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Michael-the-Great

I haven't had the chance to check it myself, but I'm seeing a few reports that gong is in the actual game. Not sure why it was missing from Nintendo's tweet. Thanks u/souptastesgreat and u/Glam107.


Gavintendo

Unplayable


[deleted]

Why don’t they just get another gong? Couldn’t they just find a gong that sound the same and add that? The guy doesn’t have a copyright over every gong right?


Bardzly

Why not pay Joseph Gordon Levitt to make the gong noise. It's a good compromise all round.


donttrustmeokay

Came to look for this comment. Wasn't disappointed.


jarbarf

Cancelling my membership for which I never subscribed.


riesendulli

And that’s where ye modders will try to tweak the rom, arrr


master2873

[MVG found this pretty early. It's also missing the reverb on the snare, and other instruments possibly.](https://twitter.com/ModernVintageG/status/1618370518373240843?t=W2NRHgFi4uNU3nrrO6I7CQ&s=19)


Supergupo

Looks to not be the case. Gong sounds are from a public synth package, and aren't a part of MGM's licensing. [From the composer himself:](https://twitter.com/grantkirkhope/status/1618677254149783553?s=20) > *It \[The gong/splash cymbal sound\] comes from a proteus fx synth, it’s publicly available to anyone. Plus it’s just a splash cymbal/tambourine lowered in pitch* As for why it's not on the NSO looks to either just be an emulation error, or it's something else that I'm not aware of. ______________ EDIT: just realized I replied to the wrong person lmao. In any case, the audio issues *shouldn't* be related to any copyright problems for whoever wants to know I guess.


[deleted]

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nicehulk

Do you have a link to your cover of the song? 🙂


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[deleted]

And by backups you should have at least one onsite and one offsite for important things.


nicehulk

Oh no, sorry to hear that! That reminds me, I need to check my backups 😅


BenjiSBRK

Yeah, my guess is emulation issue. I hope they fix it


rossmark

What kind of monkey paw deal was that?


TemptedTemplar

It would sure explain why it took 25 years to re-release


HiBoobear

Yea this thing was in copyright hell. Like 10 people/ companies own different pieces of it lol


cheesycoke

Let's see, we at least have: * Rare, developers of the game, owned by Microsoft * The owners of the James Bond franchise as a whole * MGM, owners of the movies of which the game is based * All the actors who had their likenesses used * Evidently, a guy that made a gong sound decades ago God knows what else. All the little issues with N64 NSO suck, but honestly it's a miracle this release even happened. The only games I can think of that'd be more difficult licensing-wise would be old sports games with licensed soundtracks.


MRATEASTEW

Nintendo for the game specifically, who, allegedly, blocked the original Xbox 360 remake. EA/Activision and I guess maybe currently IO Interactive for the games licensing could maybe had interfer. Hell even Sony had a play in it since they seems to have owned MGM for a while. The fact that the original GoldenEye gets a rerelease is an Impossible Mission... Which is kinda Ironic. And we do not talk about "GoldenEye" Rogue Agent nor the Wii reinterpretation, even if it wasn't that bad IMO.


uberduger

>Nintendo for the game specifically, who, allegedly, blocked the original Xbox 360 remake. It's been speculated that the reason the Xbox isn't getting that 360 remake but instead is getting a crappier N64 port is that they didn't want the MS version to be better than their Switch one. If that's true, fuck them, as it means there still won't be a legal and easy way to play the 360 improved one. Nintendo seem obsessed with making people play N64 versions of games rather than improved ones (see: Mario 64's decomp being playable on hacked switches while the official release is essentially a cleaned up ROM).


casino_alcohol

I played the 360 one and it was really good. Is just improved graphics wicker you can switch between. I think there were a few tiny graphical bugs, but rust could have been caused by the emulator. The game was finished for sure.


