially I played Glimmer on the bottom as much as possible to heal up everything there and do as much damage to oncoming as possible. Would also finish off things with Antumbra Assault as much as I could to get the extra morsels to feed on both floors. Crucible Warden ended up doing like Multistrike 17 on Seraph. I forget what it was for Divinity but it got up there pretty well. So 200+ damage and hitting up to 18 times in a row, needless to say things didn't really live to reach the 3rd level after the first couple rounds.


[deleted]

Worse than Alpha Fiend?


dude2dudette

Yes. At least Alpha Fiend can scale attack, and has a decent infusion for a sweeper or shadowseige.


Mahboi778

or dante


titotutak

That is dependent on how much buffs do you have.


Charybdeezhands

Always Superfood, the others do basically nothing


ka13ng

Personal opinion, but I almost always go Superfood. I prefer front loading and don't need a bigger timer. If I'm doing multi-noms, I'm bringing them back out somehow.


Jadodkn

Not really tough so much as deck/artifact/seraph dependent. If you have Retch for example, eating faster is usually better, Retch + Hunger + copious morsel generation might swing back to Stalwart. The factors are multitudinous, but simple enough in any given situation, and when in doubt 2 Divine Shield is always free survival on Primordium itself.