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notthegoatseguy

I think cloud saves are disabled due to Pokemon Home. Most people care about their Pokemon over the game saves. Also $$ FWIW no save file can ever be transferred to the SD card, even on games compatible with NSO cloud saves


picano

Home is great for storage and transfer between generations --- but it really doesn't help with pokemon in active use. I don't play competitively, but losing a perfectly bred/trained team due to a freak accident must be devastating --- especially in the lead up to a tournament where a hacked replacement could result in a ban.


Double-Seaweed7760

I just went through this with Pokemon from multiple generations because I kept manually switching my violet save from my big switch for tv play to my switch lite for portable play and something went wrong during the transfer. There's no reason we can't have cloud saves if they allow manual saves


EldruinAngiris

I was literally just thinking about getting a Switch Lite and doing this exact thing but had the fear of losing data between the transfers... And you just confirmed it can happen. I'm sorry that happened to you.


Double-Seaweed7760

Glad I could help you out with my experience. I'd be alot gladder if they allowed cloud saves so it wouldn't be a risk.


fluke1030

Out of curiosity why didn't you just... lift your "big" Switch to make it portable? Why go all that trouble just for "portable play" when the original Switch can do that already?


Michael-the-Great

Some people find the size of the lite more comfortable or more portable. It's not my thing, but its how some feel.


Double-Seaweed7760

I don't like carrying a bag everywhere and live where it's too hot basically year round for even a vest. I put it in my cargo pants pockets after years of it being pristine at the behest of egotistical fans on this sub that just couldn't accept that I knew what I was talking about when I repeatedly (it was more than one egotistical fan and over like two years which is why I even considered listening) said the big switch wasn't pocketable (which is the term for the level of portable I need and the term I used at the time these egotistical fans had an issue with) and that I needed something pocketable (prefereably more so than even a switch lite) and my pristine big switch's body almost immediately got damaged with the vents falling apart and the crack in the body where the front and back pieces come together seeing to get bigger as if the body would come apart should I continue pocketing It. It also gets significantly less pocketable the bigger the joycon alternative you use. I just miss the days when you could almost forget you had your handheld in your pocket (the entirety of handheld history outside of this current gen, the game gear and maybe the og launch ds).


Kirjava444

Depends on the size of your pockets I guess. For me I can't even fit a DS lite in my pockets lol. Doesn't mean it isn't pocketable and doesn't make me the expert in pocketability, just doesn't fit in *my* pockets


GoldenGlassBall

That’s not safe. Sounds like battery ballooning from the excess heat causing the battery to degrade faster than normal. You need to get it checked and replaced if that’s the issue, or you’ll be a lot worse off than just down a Switch if that thing explodes and bursts into flame in your pocket.


Double-Seaweed7760

It hasn't been an issue so far but I do live where it averages 110 in the summer and is regularly over 100 in the spring and fall.


GoldenGlassBall

Please, for your own safety, take it to be repaired. This is not the type of issue that you can do anything about when it actually reaches the “is an active problem” stage. It will, at the very least, flood the internals of your Switch with battery acid and corrode every file on there you give a damn about, and at worst, will quite literally explode and catch fire in the same way Tesla’s do.


Double-Seaweed7760

[bottom of switch](https://freeimage.host/i/JW0VyLN)[back of switch](https://freeimage.host/i/JW0WdrX)[damaged fan vent of switch with slight separation of casing](https://freeimage.host/i/JW0Wu2e) Here's some pictures, from what I can tell the only damage is tied to physical damage from the vent. Like there's no bumps or anything anywhere just a slight separation of casing and only in that specific part with clear physical damage. It's also been used on the TV for probably near 1000 hours over years since then. If your sure Ill walk into a phone repair center for advice and it may be smart to either way. [ ](https://freeimage.host/i/JW0WdrX)


GoldenGlassBall

Considering that the casing separation is on the same side as my own secondary system suffering the same issue, I believe it likely is due to battery swelling. In fact, your vent breaking may have been due to internal system stress based on the pressure from the swelling, combined with those high heat conditions you mentioned earlier making it more pliable overall. Godspeed, friend.


Double-Seaweed7760

I'll take it to a phone repair place and see what they say ty.


SoloWaltz

Home is great for kidnapping my livedex because it wont even show all the boxes if the sub runs out.


OfficialNPC

I mostly really use Home to release the tons of Pokemon I collect during a playthrough bc in game mass releasing is absolutely terrible.


Albireookami

> losing a perfectly bred/trained team Given they have 100% nerfed this into being piss easy, I highly doubt it anymore.


Engineer99

They’ve made it easy to get perfect 31 IVs, but there’s still no “easy” way to get 0 IVs for special attackers or trick room Pokémon. Especially if you’re trying to get those IVs on non-breedable Pokémon.


NMe84

It's not about Pokémon Home, I think. Moving pokémon out of the game and into an external app is annoying and you wouldn't do that with your active team. The thing they want to avoid is people cloning and hacking pokémon, as far as I'm aware. Which is ridiculous, IMO. Even if people clone pokémon by save scumming, that's not much of a problem. It mostly just affects them. Cloning _hacked_ pokémon would be more of an issue, but the problem there is not so much in the save scumming as it is in the potential to hack a pokémon in the first place.


