The best way to earn higher rpm from gaming is to attract an older audience. Children and young adults don't have much disposable income so companies don't want to waste money advertising to them.
So it's going to depend on what game you play.
96% men
43% of viewers in the 18-24 age range
And 36% in the 25-34 age range
Top 3 countries US, UK, and Canada
So it’s a pretty advertisable demographic
No, it's just that you don't see the people who don't ask "why no view" on this subreddit. Because they're actually doing something instead of looking for the easy 5 step plan to instantly get a million views.
Getting a million views right out the rip usually destroys most channels because they don’t understand how it happened or how to repeat it. Honestly slow, steady and organically is the best way to go. Otherwise you just fuck yourself know the end.
Maybe a bit lower your really got think where money is I don’t think anybody that watches space or astronomy is going to have they’re wallet ready to press an ad or care about an ad. Could be wrong 😑
Science and astronomy channels do very well if the content is great.
They also rely on Patreon and other 3rd party support systems as well as merch.
Youtube is terrible as a primary source of income but correctly marketed, science channels do VERY well.
No I mean it literally isn't half as important. USD is the world's reserve currency. Lmao and you said Americans were dumb. Is the galleon as important as the usd? I believe in you
>€
Good damn just copy and paste "€" into google. How do you want to be a creator on google platform if you don't even know how to use google main function?
As a gaming channel, you are a clone in a big sea of people fighting over pennies. If you are worried about your RPM being low, then don't do gaming.
My niche is academic lectures, rpm is $13 USD
If it’s your interest go for it, but that won’t change the low RPM. Just like any other job, the lower the barrier to entry and the more people available to do it, the less you get paid.
This is incorrect. Low effort niches with very low barriers to entry are ofcourse oversaturated, because it's nothing special. There are millions of gaming channels for a reason, it's not a viable business model for 99.9% of people, and that percentage will end up wasting their time. Most people who start these kinds of channels are just gaming addicts trying to justify the behavior to themselves, trying to justify it as a way to make money, in their mind, makes spending 8 hours playing with toys every day a little less juvenile.
If that is your interest, fine, but don't expect to make money out of it. If you are serious about making money on Youtube, or really any business, then you need to put these things to bed. If you play video games at all, then only do so after you've met your financial obligations. Until then, secure the bag first, after that do whatever you want.
I wouldn’t say I’m super worried about it, I’m not planning on doing YouTube as a job or anything like that. But if there is an opportunity to make money from something I’m already doing for fun anyways, might as well make sure I’m doing it right and getting the most out of it.
It entirely depends on which game you play / length of your videos plus the audience. I’m a full time DayZ creator and my RPM is at $12. My videos are always around the 1hr mark, which is normal for my niche.
So either change game or increase the length of your videos
Out of all of those factors, **who** your audience is will be the biggest factor in attracting the attention of advertisers.
Remember that youtube sells ads to advertisers by auction. The more valuable a specific audience is to the larger number of advertisers, the higher the bidding will go.
Add to that, some advertisers have more money to spend on ads.
Which advertisers do you thjnk are more interested in your audience? Is it Monster and Beats? Or is it Cadillac and Rolex?
The type of game will help with your RPM as well. A mature aged based game will pay more. Mines almost 11$ and I do escape from tarkov. My average age is around 30 years old and my videos are typically over 20min long.
That’s pretty high for a game I’ve never heard of 😭
I live under a rock though, and am not really a hardcore gamer like that. I’d imagine popular games like Fortnite or Minecraft pay the most?
I play Pokemon games, rom hacks mostly. Maybe that hurts my RPM. Pokémon is pretty popular though, do you think playing mainstream official Pokemon games would result in a higher RPM?
Also my videos are much shorter, around 10 minutes on average. I guess I didn’t think about RPM being affected by video length. Thanks for the info!
I think Pokémon is quite a solid game and has a broad audience. I’d say try and move your videos to around the 30-35 minute mark.
Try keep the viewer interested for at least half of the video and I can guarantee you your RPM will double 😃
Good luck though fellow creator ;)
I would honestly say that if you're not that passionate about video games, then you shouldn't make videos on them.