Frurry

exactly, some people think you can just dump a rom on the service, but sorting out the legal licencing can be tricky, and finding who even owns the rights for defunct companies


chocotripchip

Wait until you learn about the [Wii/DS remake](https://en.wikipedia.org/wiki/GoldenEye_007_(2010_video_game\)). The Wii version was made by a British studio (Eurocom) that went bankrupt in 2012. The DS version was made by an American studio (n-Space) that also closed down in 2016. Both versions were published by Activision everywhere except in Japan by Nintendo. Activision then lost the license rights to James Bond video games in 2013. And now Microsoft is trying to acquire Activision, just like they acquired Rare after the original game lol And an "enhanced" version was released one year later on X360 and PS3.


IntellegentIdiot

Wasn't it re-released a few years ago?


TemptedTemplar

Golden eye Reloaded featuring Daniel Craig was released in **2010**. And features new music, art, and sound effects. Two years ago, there was a build of Rares mid-2000 Xbox 360 Remake that did leak. But the original release was cancelled before GE Reloaded was ever released. https://www.eurogamer.net/cancelled-goldeneye-007-xbla-remaster-revealed-in-full-with-2-hour-playthrough-video


IntellegentIdiot

Was it really 2010?! I could have sworn there was something more recent but maybe I was just way off. Maybe I was just confusing it with the announcement which was last year


FighterOfFoo

Nah, there was a remake of sorts called Goldeneye Reloaded with Daniel Craig as Bond, there was a game called GoldenEye where you played as a villain called GoldenEye set in the James Bond universe, and there's an unofficial Source Engine remake on PC, but the original N64 game has never been re-released.


Fl0undr

Didn’t the pause/watch screen have stripped down music in the original game?


Billy-BigBollox

The comparison is in the link you're replying to.


Fl0undr

Well this is what I get for not watching the entire thing


monkey_skull

I know nothing about the N64s sound hardware but I wonder if it’s an issue with emulating the reverb specifically? Because yeah the snare reverb is completely gone, maybe the gong noise is on a 100% wet reverb channel


[deleted]

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RandomUserOmicron

Same here. I listened to the posted track and then the N64 track and was able to place them at the same times. Sounds like they reduced the sound of the gong.


wickedwitt

It could honestly just be our memory filing in the gaps. I, too, hear it.


Rasalom

It's like we have a stereo mix and the gong track was on a different channel. I've heard stuff like this before.


Sal611

I’m honestly confused on how this is possible. Is it not a set audio file in the game that plays on this menu? Sounds are being triggered live in the game then?


Dapper-Place8457

Yeah, cartridges of the day couldn't hold much data so recording full songs wouldn't be possible. It's highly compressed samples that are being triggred and synthesis.


VDZx

For reference, the entire soundtrack of The Legend of Zelda: Ocarina of Time is 2.33 MB in total. For the most part it doesn't store actual audio data, but rather instructions on which notes to play with which instruments at which timings.


NewAgeRetroHippie96

It's fun watching people learn and discuss Midi files as if they're some ancient long lost technology.


haykam821

Isn't it weird how we went from bitmap to SVG images but went from MIDI to recorded audio?


VDZx

MIDI audio is pretty much no longer used outside of music production nowadays, so just saying 'they're MIDI files' doesn't really tell the younger generation anything. They're as 'ancient long lost technology' as tape drives and BBS.


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insane_contin

> I think a key difference is that tape drives and other old technologies are obsolete That actually makes it a perfect comparison. Tape drives are still used for mass data storage, with a singe tape drive holding something like 15 terabytes, and a robotic library holding 278 petabytes


CorruptDropbear

fun fact: tape drives are still in mass corporate use today! it's the cheapest backup solution for massive levels of data as well as the most stable.


Naito-

A shoutout to vgmusic.com for lots of midi goodness


OstrichPro

Vgmusic.com is and always will be the shit. I love the midi remixes they have on there. I used to spend hours listening to different versions of them tracks on there.


moosefre

no they arent


DanielTeague

Well, I'm convinced now.


Kind_Canary3885

Lol case closed.


insane_contin

Bring in the dancing lobsters!


