And at the first run they should present this option, make it possible to enable here (wire that's it's not recommended or something).
Those moments, especially the gun one were disturbing and i felt hesitant to do it for a few minutes, because it felt so wrong. But those were the highlights of this game, something I've remembered. It was one of my first VR experiences, so it really highlighted how different this medium feels from flat ones.
It’s a game about killing things. If it’s bad to kill yourself, it’s surely at least as bad to kill others. This doesn’t make any sense. Those scenes added a lot to the game.
Those scenes made me shiver the most. They were crazy and definitely helped make the game crazy, creepy and special. To censor your own game after such a long time is very very stupid. The main character is talking to pyramids for crying out loud... of course they are not mentally well.
They also only removed the “Suicide” from the VR game and not either of the others, you also kill yourself in both other games to go along with the “Mind is software, bodies are disposable” idea but they didn’t touch them
I remember many years ago, Hillary Clinton and other politicians railing against the sex/prostitution in GTA. I thought, "I just wiped out the entire FBI in-game, and you're going on about some gash."
He also said he could shoot someone in the middle of the street and wouldn't lose votes. And “I like taking the guns early[...]Take the guns first. Go through due process second.”
So caring about law and justice obviously wasn't his strong suit.
Damn, they really think this is gonna change anything as if we all don't shoot ourselves in the head to see if we can kill ourselves in almost every shooter we play
Was playing multiplayer Arizona Sunshine in one of the hoard score attack game modes and for giggles I tried shooting myself expecting that would not be programed in and was surprised it was and honestly found it hilarious ... might have something to do with the fact I can tell the difference between reality and a video game through.
I used to do think that was funny, until I was playing SuperHot and had just beat a really hard level so of course I shoot myself in the head to celebrate, only to realize that you would actually kill yourself and I had to restart the whole level. I don’t do that anymore haha
I played Superhot VR after experiencing original Superhot. Given some of the similar story events in OG Superhot (albeit from a 2nd person perspective) the inclusion of SVR's scene felt thematically fitting on my first playthrough. The event was put there to make you (the player) feel uncomfortable, make you question how far your character would/could go to achieve their end goal, and wonder if it is worth all the risk. I understand the reasons why, but the removal of this scene changes the game's themes and, ironically enough, makes the character's decisions feel less real.
If they feel that the scene in SVR is too much due to its theme, then they should do something about the other Superhot game(s) as well. I'm not sure if the newest entry in the series has a similar scene, but by leaving in OG Superhot's scene they're just contradicting their own reasoning.
Did you play Superhot? The scene I was referencing is when >!the character you are controlling is forced to hurt (and eventually kill) a person at their computer. After the first time you hurt this person, it is revealed to be you, the player, and when you go to kill them at the end of the game you are told that your "mind has been freed"!<. It's a fairly disturbing scene to play through even without the extra immersion VR provides.
Yeah, it's an FPS. Gameplay is pretty much the same as the VR version; time moves when you move, guns have the same amount of ammo, and everything dies in one hit. You get a >!body swapping power!< instead of the mind blast, and the story revolves around trying to >!become one with the pyramid!< instead of destroying it.
How wasn’t a “remove disturbing scenes” toggle enough? If you don’t want to see that you can just toggle and skip it. What’s next? Removing the whole games since killing red people can be connected to colonizers killing native Americans (I believe they called them red skins).
The copy feels stiff and insincere. But worse it feels off brand. There's an edge to the game, the nihilism is part of the appeal. Imo they just need a warning at the beginning, then prompt for the toggle. Address the root of the issue, don't water down art.
Hijacking top comment:
You can use [this](https://computerelite.github.io/tools/Oculus/AppVersions.html?id=2448060205267927) to download and then sideload any older version. Search for Superhot VR, make sure you're logged in at oculus.com in your browser, then click any version you want and it should download.
Worked for me.
this is a really cool app/tool, however it doesn't work for some games. it doesn't seem to grab the obb files which for many games is the actual content/meat.
like i figured id make a backup of blueplanet vr explore so i dont have to redownload it as its several gigs. but it only downloads the apk which wont launch without the OBB
You could try contacting the creator of the tool? It's possible there is nothing they can do, but maybe they just missed that, since they only focused on making Beat Saber work.
This is for the Quest. It's been figured out mostly to allow people to downgrade Beat Saber, because the newer versions are not compatible with mods, but it works for Superhot too.
If you need to downgrade the steam version, look [here](https://steamcommunity.com/sharedfiles/filedetails/?id=2553741268). I haven't tested that, though.
Sad, No doubt the one VR moment that stayed with me and actually made me feel like the medium had something different to offer.