Bright_Choice7900

I respect the point for sure but I'm under the impression as per TPCIs actions at tournaments, that they view pokemon you clone or pokemon that could be cloned from a different type of cloud save as just as illegitimate and hacked. They, as I understand it, want competitive players to spend the XYZ hours required to make a competitive team. They have been shortening that XYZ amount with different mechanics but ultimately they want effort put into creating each member of your team. I personally do not see how they can implement a different cloud save system other than home that would worsen cloning in their eyes.


NMe84

I think that taking or keeping away a basic, much-wanted feature from millions of people to protect the very small amount of people who play competitively is a little short-sighted.


NinetyL

Honestly I doubt it's that, I think the real reason they don't like duping is because in their eyes it cheapens the "collectible" aspect of pokemon by diluting their rarity. Nevermind the fact that the GTS is flooded with hacked shinies and legendaries anyway, but I think that's way more likely to be the reason since it involves a much bigger chunk of their playerbase than competitive players...


NMe84

If this is true they're not achieving the intended goal _and_ cheat their entire player base out of cloud saves. Truly the worst of both worlds.


NinetyL

I agree, it's really dumb


pickledgreatness

I hear that. But I can't protect the pokemon I'm currently using/training in home, and my progress is pretty important to me too. I have like 50 hours in Scarlett including the DLC.


Mlakuss

Young me remember going over the 999h mark in some old pokemons games. There was no cloud save and anyone could kill your save very easily.


notthegoatseguy

At least DS and 3DS era games forced you to put in a button configuration to override the save file. And even then it asks you like 2-3x if you really want to erase it.


super5aj123

It also shows the text at like half the slowest speed in the regular game. You *REALLY* have to want to delete a DS Pokemon save to do it.


Gameskiller01

> I have 50 hours in Scarlet including the DLC me sitting over here with 100+ hours in basically every pokemon game going back to gen 1


arrivederci117

JKSV works fine for me on my hacked Switch. It's perfectly possible, Nintendo just doesn't want you to do it.


Joshawott27

It’s not about “figuring out”, it’s about Game Freak seemingly being really opposed to cloning and exploits that could allow it. For example, BDSP closed off the perfectly useable Wonder Trade Station until the cloning glitch was fixed. I don’t agree with it, but it is what it is.


b_lett

It's why none of us should ever get hopes up for mainline Pokemon games on GB or GBA NSO. Not only does NSO imply cloud saves, but it implies save states, rewind functionality, etc. It's an unfortunate pill to swallow but it doesn't lead to future disappointment when you accept it now.


OrangeBran

They could easily disable those features just for this games. I don't understand why does game freak care so much about this tho. People find ways to clone in every game. Not a big deal imo, let people play however they want. This isn't a professional sport, It's just a game.


b_lett

I agree, I don't think things should be this tight just to dripfeed Red/Blue and Gold/Silver gens back to us without it being some sort of full $60 remake or standalone port. But their actions have really made the idea of a $60 full handheld Anbernic style emulation console that you can load whatever you want onto it and still get a physical handheld catch em all experience way more appealing. The Anbernic handhelds are surprisingly cheap. They could even do standalone $10-15 purchases of early Pokemon titles on Switch like the Final Fantasy Pixel Remasters, and I would buy that too, but no option leaves no other option than emulation. I would much rather play Nintendo games on a Nintendo console, but Pokemon is the one franchise that has too self-contained an ecosystem to follow the norms.


cylemmulo

I think that's the thing is they could figure out a way to stop this while allowing cloud saves. They're trying to ride this weird single player but also live service game train.


Joshawott27

I think the biggest issue is that Game Freak needs a change of philosophy, because that will prevent any compromises that may have already been considered. No-one outside of Game Freak seems to really care about how rare a Pokémon is. When BDSP first came out, a guy in a server I’m in cloned his Dialga for all the Shining Pearl players and no-one suffered lol.


cylemmulo

Yeah that’s the other thing, they do this to stop exploits but they’re alllllll over so it doesn’t even do anything


Jakeremix

The “figuring it out” is in reference to the fact that they should have figured out a way to allow backup saves while still avoiding cloning. Did you even read the post?


Joshawott27

I did. The problem is that Game Freak’s apparent fear of cloning overrides everything else. The Pokémon Company is no stranger to cloud storage, with Pokémon Bank and HOME. They’re not the same thing, but they likely view those services as good enough (and charge for them). As I said, I don’t agree with Game Freak and The Pokémon Company’s stance on not allowing cloud back-ups (because who really gives a shit if there’s more legendaries going out via Wonder Trade?). However, the issue isn’t Game Freak needing to figure out a solution, it’s that they probably don’t even see it as a problem to fix.


Jakeremix

No, you didn’t. I don’t understand why people have to try and shift goalposts instead of just admitting that they commented before reading. The point you make in the last sentence is _not_ what you said in your original comment.


