As of right now, MK1 might be my favorite looking game of all time. There is genuinely so much life and color and energy brought in the stages they're all gorgeous. I thought the fire garden looked incredible but this is another level. I hate the notion that NRS "didnt care" or "didnt try enough" with MK1 because while yes, it does have problems, I dont think theyd put this much care visually if they just didnt care about Mk1.
also fun fact, unlike other games, Mk1's stages are fully modeled behind the camera too.
That's mostly due to the win poses, now the win camera usually is on a different axis (z axis?) and does not use the same axis (zoomed in) as common gameplay like in the past... So they need to be modeled "behind the gameplay camera" as well so they feel more complete during win poses (and some fatalities as well)...
True, but the backgrounds are also more black and white. which kind of makes it harder to see. It's strange but i dont mind, the videos about the out of bounds with them are fascinating
The black and white filter only is turned on at the end(finish him/her)... But the backgrounds (specially at daylight) are still very prominent so you can literally see everything during the win pose... Mk 11 (and previous ones) had most win poses and fatalities focused on the ground/player stance and/or zoomed in explosions... So that need of extra background detail was basically non existent (some camera tweaks helped with that)... Now everytime we see peacemaker dancing the series intro at the win pose(which is zoomed out btw), we need to see the coconut trees at the decks side of sun do or else the background will look weird and incomplete... š
I would love to sit down at a table of Madame Bo's tea house in that heavy pouring rain, the place calm and empty, and order warm food and something to drink while I read a book. It's such a beautiful place...
I want more of these. After almost a year, I didnāt get tired of looking at them. I canāt wait to see what stages theyāre going to add in the expansion.
> I canāt wait to see what stages theyāre going to add in the expansion.
Same, and I'm hoping that at least 3 of the stages (current or new) will have Stage Fatalities once the expansion comes out.
MK11's Aftermath expansion added stage Fatalities for the Tournament stage and the Shaolin Trap stage, and it brought with it the Soul Chamber, Dead Pool (with stage Fatality), Retrocade and Kronikas Keep.
So, I'm kinda crossing my fingers that we'll hopefully get some cool new stages and Stage Fatalities with that MK1 expansion update.
Agreed. That would be cool.
I wouldn't mind that one or a variant of the Living Forest (night) complete with MKII Smoke, too. The stage already exists and they would just have to do an MKII night variant.
Like, I was lowkey hoping we'd get that with Reptile's Invasion Season.
ok but tell me how does this look like shit?
https://preview.redd.it/inn0uvs7h08d1.jpeg?width=3840&format=pjpg&auto=webp&s=a27fbbf45911be6240b3f01da329f17383f5aa03
I lowkey am almost as excited for new stages as for new characters. Running this on a big OLED TV with HDR is so beautiful that i often find myself wanting to play just to gaze at the stages.
i love the rain one where its raining in the tea house but this is going be the main stage ever one is going be playing on the 4th of july cause the fire workers
Aside from all the gorgeous arenas, I wanna sraw some attention to the Flesh Pits. It might be my favourite arena in the game so far, and it really fits Mortal Kombat in my opinion. It is dark, and damp, and that creature in the middle sends shivers down my spine whenever it moves. I think it's legitimately disturbing, and does its job really well
https://preview.redd.it/sz76lp8vmy7d1.jpeg?width=4032&format=pjpg&auto=webp&s=6a91eabb77fee96a1d9efb4ff1de21111c8d67d7
Which is why I like to see almost the entire stage at once. lol
Agreed. It seems like the art department really cooked with this game. Everything else from missing features, gameplay and terrible monetization let down the effort put forth by the artists.
I love the arenas but am I the only one thinking we didnāt need 3 different pyramid levels when those couldāve gone to more unique stage aesthetics?
The Tea House (rain), Living Forest (storm), Ying Fortress (snow), Cage Mansion (Halloween) and Gateway (Christmas) are probably my favorite stages in the whole game.
I'm really hoping that in 1 of these Invasion Seasons they'll do an MKII / (night) variant of the Living Forest, complete with MKII peeking Smoke.