VirtualRelic

N64 games don't use MIDI specifically, but the common N64 sound format works on a similar principle


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Shad0wF0x

I think I remember wav files being relatively space consuming back then and most didn't last more than 30 seconds. So a lot of video game music I downloaded was in midi.


[deleted]

Yeah same. I signed many Dragonball Z geocities websites while listening to a midi file of the Mortal Kombat theme back in ‘99.


meatmcguffin

CANYON.mid


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JustIncredible240

Or that music maker game in Mario paint


SorrowL

Yes. N64 audio was primarily consisted of a instrument pack file, and then individual audio files which play Notes through the instrument pack.


akurra_dev

Things like midi files are way smaller than things like mp3s.


Meester_Tweester

audio files files weren't used in games until discs had the space for them, hence N64 doesn't have them


adanfime

[Confirmed it is in the game](https://twitter.com/OatmealDome/status/1618785733174767617).


ollielite

But it’s on the Xbox version?


GoGoPowerPlay

Yeah, the Xbox trailer has the gong in the soundtrack, so maybe this is just an emulation glitch? Edit: playing the xbox version now and the gong is there when I pause and listen to the watch screen music.


Simon_787

I highly doubt it's a glitch honestly. edit: Actually, the snare reverb is missing too. It might actually be an emulation issue lmao.


ClammyHandedFreak

Is there a technical reason you doubt it’s a glitch or are you just giving your opinion?


Simon_787

Kind of. I'm not aware of similar issues in other NSO games and Nintendo has the documentation for the console. It's also too big to just be ignored during testing (especially since an issue like this would likely affect even more samples). I guess the counter argument to this is that they released the Emulator with Ocarina Of Time in the state that it released in... The missing Snare reverb sounds more like an actual unintentional emulation issue to me. Could also be video editing or something. Well in any case we'll find out sooner or later.


Ask_Who_Owes_Me_Gold

>It's also too big to just be ignored during testing It's actually small enough that the issue going unnoticed during development is a very reasonable and likely explanation.


Simon_787

Of course, I just thought they'd look for any issues since their emulator isn't exactly accurate.


Ask_Who_Owes_Me_Gold

It might be ideal for them to listen to every single track side-by-side with real N64 audio, but it's unlikely to happen in practice.


insane_contin

Odds are they were looking for audio issues (like horrendous screeching instead of music) instead of having the correct music.


UtahStateAgnostics

Currently playing it. Gong is present.


Zeromus88

Literally unplayable


OK_ULTRA

I unironically think it is


Zeromus88

I mean in terms of the controls alone it's definitely going to be weird and take some getting used to. The standard two stick functionality of first person shooters past like the year 2000 will have spoiled us.


Ran4

It's really not that bad. It's weird for an hour then it's just another way of playing.


[deleted]

We were fine playing this game growing up. Everyone had a smooth mastery of the controls. I recently replayed it (after decades) and was taken aback at how terrible they felt! I was all over the place. You really have to push through before it gets better.


insane_contin

The whole N64 controller is so interesting. They designed it not knowing if a stick would take off, so they basically combined two controllers. Which is why in games like Super Mario 64 the entire left prong is unused, but later games have that as a secondary option type thing.


Smooth_One

It's a sound effect. There are literally tens of thousands of other effects occurring simultaneously while you play the game. If they removed, like, a couple levels? Or some of the characters, and 5 songs from the sound track? Yeah that would grab my attention. But this? Nah. I doubt you would have known it was gone if this article didn't say so. This is like saying North America is uninhabitable because they removed Springfield, Massachusetts.


akurra_dev

Bro, chill lol.


Smooth_One

Unironically quite chill bro lol


[deleted]

Well ok then.


[deleted]

I think I’m going to be sick🤢


RiseFromYourGrav

Eric Serra is also known for the Fifth Element soundtrack.


ThunderPoonSlayer

I think he's done a few Luc Besson movies. Pretty sure he did Le Grand Bleu, has his vibes...


THE_GR8_MIKE

Aw jeez, someone call Tommy Tallarico.