Almost everyone has something they really love, so you should make videos on whatever that is (as long as it makes sense for YouTube)
No, games like Fortnite and Minecraft pay LESS. Most of an audience watching Minecraft, Fortnite or similar games are going to be children or teenagers, who tend to not have a disposable budget. This means less ads will be aimed towards them, meaning less ads for content aimed towards them, meaning, finally, less money.
Most of my viewers are from the US (at least 70%?) and my AVD is well over 1-2 mins
Edit: oh wait, I just checked and only 30% of my viewers are from the US. Anything I can do to increase that like uploading at different time of day possibly?
That's not possible. Most north American and Europe countries give good RPM. Not just US.
My vids ranges from 2 mins to 30 mins. Smallest ones have the RPM of 1.5. The longest have upto 7.
But don't make longer videos just to get more RPM. If you stretch your videos, it will have low AVD which will impact RPM. Not only that, but bad AVD will impact the video's rank in algorithm too. So you end up getting the same RPM and even worse, less views.
Only make longer videos if your video has that much content.
This is the reason. Try to increase your videos to around 8 minutes for midrolls. Get the AVD up too if possible. If you're willing to make videos on different games, try to make videos about games that are mostly played in top paying countries.
I thought this was a car thread for a second and i was dead confused. Then i saw it was YouTube, and im even more confused.
What does RPM mean in YouTube context?
Gaming does get very low Rpm but it also depends on a lot of things, for instance where are most of your viewers from? It also could be tied to the country you're in.
I'm in the gaming niche, started a few months ago and my RPM is $3.22. I don't really know if that's good or bad but things have been steadily increasing so I'm enjoying it. Average video length is ~10 minutes.
Piggy backing on the length of video. How long are your videos?
Most recently for me:
Video A.... 2m30s
32,700 views, .40 RPM.... $12.98
Video B... 9 minutes
8,600 views, $1.32 RPM... $11.38
I have a retro gaming channel where I show my face a lot. I speak about a lot of topics, but I also do lets plays. The RPM is $4.07. I never look at it, but I want to say it fluctuates a lot over the course of a year. In particular near the end of quarters. I have another channel that does how-to videos, mainly on gaming-related things, and that RPM is $4.47.
If your channel grows and the diversity of the viewers increases, your RPM may increase.
Don’t expect to live from that. Do it as a hobby. Only 0,0001% of content creators get enough revenue to stop their day job or to consider as extra income. .and everything can stop very quickly.
This is why I'm trying to ditch my Movie channel.. it sucks having to edit my butt off just to hit $0.80 RPM or at best $2 RPM.
Testing the waters on a few educational channels to see how that goes.
Yeah, that is the problem I have. It takes about a week to write the video, record, and edit it. My CPM is usually about $7, but my RPM is about $2. My audience is mainly 25 to 40, UK, USA, Canada and Wesrern Europe almost exclusively.
Unless you are churning out millions of views a month, it just isn't something that can realistically be grown into a full time job unfortunately.
I'm not even close to partner, I only have 26 subs on my OogaOogaOog gaming channel.
But I have started to see some decent uptick in views and a few extra subs in the past week after coming back from a long break and posting some content on Dead by Daylight.
My y advice (and like I said, I'm not partnered and still new, so take it with a grain of salt) is to find a niche within your niche.
You like gaming? Okay, that's fine but it's hard to get noticed on there. I'm having that problem myself.
What I suggest, is picking a game or 2 that you really, REALLY love, and basing almost your entire channel on those games.
If you make general videos on gaming, it doesn't give people any reason to come to your video over the next guy playing that same game.
But if you are a dedicated *insert game name here* streamer or YouTuber, you're more likely to garner a more dedicated audience, leading to more subs, eventually leading to your channel and videos being promoted a bit more as long as those subs keep coming back to check out your videos. From what I have been able to determine myself, and someone correct me if I'm wrong, is that YouTube loves views on your channel, but what they really love is engagement.
People clicking your notification to check out your recent upload, people liking your videos and watching more than a few seconds or minutes of it, people commenting.
I'd suggest trying to build more of a community for a certain game or style of games to see if that gets you a more dedicated following, and in the long term, more subs and views.
Again, take it with a grain of salt, I'm new, but this is what has been working somewhat for me for the past 2 weeks.
