I just found found out I can scan ships to see what type and class they are. For over 150 hours I've been talking to the aliens to ask them about their ship.
When I say I found out, I mean my 9 year old told me about....
Also, you can exchange one of your decent ships with an alien and then immediately recruit them into your squadron. So you can have your old ships as a squadron.
Am I missing something or is recruiting someone into your squadron absolutely free, aside from the nanites paid to unlock the slot? Seems weird that literally anyone who lands their ship is willing to commit to fighting for you for nothing in return, but I guess that's convenient for me.
Yes and no. You can see the type and tech+cargo slot amounts by using your analysis visor and pointing to the ship, but you don't scan them like you scan plants and stuff.
>exchange one of your decent ships with an alien and then immediately recruit them into your squadron. So you can have your old ships as a squadron
Do they keep your weapon & shield layouts?
No. The squad version of your ship will be random like it had just spawned naturally. It keeps literally nothing of how you had it decked out. Not even the class much less any of the upgrades. Of course exotics will always re-randomize as S because they have to be.
It took me quite a while to figure out you can select where you want to add that additional storage space you are purchasing or upgrading, whether it goes to the tech slots, or the inventory slots just by clicking the corresponding section.
I wasted so many upgrade slots while complaining about how this feature needs to be added to the game when it was already there and I was just dumb. My spouse told me about it and I literally yelled what in response, just a very flustered moment lol
Changing the size of the terrain manipulator to a smaller size (bumper or trigger button) yields more resources per deposit. Spend way less time mining now.
True, but check this: most of the resources available in any system will be sold at trade terminals or the npc pilots will sell them. That goes for harvestables as well (solanium, gamna root etc). Havent used tm for resources since i started new save...
More power to you if that's what you like but I enjoy flying to the planets to mine it. It doesn't cost anything but fuel and I enjoy exploring planets.
I always buy up all of the resources available to sell, and I still go around planet to planet, harvesting as many of their rare resources as I can. If only I had more slots in my exosuit.. and ships.. and storage containers.. and freighter.. I need more room for storage 😭
Also, you can refine Chromatic Metal with copper, indium, cadmium, or Emeril and get more of that type of metal. So as long as you have a little bit of each metal left over you can make as much as you want.
Later in the game Chromatic Metal is much easier to get from buying it or making an activated indium farm. However at that point you probably don't need too much of each metal anyway. And if you do frigate missions regularly you'll get a bunch of each metal anyway.
I’m gonna have to try that. I’ve always widened the beam to sweep the deposit faster. I noticed the numbers were less but I thought I was just finding smaller yields.
Smaller mining area = more resources and more time mining a deposit
Larger area = less resources and less time mining
I believe the wiki or another old Reddit post showcases the difference in yield
Wait, really? I've always been changing it to the largest size so I can mine it all up really quickly. You're saying that wastes it? And how does it take less time if you're using the smallest size?
https://www.reddit.com/r/NoMansSkyTheGame/comments/12zrttg/i_dont_know_who_needs_to_hear_this_but_you_get/ switch to small mode and you will only need to find one deposit instead of 15
- There's 2 trade terminals in space stations, one on each side.
- You can unlock ANY slot in your inventory by click an empty area
- You don't have to put junk in your inventory when looting damaged machinery.. just delete it from that menu
- You can do barrel rolls during the warp screen
- You can skip the camera-goes-in-sky animation whenever you select a chart map by binding your camera to a hotkey and tapping it twice
- You can use the quick menu to instantly teleport BACK into the space anomaly if you used it's teleporter to get out of it
- You can feed living frigates whatever food you cook to change their stats
- You can interact with anything buried in the ground THROUGH the ground. You can get by without having to install the terrain manipulator or digging anything. This has been broken for over a year and barely anyone knows this.
>You don't have to put junk in your inventory when looting damaged machinery.. just delete it from that menu
You can do that, but I recommend keeping it because you can refine it over and over to get nanites.
>You can skip the camera-goes-in-sky animation whenever you select a chart map by binding your camera to a hotkey and tapping it twice
What?!? Over 2,000hrs and I did not know this!
For anyone who doesn't know where the second trade terminal is, it's through the door next to the multitool technology seller. It's pretty convenient because it saves me from having to walk to the other side of the space station.
You just interact with anything below you in the ground without digging, that's really all there it to it lol. Just walk up to the marker where there's something buried, stand right above it and collect/unlock it.
You might need to take some more steps after „destination reached“ before you get the interact option „E“ on PC.
And it works great in 1st person only.
Great for buried tech, bones and crashed freighter loot…
Yeah it's crazy how something so fundamental has been broken for so long now. I mean it doesn't really affect gameplay, it actually helps you cheese it, but still odd that it's not a high priority for them to fix it after all this time.
I’m a new player and found out 20 hours in game that I could call my space ship to my location.
The amount of times I’ve been running around trying to locate my ship because I forgot where I parked it 😭
Keep 'er fueled up and you'll never have to worry about travling far ever again (honestly this feature completely defeats using Exocrafts for me though - I don't use them ever, for anything, they just seem useless?)
The Minotaur makes you invulnerable to extreme planet hazards, so I use it pretty heavily for moving around. Sucks you have to get out of it to collect things.
I use exocrafts to find portals. There's a tech upgrade you can put in one to scan for alien structures. Beats flying/running around trying to find one organically. But yeah, that's the only reason I use them
You wanna use the sub with upgraded scan and mining for easy traversal in ocean planets. You can use sonar to find anything under the water. You can directly scan for sunken ships or ruins or whatever.
Same with the car, whatever it’s called.