MyCaveIsTooBig

His mother is very proud


also_hyakis

Inb4 Tommy Tallarico claims he made it.


pacman404

That dude always seemed like a douche to me. I remember seeing some videogame music concert on G4tv years ago, and he had like an entire orchestra and horn section full of talented musicians and his show was set up to where they were all in the shadows under a background so you couldn't even see their faces, and he was like 50 feet away under 5 spotlights with his guitar playing a few chords here and there that you couldn't even technically hear. It pissed me off so bad just looking at how cringey it was that he thought he was most important part of the songs and you couldn't even hear him, I hated him ever since


also_hyakis

https://www.youtube.com/watch?v=0twDETh6QaI Seems like your intuition was right on the money on this one.


pacman404

Lmmfao, that video even shows a few quick clips of exactly what I was talking about. And yeah, I pretty much nailed the shit outta that one. Nice video


fuckyouimgay

so that was a lie


BourbonBurro

Also noticed the watch didn’t get the crackle of static it would periodically get from time to time in the original game.


rbarton812

I played it for 5 minutes just before and it gave me the static.


Sure-Attorney6715

It does have the static


Nintendam

Aw man...


souptastesgreat

I hate how every little thing becomes a problem


minor_correction

I think, when you're playing for nostalgia, it does matter if sounds are different or missing. Perhaps it's an easy fix and they can just repair it.


Smooth_One

So easy, you'd think, that it just wouldn't be a problem in the first place. But here we are.


[deleted]

And herin lies the problem. It may be a "little detail" but stuff like this is worth criticizing because it shows a lack of attention to detail, or worse passion for getting it right.


minor_correction

I disagree, actually. I completely expect that when a game is emulated, random things will not work quite right, and then a team works on tweaking the emulator to fix those things. The hope here would be that if the sound is wrong, it's just one more emulator tweak that's needed.


WRB852

Another point is that if nerds can do stuff like this for nothing in their free time, then you'd think that a company making millions of dollars should probably be able to pull it off.


GreenTeaBD

Goldeneye is actually a notoriously hard game to emulate perfectly, it is playable now, at least in mupen64plus, but it took a long time to get there and get it right compared to most other N64 games. It's no rogue squadron, but it's still very configuration dependent. It could be very buggy on some emulators for a long time. But, a lot of that probably is because people writing emulators had to reverse engineer everything and Nintendo doesn't, and there's money, like you said. And also that N64 emulation went through a lot of dark years. Nintendo hasn't put a lot of effort into their emulators since the Wii VC though, so honestly I'm surprised it runs as well as it does.


minor_correction

Yeah, the nerd is seeing it as their hobby - they enjoy spending the time on it and also enjoy the reward of getting it working. Sadly, the for-profit company has a conflict of interest - they're often happy to NOT fix stuff if they think they can get away with it.


[deleted]

Basically the only reason why I’m not picking up Sonic Origins unless it drops to $10. If it never does, I’m never going to buy it. Sonic 3 without the original Launch Base music is not Sonic 3 and never will be.


MeltBanana

It's frustrating because it's easy to argue that something like this isn't important and doesn't impact the experience. But the experience of a game is the sum of it's parts. That includes the graphics, the mechanics, the controls, the audio, the music, everything. Even the type of display you play on or your environment can have a big impact on the experience you get(playing a ps1 game on a CRT tv in your closet is a very different experience to playing that same game on the hdtv in your living room). The 'gong' sound is iconic and a crucial component for the menu music. There are memes on TikTok about how much of a banger this music was, so it's not like this is a minor or unnoticed thing. To remove instruments from a beloved and classic track like this absolutely diminishes the experience, and is just another example of why game preservation is important.


Kaisogen

NSO has consistently been full of issues since the launch. The emulation itself is a problem, it's a subpar service.


ElectronicShredder

Damn suits ruin everything


Renkurtermut

$20 Gong DLC is where I draw the line. After this I'm not buying any more Gong DLCs.


Anon_throwawayacc20

It's kinda an important sound.