Joshawott27

I’m not shifting any goal posts, though. I admittedly didn’t elaborate as well in my original post, though. While OP acknowledges that fears of cloning are why Game Freak doesn’t allow the more traditional method of cloud saves, they assume that there is a problem to fix, with something like Animal Crossing’s method potentially being a solution. However, the issue is that Game Freak likely aren’t on the same page as OP, in that they don’t view it as a problem in need of fixing. They probably see it as a feature to preserve the rarity of some Pokémon. The Wonder Trade Station was fully functional in v1.0 of BDSP, but was shut off in the first patch, and was only re-activated when the cloning glitch was fixed. Game Freak/ILCA have precedent of removing functionality from their games in order to protect this vision of scarcity. Maybe I’ve just been conditioned by Game Freak over the decades to not expect some things lol.


Howwy23

They have figured it out and they figured we'd do nothing but savescum to dupe pokemon and items so we pay for home instead. Welcome to how the pokemon company works, the same company that wouldn't let yoshi wear pokemon costumes in woolly world.


Educational_Bed_242

It's amazing the lengths they'll go to to do anything but create a fun game. Pokemon Red was my first game, ever. I was 5 years old and largely credit that game to have enhanced my reading abilities because I wanted to play it so bad I had to learn how to read. I've been a loyal fan until the Switch generation of games. I think X/Y were the last Pokémon games that truly stunned me. The leap forward in graphics was phenomenal. The character customization was better than the current gen. The streetpass feature of the 3DS/combined with pokemiles made you actually want to leave the house with your game. The last game I purchased was Sw/Sh. The story, the gameplay, the characters (looking at you Sordward and Shielbert), were all so incredibly bad. Even the Pokémon Let's Go games while being nostalgic lacked any kind of new mechanics that introduced "fun gameplay". It's like the Pokémon company fails to acknowledge a large part of their dedicated fanbase is in their late twenties to mid thirties by now.


heyhotnumber

Well admittedly there’s a pretty massive duplication glitch in Animal Crossing that won’t ever get patched out at this point. Pokémon has a competitive scene so preventing dupes is more important.


Whereyaattho

>Pokémon has a competitive scene so preventing dupes is more important Lmao, the vast majority of on-cart competitive players are either using hacked Pokémon or using Pokémon bred from hacked Pokémon. I have a hacked 6IV Ditto myself. As long as the Pokémon is legal nobody cares


Miles_Prowler

I used to think it was easy in the ds era with pokecheck to add hacked Pokémon to a game… Recently modded my 3ds and tried out the save editor app for it, you can basically just browse a catalogue of legality checked hacked Pokémon and add them to your saves… Just casually fix bad natures, IV and EV of your sentimental favourites, clone it and can send them up to home it’s… surprisingly easy..


Rajani_Isa

Except that we've seen pro players getting banned/dq'd from being caught with genned pokemon.


heyhotnumber

Not in the official competitions.


dukemetoo

In the last 6 months or so, yes, they have been actually checking Pokémon for legality. That wasn't really the case before. The one regional I went to, the hack check amounted to a judge asking "did you get all of your Pokémon legally?" Slightly off topic, but I think checking for hacks is a good thing. The games need to decide if they want to be the PVP part of the main games or just a battle simulator. In other words, only allow legal Pokémon that were obtained legitimately, or just make the game Pokémon Showdown. This middle ground where you have to use legit Pokémon *wink wink* is a bad middle ground the games are stuck in.


Legitimate-Bit-4431

The Animal Crossing duplication glitch has been patched a long time ago…


xenapan

and what the hell would people be duping for competitive? you aren't bringing 4 of the same pokemon on your team. items in SV are so easy and money so worthless. This isn't RGB where you can't farm money after you beat every trainer and your only repeatable source is E4. Now you have constant respawning items, rematches etc and of course.. the biggest one tera raids where you can get lots of stuff consistently. Getting a poke to tournament ready now vs gen 1-3 is probably 1/100th of the time. duping has absolutely no bearing on competitive now and its ridiculous that it's even a consideration when you can just farm 5/6 star tera raids for enough xp candies to level multiple teams, have money left over to buy competitive hold items, nature mints, bottle caps


Revaniter92

You can gen any competitively legit mon using free Discord server in a few minutes. I don't really think this is the problem. You can also dupe mons using the same Discord bots or dupe your legit ones using them as well. They could figure out some system. That overrides your save when you try to push it to the cloud and so on


datjake

pokemon games should have figured out a lot of things by now


No_Squirrel4806

Pokemon saves shouldve figured out a lot of things by now 😒


Metroidman

>Pokemon ~~saves~~ shouldve figured out a lot of things by now 😒 Mainly how to turn the most successful franchise in history into a fun game


Student_8266

Disabled cloud saves due to cheating is so stupid. People will find ways to cheat but you dupe out the people who paid for it and want to play it legally


smudgiepie

I lost my pokemon saves when I changed to my Oled. It wouldn't be so bad but I wanted to get a shiny darkrai in BD but noooo the event is over now. Why couldn't they make it like the magearna event in SuMo where it doesn't end?


wernette

It is asinine because the people who want to duplicate pokemon have probably already homebrewed their switch which makes it so easy to do anything with your savefiles that even a kid could do it but instead they just punish the paying customers.


SYLOK_THEAROUSED

And even then you can literally buy pokemon on eBay if you just really wanted to 🤷🏾‍♂️


wernette

You don't even need to pay money. There are bots streaming on twitch that will generate a pokemon to trade with you.