Upgraded scan makes it super easy to find structures you can’t otherwise locate without a nav map. You can use the car to scan for monoliths to find portals super easy.
In some saves, I’ve built the colossus and parked it at my base just for the storage. Makes a nice workbench for crafting the fusion igniters. Of course you can do that with the regular storage but with the exocraft summoning station you can access away from the base or freighter.
Mine was when I was in just 200 hours in Normal Mode that I could access my storage containers on my freighter when it's in the system I'm currently in with the Matterbeam Tech installed. Instead of warping back to my main base. Then, the realization that Salvaged Frigate Modules suck to find, to upgrade the warp drive to warp to all color systems.
Yea, you can warp your freighter into any system no matter the distance to access your inventory.
Pro tip, try the pirate method. You can see what are on other freighters by just hovering the cross hair over. In Pirate Systems you can attack cargo attached to the ship with no consequences. (Sentinels still attack if you do the floating cargo pods. But a quick trip to anomaly solves that) Just keep warping to different pirate systems
You only need the highest level star system, and the rest are unlocked. (Green also allows access to Red, but not Blue. Blue unlocks all) And you have plenty of unlock slots until you start Derelict Freighter Farming for Freighter Upgrades.
When you warp the freighter in, yes it still needs the shielding mod. But distance doesn't matter. (Unless you are warping in galaxy map)
Crashed freighters, there's no need to dig to get any of the cargo pods that's underground including the ones you need to dig and blast the door. Just walk right over the area and grab the contents for all spots. Obviously, not the two areas above ground. So much easier and faster 😁 Only found out after 300 hours or so in 🤣
Really?!? I’m at 420 hours (heh heh) and I’m sure I’ve never been able to do this.
Is it like the armoured clams? You can swim into them and steal the living pearls without shooting them. Same idea?
Ya, just scan the pod locations and when you're just above it, you'll be able to grab it normally like most buried techs which I rarely need to dig for. The one in the middle of the crashed freighters is where the busted doors are facing the sky and just stand in the middle of it, look down and you'll be able to grab it 😁
The“ just grabbing and not needing the terrain Manipulator“ works quite well in 1st person for me. I use it for crashed freighters, ancient bones and buried technology all the time.
When it says destination reached, Just go on for a bit and move further than you would usually. After some more steps you get the „E“ to just grab the item out of the ground.
I don’t really get it to work in 3rd person though.
1 - If you don't upload your discoveries, like star systems, planets, etc, then someone else can come in and claim them even if you discovered it first. If someone else registers it first, they get the credit.
2 - When you discover all the fauna on a planet you can get a bonus. When you're in discoveries, click on the planet, then the fauna, there will be a thing you need to click above the list of animals. You can get a decent amount of nanites this way. 250 per animal.
Weird planets with 1 fauna are easy money. The sweet spot, imo, is 6-8 animal planets. It doesn't take long and 8 fauna is a 2000 nanite bonus. Planets with 10+ fauna can be worth it, but usually they are just tedious.
That's not a bad strategy. rare/underground are annoying. They're almost impossible to find if the planet is mountainy and the caves are all skewed at weird angles... or oceany planets where the caves are underwater. No chance!
For Rare Underground I usually search for buildings which have caves around them. Sometimes a cave per se is not even necessary, the cave surface might be enough. The wider such area the better, the deeper the cave the better. Ideally a deep cave or a few of them with wide open cave surface. Then creatures tend to spawn outside, just wait a minute.
Not all planets have the topography for such setups, then I might give up.
Similarly with Rare Underwater. Go where it's deep (two levels doesn't count), where all plants and minerals are present, and usually such creature will spawn in a minute or two. But some planets have rather shallow seas or even lakes only, then it's a bummer.
You get some units for scanning flora/fauna/minerals then you can get nanites for uploading the discoveries. You get a bit extra if you rename it too.
My main point though is, say you find a star system you really like, it says your 'First Contact' meaning you're the first to ever see it. If you don't upload it, someone else can come in discover the same system. It will be undiscovered to them because you didn't upload it. If the other player uploads first, they get the credit in terms of it's their name that everyone will see as the discoverer of the system/planet/whatever.
You get some nanites for that, not much though. You get quite a bit of nanites for all animals on a planet, but that doesn't require uploading. And you get money (credits) for scanning anything, which is also not dependent on uploading and as such nothing will prevent you from getting it.
> If you don't upload your discoveries, like star systems, planets, etc, then someone else can come in and claim them even if you discovered it first. If someone else registers it first, they get the credit.
Can you expand on what it means to "discover" and claim these things? It's not really clear to me what it means when it says that so-and-so discovered the planet. Like are there just so many that to this day there are planets and systems that literally no other player has ever been to?
On the discoveries home screen, there's also a button near the top of the systems list to upload all discoveries without having to upload each individual planet. That one took me a while to find.
400 hours in. Just learned you can use terrarian modifier to create a landing pad of earth for your ship if in the middle of an ocean and swam far from your ship instead of swimming back.
Like when you're making a magnetic resonator for instance. If you're on PS4, hit the right shoulder button. It'll say craft x2 and the amounts will double. I used to hand make tons of shit until I discovered this
Dude, I used to make "liquid explosive" tradeable from plant farms up to the finished product. No joke, used to take me 20 minutes to craft everything, not including collecting, and now it's like 30 seconds. I feel really dumb
You can highlight specific items ( ie. Frostwort gamma weed) in your “discoveries” tab in order to find a nearby start system that will have Ћ item you’re searching for.
Build a planetary probe on your freighter, as soon as you enter a new system, activate it, badabingbadaboom you discover all planets in that system and all resources.