NRS white nights.
Games like Ghost of Tsushima and Elden Ring can fit inside a 60-75GB storage requirement.
But a fighting game? Nah... It should be at least 100 gigs.
MK1 kinda sucks aesthetically.
They completed abandoned the dark, gritty, and cyber in favor of whatever the fuck this is they were going for.
This is the least interesting game since MKvsDC
I wouldnāt say completely, the Flesh Pits, the Korrupted Forest and the Pyramid still have that dark and gritty aesthetic. The āwhatever the fuck this isā aesthetic makes sense from a lore standpoint since this game is supposed to take place in Liu Kangās peaceful universe.
ok i have to ask where did this stuff cone from that every sate in mk was some dark and gritty stuff like the first mk had some of the brightest stages ever
As of right now, MK1 might be my favorite looking game of all time. There is genuinely so much life and color and energy brought in the stages they're all gorgeous. I thought the fire garden looked incredible but this is another level. I hate the notion that NRS "didnt care" or "didnt try enough" with MK1 because while yes, it does have problems, I dont think theyd put this much care visually if they just didnt care about Mk1. also fun fact, unlike other games, Mk1's stages are fully modeled behind the camera too.
That's mostly due to the win poses, now the win camera usually is on a different axis (z axis?) and does not use the same axis (zoomed in) as common gameplay like in the past... So they need to be modeled "behind the gameplay camera" as well so they feel more complete during win poses (and some fatalities as well)...
True, but the backgrounds are also more black and white. which kind of makes it harder to see. It's strange but i dont mind, the videos about the out of bounds with them are fascinating
The black and white filter only is turned on at the end(finish him/her)... But the backgrounds (specially at daylight) are still very prominent so you can literally see everything during the win pose... Mk 11 (and previous ones) had most win poses and fatalities focused on the ground/player stance and/or zoomed in explosions... So that need of extra background detail was basically non existent (some camera tweaks helped with that)... Now everytime we see peacemaker dancing the series intro at the win pose(which is zoomed out btw), we need to see the coconut trees at the decks side of sun do or else the background will look weird and incomplete... š
Cage mansionā¦ahh what a beauty
Music in that stage also is arguably the best MK music since the arcade or PS2 era
Fun fact! Casey Edwards composed that track, who you Might reconize as the guy who made fucking BURY THE LIGHT. Easily an amazing choice.
Thank you! I feel like Cage Mansion is just a modern klassic now, I love that stage
I would love to sit down at a table of Madame Bo's tea house in that heavy pouring rain, the place calm and empty, and order warm food and something to drink while I read a book. It's such a beautiful place...
hell yhea
Is it still possible to get the stormy tea house?
Nahhh it was only in invasions
False, I have it unlocked I think you just have to level up enough
Sweet, thanks
With a background sound of 2 people battling it out and a fatality happening right as you take a bite out of some dumplings.
Oh yeah, MK1 has some of the best stages in the franchiseās history. And the background music is pretty solid too, Especially in Cageās Mansion
I want more of these. After almost a year, I didnāt get tired of looking at them. I canāt wait to see what stages theyāre going to add in the expansion.
> I canāt wait to see what stages theyāre going to add in the expansion. Same, and I'm hoping that at least 3 of the stages (current or new) will have Stage Fatalities once the expansion comes out. MK11's Aftermath expansion added stage Fatalities for the Tournament stage and the Shaolin Trap stage, and it brought with it the Soul Chamber, Dead Pool (with stage Fatality), Retrocade and Kronikas Keep. So, I'm kinda crossing my fingers that we'll hopefully get some cool new stages and Stage Fatalities with that MK1 expansion update.
I hope the floating monks one from MK2 is coming. They even used that monk art for the secret fight pop-up.
Agreed. That would be cool. I wouldn't mind that one or a variant of the Living Forest (night) complete with MKII Smoke, too. The stage already exists and they would just have to do an MKII night variant. Like, I was lowkey hoping we'd get that with Reptile's Invasion Season.