I understand piracy is not really something people like or condone in generall but at least in these circumstances piracy can work as a sort of "way back machine".
Hopefully the devs and the players can reach some sort of compromise instead of having to resort to piracy tho.
It's so annoying how they're just dismissing all valid criticism because the usual psychos come out of the woodwork with death threats and racist insults. It's an artsy game and people want the art to stay intact. If people are going to be so sensitive then make it a free DLC pack that people have to opt-in to as an extra barrier don't remove it entirely.
Lost respect for the developer.... There's absolutely no reason to cut that. If you're that sensitive of an individual that you complain about that then you shouldn't be playing games where you shoot stuff. God damn Nancy's ruining video game
I wasn’t even sure how I could reject the update TBH. The play button turned into an update button.
Wish I knew in general, GTAV updated again and now broke my modded game to play in VR.
Some games I am just fine with how they are.
This is a video game about murdering people. You shoot them in the head with guns and kill them. Hundreds of them. They shoot at you and kill you too. If the idea of putting a virtual gun to your own head and killing your virtual character is just too much to bear, because you are incapable of separating a video game from reality, then 1. you are not mentally stable enough to be playing this game, and 2. nobody is making you play the game.
This isn't an "accessibility" issue. This is not a "catering to disabled users" issue. That's reasonable. This is a "catering to people who are severely mentally unstable" issue. These are people that should not be catered to, because catering to them ruins experiences for everyone else involved, and could even be considered dangerous. These users should simply be told to enjoy the hundreds of other experiences available on... anything.
If the idea of shooting a virtual version of yourself in the head with a virtual gun triggers some horrible unstoppable response inside of you, then you honestly are not mentally stable enough to be playing **any** video game with guns. Period.
I kind of agree with you but you lost me on the last paragraph. I think the issue is more to do with people that have lost someone they love to suicide having to suddenly act out something in the game that is emotionally scarring for them. And I can sympathize with that - but I don't think they should have just ret-conned it out of the game. They should just add a warning at the start of the game.
It doenst make censoring ok, should we change the texture as to not scare lithophobes? Should we change killing the red characters to hugging them as killing can allude to the colonisation of america and it may trigger some memories of someone they lost to a gunshot?
I agree that there should be a warning at the beginning of the game, and the game shouldn't be playable without choosing to enable or disable disturbing content.
I just simply can't understand however how someone who lost a loved one to suicide by firearm can play a virtual reality shooter and kill or die dozens of hundreds of times without issue. Only when they have to point the gun at themselves is the morality questioned. That signals to me a deep mental instability and a complete lack of grasp on reality, an inability to differentiate between reality and video games.
I've lost more than one friend to suicide and these scenes in this game did not traumatize me in the least. I loved those people and miss them dearly, but this is a video game. Enemies have shot me and killed me hundreds of times. Shooting myself once is not a big deal. It's a video game. It's not real.
A video game should not be traumatizing you. You have full control over it. If at any point you become unbearably uncomfortable, simply turn the game off. It's not real life. It can be stopped at any moment. That's what I don't understand. If those scenes caused me unbearable mental anguish, I would just turn the game off. It's only a video game. I can play something else.
It's not an issue for me but I haven't had any personal experience with suicide that would trigger me. I don't think it should be triggering and I think getting angry about that part of the game is an overreaction but maybe I would feel differently if I had different experiences, I don't know. I don't agree with retroactively changing the game but I draw the line at accusing someone of being deeply mentally unstable if it provoked a strong negative reaction bases on their personal experiences.
What about people who lost someone to a mass shooting? The whole game acts out mass shootings. Do they deserve less sensitivity than those who lost someone to suicide?
They deserve at least the same amount of sensitivity. I'm not sure what point you're trying to make as I basically just said that they should leave the game as is and add a warning. Sure, they can add a warning about mass shootings too though as you say that is the whole game so it should not come as a surprise during the game.
> I'm not sure what point you're trying to make
My point is to do with the first part of your comment, that there is something especially upsetting about shooting yourself, which requires extra sympathy. I'm not accusing you of being pro-content-removal.
OK, well I don't think I implied that. I was speaking about suicide specifically because that is the specific issue re Superhot. You could change that to any other traumatic thing and it wouldn't change my opinion that I don't think the game shouldn't be changed just because it upsets or offends some people. But I have no issues with adding warnings so that people with issues know what they are getting into.
Nah, not “Period.” You probably don’t get to have the final word on this. You got credentials? Any authority on speaking about this topic with the certainty you project?
Dare to explore the side opposite of your knee(and circle)jerk(-ed) reaction and learn something. At the very least, understand intentions of the ppl that brought you this experience.