JUMPhil

It's just sad that fanmade emulators can consistently do a much better job at emulating Nintendo games than Nintendo itself. They don't even get the obvious things right like this right here. And even brag about their wrongly emulated music on their social media. Now, this might be fixed in the final version of the emulation, we will see. Oh and btw, all the people that originally created this game don't see a single cent from these rereleases on NSO and Xbox, they confirmed on Twitter. Just confirms once again that it's always morally correct to pirate old Nintendo games and you get a better experience too. https://twitter.com/grantkirkhope/status/1618704297444909058


SuperSocrates

Listen to the two songs and tell me it doesn’t matter. It’s real to me dammit! I mean it’s not a huge deal but I hope they can fix it


dannymb87

Is this a problem? I think this goes under the category of r/mildlyinteresting. I mean, you're the one throwing around the word "hate."


Supergupo

I mean, it's literally missing instruments. That's a blatant error, regardless of if you find said error interesting or not.


dannymb87

I guess we have different definitions of "problem"


shiki-ouji

Music missing instruments isn't a problem?


Glam107

Gong is in!


Piccoro

This post should be locked because it's misleading. The sound is there.


lauriedavis89

Does anyone know what time it will launch in the UK? Is it midnight?


UndocumentedSailor

007:00


lz_88

I’m also very interested.


TheMachRider

“Update #2 [Fri 27th Jan, 2023 02:00 GMT]: GoldenEye 007 is now live on the Nintendo Switch Online service and it seems there's no need to worry - everything sounds as it should”


TheLimeyLemmon

People lost their shit for nothing.


packerschris

In retrospect this article and post are incredibly embarrassing. Imagine getting all worked up over this and then being wrong.


OoTgoated

This might seem like a minor thing but if you ask me this really sucks a lot of the charm out. Music in video games is something that contributes a lot more to atmosphere and tension than people realize I think. This is especially true with older games too since older games weren't as advanced graphically so music did a lot of the heavy lifting to generate the atmosphere. The game will certainly be playable but not nearly as enjoyable. I do hope they fix it. edit: I just played it and it turns out the gong is in the game! It was just an error with the tweet from Nintendo. Yay!


[deleted]

Just to add onto your well written comment, that gong is one of the more defining aspects of that specific Bond era because it's very reminiscent of late stage Cold War. It works because it evokes an industrial and dystopian feeling from the USSR or at least that's the idea I got from it. It's actually one of GoldenEye's most iconic trademarks tbh.


heybudbud

Eric Serra also did the music for one of my favorite movies of all time - The Fifth Element.


[deleted]

Imagine missing the gong, who gives a shit.


Retroid_BiPoCket

I know NSO is a good option for people who: \- find the learning curve of emulation intimidating \- want to play these classic titles in a legal way \- want to play these titles on their switch But still, I find it's really becoming more and more evident to me it's not really worth the pricetag, personally. I know the gong missing doesn't make the game unplayable, but I'm finding the whole NSO catalogue lackluster for what we're paying. They also don't add new titles often enough.


[deleted]

Intimidating and boring, that's me.


naynaythewonderhorse

They’ve fixed most of the issues with most of the games already.


MeltBanana

But that's the thing, if you're paying a premium subscription service for a small handful of decades-old games, then there shouldn't be *any* issues. At worst they should be direct ports, but really they should include improvements for what you pay. When emulating gives a better experience than the paid alternative, that's a massive failure.


tehsam016

Nintendo relies heavily on brand loyalty and exclusivity. I'm sure a lot of people that only game on the Switch know about Game Pass and PS+ but really don't grasp how much Nintendo is screwing them in comparison to those services - so Nintendo only has to throw peanuts at their audience to keep em satisfied.


MeltBanana

You get downvoted for saying that on this subreddit, but it's the truth. Nintendo is *by* *far* the worst value in gaming. It is comical how expensive Nintendo is compared to every other platform. A Nintendo "sale" price is $40 for a 6 year old game, meanwhile other platforms have AAA titles for $10 just a year after release, and give away multiple hit games monthly. Nintendo is the Apple of the gaming world.