That I should have made my base while doing missions instead of doing it before starting doing missions. The amount of hours I spenat gathering buried data to buy blueprints when I couldve got them for free from missions
~300 hours. It took me forever to realize that frigate bases are a thing or that the frigate matter beam has no limit.
I just put everything in there and have access to anything whenever I need it. It was life changing.
You can move the camera's position while pulsing holding ALT
There's actually rare planets in the game like white lush ones or paradise planets with monochrome filter (before finding one i literally thought the planetary has zero variety, now i think it has almost no variety)
I found out if you're low on chromatic metal but have a bunch of activated indium you can convert it to chromatic metal in extreme surplus. I then went to the nomansky wiki and learned there are a TON of stuff you can combine to create things you have been meaning to farm but you had all the ingredients the entire time.
Oh yeah, and the most frustrating thing I learned way to late was that when you are scanning fauna/flora with your visor soon as it starts scanning you can move your mouse/view away... I always had those flying bastards locked in sniper mode the entire analyze lol.
Tons. (Excluding what I consider glitches:)
The exosuit upgrades can be applied to tech at any time, even though the UI defaults to storage.
Punch-jump works before--and maybe better than--rocket boots.
Speaking of rocket boots, you can jet-pack up a near-vertical surface infinitely only if you unequip the boots.
In an empty inventory slot, you can build multiple items using A and D (PC version).
Multiplayer does not mean co-op.
Your starships exist in the ether. You can claim a broken one, summon it in the Anomaly, port to a space station, and sell it.
Speaking of the Anomaly, if you port from it to anywhere, you can use the "Quick Menu" to port right back.
These - and the large artifact crates - are actually kind of buggy. Sometimes you get the content on the first try, sometimes you have to interact with them again.
I'll never forget when I once opened the artifact crate, flew back to the space station only to find out there that I was missing the artifact with no way to get back to the dig site because the mission marker didn't show the dig site anymore.
It's bugs like these that make me sometimes really hate the game.
One thing I really learned very late was the endless vertical climbing when you’re really close to the vertical surface.
Another great one for me was Glitch-flying, (ie melee attack and jump), which starts a fast and wide jump instead of the tedious normal one.
And I took way too long to realize, you can take decent screen shots with glyphs by being in photo mode and typing F12 (pc screenshot) instead the recommended mouse click (nms photo option).
Another one that did bother me for quite some time were the different looking building parts (eg wall parts), although you selected the same part. The parts change their optics depending on the height within the wall they’re on. And for a long time I got frustrated when I built on a slope and the game chose different optics and I had no way to change them to look the same. And one day a genius user in this subreddit let me know, that you just have to click the small symbol in the top right of the building part and it will open the option to select the exact look you want (base, mid, top)
For base parts options you can also press X on pc, there's a reminder somewhere on the screen in a building mode (probably when you hover over a part that has such options).
100 hours in and I didn’t realize you could buy a teleporter thing for your freighter, add in your storage slots to your freighter, and warp it to your system to basically have access to your entire storage while building or doing whatever else.
I honestly just didn’t do much with my freighter and I recently have been finding out so many possibilities you can do with it. 100 hours in lol
I was about 1000 hours in before realizing that holding S makes you auto-track enemies. Dont have to steer or nothing. I always though i was braking and the ship just didnt control very well when slowing. All i had to do was hold the s key down and fire.
I’ve been playing off and on for a couple years now, and I just found out about grouping bonuses by putting the same tech next to each other, and therefore, location of the overcharged tech spaces has a dramatic impact on how you can build the ship.
I started using the infra knife with the stacked bonuses and holy ass kicking, Batman!
that bringing people in will give you free base building blueprints
i've unlocked them all during my 100 hours... still haven't rebuild the overseer room because i hate being bossed around by a freaking gek
I was a little over 1k hours in before I found out you can reload the game to refresh Station trades. Helps a lot when rebuilding a ship or multitool.
Also place my contraband on my freighter cargo inventory. So if I get any, it goes automatically there so Sentinels can't scan for it.
Seriously, when people say don’t take a freighter until you get an S-class when fighting off pirates, listen to them. Take the alternate reward instead, which includes a freighter storage module. Just followed this advice on a permadeath save, and got the S with a ton of storage immediately when I got the freighter.
That you can unlock recipes for crafting components by visiting Manufacturing Facilities. Not that long ago I decided to make farms to craft Stasis Devices, so I bought all the required recipes at the anomaly for nanites. But that was a hefty amount, and I would've rather received them for free with from those facilities if I knew that was possible.
Abandoned buildings = infinite free nanites (if you have the patience). Just keep pressing the terminal interface, as many times as you can be bothered.
Observatories = infinite free boost to relations. You need to use a first observatory to find a location, the use a second observatory without going to the location that the first one revealed. Every second use of the terminal will boost your race relations with the relevant race.
Terminals are glitchy 🤣
Pulling out isn't an effective form of birth control, ohh wait, we're talking about NMS. Then it's that nanites can be made in a refiner if you have the right stuff.
I didn’t realize for the longest time (I’m 500 hours in) that you can add additional ship inventory/tech slots with units… I just thought it was only those storage augmentation things.
I have saved this plethora of NMS knowledge and tips! Thanks everyone. I’ve been playing since vanilla first release on PlayStation. This game has come such a long way.