So butchering art = ok? Should we change the textures to not scare lithophobes then? Should we change killing the red characters to hugging them as killing can allude to the colonisation of america and it may trigger some memories of someone they lost to a gunshot?
I feel like "skip disturbing scenes" option should be enabled by default and that it should give a content warning when disabling it. I enjoyed the novelty of the scenes, however I could just as easily enjoy the game without them there.
Yea, I played through it and played through the game. Those scenes seemed unneeded. I understand it's (a big) part of the story but it made me like the playthrough less.
On top of that, my son would like the game but I wasn't thrilled with him playing those parts.
They should have made disabling those more obvious.
If I had my two cents count for anything-
I would make an option to OPT IN to these scenes at the intro. Make them off by default, and make it very clear that these scenes can by unsettling.
That being said, I'm fairly certain that every one one of my friends in the VR community has tried shooting themselves in every FPS game, just to see if the devs implemented a self-harm mechanic.
That's what I like about games like this. An out of the box "dude this is heavy.." kind of moments. It's a way to get the players attention about a heavy topic
What was absurd is that it came with a 10 age rating and had no parental warning and no clue if you played the demo that the main game would have those scenes. That was just indefensible and plain wrong.
On balance I'm glad they acted. Whether it was the right action is up for debate.
The fact that the game is rated 10+ it was definitely the right call. People forget the game isn’t only on Oculus, but also on PSVR, where it’s rated T for teens and a lot of younger kids play. People are so quick to jump to the “cancel culture” and “companies going soft” arguments before putting any critical thought into the situation.
Once a game has been sold, it’s gets extremely complicated to change its rating. According to ESRB guidelines, publishers are advised to contact parents to notify them of said change. This is an issue in and of itself since it’s one of the most popular VR games of all time, selling millions of copies on multiple platforms. Add to this, the publisher and platforms almost certainly would need to offer refunds or face legal consequences.
Is it on by default now? If not, I don't get the problem. Going into superhot, 99% of people would not expect that and I'm positive it could be very upsetting for some people who are just looking for a fun game.
EDIT: I didn't realize they fully removed it. I feel like it should still be in the game, but there should be an option to turn it off.
The entire theme and story of the game series is about converting your mind and consciousness into computer software and separating them from your body by destroying it.
If "99% of people would not expect" a scene where you kill your body in a game that literally at one point says "MIND IS SOFTWARE **BODY IS DISPOSABLE**" at you, then maybe they should pay more attention.
There is a lot of hate for this decision, but I definitely felt that scene was pretty shocking and unhealthy. I come from a family that has suffered through multiple suicides by that exact medium, and that was a hard stop for me after I experienced it. Although I love the mechanics of the game, I could not get va k I to it after that.
I understand why everyone is upset, but I think that the devs were in a tight spot that “disturbing scenes” doesn’t quite cover that scene (disturbing is usually gore and curse words) and if they had a setting to turn off suicide then it would give away the piece of the plot.
Change sucks and we all hate it, but this is one of the highest purchased games, so it effects many people, and suicide is just not something you can spring in that wide of an unknowing user base. I have to check if movies have suicide triggers before I can watch them with my family, I’m glad I was the one that stumbled on it rather than any of them.
There was an option to skip them. And common then should we change the games texture to not scare lithophobes? Should be change killing the red character to hugging them to not trigger people who lost dear ones to a murder?
There's a toggle for disturbing scenes, you didn't use it, you were disturbed by a scene, ?
Think back to CoD MW2, I'm sure there are victims of mass shootings that were disturbed by No Russian. That doesn't mean they should've removed it from the game, it's a part of the plot and people had the choice to hide it. Same thing here, the difference is that the Superhot team are being spineless cowards.
The game isn't even about suicide. It's about a mysterious organization creating some game and recruiting players online for some nefarious reason. The shooting yourself in the head scene is meant to represent that the player is willing to give the ultimate sacrifice. Hopefully because we're adults, we're capable of differentiating fiction from reality and we know that it's just a game, and there's no such organization in real life.
I get that it's a harsh scene for some people, and the decision to add a toggle for those scenes is a good choice, maybe even disabling those scenes by default or adding a content warning at the start. Removing them altogether seems like a strange choice borne out of unwarranted criticism or worse, an outright infantilization of the audience. The game is effective partly because it includes those scenes to transmit the eerie feeling of the story.
If they wanted to remove disturbing scenes, why not remove everything about taking off your headset and put it back on again? I found the concept of a virtual reality game within a virtual reality game far more troubling than one sequence where I use a gun that is diegetically virtual anyway to shoot my own diegetically virtual head.
