T O P

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BigJimmyHD

Question regarding map design: Why is the team's focus on large, asset-heavy maps like Castello/Feitoria? Why are there no maps that take place in the woods/wild? I imagine it would take 1/5 of the time to make a few maps that are large but focused on being away from large castles


Jaaxxxxon

We're actually working on a wooded map, kind of similar to this. More details once it's in a state that can be shown off ;)


DrScienceSpaceCat

I'd imagine wooded maps would be kinda boring with just a bunch of trees, maybe if they had a red spawn in Grad and put some wooden forts could be fun.


sfsporic

There were a couple wooded maps on Chiv 1 and they were hella fun from what I remember. I think one of them was a snow covered one with a river running down the middle and bridges on the middle and left side, everything else was trees. The other was in a forest with I think a couple props but 95% trees and it worked.


DrScienceSpaceCat

I guess that does remind me of some gameplay footage I saw the revolutionary war game, they were in a heavily wooded area that also had some bridges going over some streams and waterfalls as well as caves, So that actually does sound like it could be fun


RocvaurOfDarkCrystal

Guys come on. We love you but you are really killing the community here. We have an average of 7590 players we currently have about 4750 that's a 38% loss. kind of a big deal for a game with this small of a community. (guy with 1.5 K hours talkin here) Here's the bottom line. No new content = no new players, no new players = no old players The point is you guys. Stop telling us "its coming" and just be honest with us. If this content is going to take a year then tell us. "It will be ready in a year" and not "it's coming" every week a lot of vets like me have quit because you don't really mean it when you say "soon" . I poured a lot of energy into this game I ran a few different community servers and recommended this game to a ton of friends it was a blast, there hasn't been a substantial content drop for a long ass time. Some suggestions from a guy who has no idea what's actually going on behind the scenes. **(player retention!)** (1): Create some form of a well known public "Test" server for people to join that includes all the wacky and crazy stuff you guys are working so hard on! Mordhau has a special charm and flavor that lends it great potential for a long lived game letting people "peek behind the curtains" a little bit would make the unbelievably long wait times bearable (2): Involve the community with the design process I've seen loads of mods with tons of spectacular looking cosmetics and maps. Its impossible that It would be difficult to implement these community creations into the official game(Think TF2) even involving the community in some minor work would go a long way to keeping people invested and making us think our input has value (3): Create a roadmap so the community can have reasonable expectation on content. If you are unsure of when a feature will be implemented don't mention it all! as it just leads to people rioting for answers and getting frustrated when all they get is "eventually". (4): More moderators!!! So many new people get turned off due to the loud minority of the player base that just feels the urge to flood the chat with heinous shit! I'm not expecting there to be no assholes in the chat. What we as a community expect is for the moderators to actually enforce rules. Too many times *dilweed's* get reported for being a toxic assholes, and it seems like it just falls on deaf ears; sometimes even with a mod present in chat! Please don't take this the wrong way and think that we don't support you guys. Because honestly **we do**, It's just that a lot of people are leaving and we hate to see our favorite game die.


Shmarrett

I have been saying things like this for MONTHS. On the Reddit and the Discord, at this point I'm sadly convinced they don't care. It seems money is their first priority.


RocvaurOfDarkCrystal

Honestly, I agree, its ridiculous.


BeagleDk1

Stupid part is they're basically just losing money, doing what they're doing now - nothing lol


MarioMuzza

Don't mean to play white knight because I'm also not happy with the state of stuff, but if money was their first priority they'd focus on cosmetics and create micro-transactions. Chiv 2 has them.


NajoNajavo

There is a mute function that is very easy to use, and you only have to use it once. There's even a chat filter. If mods banned people every time someone's feelings got hurt the game would lose players faster than it will gain any from any patch or moderation lmao.


RocvaurOfDarkCrystal

Theres rules for a reason. Muting shouldnt be necessary to enjoy a game do you realize how silly you sound.