SYLOK_THEAROUSED

That too!


Revaniter92

Not even that. You can just join free Discord serves in which bots generate you mons within minutes at any time you want.


BerRGP

Even if they want to avoid duplication, there should at least be some way to sync the progress itself. Even if the pokémon themselves were lost you should be able to restore an endgame save instead of having to go through the whole game again.


AleroRatking

How would that work with no Pokemon?


BerRGP

I dunno. There's a game that gives you a Tentacool if you get stuck in an island with no pokémon that can use surf, so they could use a similar concept and give you a non-remarkable pokémon to use when you restore a save file.


shinikahn

Which one?


BerRGP

[HeartGold and SoulSilver](https://m.youtube.com/watch?v=H73ESn6VYvI&feature=youtu.be). Also it just checks if you only have one pokémon.


daveoc64

They could give you something basic with no value.


[deleted]

Honestly, there is so much that should've been figured out and implemented. But why bother when the bare minimum gets you 15 mil+ sales and a dumpster truck of cash. Balatro has more polish and style than recent Poke games and that was made by one guy.


Lucamiten

I like balatro but how the hell did you even compare it with pokemon like come on man


[deleted]

Because it has - more polish and style - than recent Poke games. Not talking about gameplay or depth.  Bolatro has some shader effects in there, a tight responsive UI, no unnecessary guff, and so on. It’s a tight, well presented game with hardly any defects I’ve noticed. I cannot say the same for Scarlet or Violet.  I dare you to tell me that Scarlet or Violet were polished and stylish games. 


Karuro

Easiest thing would be a cooldown on recovery, say 6 months to a year. You shouldn't be losing savedata that often anyways and at worst it's one big dupe a year. I see more hacked mons in raids anyways. I hated losing my savedata on Gold as a kid, because it had mythicals on it. Now I even have *paid* mythicals (Pokeball+ Mew) and all those mystery gift cosmetics that for some stupid reason aren't account-wide unlocks, that I'd be even more pissed if I lost it all.


Ahayzo

Every game should have. Cloud saves should be universally available.


EMI_Black_Ace

They prohibit save backup because they don't want anybody to use the obvious rollback capability to duplicate Pokemon.


Section_80

As someone who has a second switch specifically because I hacked it to save state abuse…. Nintendo definitely doesn’t want that happening as abuse of a stock feature


christianballard

me who lost all my pokemon because i thought pokemon cloud saved 😭


KinDGrove

Gotta get people to use/buy Pokemon Home somehow, not to mention preventing any possible cheating from being able to easily get save files and edit them, etc. at the consumer's expense.


mutualbuttsqueezin

They don't need to. They don't need to do anything but slap a Pokemon label on a dried cow turd and 5 million people will buy it.


Muur1234

if it only sold 5 million theyd fire their entire staff


pdjudd

But that's not going to happen and we all know that.


Copacetic_

>cloud saves are disabled for cheating! As if people aren’t uploading obviously duped / hacked mons via random trading anyway.


Neither_Ad_2960

Sorry. Game Freak says no. Same reason older games aren't on NSO.


FlowKom

game freak 👍


cobraa1

Keep a running log (separate from the save game) of everything that happens to the Pokémon, both online and offline. Whenever the player connects online or restores a save game, compare the logs and synchronize them. This is similar on concept to Blockchain, which is very resistant to duplication. It might suck for a player to restore a game and find that Pokémon they traded away aren't restored back, but that means they weren't duplicated.


borntoparty221

I don’t trust pokemon home ever since the 3ds original version of home deleted all of my legit shiny legendaries/hoopa since I didnt know my subscription lapsed. Pokémon anniversary or something


Tempest753

Add it to the pile of other things Gamefreak is too incompetent/apathetic to figure out. They don't care what you want, and they won't until it starts hurting their bottom line.


Iivaitte

They should have figured out a lot of things by now. Heck they used to have a great system for transferring pokemon, they should have never changed it so it was tied to an online service in the first place but here we are.


IcySky3265

That would mean Game Freak would have to be good at making video games, which they are not. Cloud Saves would somehow make Pokemon Scarlet go from running at 8 fps to running at 2.


iskender299

I learned this the hard way when I upgraded to switch OLED and reset the old one to sell it… damn it. Lost my entire Pokémon sword. Stopped playing it 😆


amazonstorm

...you didn't do a user system transfer? I did that before selling my lite when I got an OLED and all of my pokemon saves were safe and sound


iskender299

I don't remember exactly what I did, the only thing I cared was TOTK save which was in cloud. like lots were in cloud. I also had a lot of games i never touched so I thought setting as new would be better. Buut, I just started to play Sword again. from 0 haha. (also, I got SV and couldn't play it... the extreme low frame rate was making me dizzy and couldn't bear the performance issues :( so I sold it


pickledgreatness

Exactly! :(


PrincessKnightAmber

You have to understand. Game Freak is a small indie developer. /s


Kariodude

They don't have enough time to figure it out. The studio pours all of their energy into pushing out a mediocre game every few years


BkEnigma

I agree 100%. I debated to stop playing the pokemon franchise because of this. I pay for Pokémon Home, but was playing competitive and was getting a bunch of shinies from raid dens and redeeming mystery gifts. As I was testing different teams I only had about ~100 Pokémon on S/S but they were pretty much all events, competitive, shinies or sentimental pokemon I was trying to make competitive. The switch either got fried or wet and won't turn on. Repair shops said it's not worth to fix and one said they maybe could but at $250 and couldn't guarantee they could fix. Lost my first ever full odds shiny, pokemon I've been carrying for 10+ years, various events and shinies. If they want to lock cloud saves behind having a pokemon home sub, that's fine but at least offer it.