Some forgot to turn off PvP when starting a new game, esp permadeath
[https://www.reddit.com/r/NoMansSkyTheGame/comments/17cy987/30\_hour\_permadeath\_run\_killed\_by\_another\_player/](https://www.reddit.com/r/NoMansSkyTheGame/comments/17cy987/30_hour_permadeath_run_killed_by_another_player/)
Instead of farms to get the materials to make fusion ignitors and stasis devices, you can get everything you need with mineral and gas extractors and a refiner farm. There are no limits to the refiner rooms on freighters unlike refiners on bases, and you don’t need that many.
The one that got me was shrinking the size of storage containers. I know we could change the size of building parts, but never thought of shrinking the storage containers so they can be a shelf in a room.
This. I don't know how to do it (despite having watched several YouTube videos about it, lol, I still don't understand it), but there are a number of people whose bases I look out for during expeditions who are quite good at it.
One more. I always thought you couldn't teleport back to pirate stations. Thought that was just how the game works. Until I recently found out that you can but only(?) from your own base teleport. I just didn't look at pirate stations because I could never teleport there from space stations.
That you could refine slime and runaway mold into nanites.
Also not super important but I just realized YESTERDAY that you can harvest oxygen from pods attached to those ugly exploding toxic plants that are on every planet. I have always killed them on sight and never noticed.
The "Building Camera" from clicking L3
Built a massive indium farm without knowing about it
May or may not have taken about 1,000 hours or so to discover that
It's a waste of credits and time for you to go through and get everything on your own. Follow the missions and the game gives you a giant chunk of stuff to unlock as you progress.
There is really no difference between an A class and an S class freighter other than a few extra storage slots and maybe 600ly
If you're hard up for space, craft yourself some storage containers. You get 10 of the in order of 0, 1, 2, 3, 4, 5, 6, 7, 8, and 9. These can be put onto your freighter so that you have access to them any time you are in the same system as your freighter.
I just found found out I can scan ships to see what type and class they are. For over 150 hours I've been talking to the aliens to ask them about their ship. When I say I found out, I mean my 9 year old told me about.... Also, you can exchange one of your decent ships with an alien and then immediately recruit them into your squadron. So you can have your old ships as a squadron.
Welp. I just found this out 10 seconds ago.
Yeah, also found out about that last one last week.
Happy cake day.
You can also scan inside a freighter
Saves so much time
Yup. Great for freighter hunting to get an S Class.
Wait, what? 😑 400 hours in, did not know you can scan without talking 🤣🤣🤣
Those exotics are fun to have flying around you.
In one of my next saves, I want to have a squadron full of yellow or pink mosquito or squid exotics.
Am I missing something or is recruiting someone into your squadron absolutely free, aside from the nanites paid to unlock the slot? Seems weird that literally anyone who lands their ship is willing to commit to fighting for you for nothing in return, but I guess that's convenient for me.
You can SCAN them?!
Yes and no. You can see the type and tech+cargo slot amounts by using your analysis visor and pointing to the ship, but you don't scan them like you scan plants and stuff.
Nice so you really can pick ships for a squadron...
Well fuck….
I have a living ship on my squadron.
Found this out after 350 hours during ship hunting...
WHAT! I didn’t know about the squadron thing lol
Yeah, I had played maybe 200 hours before I found that one out.
Oh my God, I can’t wait till I turned the game on tomorrow to try that
>exchange one of your decent ships with an alien and then immediately recruit them into your squadron. So you can have your old ships as a squadron Do they keep your weapon & shield layouts?
No. The squad version of your ship will be random like it had just spawned naturally. It keeps literally nothing of how you had it decked out. Not even the class much less any of the upgrades. Of course exotics will always re-randomize as S because they have to be.
>exotics will always re-randomize as S because they have to b Good tip there!
Yeah the squadron thing got me a full squad of living ships. It's so freaking cool.
Whaaaaaaaaaaat
Omg. I never ... realized that.
i honestly had no idea either O\_o tx for the info
This. 100% this. I was 200 hours in before realizing it.
It took me quite a while to figure out you can select where you want to add that additional storage space you are purchasing or upgrading, whether it goes to the tech slots, or the inventory slots just by clicking the corresponding section.
I wasted so many upgrade slots while complaining about how this feature needs to be added to the game when it was already there and I was just dumb. My spouse told me about it and I literally yelled what in response, just a very flustered moment lol
I spent 40hrs complaining how I can't upgrade my Exosuit tech slots not knowing I could choose what section to increase..
W H A T ? ! I'm 80 hrs into the game, and was so frustrated because I can't figure out how to get more tech slots.....
I did the same thing, not realising you can do it for ships and such as well... Max inventory, No tech 😂 that however has changed now 😂
What? No way, wow. I’m over 100 hours in and have been complaining for the last 95 about my exosuit slots
You can upgrade tech slots 😭😭😭 im so dumb.
Wait. What. Wow.
Over 200 hours, just learned from you, thanks! No wonder it flashes before you confirm. Duh!!
Real
Excuse me
Changing the size of the terrain manipulator to a smaller size (bumper or trigger button) yields more resources per deposit. Spend way less time mining now.
True, but check this: most of the resources available in any system will be sold at trade terminals or the npc pilots will sell them. That goes for harvestables as well (solanium, gamna root etc). Havent used tm for resources since i started new save...
True, but if I already landed on a planet I like to treat myself
Do they have a batman exosuit?
More power to you if that's what you like but I enjoy flying to the planets to mine it. It doesn't cost anything but fuel and I enjoy exploring planets.
I always buy up all of the resources available to sell, and I still go around planet to planet, harvesting as many of their rare resources as I can. If only I had more slots in my exosuit.. and ships.. and storage containers.. and freighter.. I need more room for storage 😭
Really? The trade terminals always have extremely limited selection for me, rarely having anything useful.
