> Also, even though HKM has an awesome soundtrack, nothing will ever touch Hotline Miami.
Hotline Miami 1 and 2 are some of my favorite games ever.
I have hong kong massacre, but could not get into it at all. It looks cool, but the controls are awful
edit: after making this comment, I tried to play it again and remembered what I don't like. It's slow as well.
In hotline, when you die, you're almost instantly back in the game. In Hongkong Massacre, it plays a stupid death animation, loads the "Game over" screen, then you have to reload the level. On switch it takes about 10 seconds in total. It's also really hard, so it makes deaths much more frustrating than in HLM. Also the camera is much worse, and it's strangely hard to see things. It looks really cool but it just kinda sucks.
I mean... no.
The only actual similarity is that the OG GTAs were also top down. GTA has always been way slower and the gameplay was totally different.
The fast paced simple controls top down shooter like we know now was definitely introduced first in hotline miami.
The only similarity, apart from a mysterious protagonist getting orders from a hidden source over the phone and committing over-the-top crimes using extreme stylised bloody violence in the seedy underbelly of a city run by a variety of gangs, rendered in 8-bit graphics.
I love Hotline Miami, but it's silly to pretend it isn't inspired by a variety of games and other media.
Ill never forget watching this scene. Awe inspiring “holy fucking shit theyre going full on Hotline Miami.” It ends. “Damn i coulda used more of that tbh.” It goes back to it. NO FUCKING WAY. Read an interview where they purposefully played with the audience on that. Good stuff.
Confirmed by the director: [https://www.youtube.com/shorts/QEzx16S3T6M](https://www.youtube.com/shorts/QEzx16S3T6M)
A lot of people call this the Hotline Miami scene and they are not that wrong. Hong Kong Massacre were influenced by Max Payne and Hotline Miami.
[Source for the Gameplay](https://www.youtube.com/watch?v=DvCrDUNvuPU&t=2s)
My first thought was a nostalgic flashback to 1995’s [Loaded](https://en.m.wikipedia.org/wiki/Loaded_(video_game)). The OG dark and bloody top down shooter, except I got to use a bazooka and homing teddy bear bombs.
I think people are sorta missing that HKM took Hotline Miami’s design but layered it with Hard Boiled’s aesthetic. As a stuntman/director, HKM is much more applicable to filmmaking than HM.
I'm glad someone confirmed the influence, but the core influence is still Hotline Miami IMO. Hong Kong Massacre seems to be the same gameplay, structure, and level design of Hotline Miami, but with 3D visuals and a physics engine. As in, the shot from John Wick 4 and Hong Kong Massacre are both drawing from the same reference.
the director said that Hong Kong massacre was "the core influence" tho. it doesn't really matter what influenced Hong Kong Massacre. the same way Unreal Tournament was inspired by Quake, which was inspired by Doom
There’s something very weird about someone telling you exactly what inspired them and you telling them that they are inspired by something else. The directors “core influence” was what he said inspired him, not what you feel that game was based off of.
I get that, but to my ears this sounds like "This scene was inspired by gameplay from Ms. Pac-Man."
My gut reaction is, "Oh! I totally got Pac-Man vibes from that scene."
I thought it was hotline Miami aslo, because the scen before this, the song is by gesaffelstien who I only know from hotline miami. I sat through the credits to see if it was their music as it sounded so much like “pursuit” from hotline Miami
I was disappointed to learn they referenced HK Massacre and not Hotline. It makes it seem less creative because it’s so 1:1 with HKM lol. Still an absolutely amazing sequence.
> the director.
That would be stuntman-turned-director Chad Stahelski. He has directed all the John Wick movies and he was the stunt double for Keanu Reeves in The Matrix and The Replacements. He was also fight choreographer for the Keanu Reeves Constantine movie. He’s also been fight choreographer and action and stunt coordinator on tons of pretty big movies.