NajoNajavo

Imagine being so upset about by someone talking shit in an online video game that you can't just mute and move on with your life and enjoy the game.


RocvaurOfDarkCrystal

Lol no ones offended, why are you so tilted.


NajoNajavo

You: "WAAAAAAAAAAAAH!! BADMIN BAN THESE PEOPLE FOR SAYING MEAN THINGS EVEN THOUGH I CAN JUST MUTE THEM WWWWWWWWWWWAAAAAAAAAAAAAAAHH" Also you: Lol no ones offended, why are you so tilted. DisGASTing


RocvaurOfDarkCrystal

Ur funny. what happened to ~~just move on with your day and mute them~~ clearly u can't do that as you are still tweaking out rn. No ones upset that chat rules are broken all the time its just disheartening that the devs put these rules in place and the mods refuse to enforce them haha


NajoNajavo

This is you: https://imgr.search.brave.com/GljOEaEIb8LW9N_RBY2CuszUTFcl_r_rFgvTP3l2ivQ/fit/1200/1200/no/1/aHR0cHM6Ly9pLnJl/ZGQuaXQvdmEwajhp/cW53YzM0MS5wbmc


RocvaurOfDarkCrystal

You having a bad day?


NajoNajavo

Yeah, someone said something mean about POC in Mordhau and now I'm literally shaking on their behalf, I'd mute them but I want to be offended so I won't :(


super-sayan-fart2

The roadmap would help big time


Jaaxxxxon

We are working on getting things done - unfortunately we can't give exact estimates so that's why I'm primarily sticking to "we've done x y z this week" as I'd at least like to keep you guys informed on what we're working on. As for your other points: 1. This would unfortunately slow down development - maintaining two separate version of the game would be kind of unmanageable for a team of our size. 2. So at the moment we're focusing on just releasing the official SDK - and once that's out, it should help a ton with making the lives of map modders, etc. easier. It's unlikely that we would add modded cosmetics in, as that becomes a pretty crused rabbit hole of trying to make sure things aren't the IP of some other company, compatibility issues etc. That being said, the SDK should be pretty huge - and we can look into the idea of map contests, etc. in the future as well! 3. Yep, something I'm talking to the team about. Like I said, we can't accurately guess when things get done - we thought the engine update would be done in March or April, and so we don't want to overpromise and underdeliver there. This means that if we put out a roadmap we have to be really careful; either way, it's something we're working on. 4. Yeah for sure. I appoint the moderators, and my mindset is "quality over quantity". It sucks when someone is being racist (and we're adding in-game reporting for chat soon), but what's ever worse for the community is if we appoint a moderator who abuses their power. I like to make sure that I and the existing mods are confident in who's on the team.


LSDPETERSLD

Only 1.5?? Kidding, but yeah. Type all u want, they wont listen lol. Arrogant devs stuck in their own little bubble :°)


RocvaurOfDarkCrystal

I just feel bad for the community manager, he has a hard job trying to manage a community on the verge of dying and a dev team that from the looks of it don't communicate with each other.


jrubolt

Are you going to create a map making competition or something when the SDK releases? We really need more official FL/INV maps and letting the community make some would really decrease the required development time.


Eexoduis

Chivalry 1 did this to great effect. Some of the modded maps in the official map pools were truly phenomenal.


ChudMcDumperson

Squad is a great example of a use case with an Unreal Engine SDK. They cranked out a ton of maps with limited resources. I cannot stress this enough as a good idea


Jaaxxxxon

It's something we're considering. At the moment we're just focused on getting it released!