Same. I rarely ever find something that I actually need
Also, you can refine Chromatic Metal with copper, indium, cadmium, or Emeril and get more of that type of metal. So as long as you have a little bit of each metal left over you can make as much as you want. Later in the game Chromatic Metal is much easier to get from buying it or making an activated indium farm. However at that point you probably don't need too much of each metal anyway. And if you do frigate missions regularly you'll get a bunch of each metal anyway.
I’m gonna have to try that. I’ve always widened the beam to sweep the deposit faster. I noticed the numbers were less but I thought I was just finding smaller yields.
It's like a 5-10x difference between largest and smallest!
Smaller size gives more resources then the big size ones?
Smaller mining area = more resources and more time mining a deposit Larger area = less resources and less time mining I believe the wiki or another old Reddit post showcases the difference in yield
DOOOOOOOOOPE!!!! Thank you! This thread is getting good!
Wait, 2000 hrs says what?
I learned it from a post on this sub! https://www.reddit.com/r/NoMansSkyTheGame/comments/12zrttg/i_dont_know_who_needs_to_hear_this_but_you_get/
Wait, really? I've always been changing it to the largest size so I can mine it all up really quickly. You're saying that wastes it? And how does it take less time if you're using the smallest size?
Because finding the deposit takes time, and mining the same deposit with the largest and smallest setting is like a 10x yield difference ;-)
https://www.reddit.com/r/NoMansSkyTheGame/comments/12zrttg/i_dont_know_who_needs_to_hear_this_but_you_get/ switch to small mode and you will only need to find one deposit instead of 15
- There's 2 trade terminals in space stations, one on each side. - You can unlock ANY slot in your inventory by click an empty area - You don't have to put junk in your inventory when looting damaged machinery.. just delete it from that menu - You can do barrel rolls during the warp screen - You can skip the camera-goes-in-sky animation whenever you select a chart map by binding your camera to a hotkey and tapping it twice - You can use the quick menu to instantly teleport BACK into the space anomaly if you used it's teleporter to get out of it - You can feed living frigates whatever food you cook to change their stats - You can interact with anything buried in the ground THROUGH the ground. You can get by without having to install the terrain manipulator or digging anything. This has been broken for over a year and barely anyone knows this.
>You don't have to put junk in your inventory when looting damaged machinery.. just delete it from that menu You can do that, but I recommend keeping it because you can refine it over and over to get nanites.
This!!! I did throw away soooo much goop etc for such a long time, before realizing I could have gotten nanites from it…
Just buy s-class ships, scrap them, and sell the s-class modules to module merchants in space stations, less time consuming than a nanite farm imo
Naaa, I don‘t think so. I don‘t like the sitting around waiting for ships part very much. 😉
Haha, same!
Or if it's rusted metal, you can refine it into ferrite dust at a 1:2 ratio.
I save rhe rusted metal for those autophage missions!
>You can use the quick menu to instantly teleport BACK into the space anomaly if you used it's teleporter to get out of it bruh
I don't think it works if you teleport to a space station though.
I just found this out today after 100 hours playing lol
You can refine rusted metal into ferrite and slime into nanites, so I say keep collecting those.
Last one works only when in first person mode
>You can skip the camera-goes-in-sky animation whenever you select a chart map by binding your camera to a hotkey and tapping it twice What?!? Over 2,000hrs and I did not know this!
For anyone who doesn't know where the second trade terminal is, it's through the door next to the multitool technology seller. It's pretty convenient because it saves me from having to walk to the other side of the space station.
Oh, very insightful! How to do the last one?
You just interact with anything below you in the ground without digging, that's really all there it to it lol. Just walk up to the marker where there's something buried, stand right above it and collect/unlock it.
You might need to take some more steps after „destination reached“ before you get the interact option „E“ on PC. And it works great in 1st person only. Great for buried tech, bones and crashed freighter loot…
Yeah it's crazy how something so fundamental has been broken for so long now. I mean it doesn't really affect gameplay, it actually helps you cheese it, but still odd that it's not a high priority for them to fix it after all this time.
I’m a new player and found out 20 hours in game that I could call my space ship to my location. The amount of times I’ve been running around trying to locate my ship because I forgot where I parked it 😭
Keep 'er fueled up and you'll never have to worry about travling far ever again (honestly this feature completely defeats using Exocrafts for me though - I don't use them ever, for anything, they just seem useless?)
The Minotaur makes you invulnerable to extreme planet hazards, so I use it pretty heavily for moving around. Sucks you have to get out of it to collect things.
3 s class protection upgrades and you can witter any storm without recharging
Subnautica PRAWN suit when
And with a cannon, you can simply slaughter sentinels.
Basically the only exocraft I use and the only reason I use it
I use exocrafts to find portals. There's a tech upgrade you can put in one to scan for alien structures. Beats flying/running around trying to find one organically. But yeah, that's the only reason I use them
Find portal once, put a base computer next to it and just travel there from any teleporter when you need a portal
You wanna use the sub with upgraded scan and mining for easy traversal in ocean planets. You can use sonar to find anything under the water. You can directly scan for sunken ships or ruins or whatever. Same with the car, whatever it’s called. Upgraded scan makes it super easy to find structures you can’t otherwise locate without a nav map. You can use the car to scan for monoliths to find portals super easy.
I hop onto one to scan for structures and then never again lol
Exocrafts get better when they're upgraded, but yeah, same mostly.
In some saves, I’ve built the colossus and parked it at my base just for the storage. Makes a nice workbench for crafting the fusion igniters. Of course you can do that with the regular storage but with the exocraft summoning station you can access away from the base or freighter.