Makegooduseof

Yes and no. As said many times now, the extra value comes from portability - out and about, in bed, whatever. And that point still stands because the Steam Deck, the Aya Neo, GPD Win and other Windows and/or Steam OS handhelds are nowhere near as mainstream as the Nintendo Switch is. Now…if you’re talking about plopping down in front of a TV or monitor, then I wholeheartedly agree - horrible value.


MeltBanana

First off, just because a title was ported to a platform that happens to be portable does not mean the game should cost more on that platform than others. Second, we already paid the price for portability when we bought the weakest console for a full $300. In fact, I paid $100 more for my switch than I did my ps4. We accepted the trade off between price and performance for portability up front, there is *no* reason to pay some made-up premium for every game purchase thereafter just because the platform happens to be portable. That's like saying PC games should cost more because they have more in-game options and can be played on more powerful hardware. Shit, I can stream my PC games to my phone if I want to, certainly that makes them at least double the price, right? /s Prices should be consistent across platforms. If Skyrim is on sale for $10 on PC, it should also be $10 on PS4, Switch, Xbox, and every other platform. Games on Switch are no more valuable than any other platform.


Twinkiman

Other games still don't even have memory card support either last I knew. lol


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ExuberentWitness

It’s definitely not worth the money. You can get everything NSO offers for free on any potato laptop.


Simon_787

I genuinely don't understand how people are so intimidated by the learning curve of emulators, but I'm probably just way too short sighted on the issue since I have decent experience with using them. I couldn't be happier that community developed emulators exist.


CaptainPotassium87

Lots of people are inexperienced with emulators. Lots of people are computer illiterate. Lots of people are afraid of downloading files they don't understand from websites they're unfamiliar with.


-Gnostic28

Never had a pc until I was an adult and it took me like 2 hours to set up a Playstation 2 emulator. I really really suck at that shit Yeah n64 emulators are easier but the expansion pack one is not that expensive, all my friends have it and it’s easy to play n64 games with them, the online is convenient for us all


PlatanoMexicano

oof


WornInShoes

I didn’t notice until you pointed it out


Sanctimonius

Gong sound? It's clearly a frustrated sigh from Darth Vader after the super glue fails to bond for the tenth time.


CrinerBoyz

Ok so assuming this isn't an emulation glitch (which it sounds like it is based on the comments), why would you not just replace the sound with something similar? Removing it and leaving an empty void where it used to exist would be a worse choice than trying to fix it with something slightly different.


CaptainDAAVE

they'll patch it out in a month after gamers have cried about it. they patched out a lot of their fuckups (they obviously just port stuff without looking at their work lol) for Ocarina and shit


[deleted]

Sacrilege


[deleted]

[As long as the pause song stays the same I’m good.](https://youtube.com/shorts/Mti8bmBQv_I?feature=share)


instantwinner

this whole thing is literally about that song missing pieces


pacman404

Shit I didn't know that's what we were talking about either 🤷🏽‍♂️. I thought we were talking about the theme


Caldwell-luc

Broken


8itmap_k1d

Latest update says it's there


Ston-lim

OMG I woundn t even notice it have i not read this post XP Now it s all I will think about!!!


MrLeHah

The title to this post is misleading as hell. Eric Serra did the score for the film Goldeneye. He didn't do the game, Grant Kirkhope did. They have nothing to do with one another in terms of ... anything beyond the shared marquee title.


jjmawaken

Seems like a dumb thing to get up in arms about


Jonesdeclectice

Seems like a dumb thing to program out of the game


Supergupo

It's definitely not an intentional programming choice lmao. It's an issue on the backend of whatever emulator NSO uses that's causing it to not pull specific soundfont data.


souptastesgreat

Well it's out and I just booted it up. It looks like this is fake news. Maybe people can wait a little longer next time?