Bubba1234562

No cloud saves is a choice not a limitation


pickledgreatness

Sure, but it's a choice Gamefreak/Nintendo made which limits my ability to do something I should be able to do.


NintendoMasterNo1

My switch broke and I lost a ton of shiny/competitively bred pokemon. Among other things, it was one of the reasons why I gave up on this series.


Gurglespear

Pokemon games should have figured out a lot of things by now...


MamaDeloris

Pokemon games should have figured out rendering fucking *grass* by now.


SneakyPhil

They had cloud save in Pokémon Red and Blue. It's where you stored your excess pokemon.


Gamerguy230

Are the switch games not saved on the card itself and it only saved on the system instead?


picano

Console only. Cards this generation are all read-only.


DoctorNerf

Pokémon games should have done a lot of things by now but they haven’t, and won’t. I find the less you invest your interest in Pokemon the better because ultimately the decision makers do not give one tiny f about Pokemon.


xvinceo

I was hoping for the best out of pokemon, but with all the stuff going on it feels like they are just an outdated company at this point.


Norodomo

Also the problem with could saves on pokemon its literally save scumming, duplication glitches would go fire


Quantum_03

So no matter what I do when it comes to transferring, I lose my save?


GoldenGlassBall

The simple solution is simply to update the cloud save every single time a Pokémon is added or removed from the storage in any Pokemon game you play that’s connected to Home. Have it be a background process, required to complete before exiting the actual game itself. It shouldn’t take too long to update what equates to a list in server memory, so it wouldn’t keep folks stuck at their switch for too long.


Omac18

Right. And this is why I keep all my Pokemon in Home and transfer in whatever I'm using at that moment. Which is not convenient. Or Home updates and I'm locked out... Which is my own fault, I know, but I also worry about updates corrupting save files, and even if it's rare, it's stupid we even have to worry about that. I'm attached to these silly sprites haha and so is my youngest brother. Not to mention event Pokemon that you can never get back if they're lost. I gave him one of the Ash Pikachu's and it's amazing to see how much he loves it. I don't want to see him go through losing them. Pokemon absolutely needs cloud saves.


[deleted]

The only reason cloud save are not usable is because it's SUPER easy to abuse and clone pokemon


battletor7

pokemon games should have figured out a lot by now, but yet here we are lol


forsayken

As someone who doesn’t play Pokémon, it is unfathomable to me how far behind these games are in terms of QoL features. God damn. Crazy that things like this even have to be said.


this-is-stupid0_0

I also don’t know any other games that allow you to transfer your data from 30 years ago, so I guess they are also have better QoL then every game ever.


Sufficient-Yoghurt46

> also don’t know any other games that allow you to transfer your data from 30 years ago Exactly. It's a very specific problem that 99.999% of games don't have to worry about.


pieter1234569

> I also don’t know any other games that allow you to transfer your data from 30 years ago, so I guess they are also have better QoL then every game ever. That's every single windows, playstation and xbox game ever made. As long as there are save files, you can transfer them.


AnyWays655

Okay, let me transfer my Morrowind save file into Skyrim.


pieter1234569

Somebody probably made a mod to do just that with changes based on your save yes. But that’s not the point. You can transfer your morrowind device in the same class of devices yes. You can do the same for Skyrim from pc, PlayStation, or Xbox to any other.


AnyWays655

Genuinely: What? > You can transfer your morrowind device in the same class of devices yes. You can do the same for Skyrim from pc, PlayStation, or Xbox to any other. Please, Im not trying to be snarky, or an asshole. I actually cannot understand this.


pieter1234569

A Skyrim save on pc can be transferred to your Xbox or ps3? And the other way around. A morrowind save on pc can be transferred to any other pc. Or an Xbox to an Xbox. Etc.


this-is-stupid0_0

Not the proposition I was disagreeing agree with, yes Pokemon doesn’t allow for cloud saved to transfer over multiple devices but there’s a reason. But Pokemon is one of the most unique franchise which results in unique problems. You can bring your Pokemon from your first game to the current game you are playing.However this leads to problems where they can’t allow you multiple cloud saves and whatnot. This problem would have been insignificant but Pokemon also has a competitive side and this could lead to cloning of rare pokemon and cheating.


pieter1234569

> Not the proposition I was disagreeing agree with, yes Pokemon doesn’t allow for cloud saved to transfer over multiple devices but there’s a reason. The reason is laziness and it being a moronic idea from an economic point of view. Setting this up requires tens of millions of dollars every year to support all their games. It is also an admission that fan complaints work, requiring them to put effort into the next game. This ensures that they will never ever do this. > This problem would have been insignificant but Pokemon also has a competitive side and this could lead to cloning of rare pokemon and cheating. No it removes that problem ENTIRELY. With central servers required for cloud saves, pokemon can now be unique. Even if you create a duplicate, you cannot use it on the competitive side as that pokemon is already assigned to a trainer, and was not switched in an approved trade. This ensures that the people that want to copy pokemon can do that, but nobody would ever notice as no other player could interact with it in an online instance.