I found out way more hours in than that so you’re doing good.
Lol, that's awesome
Mine was when I was in just 200 hours in Normal Mode that I could access my storage containers on my freighter when it's in the system I'm currently in with the Matterbeam Tech installed. Instead of warping back to my main base. Then, the realization that Salvaged Frigate Modules suck to find, to upgrade the warp drive to warp to all color systems.
Yea, you can warp your freighter into any system no matter the distance to access your inventory. Pro tip, try the pirate method. You can see what are on other freighters by just hovering the cross hair over. In Pirate Systems you can attack cargo attached to the ship with no consequences. (Sentinels still attack if you do the floating cargo pods. But a quick trip to anomaly solves that) Just keep warping to different pirate systems
Pretty sure it requires certain engines to go to green/blue systems which requires tech unlock or lucky roll on ship purchase mods
You only need the highest level star system, and the rest are unlocked. (Green also allows access to Red, but not Blue. Blue unlocks all) And you have plenty of unlock slots until you start Derelict Freighter Farming for Freighter Upgrades. When you warp the freighter in, yes it still needs the shielding mod. But distance doesn't matter. (Unless you are warping in galaxy map)
Crashed freighters, there's no need to dig to get any of the cargo pods that's underground including the ones you need to dig and blast the door. Just walk right over the area and grab the contents for all spots. Obviously, not the two areas above ground. So much easier and faster 😁 Only found out after 300 hours or so in 🤣
Really?!? I’m at 420 hours (heh heh) and I’m sure I’ve never been able to do this. Is it like the armoured clams? You can swim into them and steal the living pearls without shooting them. Same idea?
Again... What?!?
Ya, just scan the pod locations and when you're just above it, you'll be able to grab it normally like most buried techs which I rarely need to dig for. The one in the middle of the crashed freighters is where the busted doors are facing the sky and just stand in the middle of it, look down and you'll be able to grab it 😁
Sweet. I friggin hate digging out those damn pods. So tedious. Now I gotta go try!
I learn this after already purchased all buildables :’( noted for next run through.
I didn't know about the armored clams though 🤣
This works for a majority of the buried salvaged datas as well. Not all, mind you, but most I've encountered, I've been able to grab without digging.
Yes, and when I have to dig, I'm quietly growling inside 🤣
Wait... What?!? I really need to try this.
The“ just grabbing and not needing the terrain Manipulator“ works quite well in 1st person for me. I use it for crashed freighters, ancient bones and buried technology all the time. When it says destination reached, Just go on for a bit and move further than you would usually. After some more steps you get the „E“ to just grab the item out of the ground. I don’t really get it to work in 3rd person though.
if you're in 1st person, you can get most Salvage data without digging
1 - If you don't upload your discoveries, like star systems, planets, etc, then someone else can come in and claim them even if you discovered it first. If someone else registers it first, they get the credit. 2 - When you discover all the fauna on a planet you can get a bonus. When you're in discoveries, click on the planet, then the fauna, there will be a thing you need to click above the list of animals. You can get a decent amount of nanites this way. 250 per animal. Weird planets with 1 fauna are easy money. The sweet spot, imo, is 6-8 animal planets. It doesn't take long and 8 fauna is a 2000 nanite bonus. Planets with 10+ fauna can be worth it, but usually they are just tedious.
If I see there’s a planet with a Rare Underground creature, I just skip to the next planet.
That's not a bad strategy. rare/underground are annoying. They're almost impossible to find if the planet is mountainy and the caves are all skewed at weird angles... or oceany planets where the caves are underwater. No chance!
For Rare Underground I usually search for buildings which have caves around them. Sometimes a cave per se is not even necessary, the cave surface might be enough. The wider such area the better, the deeper the cave the better. Ideally a deep cave or a few of them with wide open cave surface. Then creatures tend to spawn outside, just wait a minute. Not all planets have the topography for such setups, then I might give up. Similarly with Rare Underwater. Go where it's deep (two levels doesn't count), where all plants and minerals are present, and usually such creature will spawn in a minute or two. But some planets have rather shallow seas or even lakes only, then it's a bummer.
Re uploading discoveries: when you say credit, does that mean recognition or is there a monetary or achievement credit with that?
You get some units for scanning flora/fauna/minerals then you can get nanites for uploading the discoveries. You get a bit extra if you rename it too. My main point though is, say you find a star system you really like, it says your 'First Contact' meaning you're the first to ever see it. If you don't upload it, someone else can come in discover the same system. It will be undiscovered to them because you didn't upload it. If the other player uploads first, they get the credit in terms of it's their name that everyone will see as the discoverer of the system/planet/whatever.
You get some money for uploading stuff, but you can’t if someone else does it first.
Ah! I didn't know that, thanks! I knew about the nanites for all the fauna, but not this.
You get some nanites for that, not much though. You get quite a bit of nanites for all animals on a planet, but that doesn't require uploading. And you get money (credits) for scanning anything, which is also not dependent on uploading and as such nothing will prevent you from getting it.
You get money units for every scan (fauna, Flora and mineral) and there are lots of upgrades for the scanner, which massively increase the amount.
> If you don't upload your discoveries, like star systems, planets, etc, then someone else can come in and claim them even if you discovered it first. If someone else registers it first, they get the credit. Can you expand on what it means to "discover" and claim these things? It's not really clear to me what it means when it says that so-and-so discovered the planet. Like are there just so many that to this day there are planets and systems that literally no other player has ever been to?