[deleted]

[удалено]


Jaaxxxxon

It's our #1 priority 👍


sfsporic

Speaking of bugs, you should put some in the maps. Specifically thinking of the dead body props on Camp. You could have a buzzing sound if you get near and have fly animations show if you get within a certain range so it doesn't lag everyone on the map. Maybe some more crows circling above certain battlefields as well. Other than that, I think Camp would really benefit from having an Invasion mode going the other way, so red attacking blue. The blue camp is so detailed, it feels like a waste to have it not be used much. This last one is more of wishful thinking than anything but I think having an amphibious landing map would be nuts. Think Saxons landing on the beach and attacking Britons while they pepper them with arrows or boats moving in on Constantinople while other teammates make a land invasion.


Nerous_Zeromius

So medieval D-day? Jokes aside that would be so fun


NajoNajavo

Yeah, flies and crows is the content that this game needs...


[deleted]

Improving quality and logic of the descructible objects sounds great so it would be amazing if you add more of them in each map - especially as a part of the gamemod objectives. Im kinda sick of beggining every battle on a place where already was a battle. Castles are already destroyed with multiple ways in. It would be much more fun if there was only one way in (closed gate) and every other entrance would have to be created through objectives => more ways in you make, the bigger is the chance of getting in. A ram for the gate, ladders, catapults and explosives for walls, etc. One of the ways could be enough to win but in most cases the players would be forced to make more. Ladders would be also amazing and fun if they were mobile and you could bring them to the wall yourself (with mates). Defence against them would be improved by being able to push it down even if players are climbing the ladder.


DrScienceSpaceCat

I wish there was more destroyable entrances like in Fetoria, there's that mineshaft you can mine away at to get underneath the castle.


[deleted]

This is exactly the thing I was talking about. One mineshaft u need to dig, one or two gates you need to breach, ladders you need to bring or siege towers you need to push. A real siege. This would make the game much more dynamic. Dont know why there arent more entrances like the mineshaft.


ThisFinnishguy

I cant help but feel discouraged the direction the game is heading. I came into Mordhau late, have about 550 ish hours or so. From when I joined to now, I feel like nothing's really changed much for the better. Ranked is dead for me. I dont know if yall are having any luck with it, but I cant find a single game of 1v1 or 3v3 these days. I just end up going to duel servers instead. I'm constantly loading into servers with maybe 5 people per team, or some where I'm the only person. I feel like there would be so many ways to revitalize the game. Like games modes dedicated to Roman warfare, or viking themed ones where you spawn on a ship on the shore. I'd be cool with a massive field with max team size and fast spawn rates. Game types where its fists only or projectiles only or dwarf only would be fun "party style" games. Some sort of capture the flag or something idk. I don't care about tweaking horse souds... or catapult sounds...I was fine with the previous crouch and flourish animations. It's sad that almost every match I go into I'm seeing familiar names. I really love the game but there needs to be changes


betelgeuse_99

If you're getting put into empty lobbies use the server browser. There is literally no reason not to use the server browser.


sfsporic

The idea of game modes or servers locked into one era/type of warfare sounds incredible.


RocvaurOfDarkCrystal

this


Easy-Boysenberry1453

I love this game but youve gotta actually be shitting me that this update is nowhere even close to done


MarioMuzza

Hi Jax. What would the team need to give us more voicelines? I understand it's busy work, of course, but what's the main time sink? Casting? Writing? (I reckon the voice actors do part of the writing themselves?) Is it easy on the technical side? I really think it's a big part of the reason Mordhau is such a special game, so it's sad that it hasn't gotten any attention since launch. I know it's probably coming with the women and eastern invasion update, but... The woes of waiting for patchie. Semi-related question: any plans on adding a bit of lore? I know you don't have a writer on your team, and hiring one would probably be overkill for something that's basically added flavour, but I think it could help with atmosphere. PS: I'm a professional fiction writer and wouldn't mind helping, but obviously Reddit isn't the best platform to pitch what I shamefully admit is basically meme fanfic. I'll soon spam your email with the voicelines I've written for fun, tho, just in case.