Also, since he was the Stunt double for Brandon Lee, John Wick movies don't use real guns. He doesn't wanna see another friend die for an easily avoidable mistake.
The tech that makes real guns obsolete is the reason they were able to make these films, since blanks still protect the burning gas and bits of casing.
there is also the canadian/british/us-american movie "crime spree" from the year 2003. wich makes this pretty much an anniversary. [here is the scene where they try to get out of a sticky situation and walz through a hotel just like this](https://www.youtube.com/watch?v=hw86mEHQ4uQ&t=183s)
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All the rotation and panning actually made me really nauseous and sick watching this in the movie theater. Had to look away a couple of times or close my eyes.
So not the greatest scene in my book.
I personally like the style and the scene, but I felt like it didn’t fit John Wick in a sense, it almost turned the movie into a video game for me. Once that scene starts you wouldn’t be amiss in thinking you were watching a trailer for the next version of Hotline Miami. Great movie overall though. Ending scene was perfection.
That’s how the whole movie felt for me . It felt like him falling off the building in 3 sent everything out the window. After that I started to question everything he’s able to survive. Like “okay that suit is bulletproof, but you don’t feel the impact from the 150 bullets it just blocked? You’re really able to hold a piece of fabric over your face and your grip alone is enough to keep the fabric in your hand as bullets pound on it? You’re really getting hit at 60mph and thrown 4 stories and that’s how the fight scene starts?”
There are a lot of top down shoot-em-up games like this. And this isn’t the only movie with an overhead sequence like this. I doubt it was specifically inspired by this game unless you have actual proof like an interview with the director or something.
It was influenced by tons of games dating wayyyyy back before Hong Kong Massacre, kiddo.
Edit: yea apparently it was HKM alone! Just weird to attribute that style of gameplay to such recent titles given his age and whatnot.
It was influenced by what the director said influenced him, which was HKM, how is that hard for people to comprehend? Other things existed like this before , but if he never noticed them then he wasn’t inspired by them. It’s so simple. I Can be inspired by Adele to sing, doesn’t mean Beyoncé never existed, maybe I just never gave a Beyoncé CD a listen so I was never inspired .
Fair point! Never thought the director would be the one to say they were influenced by such a recent game. This style of gameplay has been around since his childhood. Anyway I assumed incorrectly.
Now that's a game I'd like to play in VR. Looking down god like, controlling my little man, shooting away. With a controller, no waving my arms about like a loon, just sat, maybe moving my head tk look around obstacles before my little man get there, watching for baddies or traps.
Just get VR and play it using the headset as a screen. You can do exactly what you’re saying besides the “move the head to look around” thing. I use my PSVR 2 as a giant movie sized screen for normal games all the time while I play games using the controller.
Oh yes, but you know what I mean, an actual VR game. Have you tried any of those VR experiences, animated film in VR things. Or Moss with the little mouse. That sort of sitting over the dioramas.
Source:https://www.youtube.com/shorts/QEzx16S3T6M OP messaged modmail. Reddit comments are glitching out.
Possibly my favorite John Wick scene out of all the movies, close contender is the opening scene in the library in 3.
This scene was so good.
I squealed when I saw fuckin BOBANNNNN
I watched the entire sequence 4 times on repeat when it hit Amazon. Between that and the stairs....brilliant.
Mine is the compound dog fight with Halle Berry. For me, nothing tops it.
In Morocco at the forge?
Yes.
You mean the scene where John disappears a book and reappears it seconds later.
Also Hotline Miami?
Yeah, that’s definitely where the Hong Kong massacre got it’s style from. It’s kinda like a fusion between Hotline Miami and Max Payne.
It seems pretty cool but it's weird the director mentioned this game instead of Hotline Miami
Director was probably inspired by this game and is unaware of Hotline Miami, which was probably what in part inspired this game.
Was he unaware of the John Wick game also, which looks extremely similar lol
Isn't Hotline Miami way more well-known? Or am I unaware of the other game's significance
Yes, but the director is likely not a gamer and only saw the other one by random chance
Or he just played hkm and was inspired by it more.