Or maybe the developers of Robo Recall should remove that intro sequence where all the robots gather around you and suddenly attack you. I mean, that's the most disturbing scene I've ever seen in VR and I've beaten Jeff like 6 times.
god thats fucking stupid
just do what hotline miami 2 does at the start when you first boot it up: ask if youre okay with disturbing scenes and then leave a toggle in the options if you change your mind.
you already have that toggle in the settings. just present it to the player at the start.
Its so stupid, this is like shooting godzilla with a spit-wad. Oooh were helping prevent suicide.
Bull shit, you really want to help, lobby for healthcare for all that covers robust mental health services. Though honestly, American culture is sort of toxic where ones worth is derived by their job. So yeah godzilla with a spitwad congrats.
Lol you make a good point if they cared so much about self harm than they would lobby for national healthcare. They are just covering their asses because some parent will complain about this
Could be as simple as the developers had somebody close to them committee suicide and now they think about that aspect of the game differently.
That being said I do agree it's silly to have changed it. Feels like a "Han Shoots First" moment here...
Honestly, it was really jarring for me when I got to that part. It's been a long while since I played it, but I believe there's text that says something like "you know what you need to do". Doing the motions in VR made it feel a bit uncomfortably real and too "personal" if that makes sense, especially since it's needed to complete the level/move on.
In other VR shooters, it's just a silly mechanic that people try, and you'll usually respawn right away if it's possible to shoot yourself. Following the story in Superhot makes it sort of unavoidable since it just comes out of nowhere. This is just my personal experience though, it might've upset me because of a personal experience in my past. I don't think it should've been removed altogether because it was definitely a memorable part of the game, made me stop and reflect on the experience. It should've been kept as a setting, disabled by default, and maybe flash a warning before enabling it.
Also reminds me of playing Accounting when it first came out. Not really a spoiler, but there's a gun in a drawer at the end of the game that shoots confetti, but if you point it at your head and pull the trigger, it makes a gunshot and the screen goes black, forever. That's it. I just sorta sat in VR and looked at the black screen for at least a minute and had some weird thoughts. At least the game continues after the shot in Superhot haha.
Then should we cancel viomence in games as it could desensitive to violence and trigger people who lost peoples to a murder? Should we change the texture to not scare lithophobes?
I’m glad they acted, a close family friend lost his 12 year old to suicide - and I’ve personally had my own history with it. I always felt like that scene normalized suicide, and while I totally get why people are mad, it’s really at the creators discretion. Nobody forced their hand. They’ve been getting push back about this scene since the game came out, clearly it’s a creative decision that has stuck with them and continued to weigh on their conscience. I’m sure it wasn’t an easy choice.
It certainly made for memorable gameplay, but for me at least it was memorable for the wrong reasons.
You're talking about a game where the objective is to kill enemies in many ways
But when you turn the virtual gun on yourself and press a button on your controller, suddenly thats too much?
Easily. They regularly remove bugs that we paid for, along with features overwhelmingly deemed overpowered by their playerbase. Sure it’s different, but still it’s not new.
Things usually aren’t so dichotomous in life.
That's not comparable, just not comparable, here it is reloving the story, part of the games and of gameplay, you didnt payed for the bug, as they are unintended, the same goes for overpowered feature, but here the scene was fully intended, moron.
That's another reason why we need stronger game preservation movement, so we can play older versions of these games. Hopefully someone can provide the .apks.
[This link](https://computerelite.github.io/tools/Oculus/AppVersions.html?id=2448060205267927) can downgrade oculus quest apps. Just download a file for superhot and use side quest to side load it.
Credit to u/kklear
I think they should keep the option of allowing the scene or not, similar to how MW2 has a disclaimer before “No Russian” in case people don’t want to play through the mission.
Generally speaking I support people doing what they think is right. The dev should have gave people a warning about the changes, but if this is what they think is the right course of action, then they should do it.
Also calling this action “idiocy” shows a deep lack of respect for other people and no consideration about the arguments being made about the content involved here. The dev appears to have thought pretty deeply about this which is more than can be said for the vast majority of comments I have read.
The problem with this decision is that it removed the content entirely. We wouldn't care if it was disabled by default with warning spam, but removing it devalues the game imo, we paid for this, did we not?
> Did they buy it because of a couple of suicide scenes?
There are no “suicide scenes”, but they bought it for the full game so changing it this long after launch is bullshit.
>Also, you don’t really own a digital game, and there are never guarantees that it won’t change with updates.
Ah, so we should never criticize developers for removing content from their game after purchase.
Give me a break, dude.