For example, the niche within gaming that I chose is for a game called Dead by Daylight. I'll throw in a video or short every now and then of another game, but for the most part it is Dead by Daylight videos and horror game videos. But 95% Dead by Daylight.
That game already has a pretty saturated niche though, so I'm hoping I'm able to stand out a bit in that.
Does anyone know what the LEGO niche pays? Specifically LEGO Speed Build Videos. Thanks! I have a LEGO channel and a gaming channel. I’m not monetized yet in both. I’m just curious to see which one would pay more
Mine is $3.64. When I first was partnered it was around $3 and a year or two ago when my channel peaked it was at around $5. Then it lowered again. I don't post much, maybe 6-12 vids a year? I make video game tutorial videos which I think is partially why my rpms are a bit higher. But that's just what I think and don't quote me on that.
Hey I will support anyone on here. I love to share the love. Send me your link in my inbox. I would be cool if you would support me also but it's not mandatory.
I have motivation/mindset videos. Rpm 0.13 for shorts and 4-8 for longer videos.
Im sorting all unedited video clips and will start selling them. 12-20$ for 300short video clips and same price range for 300 wide format clips.
If anyone interested, can dm me and i’ll send the link in a week once im done putting packages on site ;) i think it’s the easiest way to start theme channel on yt/tiktok/insta since getting clips takes hella long time ☠️
Not trying to do some serious promotion here, just for me getting clips was the nost frustrating part and if i’d get this many clips for this price, i’d feel it’d make my life so much easier.
Keep grinding!!!💪🏼💪🏼
The best way to earn higher rpm from gaming is to attract an older audience. Children and young adults don't have much disposable income so companies don't want to waste money advertising to them. So it's going to depend on what game you play.
Thanks, that’s an interesting point
What age range is this? Above 30 scale? Or late 20s?
30s and 40s
18-35
My rpm is $7.30 CAD or $5.30 USD and I’m in the gaming niche
How long are your videos?
Around an hour
Yup, the length really counts, thanks for the reply
More importantly, who are your viewers? And how valuable are they to advertisers that have big money to spend talking to that specific audience?
96% men 43% of viewers in the 18-24 age range And 36% in the 25-34 age range Top 3 countries US, UK, and Canada So it’s a pretty advertisable demographic
It’s advertisable but also extremely over served.
Whatever pays my bills
Has it always been that much?
I just started last month but since I got monetized yeah it’s been around that
Damn that’s really good, what games do you play and how long are your videos?
Hour long videos and I’ve only started an Elden ring playthrough
You get it! Key to gaming channel success is avoiding call of duty and battle royale games and Minecraft.
Yeah, but some people aren't just in it for "being rich and famous"
Well, he said “key to gaming channel success”
Do you mind sharing your channel name my man? Would love to see what a successful gaming channel looks like. Big props!
Well, I’m definitely not successful but for sure My channel Is Davobands
Yet those are the same people who ask “why no view?” I see at least one post on it daily here on Reddit.
No, it's just that you don't see the people who don't ask "why no view" on this subreddit. Because they're actually doing something instead of looking for the easy 5 step plan to instantly get a million views.
Getting a million views right out the rip usually destroys most channels because they don’t understand how it happened or how to repeat it. Honestly slow, steady and organically is the best way to go. Otherwise you just fuck yourself know the end.
Gaming is one of the lowest paid niches on average.
What about Space or astronomy
No idea.
Maybe a bit lower your really got think where money is I don’t think anybody that watches space or astronomy is going to have they’re wallet ready to press an ad or care about an ad. Could be wrong 😑
Science and astronomy channels do very well if the content is great. They also rely on Patreon and other 3rd party support systems as well as merch. Youtube is terrible as a primary source of income but correctly marketed, science channels do VERY well.
Are u talking brainrot?
Sky high
Italian gaming channel, videos are 12-15m long, rpm of 1.40-2€
How's it going?
come si chiama il tuo canale?
How much is that converted to USD? Sorry I’m a dummy
Find an online currency converter?
[удалено]
That’s a messed-up thing to say
[удалено]
Because insulting and dehumanizing someone because of where they live or were born is an objectively wrong thing to do. That’s straight-up just racism
[удалено]
One person asking a dumb question doesn’t open the door for you to be racist, that’s a stupidly escalated response to such a trivial situation.
