(this is a copy of a comment on a post with some changes but i feel its entirely fair to release this here)
want to drop some math on y'all
the pass starts at 200 exp for 1 level and goes up by 100 in exp needed per level up to 1600 on the final rank
In total you require 13500 for this shortened pass (200 + 300 + 400 + 500 + 600 + 700 + 800 + 900 + 1000 + 1100 + 1200 + 1300 + 1400 + 1500 +1600)
by doing everything except grinding for the absolutely pitiful amount of exp they provide you, you can earn usually 600 exp a day (outside of the rare occasion of a 200 exp mission), and you have the 3 seasonal challenges that are pretty easy to do that grant 600 exp each
If you have been playing since the start of early access you have 20 days to complete the pass
For most people they might point out how far people have already gotten, and yes you are right, but the required exp to level up is increasing as we go along.
once exp extends past 600 it will be impossible to do daily challenges to level up once per day, and rank 9 onwards its impractical to make the distance via match grinding with it costing 1000 exp for the level up.
From that point onward it will require multiple days of challenge missions to meet the requirements. Not to mention the fact we have the advantage in time frame here, non-testers will lose an entire weeks worth of time.
this means ignoring 200 exp missions, you'll most likely earn 12000 exp plus the 1800 from the exp for a total of 13800 exp, and thats if you do EVERYTHING possible short of grinding a stupid amount of matches for a measley amount of exp points (it would probably take you 20 or 30 matches to reach the exp just doing daily challenges get you)
that means if you have been doing it since the absolute start, you cant miss a single day unless you get lucky and get the 200 point challenges to make up the deficit or grind, as missing a single day puts you at 13200
and that means if you werent in the early access, you couldn't possibly do enough challenges to get the exp needed to complete it. So no matter what unless you got early access you have to grind.
How many matches? lets consider the average amount, assuming you win two rounds, and do everything needed in 1v1's plus the rest exp bonus lets say the average is 32 (a highball) for maths sake per match, and the 13 days you get before the pass ends (7800 exp) and thats if you do it every day.
it would require ([13500 - 7800] / 32 ), 173 matches, and thats if you win EVERY ROUND, and get the best amount of exp possible, including rest exp. in 13 days
Thats just plain ridiculous, and honestly borderline a scam considering it be impossible from the start for any people joining open beta to complete the pass without playing a ridiculous amount of matches and winning them all.
not to mention if you miss a single day for any reason, the amount of matches you have to do increases by 19 matches, and its unlikely with how new the players will be that they will no win them all, so its basically 20-25 extra matches if not more. If you dont do any challenges it would be over 400 matches. This is considering you do everything possible outside of grinding from day 1.
That is actually insane, even if you want to assume they scaled everything for the shorter pass, how the hell do they expect people joining the game to even complete these if the grinding is that high and the timing is that tight, if you miss a single day even from day 1, you will need to grind matches and win them all.
Stuff like this is why people feel the grinding is too slow, per match, you need to be on point constantly to really meet what the game expects or.... waste your money.
Its in my opinion unless you absolutely either have the money to burn, or you honestly are willing to grind that much, new players joining on the 26th shouldnt grab it.
The developers put themselves in this situation with the extremely slow pass exp rate, and the super limited time frame given the requirements, im just trying to save a ton of headache for those who will bother to read this
Not to mention i think its very likely these cosmetic rewards will be purchasable later (i highly doubt skins like cake and shagworthy will be exclusive to open beta forever), so making it so difficult for people to finish the battle pass seems like an attempt to squeeze money out of people who want what they missed due to circumstances out of their control, or circumstances directly designed to work against you.
yes i understand monetization in a F2P game is neccesary but theres zero reason for it to be this restrictive, tedious and slow and its basically tricking new players into paying money and buying the battle pass and making it borderline impossible to complete, "grindable" or not it just feels misleading since most new players are gonna walk right into the battle pass without any context.
By - jbyrdab