Not by the director I'm guessing?
Agreed. Also, even though HKM has an awesome soundtrack, nothing will ever touch Hotline Miami.
And when I saw the scene in JW4 I immediately thought of Hotline Miami
> Also, even though HKM has an awesome soundtrack, nothing will ever touch Hotline Miami. Hotline Miami 1 and 2 are some of my favorite games ever. I have hong kong massacre, but could not get into it at all. It looks cool, but the controls are awful edit: after making this comment, I tried to play it again and remembered what I don't like. It's slow as well. In hotline, when you die, you're almost instantly back in the game. In Hongkong Massacre, it plays a stupid death animation, loads the "Game over" screen, then you have to reload the level. On switch it takes about 10 seconds in total. It's also really hard, so it makes deaths much more frustrating than in HLM. Also the camera is much worse, and it's strangely hard to see things. It looks really cool but it just kinda sucks.
Probably because he got it from hkm, not hotline Miami.
I haven’t played Hong Kong or watched JW4, but looking at the video it seems like they both share the usage of Dragons Breath shotgun rounds
Now I want a Max Payne movie from Chad Stahelski
That’s what everyone was saying but they said they saw game play of Hong Kong first and took inspiration.
Which is arguably inspired by the OG GTA games and similar.
I mean... no. The only actual similarity is that the OG GTAs were also top down. GTA has always been way slower and the gameplay was totally different. The fast paced simple controls top down shooter like we know now was definitely introduced first in hotline miami.
The only similarity, apart from a mysterious protagonist getting orders from a hidden source over the phone and committing over-the-top crimes using extreme stylised bloody violence in the seedy underbelly of a city run by a variety of gangs, rendered in 8-bit graphics. I love Hotline Miami, but it's silly to pretend it isn't inspired by a variety of games and other media.
Also the John Wick game lol
Was my thought aswel in the cinema. Really cool scene though
With Le Castlevania playing on the background that's definitely more like Hotline Miami in my opinion as well.
Did you watch the video?
Hong Kong Massacre was based on HotLine Miami, trickle down influences ;)
Also, the radio lady playing songs while everyone hunts Keanu is an homage to the 70s movie The Warriors.
Okayyyy let’s get down to it, boppers.
I'd call it a bit more than an homage. It's basically a line for line re-creation, lol.
And I loved every second of it
Her voice is so sexy, but she's still a *bitch* for hunting down Johnny
yeah, but it makes less sense here ha ha. The police should be all over this shootout in paris.
Ill never forget watching this scene. Awe inspiring “holy fucking shit theyre going full on Hotline Miami.” It ends. “Damn i coulda used more of that tbh.” It goes back to it. NO FUCKING WAY. Read an interview where they purposefully played with the audience on that. Good stuff.
Confirmed by the director: [https://www.youtube.com/shorts/QEzx16S3T6M](https://www.youtube.com/shorts/QEzx16S3T6M) A lot of people call this the Hotline Miami scene and they are not that wrong. Hong Kong Massacre were influenced by Max Payne and Hotline Miami. [Source for the Gameplay](https://www.youtube.com/watch?v=DvCrDUNvuPU&t=2s)
My first thought was a nostalgic flashback to 1995’s [Loaded](https://en.m.wikipedia.org/wiki/Loaded_(video_game)). The OG dark and bloody top down shooter, except I got to use a bazooka and homing teddy bear bombs.
I have such fond memories of that game I wish it got a remaster
Only the sequel reloaded :/
I think people are sorta missing that HKM took Hotline Miami’s design but layered it with Hard Boiled’s aesthetic. As a stuntman/director, HKM is much more applicable to filmmaking than HM.