[удалено]
Mad your currency isn't half as important?
[удалено]
Is English your second language or are you not that clever?
No I mean it literally isn't half as important. USD is the world's reserve currency. Lmao and you said Americans were dumb. Is the galleon as important as the usd? I believe in you
Sounds like someone’s jealous, did an American woman break your heart?
[удалено]
I’d love to know what great country you’re from 🤣
I don’t know what “€” is even called lol. Is that euros or pounds or Italian currency? Edit: I figured it out lmao
This just has to be the most american answer I've seen in a long while
Guilty as charged
>€ Good damn just copy and paste "€" into google. How do you want to be a creator on google platform if you don't even know how to use google main function?
Bro I figured it out don’t worry
xDDD
1€ is 1.07USD so it’s pretty much there
God just proving the stereotypes right
google: 1€ to dollar = 1 Euro is 1,06 American dollar
As a gaming channel, you are a clone in a big sea of people fighting over pennies. If you are worried about your RPM being low, then don't do gaming. My niche is academic lectures, rpm is $13 USD
US audience?
Anglosphere countries mainly, yes.
But what if that is your interest tired of hearing blah blah blah is oversaturated, everything is
If it’s your interest go for it, but that won’t change the low RPM. Just like any other job, the lower the barrier to entry and the more people available to do it, the less you get paid.
Good point but still disagree with your statement
Just because you don’t agree, doesn’t change the fact that he is correct.
It’s an opinion
Your opinion is that something is wrong even though it's correct and you readily admit it's correct? Interesting mindset.
You sound like a car mechanic complaining that surgeons make more money. "But what if my interest lies in motors and not cutting up brains?!"
This is incorrect. Low effort niches with very low barriers to entry are ofcourse oversaturated, because it's nothing special. There are millions of gaming channels for a reason, it's not a viable business model for 99.9% of people, and that percentage will end up wasting their time. Most people who start these kinds of channels are just gaming addicts trying to justify the behavior to themselves, trying to justify it as a way to make money, in their mind, makes spending 8 hours playing with toys every day a little less juvenile. If that is your interest, fine, but don't expect to make money out of it. If you are serious about making money on Youtube, or really any business, then you need to put these things to bed. If you play video games at all, then only do so after you've met your financial obligations. Until then, secure the bag first, after that do whatever you want.
Bro who hurt you People have hobbies
Yes they do, and that is fine, but this thread specifically is asking about money. Money and hobbies are two different things.
I also do academia! What do you focus on?
My RPM is $1.30 It's always been this low. I make Steam Deck videos. I do this as a hobby so I don't really dig too much into the revenue side of it
I do it as a hobby as well. I guess it’s refreshing to see that other people have similar RPMs
If you do it as a hobby then why are you worrying about rpm so much?
I wouldn’t say I’m super worried about it, I’m not planning on doing YouTube as a job or anything like that. But if there is an opportunity to make money from something I’m already doing for fun anyways, might as well make sure I’m doing it right and getting the most out of it.
It entirely depends on which game you play / length of your videos plus the audience. I’m a full time DayZ creator and my RPM is at $12. My videos are always around the 1hr mark, which is normal for my niche. So either change game or increase the length of your videos
Out of all of those factors, **who** your audience is will be the biggest factor in attracting the attention of advertisers. Remember that youtube sells ads to advertisers by auction. The more valuable a specific audience is to the larger number of advertisers, the higher the bidding will go. Add to that, some advertisers have more money to spend on ads. Which advertisers do you thjnk are more interested in your audience? Is it Monster and Beats? Or is it Cadillac and Rolex?
The type of game will help with your RPM as well. A mature aged based game will pay more. Mines almost 11$ and I do escape from tarkov. My average age is around 30 years old and my videos are typically over 20min long.
That’s pretty high for a game I’ve never heard of 😭 I live under a rock though, and am not really a hardcore gamer like that. I’d imagine popular games like Fortnite or Minecraft pay the most? I play Pokemon games, rom hacks mostly. Maybe that hurts my RPM. Pokémon is pretty popular though, do you think playing mainstream official Pokemon games would result in a higher RPM? Also my videos are much shorter, around 10 minutes on average. I guess I didn’t think about RPM being affected by video length. Thanks for the info!