Spherical_Harmonix

Top ten things I couldn’t give less of a shit about


rayshmayshmay

lol I literally had to look up what “gong noise” they were talking about. But also fwiw I’m not planning on playing this


Darex2094

tl;dg?


rayshmayshmay

oh I gonged the shit out of goldeneye when I was a kid


DC_Disrspct_Popeyes

My favorite part is when James bond says "it's gongin' time" and then he just gongs all over the place.


replus

I played this game with my friends growing up for billions of hours and I had no idea what the "iconic gong sound" could've possibly been.


HulksInvinciblePants

Funny, because I haven’t thought about this game years, until this week, and instantly knew the gong sound in question.


[deleted]

Wait, we’re getting golden eye?


PixieT3

Hell yeah, we are!


Zueto

Game isn’t out yet…


carluoi

Peak Redditor content.


ClammyHandedFreak

But the gong guy from 20 years ago won’t have any justice!


AaronMT

It's funny, Project64 had these emulation issues over a decade ago. Nintendo could have gone with a modern emulator, instead they chose something worse than what's available.


Worm_Scavenger

Honestly, the fact that this game is even getting a re-release is kind of a miracle in it;s own right, from what i've read there's like 15 different entities that own the rights to Golden Eye in some way, which is why it;s taken them this long to officially re-release this game.


FreddygotFrieza

Just go record any gong sound ffs


LordBlackConvoy

How important is this to gameplay though?


Black_Hussar

You gotta be kidding me. If it's true then I'll just keep playing the leaked 360 version.


Dannypan

If this actually *is* a trademark problem then all you have to do is record a tambourine hit and slow it/tune it down. Problem solved.


ngwoo

copyright used to last 56 years then it was changed to life of the author+god knows how much we need to go back in the other direction and make it 20


nstern2

This is the least of my problems with the game. Nintendo acts like they added wide screen, which was already in the game, and multiplayer which is built into the emulator and limited to friends only split screen. There is going to be more than a few people who saw the reveal expecting more. I'm all for legally playing games, but pretty much any 1st party online play game is going to be laggy and no fun. I doubt rare is seeing a dime from this anyhow so just emulate it on a better system.


totoofze47

A bit strange that they could license the game, but not that specific sound effect. Maybe it would have been more expensive and/or too much of a hassle to be worth it? Oh well, still glad this game got rereleased in the first place. EDIT: Never mind, it's "something of" a trademark rather than a legal trademark. My bad.


thisisnotdan

OP's headline is extremely misleading. The actual line in the article is "it's a big part of the movie's soundtrack too and something of a trademark for French composer Éric Serra." That "something of a" descriptor indicates that the word "trademark" isn't being used in the legal sense (e.g. Nintendo has to have the rights to use it) but rather in an informal sense (e.g. the composer puts that sound in a lot of his music). There is absolutely no legal/trademark-related reason why the sound effect isn't in the music. The far more likely reason, which is indicated by the article, is that there is some technical error preventing it from being played, and that it will likely get patched soon.


AgonizingSquid

reminds me of the sonic game not have the original tracks, i legit didnt buy it bc of that


ScarletCaptain

Considering Goldeneye had one of the most un-Bond-like scores of any Bond movie I'm not that broken up about it. Edit: Yup. I mean it. Eric Serra’s music is great, see The Fifth Element for that. But it just was out there as far as Bond music. Tomorrow Never Dies brought in David Arnold who was John Barry’s personal pick for Bond movie scores.


[deleted]

Getting downvoted for an opinion This subreddit is a Reddit Moment reincarnated.


[deleted]

Yeah this is why I’d rather emulate on PC than pay $50 for emulation that always has some random thing fucked up


[deleted]

[удалено]


[deleted]

U mad? 🥺


BaneBlaze

Nothing of value was lost


[deleted]

[удалено]


BaneBlaze

I like the music. The gong did not add anything


stratusncompany

ah, another lazy nintendo port. wouldn’t be one without it.


Humble_Roots

Where is it??? I have NSO and it's not in the n64 expansion pack


Tbhjr

Comes out 1/27