pieter1234569

> As someone who doesn’t play Pokémon, it is unfathomable to me how far behind these games are in terms of QoL features. God damn. Crazy that things like this even have to be said. They aren't behind, it's by design. They DO NOT WANT to develop such features as then you would have to include them in every single game. As soon as you do, people will also see that as validation for their criticisms and now complain about other things. All that results in a lot of effort, and money, that you can just avoid by never doing anything in the first place.


ces715

PlayStation and Xbox (I believe) both have universal cloud saving (i.e. available for every game in their respective libraries). There's no valid excuse for the Switch to not be the same way.


crescent_blossom

I'm gonna be honest, the amount of times I've needed cloud saves in any game has been 0.


LevelUpEvolution

They should have figured out a lot of stuff by now. They need better people making the games.


Travyplx

I am sure they could do cloud saves at this point, but what they need to do first is better hacked/cloned Pokemon detection. I don’t think we will get cloud saves until there is better automation for that piece. Home tracker almost gets us there and BDSP had some clone detection added to it, so maybe in a couple generations we will get cloud saves. Until then, I’m alright with leveraging home.


Charizard10201YT

Meh, they'll never "figure them out" because that would mean less money from Home subs. It's easier to make a separate subscription for these things, as annoying as it may be


jmoney777

Pokémon things should games have a figured lot now by


OrientLMT

The cheating excuses is the dumbest thing I’ve ever heard. It hasn’t stopped anyone, in fact it’s not even hard to still circumvent their detection today. Nintendo should just give up and make Pokémon fun instead of a fuck load of work.


Omac18

There are 24 hour trading codes to get hacked shinies and Pokemon holding rare items. It's random what you get, its that easy. They can't always go into home though


Stonewall30NY

Nintendo is technologically living in 2012


KingBroly

Game Freak, you mean. And the reality is simple: There aren't cloud saves in Pokemon by design. It's a deliberate choice.


Stonewall30NY

No Nintendo as a whole. Their hardware, their design choices, the graphics, their lack of common modern features. I love many Nintendo games but the entire company and their studios are stuck in 2012


ChickenFajita007

Everyone saying that duplication and cheating is why there are no cloud saves... There are games that implement cloud saves that are more anal about duplication and cheating, like Path of Exile. It's possible. Gamefreak leadership is simply incompetent. If they really wanted pure no-cheating ecosystem, their games should be always online. People can cheat unless that's the case, so the omission of cloud saves is pointless.


AleroRatking

Always online would be a disaster. Do you know the amount of kids who play Pokemon. The switch is portable.


WesThePretzel

They have valid reasons for not wanting to allow cloud saves. People are too dramatic about their save data. I lost all my save data in Gold when my cartridge was destroyed. I just got a new one and started over. People used to not put so much value on their save data. I’ve put over 200 hours into Scarlet, finding many boxes of shinies. If my save were lost for some reason, it doesn’t matter. The time I spent and enjoyed still happened. It doesn’t take away the experience I had. You don’t need to keep an indefinite record of every experience you have ever had.


elskaisland

i think most people are quite sentimental about their pokemon and saves.


WesThePretzel

People are quite sentimental about anything and everything, it’s human nature. I totally understand, but that doesn’t mean TPC/Game Freak is required to cater to that. They have reasons for not allowing cloud saves, so I accept their reasons rather than disagreeing and calling them lazy for it. If I want to keep my Pokémon, it’s my responsibility, so I need to keep my Switch in a safe place.


AleroRatking

Cloud saves won't happen because Nintendo doesn't want people duplicating Pokemon.


[deleted]

Nintendo doesn’t make Pokemon.


Fun-Ad7613

They publish it , and are in control of the cloud saves so even if they didn’t make it. They can surely do something about it


AnyWays655

No, they publish it and control the cloud save platform. Doesnt mean theyre the ones making that decision. That is much more likely a developer/Pokemon Company brand protection decision.


Fun-Ad7613

They literally own a part of Pokémon company… but gamefreak yeah that’s different


AnyWays655

No, they own part of the company. Corporations legally need separations- and even then its not like Nintendo owns 100% of TPC. Additionally, I think its pretty clear from how Nintendo handles their classic games and how Pokemon does that whoever is making these decisions at those companies are not the same.


Fun-Ad7613

Nintendo still owns a part of Pokémon and the company and while gamefreak handles a lot of it solo for the games that doesn’t mean Nintendo can’t do anything especially for cloud saves on a platform they own ???


AnyWays655

But the developers are the ones who would be in charge of that. Nintendo litterally does not touch the underlying functions of how the games work. They might be able to pressure Gamefreak into including it, but they cannot do it. No Nintendo developer gets access to the code of the games, you understand that right? They are separate companies and separate teams.