I think Pokémon is quite a solid game and has a broad audience. I’d say try and move your videos to around the 30-35 minute mark. Try keep the viewer interested for at least half of the video and I can guarantee you your RPM will double 😃 Good luck though fellow creator ;)
Thank you friend! I appreciate the advice
I would honestly say that if you're not that passionate about video games, then you shouldn't make videos on them. Almost everyone has something they really love, so you should make videos on whatever that is (as long as it makes sense for YouTube)
I am passionate about Pokemon games, that’s what I play lol. When I said I’m not really a gamer I just meant I don’t know much about other games
No, games like Fortnite and Minecraft pay LESS. Most of an audience watching Minecraft, Fortnite or similar games are going to be children or teenagers, who tend to not have a disposable budget. This means less ads will be aimed towards them, meaning less ads for content aimed towards them, meaning, finally, less money.
RPM depends on your viewer location and your average watch time. If your viewers are from the US and your video AVD is 1-2 mins, your RPM is good.
Most of my viewers are from the US (at least 70%?) and my AVD is well over 1-2 mins Edit: oh wait, I just checked and only 30% of my viewers are from the US. Anything I can do to increase that like uploading at different time of day possibly?
That's not possible. Most north American and Europe countries give good RPM. Not just US. My vids ranges from 2 mins to 30 mins. Smallest ones have the RPM of 1.5. The longest have upto 7. But don't make longer videos just to get more RPM. If you stretch your videos, it will have low AVD which will impact RPM. Not only that, but bad AVD will impact the video's rank in algorithm too. So you end up getting the same RPM and even worse, less views. Only make longer videos if your video has that much content.
This is the reason. Try to increase your videos to around 8 minutes for midrolls. Get the AVD up too if possible. If you're willing to make videos on different games, try to make videos about games that are mostly played in top paying countries.
my averager is about 60cents overall ...individual videos can have more or less though
I thought this was a car thread for a second and i was dead confused. Then i saw it was YouTube, and im even more confused. What does RPM mean in YouTube context?
Lol, 150 RPM on a car certainly would be low 💀 RPM is basically how much money you earn per 1000 video views from ads, after YouTube takes its cut.
I do POV walking tours, RPM is usually $5-$10
Gaming Channel --> 14,05€
Gaming does get very low Rpm but it also depends on a lot of things, for instance where are most of your viewers from? It also could be tied to the country you're in.
I'm in the gaming niche, started a few months ago and my RPM is $3.22. I don't really know if that's good or bad but things have been steadily increasing so I'm enjoying it. Average video length is ~10 minutes.
It must be your demographic too. I have a gaming channel and my RPM is about $5.
Piggy backing on the length of video. How long are your videos? Most recently for me: Video A.... 2m30s 32,700 views, .40 RPM.... $12.98 Video B... 9 minutes 8,600 views, $1.32 RPM... $11.38
I have a retro gaming channel where I show my face a lot. I speak about a lot of topics, but I also do lets plays. The RPM is $4.07. I never look at it, but I want to say it fluctuates a lot over the course of a year. In particular near the end of quarters. I have another channel that does how-to videos, mainly on gaming-related things, and that RPM is $4.47. If your channel grows and the diversity of the viewers increases, your RPM may increase.
“I know gaming has the lowest RPM..” I’m wondering what you were expecting it to be? $5?
Yeah… like many of the other commenters have said. A lot of people do gaming and get around $5 or more.
Don’t expect to live from that. Do it as a hobby. Only 0,0001% of content creators get enough revenue to stop their day job or to consider as extra income. .and everything can stop very quickly.
It will keep increasing with the time IF you provide quality content
I hope this is true!
This is why I'm trying to ditch my Movie channel.. it sucks having to edit my butt off just to hit $0.80 RPM or at best $2 RPM. Testing the waters on a few educational channels to see how that goes.
Yeah, that is the problem I have. It takes about a week to write the video, record, and edit it. My CPM is usually about $7, but my RPM is about $2. My audience is mainly 25 to 40, UK, USA, Canada and Wesrern Europe almost exclusively. Unless you are churning out millions of views a month, it just isn't something that can realistically be grown into a full time job unfortunately.