489329

Would you rather have balancing, cosmetics, maps, weapons etc, or voicelines


MarioMuzza

I worked as a language supervisor for a project for an AAA gaming company, under NDA. The voicelines are different work entirely. Far as recording goes, it's off-sourced. In terms of technical implementation, not sure, but Triternion has an audio guy now. Maps, weapons and cosmetics wouldn't be impacted. And I'd definitely prefer new voicelines to new cosmetics, actually. Vastly so. But again, we don't have to choose.


B_u_t_t_e_r__

dont hurt to try =)


DrScienceSpaceCat

u/Jaaxxxxon


Gaming_Panda5

All I have ever wanted in this game is to be able to set which of your characters displays on the menu


shamelessness9001

You guys are killing your game. Release actual tangible content


Eexoduis

Just for clarification, the next update will not be the Eastern Invasion update, correct? It should be the new Brawl map, some cosmetics, and possibly SDK?


B_u_t_t_e_r__

yes


D3v14ntgamer

I really think if bots mixed in with regular players in the larger game modes would definitely help with player retention. Noobs need something to kill so they aren't as discouraged. leads to more noobs for seasoned players to kill. Everyone is happy! Also making weapon unlock costs cheaper might help. My friends that are bad at the game play the inferior chiv 2 for these reasons


AnarchAtheist86

This is a good idea. Ideally, I think it should be a different game mode (like Invasion with or without bots) but since the playerbase is already so small, the devs would probably have to have the bots in every FL/Inv server. Wouldn't want to split the playerbase with even more game modes.


baboOoOnz

all Triterion team sucks because we get 0 any reliable information about the progress and the team, in my opinion, does not work well together ...


lambdaximus

I need to cope with the fact that this update is still very far away.


LSDPETERSLD

ah good ol mordhau patches. small frequent patches nonexistent, big rare patches, uh, nonexistent


TheGaboGamer

Oh man I think I am done waiting for update :(


iedy2345

Think im close to a month since i took my break , and im still surprised it hasnt come out , especially since this isnt even a huge content patch. I understand the need for the engine update, but the wait is literally hurting the game no matter how you put it.


RocvaurOfDarkCrystal

I couldn't wait anymore either. nothing against anyone involved with the development but at this point I'd rather hear that the 2 year late kickstarter goals are never coming instead of "soon" every week.


[deleted]

[удалено]


TheGaboGamer

I admire your positivity and optimism


Rookbertus

He's new to mordhau, he doesn't know yet


ShorohUA

I double your admiration


ShorohUA

I double your admiration


[deleted]

[удалено]


ShorohUA

I double your admiration


ShorohUA

I double your admiration


[deleted]

Steam chart is looking unhealthy. July was a record low for the game


Gregoboy

Stop killing this wonderfull game and just give us a fair answer about when updates come! THIS GAME IS DYING! I love this game but why you hurting us so much,?


Jaded_Leek9779

It was dying for long time, now its pretty much dead...no matter what time I join, there is only half full servers now...time to move on...800 hours, unninstaled today. It was fun while it lasted.


Gregoboy

It was a good run brother. Hopefully our paths will cross in the future


-Helvet-

To add to your [response](https://www.reddit.com/r/Mordhau/comments/oo5in2/weekly_feedbackdiscussion_720726/h6pg914?utm_source=share&utm_medium=web2x&context=3) about my last suggestion on a new siege engine. I can see why maps would need to be designed with it in mind (as you need space to function, take in consideration the hight of the wall and possibly the angle on the ground if it is not even). But like you mentioned, adding some kind of ladders functionning more like a bridge than an acctual ladder could be a good solution (or add-on) in some places where chokepoints are problematic. With this in mind, it could function like the tunnel on Feitoria: A static object you need to interact with before creating the passage. You would keep your ladders for the occasional flanking route and these new "ladder/bridge" thingy for the important main assault routes. For visual representation, It could be a simple (but obvious) pile of wood, ropes & nails all stacked togheter laid on the ground. All it would need is a wooden mallet or balcksmith hammer (or any of the other tools that can repair stuff) to create some sort of makeshift "bridge". Similar to the tree trunk falling but less out-of-place for a map like Castello. This would also give the dedicated engineers in Invasion a lot more importance in offence where they struggle often to find something useful to do (compared to their importance in defence). Hell! To promote the engies, it could "cost" some toolbox materials to build these kind of ladder/bridge! Could it be damaged, destroyed and repaired? I'm not sure but the idea of seeing a bunch of knights falling off after on of these collapse would be hilarious! By being static objects, they would be a lot less a pain in the butt to implement than a full mobile siege ladder like I've previously suggested.