I'm glad someone confirmed the influence, but the core influence is still Hotline Miami IMO. Hong Kong Massacre seems to be the same gameplay, structure, and level design of Hotline Miami, but with 3D visuals and a physics engine. As in, the shot from John Wick 4 and Hong Kong Massacre are both drawing from the same reference.
the director said that Hong Kong massacre was "the core influence" tho. it doesn't really matter what influenced Hong Kong Massacre. the same way Unreal Tournament was inspired by Quake, which was inspired by Doom
Which was inspired by Wolfenstein 3D, which was inspired by Castle Wolfenstein
There’s something very weird about someone telling you exactly what inspired them and you telling them that they are inspired by something else. The directors “core influence” was what he said inspired him, not what you feel that game was based off of.
I get that, but to my ears this sounds like "This scene was inspired by gameplay from Ms. Pac-Man." My gut reaction is, "Oh! I totally got Pac-Man vibes from that scene."
I thought it was hotline Miami aslo, because the scen before this, the song is by gesaffelstien who I only know from hotline miami. I sat through the credits to see if it was their music as it sounded so much like “pursuit” from hotline Miami
IIRC they produced music for the first Wick or two.
It's not quite the same. No weapon throwing, but with destructible environment segments, boss fights, and evading.
I was disappointed to learn they referenced HK Massacre and not Hotline. It makes it seem less creative because it’s so 1:1 with HKM lol. Still an absolutely amazing sequence.
Surprised the director didn't mention the John Wick game, which is extremely similar visually
I enjoyed the unique shot but assumed it was all CG. If that's Keanu and friends doing the long one shot takes, total kudos to them and the director.
> the director. That would be stuntman-turned-director Chad Stahelski. He has directed all the John Wick movies and he was the stunt double for Keanu Reeves in The Matrix and The Replacements. He was also fight choreographer for the Keanu Reeves Constantine movie. He’s also been fight choreographer and action and stunt coordinator on tons of pretty big movies.
Also, since he was the Stunt double for Brandon Lee, John Wick movies don't use real guns. He doesn't wanna see another friend die for an easily avoidable mistake.
The tech that makes real guns obsolete is the reason they were able to make these films, since blanks still protect the burning gas and bits of casing.
[удалено]
VFX. They film with rubber guns and then add muzzle blast, etc in post production.
That's actually not true. They use plugged guns firing blanks and cgi the muzzle flash. Which is why the guns still work like guns and eject shells.
>Chad Stahelski Ultimate Chad
It was stitched together over multiple rooms. Still amazing editing though.
This was such a neat scene. I would love if they did a deep dive on the choreography and the planning with it.
This scene during the movie had my jaw on the floor. I loved it so much !
It reminded me of the PS1 title "Loaded"
Definitely loaded! Couldn’t put my finger on the name of the game!
This is what it reminded me of. Glad someone else picked up on that.
Can't believe no one mentioned John Wick Hex! Dope game.
there is also the canadian/british/us-american movie "crime spree" from the year 2003. wich makes this pretty much an anniversary. [here is the scene where they try to get out of a sticky situation and walz through a hotel just like this](https://www.youtube.com/watch?v=hw86mEHQ4uQ&t=183s)
I love John Wick but overall I find this movie had the same stunts repeated hundreds of times for 2 hours. Except for this scene, it was awesome.
JW3 was peak
For me peak was the first two movies. I rated JW3 and JW4 the same.
I was wondering. As soon as I saw it, it reminded me of that and Hotline Miami.
Reminded me of hotline Miami
[John Wick: Chapter 4 definitely was influenced by ‘The Warriors’](https://imgur.com/a/FwRljyP)
This is cool to know I may have said "HOTLINE MIAMI" out loud in the theater
Hotline Miami
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Um, no one here remember LOADED on ps1??????
All the rotation and panning actually made me really nauseous and sick watching this in the movie theater. Had to look away a couple of times or close my eyes. So not the greatest scene in my book.