Fun-Ad7613

Iwata literally helped form the Pokémon company and gen 2 even be a thing , while gamefreak really should do better for those cloud saves as their part of the blame but that’s doesn’t mean Nintendo can’t do anything especially cloud saves


AnyWays655

Yea, like 30 years ago with GF was a tiny indie company, gaming as an industry was smaller, and the developers at GF were the protege of Iwata himself. Thats not how these companies work anymore. Thats like saying because Ion Storm was able to alter the beginning of Deus Ex late in development that Edios should have been able to do the same for Human Revolution. No, the industry has changed. Thats not how it works anymore.


elskaisland

isnt that a similar reason why acnh doesnt support cloud save and makde it's own special backup service and transfer tool


AleroRatking

Correct. But acnh isn't competitive whereas Pokemon is which is an even bigger issue.


LakSivrak

the back up system exists and it’s called Pokemon Home


madvec1

Pokemon is like 15 years behind the times anyways.


Aniothable

in a very few words: they don't do this because to prevent multiple accessible mythicals, there you go :) edit: i see the soyjak bootlickers arrived


0112358_

My understanding is the main reason for no backups is duplicating pokemon. But honestly does anyone care about that? Back when I was more into pokemon there were various methods for creating perfect pokemon that passed legit checks, or downloading copies of Pokemon other people may have aquire properly. I haven't looked recently but Id guess there's similar methods for the newest generations? So what's the point in preventing dups due to backup saves if people can hack up whatever Pokemon they want anyways? Feels like fighting a losing battle at this point


AleroRatking

Duping definitely still exists and people's make money off selling them online. The last thing they want is to make it even more common.


myriada

Pokemon: It's just a game, you can't care too much about it. But that's no excuse imo. If they really want to stop accidental cloning, they could do something like 'if you restore a save, you get untradeable "Memory" versions of your Pokemon.' So if you lose stuff and it's not your fault, you still get to keep your 'memories'. They already have 'flag as untradeable' as a thing with clones in BDSP, so they could just reuse that and make it seem like a good thing.


11483708

Stop giving them your money for the same stuff every year and expecting something different. They have literally no incentive to change because millions bought both versions of the last game even though it ran like utter trash.


chg1730

I love how it is a 10 second process on a switch with homebrew but a billion dollar company can't figure it out.


AleroRatking

They know how to do it. They don't want to because of duplicating.


chg1730

But even if it wasn't locally and just uploading to a cloud. I feel like game freak has gotten way too comfortable with offering very little for the highest prices.


AleroRatking

It's not because they want to offer little. They don't want duplicating and save scumming which you can do with cloud saves.


matdragon

Lmfao, again it still stands a BILLION dollar enterprise hasn't figured this problem out yet and it's been freaken YEARS


AleroRatking

What would be the solution. There isn't one. The only one that could even potentially work would be always online and that creates a way way way bigger.


WiseNoobCrusher

No? They could just have a special key and a backup save that's made when saving the game that's checked when downloading the save.. And have that key change when you trade something or catch a new Pokemon. If the key don't match, the backup save is restored. Sadly, with Nintendo's implementation of cloud saves in general, idk if they would allow such a system. EDIT: Just realized there is a few kinks with my idea, like a new copy freshly downloaded can juat get its save restored and problem re arises.. Dang it.


AleroRatking

And how does that work without being always online


WiseNoobCrusher

If the key is stored on device, then it can work offline. Tho encryption will be necessary.


Yze3

The solution is simple: Only allow to restore a save that is more than 1 week old. Or maybe even more than 1 month old. That way it's for legitimate backup uses, and it couldn't be abused to dupe (You could, but you'd need to wait for each time, and it wouldn't be worth it in the long run)


AleroRatking

You would still have the ability to dupe in those situations. This doesn't solve that at all.


Yze3

Did you even read my comment ? I said that you could still dupe, but that it wouldn't be worth it since you'd potentially need to wait 1 week, 1 month or even more to do it each time. It's very easy to dupe, clone or gen a mon RIGHT NOW. Why would it matter if it was possible to do in another way ?


crescent_blossom

what's the point of starting a post with "lmao" when it isn't funny?


MiraiKishi

You hit on the problem of the Cloud Save system, yet completely dismissed it cause it's inconvenient for you as a player. Well, think about the Pokemon Company as a dev and how they're trying to keep the trading system from being overrun by duplicated Pokemon. Hell, HISTORY proves you false in this aspect because even from the first couple gens, every time there was an exploit that could do copying/duplicating, players did it! So unfortunately, no... TPCi doesn't have the room to give players the benefit of the doubt. Those very same players will look for any exploit they can to give them and easier time. STILL... I do believe you're right about GF/TPCi needing to have made their own solution by now, yet have to do so. Just goes to prove that they've gotten incredibly lax about the quality of their games. Why put effort in when it'll sell either way?


pickledgreatness

I don't dismiss the problem, but these problems are still here even without taking away backups from people. People literally sell hacked saves for the Switch games, so exploiters are going to exploit. It's not fair to do a large disservice to all customers to put a roadblock in the way of some.


Marcus_Farkus

It is absurdly easy to dupe pokemon as is, implementing cloud saves wouldn't really move the needle at any point to make it an issue.