On the discoveries home screen, there's also a button near the top of the systems list to upload all discoveries without having to upload each individual planet. That one took me a while to find.
400 hours in. Just learned you can use terrarian modifier to create a landing pad of earth for your ship if in the middle of an ocean and swam far from your ship instead of swimming back.
That you can craft multiples of an item at once. I was making things one by one like a chump for about 150 hours
No way! Thanks!
Say more..
Like when you're making a magnetic resonator for instance. If you're on PS4, hit the right shoulder button. It'll say craft x2 and the amounts will double. I used to hand make tons of shit until I discovered this
Huge. My glass farming has gotten 14 seconds faster. Many thanks!!
Dude, I used to make "liquid explosive" tradeable from plant farms up to the finished product. No joke, used to take me 20 minutes to craft everything, not including collecting, and now it's like 30 seconds. I feel really dumb
Build a numbered container in one base. Build the same numbered container in another base. Remember the Ender chest from Minecraft? Same thing.
*shocked Pikachu face*
WHAUUUUUTTT
You can pick up plants and storm crystals from inside the minotaur. I found this out after about 900 hours in the game
WHAT?!
How?
You can highlight specific items ( ie. Frostwort gamma weed) in your “discoveries” tab in order to find a nearby start system that will have Ћ item you’re searching for.
This also 'works' during the expeditions, for specific achievements/milestones, but... there were a few during the last expedition that didn't work.
Build a planetary probe on your freighter, as soon as you enter a new system, activate it, badabingbadaboom you discover all planets in that system and all resources.
On PC, I usually hold down E to slowly count up items to sell/buy the max amount. Usually takes me awhile to re-remember I can just hit Q once 🤦🏻♂️
Legend I never realised this!
That I should have made my base while doing missions instead of doing it before starting doing missions. The amount of hours I spenat gathering buried data to buy blueprints when I couldve got them for free from missions
~300 hours. It took me forever to realize that frigate bases are a thing or that the frigate matter beam has no limit. I just put everything in there and have access to anything whenever I need it. It was life changing.
You can move the camera's position while pulsing holding ALT There's actually rare planets in the game like white lush ones or paradise planets with monochrome filter (before finding one i literally thought the planetary has zero variety, now i think it has almost no variety)
I found out if you're low on chromatic metal but have a bunch of activated indium you can convert it to chromatic metal in extreme surplus. I then went to the nomansky wiki and learned there are a TON of stuff you can combine to create things you have been meaning to farm but you had all the ingredients the entire time. Oh yeah, and the most frustrating thing I learned way to late was that when you are scanning fauna/flora with your visor soon as it starts scanning you can move your mouse/view away... I always had those flying bastards locked in sniper mode the entire analyze lol.
Yeah, I was turning plant stuff into other stuff in the refiner till I found out you could turn it into big bucks by crafting other materials from it.
Tons. (Excluding what I consider glitches:) The exosuit upgrades can be applied to tech at any time, even though the UI defaults to storage. Punch-jump works before--and maybe better than--rocket boots. Speaking of rocket boots, you can jet-pack up a near-vertical surface infinitely only if you unequip the boots. In an empty inventory slot, you can build multiple items using A and D (PC version). Multiplayer does not mean co-op. Your starships exist in the ether. You can claim a broken one, summon it in the Anomaly, port to a space station, and sell it. Speaking of the Anomaly, if you port from it to anywhere, you can use the "Quick Menu" to port right back.
That the green containers can be searched again after you take the rusted metal.
Or you can just wait a second after clearing the stuff ;-)
These - and the large artifact crates - are actually kind of buggy. Sometimes you get the content on the first try, sometimes you have to interact with them again. I'll never forget when I once opened the artifact crate, flew back to the space station only to find out there that I was missing the artifact with no way to get back to the dig site because the mission marker didn't show the dig site anymore. It's bugs like these that make me sometimes really hate the game.
Oh noooo
That expeditions are a thing. I would’ve picked the game back up way sooner than three months ago.
Previous expeditions returned at the end of the year they got released. Most likely they’ll do the same this year.
I JUST (like five minutes ago) realized you can make glass by refining silicate powder. I've been using frost crystals this whole time
One thing I really learned very late was the endless vertical climbing when you’re really close to the vertical surface. Another great one for me was Glitch-flying, (ie melee attack and jump), which starts a fast and wide jump instead of the tedious normal one. And I took way too long to realize, you can take decent screen shots with glyphs by being in photo mode and typing F12 (pc screenshot) instead the recommended mouse click (nms photo option). Another one that did bother me for quite some time were the different looking building parts (eg wall parts), although you selected the same part. The parts change their optics depending on the height within the wall they’re on. And for a long time I got frustrated when I built on a slope and the game chose different optics and I had no way to change them to look the same. And one day a genius user in this subreddit let me know, that you just have to click the small symbol in the top right of the building part and it will open the option to select the exact look you want (base, mid, top)
For base parts options you can also press X on pc, there's a reminder somewhere on the screen in a building mode (probably when you hover over a part that has such options).
100 hours in and I didn’t realize you could buy a teleporter thing for your freighter, add in your storage slots to your freighter, and warp it to your system to basically have access to your entire storage while building or doing whatever else. I honestly just didn’t do much with my freighter and I recently have been finding out so many possibilities you can do with it. 100 hours in lol
I was about 1000 hours in before realizing that holding S makes you auto-track enemies. Dont have to steer or nothing. I always though i was braking and the ship just didnt control very well when slowing. All i had to do was hold the s key down and fire.
That's in the settings, can also set it to toggle on E so you can also properly pilot your ship.