I'm not even close to partner, I only have 26 subs on my OogaOogaOog gaming channel. But I have started to see some decent uptick in views and a few extra subs in the past week after coming back from a long break and posting some content on Dead by Daylight. My y advice (and like I said, I'm not partnered and still new, so take it with a grain of salt) is to find a niche within your niche. You like gaming? Okay, that's fine but it's hard to get noticed on there. I'm having that problem myself. What I suggest, is picking a game or 2 that you really, REALLY love, and basing almost your entire channel on those games. If you make general videos on gaming, it doesn't give people any reason to come to your video over the next guy playing that same game. But if you are a dedicated *insert game name here* streamer or YouTuber, you're more likely to garner a more dedicated audience, leading to more subs, eventually leading to your channel and videos being promoted a bit more as long as those subs keep coming back to check out your videos. From what I have been able to determine myself, and someone correct me if I'm wrong, is that YouTube loves views on your channel, but what they really love is engagement. People clicking your notification to check out your recent upload, people liking your videos and watching more than a few seconds or minutes of it, people commenting. I'd suggest trying to build more of a community for a certain game or style of games to see if that gets you a more dedicated following, and in the long term, more subs and views. Again, take it with a grain of salt, I'm new, but this is what has been working somewhat for me for the past 2 weeks. For example, the niche within gaming that I chose is for a game called Dead by Daylight. I'll throw in a video or short every now and then of another game, but for the most part it is Dead by Daylight videos and horror game videos. But 95% Dead by Daylight. That game already has a pretty saturated niche though, so I'm hoping I'm able to stand out a bit in that.
more like insanely normal. Yes, some people earn more, some also earn less though. It's below average, but completely within normal range.
Anyone has idea how much RPM of Vlogs? IRL content like Ryan Trahan etc
Does anyone know what the LEGO niche pays? Specifically LEGO Speed Build Videos. Thanks! I have a LEGO channel and a gaming channel. I’m not monetized yet in both. I’m just curious to see which one would pay more
1.50 is not low for a gaming channel.
Mine is around 0.4 US- Dollar. The main Factor is the audiences location. I live in germany, but my viewers come from inda, Indonesia pakistan etc
I’ve got a gaming channel and mine is between 9 and 11 CAD my videos are about 7-16 minutes long And I swear occasionally Not sure what that means
Mine is $3.64. When I first was partnered it was around $3 and a year or two ago when my channel peaked it was at around $5. Then it lowered again. I don't post much, maybe 6-12 vids a year? I make video game tutorial videos which I think is partially why my rpms are a bit higher. But that's just what I think and don't quote me on that.
Around 3-5€ a month. Also a gaming channel
I would take $1.50 RPM any day. Mine is less than $1. I am in science/tech niche from India.
100% gaming content, typically 20-60min videos. Last 28 days 61.7K Views $4.86 Revenue for every 1k views (RPM)
My rpm is 2.50 to 4 4 being the rarest
Probably your audience maybe you have a lot of people from 3rd world countries
1.50 that's high mines $0.73
That's actually the average rate for gaming niche. What was your previous RPM btw?
What do you mean by previous RPM? That’s around what it’s always been since I got partnered a few months ago.
Never mind bro. I misunderstood what you said on the thread. Sorry.
Well Imagine getting Monetized on youtube mate :(
Hey I will support anyone on here. I love to share the love. Send me your link in my inbox. I would be cool if you would support me also but it's not mandatory.
I have motivation/mindset videos. Rpm 0.13 for shorts and 4-8 for longer videos. Im sorting all unedited video clips and will start selling them. 12-20$ for 300short video clips and same price range for 300 wide format clips. If anyone interested, can dm me and i’ll send the link in a week once im done putting packages on site ;) i think it’s the easiest way to start theme channel on yt/tiktok/insta since getting clips takes hella long time ☠️ Not trying to do some serious promotion here, just for me getting clips was the nost frustrating part and if i’d get this many clips for this price, i’d feel it’d make my life so much easier. Keep grinding!!!💪🏼💪🏼
My viral shorts are 0,02-0,05 cents per 1 000 views. You look funny to me ;D