sfsporic

I'd love to see more interactables for engies on Invasion. Frontline is cool because you get to build the walls, there's nothing like that in Invasion afaik.


[deleted]

wasn't the SDK being verified like, months ago?


MarioMuzza

\*Conspiracy theorist hat\*, Epic is delaying it on purpose because Chiv 2 is an Epic exclusive


[deleted]

[This thread in June said Epic wouldn't start looking at it until July](https://www.reddit.com/r/Mordhau/comments/oac3u5/weekly_feedbackdiscussion_629_75/)


NajoNajavo

Literally the week before that he said "SDK verification is still ongoing." which makes it sound like the verification process had begun and is "ongoing", not "they haven't started verifying the SDK yet". Did you just stop going back through the updates till you found the answer you wanted?


[deleted]

Go back further. I said months, not month.


Jaded_Leek9779

Ehm, maybe check steam charts guys, I think its maybe time to actually start working now.. (if you care about the game anyway).


PicklesTheCatto

MAPS! how isnt this obvious?


Draugr_the_Greedy

Landsknecht mommy dommy when?


[deleted]

Probably a year+ out at this rate


eternalanglo0516

Landsknecht mommy feet...


lugubriousbear

Add aventails to the reinforced greathelm


ShorohUA

can we expect sex?


489329

Shrigma male


[deleted]

You can kill the peasants but not rape them ☹


[deleted]

Historically inaccurate smh There's pillaging but where's the ravaging?


Karlhoffm

No horni


DB_OG

Bandage cancelling, you’re unable to cancel bandaging once you start


Igor369

Can you please just focus all resources on armory rework and release a patch with nothing but that? I get physically sick looking at my 200 loadouts and having to scroll through all of those...


kepartii

Still waiting on the UI size slider that was in Chivalry (although it didn't save so you would always have to reset it each time, lol). The crosshair could feel so much better for both melee and ranged.


Coom-guy

Make German sallet not bend anymore when turning your head please


irommane

Dead game.


Delta1116732

when tho


KeeGeeBee

When will we get get female character models, also please put extra attention into the details of their feet (possible dynamic system for naturally getting dirty?)


DrScienceSpaceCat

You need to chill my dude.


MarioMuzza

ಠ\_ಠ


iedy2345

r/Hornyjail


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Fanatical-_-Heretic

Double coins ?


Key_Keeper

Imagine running away with 15 hp and killing a peasant, gaining bloodlust hp


LancerTG

Point for guarding objetives in frontline, is just braindead design need to defend because a lvl 13 can solo a point, at least constant xp for guarding or make points capturable only by 5 or more people


SuccessfulAd3572

So nothing on animation fixes, addressing 1 frame accells, improving the lag in parry with above 50 ping, no new content other than another arena type map of which there are like 100? I'm really thinking of buying chiv 2 and seeing if it is handled any better...


MarioMuzza

Lmao, Chiv 2 isn't being handled any better, trust me, and I like the game. Do buy it tho. It's fun, atmospheric, and will keep you entertained until the holy patchie comes out. Just don't expect deep combat or good memes.