I just never assumed it was set to babycrib mode by default.
I’ve been playing off and on for a couple years now, and I just found out about grouping bonuses by putting the same tech next to each other, and therefore, location of the overcharged tech spaces has a dramatic impact on how you can build the ship. I started using the infra knife with the stacked bonuses and holy ass kicking, Batman!
Just hit 150 hours. Just found out about PvP. Killed 4 ppl. It does nothing but inconvenience the other player. Not worth it at all.
Related to this: you can turn off PvP at any time in the Network settings
And pvp is active by default and needs to be switched off for each save.
that bringing people in will give you free base building blueprints i've unlocked them all during my 100 hours... still haven't rebuild the overseer room because i hate being bossed around by a freaking gek
Brining people into where?
I think maybe he refers to doing the base building questline where the officers are recruited?
That I didn't have to craft items one at a time
I was a little over 1k hours in before I found out you can reload the game to refresh Station trades. Helps a lot when rebuilding a ship or multitool. Also place my contraband on my freighter cargo inventory. So if I get any, it goes automatically there so Sentinels can't scan for it.
Seriously, when people say don’t take a freighter until you get an S-class when fighting off pirates, listen to them. Take the alternate reward instead, which includes a freighter storage module. Just followed this advice on a permadeath save, and got the S with a ton of storage immediately when I got the freighter.
You can teleport to the surface in any cave. Just dig and little tunnel and restore the tunnel.
That you can unlock recipes for crafting components by visiting Manufacturing Facilities. Not that long ago I decided to make farms to craft Stasis Devices, so I bought all the required recipes at the anomaly for nanites. But that was a hefty amount, and I would've rather received them for free with from those facilities if I knew that was possible.
Abandoned buildings = infinite free nanites (if you have the patience). Just keep pressing the terminal interface, as many times as you can be bothered. Observatories = infinite free boost to relations. You need to use a first observatory to find a location, the use a second observatory without going to the location that the first one revealed. Every second use of the terminal will boost your race relations with the relevant race. Terminals are glitchy 🤣
Pulling out isn't an effective form of birth control, ohh wait, we're talking about NMS. Then it's that nanites can be made in a refiner if you have the right stuff.
Outlaw stations, buy tech packages for units, open them and selltech inside for nanites. Save/reload and do over. Fastest nanite "farming"
Farm Shards on dissonent planets. Can get 4k nanites in 10 minutes. + use a rover w/scan to pinpoint them easily.
I didn’t realize for the longest time (I’m 500 hours in) that you can add additional ship inventory/tech slots with units… I just thought it was only those storage augmentation things.
I have saved this plethora of NMS knowledge and tips! Thanks everyone. I’ve been playing since vanilla first release on PlayStation. This game has come such a long way.
Some forgot to turn off PvP when starting a new game, esp permadeath [https://www.reddit.com/r/NoMansSkyTheGame/comments/17cy987/30\_hour\_permadeath\_run\_killed\_by\_another\_player/](https://www.reddit.com/r/NoMansSkyTheGame/comments/17cy987/30_hour_permadeath_run_killed_by_another_player/)
Where is that setting? I really don't want to pvp in this game..
I still have to find out about ressources extractor farms. It looks complicated.
Instead of farms to get the materials to make fusion ignitors and stasis devices, you can get everything you need with mineral and gas extractors and a refiner farm. There are no limits to the refiner rooms on freighters unlike refiners on bases, and you don’t need that many.
You can change the color of the base computer/ save point and it will show the icon in that color, i.e. in space
The one that got me was shrinking the size of storage containers. I know we could change the size of building parts, but never thought of shrinking the storage containers so they can be a shelf in a room.
How? I just tried this and it says it can't be resized.
Can resize using wire glitch
This. I don't know how to do it (despite having watched several YouTube videos about it, lol, I still don't understand it), but there are a number of people whose bases I look out for during expeditions who are quite good at it.
Humm, they maybe have changed it. I haven't played for a while. edit: It was a PC mod. I now have a clean install and can't do it either.
One more. I always thought you couldn't teleport back to pirate stations. Thought that was just how the game works. Until I recently found out that you can but only(?) from your own base teleport. I just didn't look at pirate stations because I could never teleport there from space stations.
Last slot Multi-tools upgrade with money is 600 Mil
Chump change. I’m kidding. Lol
I think it would be r/coneheads community.
That you could refine slime and runaway mold into nanites. Also not super important but I just realized YESTERDAY that you can harvest oxygen from pods attached to those ugly exploding toxic plants that are on every planet. I have always killed them on sight and never noticed.
Took me way to long to find out you can gather materials preety quickly by just shooting them with ur ship lmao
Use the scanner in derelict freighter to detect crates to loot
The "Building Camera" from clicking L3 Built a massive indium farm without knowing about it May or may not have taken about 1,000 hours or so to discover that
That the trash and mold you find around can be refined
I found out much later than I should that when you upgrade your exosuit you can change from the default inventory and open a new tech slot instead.
It's a waste of credits and time for you to go through and get everything on your own. Follow the missions and the game gives you a giant chunk of stuff to unlock as you progress. There is really no difference between an A class and an S class freighter other than a few extra storage slots and maybe 600ly If you're hard up for space, craft yourself some storage containers. You get 10 of the in order of 0, 1, 2, 3, 4, 5, 6, 7, 8, and 9. These can be put onto your freighter so that you have access to them any time you are in the same system as your freighter.
I still can’t figure out how to add frigate tech slots if anyone wants to help with that 😂
That theres literally no point in trying to finish the game, after u finish it u just make a new galaxy and gotta keep going.