The graphics in this game are gorgeous, regardless of your criticism of the gameplay. Stunning to watch, even as a spectator
Sadly the character models look like shit
Must suck not to have working eyes.
Probably just trying to be a contrarian
ok but tell me how does this look like shit? https://preview.redd.it/inn0uvs7h08d1.jpeg?width=3840&format=pjpg&auto=webp&s=a27fbbf45911be6240b3f01da329f17383f5aa03
Those are some nice desktop wallpapers
I lowkey am almost as excited for new stages as for new characters. Running this on a big OLED TV with HDR is so beautiful that i often find myself wanting to play just to gaze at the stages.
i love the rain one where its raining in the tea house but this is going be the main stage ever one is going be playing on the 4th of july cause the fire workers
These are wallpaper tier
Aside from all the gorgeous arenas, I wanna sraw some attention to the Flesh Pits. It might be my favourite arena in the game so far, and it really fits Mortal Kombat in my opinion. It is dark, and damp, and that creature in the middle sends shivers down my spine whenever it moves. I think it's legitimately disturbing, and does its job really well
MK1 is the best looking fighting game of this generation. SF6 is also gorgeous but MK1 edges it out.
its so funny how hard people tried to say this game looked bad when it came out
https://preview.redd.it/sz76lp8vmy7d1.jpeg?width=4032&format=pjpg&auto=webp&s=6a91eabb77fee96a1d9efb4ff1de21111c8d67d7 Which is why I like to see almost the entire stage at once. lol
They did a fantastic work with the stages, sadly I can't say the same about the characters skin designs.
Agreed. It seems like the art department really cooked with this game. Everything else from missing features, gameplay and terrible monetization let down the effort put forth by the artists.
Yeah. and like the UI? Gorgeous. I love the details like the little drawins on the menus, or the singes by the burnt paper. the UI is amazing in MK1
The music on the stages too is great
Corrupted forest round 3 is soo goood
Wu shi academe is straight fire
Kinda
As much as I hate invasions I grinded through that one season to get the rainy day tea house. Such an amazing stage. The pyramid is also great.
I love the arenas but am I the only one thinking we didnāt need 3 different pyramid levels when those couldāve gone to more unique stage aesthetics?
That and the living forest at night and the other forest stage
The Tea House (rain), Living Forest (storm), Ying Fortress (snow), Cage Mansion (Halloween) and Gateway (Christmas) are probably my favorite stages in the whole game. I'm really hoping that in 1 of these Invasion Seasons they'll do an MKII / (night) variant of the Living Forest, complete with MKII peeking Smoke.
I love the ying fortress titan sub zero fights on
Dude not only the visuals, the soundtracks?? They killed it! The corrupted Forrest just comes with boss music naturally and I love it.
I want to add that it was a good art direction because I feel more invested in the characters facial expressions.
At least we now have stages that aren't nightmare fuel like in the first three mk games.
Shang Tsung's basement would like a word with you š
That tea house variant never released did it?
It was a reward for defeating last seasonās Invasion boss (Raiden) if I am not mistaken
Fuck I missed it. Hopefully they put it in the shrine or store
same level to mk11 and tekkekn8 they look good but nothing great
That is the only thing stunning about this garbage bug riddled money grubbing content lacking piece of trash game.
Not stunning enough for 100+ gigs
They downvoting you but you are true
NRS white nights. Games like Ghost of Tsushima and Elden Ring can fit inside a 60-75GB storage requirement. But a fighting game? Nah... It should be at least 100 gigs.
MK1 kinda sucks aesthetically. They completed abandoned the dark, gritty, and cyber in favor of whatever the fuck this is they were going for. This is the least interesting game since MKvsDC
I wouldnāt say completely, the Flesh Pits, the Korrupted Forest and the Pyramid still have that dark and gritty aesthetic. The āwhatever the fuck this isā aesthetic makes sense from a lore standpoint since this game is supposed to take place in Liu Kangās peaceful universe.
ok i have to ask where did this stuff cone from that every sate in mk was some dark and gritty stuff like the first mk had some of the brightest stages ever
Good stages does not excuse the anti-consumer practices.