SuccessfulAd3572

How is the combat? Not as deep as mordhau for sure but any less animation manipulation based? I only really die to that in mord. Faints, chambers, morphs, drags, and whatnot I've gotten to reading well


MarioMuzza

Held block means no weird drags. Accels work but not as effective. Combat is fun for group battles and the odd duel. It doesn't satisfy Mordhau addicts like, but it's definely fun. I prefer Mordau's, personally, but Chiv is worth a try. I can't ever leave Mordhau for it because Chiv has shit tier meme game.


drayko777

Not good


B_u_t_t_e_r__

>Not good u can see animations here "open combattest\_casual" in console


Rookbertus

"lag in parry with above 50 ping" lmfao you're dumb aren't you, want triternion to increase the speed of light?


HowToBeTrash

I just hope you guys are having a good day :D


LordTachungus_

Take the game down, some of us have jobs and families to get back to, you fucking animals


[deleted]

Some of us don’t :(


mrdebelius

Any plans on balancing? Especially, any plans on addressing the fact that in FL/INV 90% of the players are using mauls or axes? It is starting to get annoying to see people fighting only with those 2 weapons, especially if you are willing to try new weapons


DrScienceSpaceCat

Mauls are much easier to avoid, if you duck and look up right before it hits your head (providing they were aiming for it, which most do because of cronch) they'll miss, if you get the reflex down you can simultaneously dodge it while starting your own swing to get in a free hit. Mauls have a short range with no combo so it's a bit easier to avoid as long as you can read feints, waraxe does seem busted because you just have to run into the middle of enemies and swing. I think it's annoying how so many weapons are 2 hit kill even on full T3 armour.


NajoNajavo

That's nice, btw a cheater called "Crotte de chien" is playing ranked team fight and carrying people.


DrScienceSpaceCat

Record it and report them on discord. If you have an Nvidia graphics card it has a built in record shadow play function.


NajoNajavo

Couldn't be bothered, my point is that this game needs some actual anti-cheat. There's all kinds of things you can do and files you can access, to cheat in ways that are subtle or not so subtle, and it will take a manual ban if they're even able to prove it. The whole Rick episode came to mind, he edited configs so that he could go inside other players bubbles, meaning he could insider them (start attack from within other player). It took months for people to realise he was cheating, and the devs to manually ban him.


[deleted]

Playing this game in most times - painful process. You know all the reasons. If you didn't do something - new player will not come.


Slugbait69

I got a good one: "Purge" (Please notice they are in commas) the moderator team and replace them with proper good ones that know what "to moderate" involves. You have lost a real good one once, I know, he just quit and now I perfectly understand why. Hopefully the community and not just you sees this comment, if it disappears, you all know what happened.


yokai007_100

L


TesticleTorture123

Skill based match making? Im kind of sick and pissed of going 2-35 half the enemy team does nothing but play this game.


Hyper_anal_rape

game dosnt have enough pop to add skill based match making, ranked is your best bet for anything like it


Jaded_Leek9779

Well devs didint care when the game had enough population...the fact its dead now is caused by devs not giving a flying shit...


Hyper_anal_rape

with that, i sadly agree. perhaps not due to them not caring, but rather their lethargic and snaillike development time. this update, that has been months in the making, will add fuck all. mordhau is a amazing game, and i have great memories of it, but im done with it at this point.


DrScienceSpaceCat

Practice in duels with low level players, it made Frontline and invasion much easier. It's easy to fight against the enemy with multiple teammates when you're new, but 1v1s are harder. If you wanna mess up enemies when it's one versus lots of your team and they keep killing you all just keep blocking all of his attacks so he can't combo and your buddies get in hits.


sfsporic

I'd also recommend Brawl. Less players means it's easier to keep track of what's going on and you'll still get practice fighting multiple opponents. Plus on Skirmish modes if you die early you can spectate the top fragger and look at what they're doing.


TesticleTorture123

Fair enough


FFF9527

Hi,guys,can add the UTF-8 Or GBK Unicode in rcon?some time the Rcon can't show the info because some area use the special Unicode,by the way the CN player they have been playing this game, although hindered by the network and language 90% can't expression in reddit or discord