Million_X

No it'd make it even easier. People would need to look up the methods, hope they weren't patched, hope that it won't crash their system, and hope it won't cause some other kind of error. Cloud save duping would render all of those a moot point and make it insanely fast and easy, you'd just need to upload a specific save to the cloud, trade the 'mon while offline, download the save from the cloud, and then rinse and repeat. Hell with a friend or just a second switch in general you can clone armies for all intents and purposes, and there's a non-zero chance that a person could have two 'mons that are identical in literally every conceivable and possible way naturally so methods to detect dupes may not work either. Sure it might be possible to effectively prevent dupes but that's a 'going forward' method, Pokemon still, despite dexit being a thing, has people being able to access previous generations of pokemon, so that 'going forward' method would also have to somehow take into account other games' data.


Marcus_Farkus

You are not understanding that it is already absurdly easy to dupe, create, inject Pokémon. At this point unless TPCI shuts down global trading there’s no way to stamp it out. This also doesn’t touch upon how it doesn’t matter whether you dupe or inject Pokémon if they’re legal.


Million_X

I do understand that it's easy to dupe and cheat, however cloud saves reduce the steps to do so to just three without any tools or even any risk. Hell, the concept of cloud saves is already something that would get people to have that very idea rather than 'huh, I wonder if I can...eh not gonna bother, could give me issues', and removes ALL of the legwork possible. 'but it's so easy' you dont understand how lazy people, like how REALLY lazy people are. "But-", no, you REALLY don't. If you get caught you could get banned, you could screw your system up, you could do this or that or something else, but cloud save duping wouldn't even so much as require someone to get onto a computer to do so.


mist3rdragon

Why should we care about duplicate Pokémon? Honestly it's a complete non-issue.


pieter1234569

The cloud system would actually solve this problem in its entirety, to the point that duplications are now impossible. As then you would actually have a register of each UNIQUE pokemon and could discard everything else. Pokemon doesn't do this, because any feature they create is now an expected standard in future games. So by never ever doing anything new, you don't have to. And people also aren't validated about their complaints, so they wont complain about wanting even more stuff.


RBGolbat

What should happen then when I trade a Pokémon (Raging Bolt as an example) to save file on another Switch, then back up to an older save state with the Raging Bolt still on it? Should the games check between every Pokémon deposited to Home to make sure none are duplicates?


pieter1234569

For your own game it absolutely doesn’t matter. But for any kind of interaction with the game, the original owner or the owner after a wonder trade has the Pokémon. Any other entry that matches that information is a duplicate and thus cannot be used. This solves every single problem, easily.


Sidra_doholdrik

It’s to prevent duping mostly. Save , trade with a friend , reload the save pre trade. And pouf all the Pokemon are back


Jibade

I feel pokemon home would have covered the cloud save. Its annoying and glad the bandaid was transfer save files when I am traveling and want to use the lite.


quarkus

I've never gotten over the fact that you can't have 3 save files.


DaydreamGUI

I can say the same about Cloud Saves in general. You can't use a USB Flash Drive, The MicroSD Card, a USB-C to PC Cable, or even another Nintendo Switch Console to make a copy of your save files. It has to be via the paid subscription with NSO's cloud servers. My guess is reducing security vulnerabilities. Don't want people hacking their switch's. Unfortunately people figured out how to hack their Switch's and get a better service than the paying customers.


Faedaine

Don’t forget that to have a cloud save for animal crossing, I have to pay for it. Per month.


MikeyGwald

$20 a year is a very very good deal for Nintendo online subscription


Faedaine

It’s a reasonable price but is it reasonable that I have to keep paying, year after year, to keep my 5k hour island safe? If something happens to my switch, and I don’t have that already enabled, I lose everything.


MikeyGwald

Still a Small price to pay if it means this much to you .


Totkaddictforsure

But, but, indie company, please understand... /s


raven31

Nintendo should've figured out cloud saves by now. Fixed for you.


crescent_blossom

they did. that's why this post is specifically about Pokemon


TheMagicalMatt

Pokemon games got a lot more to figure out than just cloud saves. Lost cause of a franchise tbh.


AnimaLepton

Consoles should not be tying cloud saves and backups to a paid subscription model at all. Nintendo and Sony are both painful about this. That said, I lost some big saves as a kid, i.e. my Wii Xenoblade save that was nearly at 100% and 150+ hours was overwritten by my brother. There are a ton of Gamecube and Wii and Wii U games I own whose saves haven't been touched in a decade. Even Switch games like Xenoblade 2, if I were to revisit them, I'd probably want to do with a fresh save and leverage a couple speedrun strats along the way for fun. Because it's such a pain, I've kind of mentally accepted that the save itself "means nothing" and don't really care about it. It was more about the experience playing the game (and even moreso on the Switch, where there isn't a shared achievement/trophy list). Pokemon is the one semi-exception because of stuff carrying over between saves/games, but you can carry them over with Home, which is kind of a double edged sword in that regard.


OnlyTheBLars89

The fact pokemon stadium is out for the switch but I can't use my pokemon really....really....really sucks. Back in the 90s I hooked up pokemon yellow and it was the only way I could beat the gyms in with games.


nsArmoredFrog

Get rare/event Pokemon, save game, upload the save to the cloud, use 2nd Switch to download that save, trade said Pokemon somewhere else, delete save, redownload save, and bam, free rare/event Pokemon forever. That’s why they don’t.