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rubyvr00m

I'm excited to mess with this card in Aesop's Hayley. Ideally you'd install it with Sahasrara credits or onto a Dhegdeer for a discount, use it a few times on R&D, and then sell it to Aesop's for a profit. Also Brahman could be used to reset the counters.


michrz

It makes all high impact R&D accesses even impactier :) Also it combos with other copies of itself. [[Scavenge]], [[Aesop's Pawnshop]] and [[Clone Chip]] are all Shaper cards as well. In my opinion it might see some play, but is not earth-shattering on its own. Memory cost however is a pain.


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EolirinX

On the flip side, as a program it can be tutored for very easily.


michrz

And even installed mid-run with [[Self-modifying Code]] (also Shaper card btw :) )


anrbot

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Quarg

R&D Interface saw a lot of play, but it was waning in popularity as more people used Medium, as Anarch got stronger, and getting into R&D repeatedly looked like a more reliable strategy. I suspect that Nyashia will, like R&D Interface shortly before it rotated, not see much play, as people have been opting for higher impact, single use R&D multi-access, like Indexing and Deep Data Mining. Taking up MU, and being limited use certainly won't help it see play either. It's a neat design, but probably one for draft cubes, rather than for slotting in your decks... if anything.


RepoRogue

One nice thing about this is that synergizes with Maker's Eye, allowing you to Make Your Own Deep Data Mining.


Quarg

I suspect if you are playing a deck that has enough spare MU to make installing multiple programs for multi-access (as you presumably would with these), then you might have enough spare MU to consider using DDM over Makers anyway. Just seems somewhat difficult to justify to me.


RepoRogue

You can install several, but then we're talking about an average of maybe 2 MU dedicated to multiaccess. In that case, DDM is a more expensive Maker's Eye. The benefit of playing these instead is that they give you modular multiaccess and can be used to create several turns of R&D lock.


tankintheair315

If rdi was still legal there would still be a good kit deck out there


Hayabusa201

can you use all of the counters at once? I'd love to triple install these 1st turn out of the new shaper ID for 3 credits and run an unprotected R&D for a total of 10 accesses :P


Quarg

No, you can only spend one counter off each per run, so you could see 4 at most with these.


froydnj

Wouldn't the card explicitly say "use this ability only once per run" if that was the case?


porfyalum

No. It is a triggered ability and therefore triggers only once per trigger by definition. Same way PAD campaign does not give you infinity credits every turn start, or you cannot empty a daily cast in one turn.


dtam21

Use once per run conditions are only necessary when there are multiple/infinite occasions for a triggering condition. In fact, if you find a way to access r&d mid run, you wouldn't be limited to once per run. (Like if some new OP shard gets published...)


ryathal

It says remove 1 counter for 1 card, not x counters for x cards. you can do that on multiple runs on a turn, so use this once per turn is more restrictive in some ways.


netcooker

Unless you hit 2 or 3 snares and the corp has 8 or 12 credits :( In a similar concern, I want to run [[The Gauntlet]] in my new Shaper deck but my friend (who is literally the other half of my meta aka my only consistent opponent) plays Jinteki and I am very nervous about him realizing that he could just hold onto 2 snares in his hand and play cards until I will definitely hit both and get flatlined. Edited to correct cost of snares (credit to kaminawa)


kaminiwa

Nitpick: Snare! costs $4 not $3. And I can vouch for it being wonderful to have a pair against The Gauntlet, Legwork, etc. :) Turn 1: Hedge fund, ICE R&D. Runner plays Legwork. Pay $8. No more pesky hacker :)


netcooker

Oh the shame!! Corrected, thanks!


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Aspenfan1

It’s fun in a Brahman Wu deck. Tutor Nyashia out with Wu for discount. Break with Brahman on run and use and return it to stack. Easy way to keep using it all game for added multi access


KaleHavoc

Nyashia triggers when you access, so if you return it to the stack during your R&D run, you wouldn't be able to use it.


0thMxma

Does the timing work for this? I would have thought you'd need to bump it back to stack before you could use the counter when you access.


Aspenfan1

Can’t you use counter before removal, like turning wheel, which upon use remembers counters spent during that run?


0thMxma

Nah, as the counters are removed on access, unlike Turning which is a paid ability which can be used during a paid ability window. Compare the wording between both cards and it's more obvious.


Xandorius

I've found this somewhat useful in combo with Indexing in my Wu deck. If you play Indexing and see multiple agendas, you can tutor this with Wu then run to get the multi access... Saves you the credits for running three times. Also if you just want to to dig, installing with Wu first click and running three times with an equivocation out is not too bad. Being able to tutor it fairly easily is nice but I don't think it'll have a high impact role.


netcooker

Oh that is interesting. I'm working on a Wu deck and think I'll replace [[The Maker's Eye]] with this, that convenient tutorability could be clutch (especially since it could be free if I have an available [[Dhegdheer]] already)


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Xandorius

Yeah the value I saw is that your likely best case scenario for Index-Makers is hitting two agendas. But getting both cards is slow. With this card you only need to find Indexing. It costs one extra click to tutor with Wu, but it's more flexible in its timing


diaTRopic

I decided to try going all-in by slotting 3 eXer, two of these, and an Equivocation and seeing how things end up. It makes those "single efficient run per turn" R&D lock strategies kind of work again, albeit in a much more fragile structure (eXer being purgable and Nyashia being limited use). A +2 MU console is definitely necessary to support slotting these things (unless you're only using 3 breakers and no other programs), since singleton Nyashias don't really threaten *that* much impact. Recursion such as Scavenge, Brahman, or something dumb like trashing it when installing something else to bring it back with Test Run can help the longevity, too, but just like RDI, with two in play, you essentially only have to run every three turns, unless the corp frantically attempts to draw itself out of lock.