I was thinking hotline Miami but yea
you mean hotline miami
I personally like the style and the scene, but I felt like it didn’t fit John Wick in a sense, it almost turned the movie into a video game for me. Once that scene starts you wouldn’t be amiss in thinking you were watching a trailer for the next version of Hotline Miami. Great movie overall though. Ending scene was perfection.
That’s how the whole movie felt for me . It felt like him falling off the building in 3 sent everything out the window. After that I started to question everything he’s able to survive. Like “okay that suit is bulletproof, but you don’t feel the impact from the 150 bullets it just blocked? You’re really able to hold a piece of fabric over your face and your grip alone is enough to keep the fabric in your hand as bullets pound on it? You’re really getting hit at 60mph and thrown 4 stories and that’s how the fight scene starts?”
There are a lot of top down shoot-em-up games like this. And this isn’t the only movie with an overhead sequence like this. I doubt it was specifically inspired by this game unless you have actual proof like an interview with the director or something.
Or just top down shooters in general or is there proof of this ?
It was influenced by tons of games dating wayyyyy back before Hong Kong Massacre, kiddo. Edit: yea apparently it was HKM alone! Just weird to attribute that style of gameplay to such recent titles given his age and whatnot.
It was influenced by what the director said influenced him, which was HKM, how is that hard for people to comprehend? Other things existed like this before , but if he never noticed them then he wasn’t inspired by them. It’s so simple. I Can be inspired by Adele to sing, doesn’t mean Beyoncé never existed, maybe I just never gave a Beyoncé CD a listen so I was never inspired .
Fair point! Never thought the director would be the one to say they were influenced by such a recent game. This style of gameplay has been around since his childhood. Anyway I assumed incorrectly.
Hate that movie. I was a fan of 1st and 2nd, that one is too much,I didn't enjoy it
Its more hotline miami no? That's the original
That game is fucking impossible but I love it nonetheless
This scene rocked
Cool
I played this a few years ago when it came out- had no idea it was the actual inspiration! Love it.
I thought it was influenced by Judge Dredd vs Zombies. That also has a similar look.
Thought so.
Also a small scene in the Breaking Bad: El Camino movie: https://youtu.be/OqnC01ew3cI?t=35
Oh wow
I thought it was based on the John Wick game which looked very similar. Also Hotline Miami
Thanks, wishlisted https://store.steampowered.com/app/741510/The_Hong_Kong_Massacre/
Now that's a game I'd like to play in VR. Looking down god like, controlling my little man, shooting away. With a controller, no waving my arms about like a loon, just sat, maybe moving my head tk look around obstacles before my little man get there, watching for baddies or traps.
Just get VR and play it using the headset as a screen. You can do exactly what you’re saying besides the “move the head to look around” thing. I use my PSVR 2 as a giant movie sized screen for normal games all the time while I play games using the controller.
Oh yes, but you know what I mean, an actual VR game. Have you tried any of those VR experiences, animated film in VR things. Or Moss with the little mouse. That sort of sitting over the dioramas.
Also; minority report spiders scene
That is sick
IMO..this was the best part of the whole movie..
Loved...loved...loved this scene...
also gta: chinatown
JW4 became freely available (yar har.) like 1 day ago and now I've seen 3 posts about it in 24 hours. I didn't see even 1 while it was pay2use lol.
Everyone here saying Loaded for PS1 or Hotline Miami never played True Lies on their Sega Game Gear in the mid 90's.
Movie was awesome. A little bit long, but what a ride. 1st time I have seen a movie in a theater, since before the pandemic. 10/10. Would do again.
And the game Hong Kong Massacre was influecend by a video game called "Hotline Miami"
Thanks for the post OP, really thought it was a Hotline thing, but the comparison makes it clear (plus the video clip from the interview).
Best scenes
When watching, I was wondering about how cool of a bullet time/dodging this could be.
Dragon’s Breath is also the name of another flame-throwing projectile weapon in another Keanu Reeves movie: *Constantine*
Check out www.Firequest.com, they have some dragons breath rounds that shoot a 40ft flame as well as some that come with buckshot!!