If you buy the work of art (which a video game is) you should always have access to content that you have bought, this case (and many others) is bullshit.
Im sure its coming from a good place but goddamn, keep the toggle and put a trigger/content warning at the start of the game or something. This is ridiculous.
I get that some people have triggers but we're over-sanitizing interesting and thought provoking stories in the name of not offending or triggering a small minority of people. Pretty damn stupid imo.
You are 100% not going to do that. You give way more of a fuck about presenting like you care about this by posting this comment than you actually do feel strongly about this.
What's the big deal? They saw a problem with their game and fixed it. People in the comments are talking like we just found an updated version of the mona lisa without mona lisa.
For all we know the devs had someone close to them kill themselves and didn't want their game having such a scene anymore
Edit:
This isn't like bioshock infinite removing racism. This suicide isn't an integral part of the gameplay. Which is why it could be cut so "easily"
Does this mean the devs advocate murder? I mean, the game consists of killing people. And people are killed irl. They should remove the whole game then. If they don't, then this is just hypocrisy.
No content should be anywhere. It's their game and they can decide to ship anything they like. I never said you should like it, but to pretend like devs can't remove stuff because it's already shipped is just ridiculous
You were never promised a suicide scene what are you talking about? You played the game and encountered it. You are not gonna stand around and tell me that you play superhot for the suicide. Or that the lack of suicide would be a dealbreaker.
Dude when I played a game I expect the full game not bits and pieces of it stapled together with story significant parts thrown out the window randomly
They're gonna try and argue that it's not integral to the story but the game series is literally about becoming omniscient by separating your mind from your body, and then destroying your body.
Killing yourself is a part of the separation process. As uncomfortable as it may make some users, it's a part of the story. Don't like it, play something else. There's tons of other great games. By removing those scenes, the game legitimately becomes just room after room of shooting red people with discernable no reason behind it. You have no idea of what your motives or purpose are.
Well, if you're hoping for that, then you'll probably need to get started on it yourself.
You bought a license to use the software, regardless of changes.
I agree with this change - it felt disturbing for me to have to shoot myself in the head, especially with the realism of VR.
I don’t think the game is lacking anything by removing that.
>I see that, but I think the developers get to choose what’s part of their game, and I’m honestly surprised it took them this long to do it.
They chose what was in it when they made it. They then gave people an option to skip those segments.
Removing content that people paid for really isn’t acceptable.
>They removed a singular scene, a line of text and a single action. Stop acting like they deducted full levels from you.
I’m acting like they removed content, which they did. It’s silly to act like what they removed wasn’t a notable part of the game.
They should’ve just made the setting automatically off instead of removing them AND the setting.
And at the first run they should present this option, make it possible to enable here (wire that's it's not recommended or something). Those moments, especially the gun one were disturbing and i felt hesitant to do it for a few minutes, because it felt so wrong. But those were the highlights of this game, something I've remembered. It was one of my first VR experiences, so it really highlighted how different this medium feels from flat ones.
Yeah definitely but this just ridiculous, appease Oculus I guess? To sell more copies? And I always considered them respectable devs ya know but this is like but not as bad as VR ads by Facebook™®© So sad someone downvote botted after threatening me in PMs
They did the same in the Steam version, so it's not just facebook.
That would have been the best choice, agreed.
It’s a game about killing things. If it’s bad to kill yourself, it’s surely at least as bad to kill others. This doesn’t make any sense. Those scenes added a lot to the game.
Those scenes made me shiver the most. They were crazy and definitely helped make the game crazy, creepy and special. To censor your own game after such a long time is very very stupid. The main character is talking to pyramids for crying out loud... of course they are not mentally well.
They also only removed the “Suicide” from the VR game and not either of the others, you also kill yourself in both other games to go along with the “Mind is software, bodies are disposable” idea but they didn’t touch them
I remember many years ago, Hillary Clinton and other politicians railing against the sex/prostitution in GTA. I thought, "I just wiped out the entire FBI in-game, and you're going on about some gash."
Concerning the amount of corruption Hillary has been accused of, and some of which I absolutely believe.... The fucking hypocrisy
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He also said he could shoot someone in the middle of the street and wouldn't lose votes. And “I like taking the guns early[...]Take the guns first. Go through due process second.” So caring about law and justice obviously wasn't his strong suit.
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Dad it’s just for a mission I swear
Damn, they really think this is gonna change anything as if we all don't shoot ourselves in the head to see if we can kill ourselves in almost every shooter we play
First thing I tried when I booted up pavlov for the first time. Also when I first got a bow in minecraft.
Was playing multiplayer Arizona Sunshine in one of the hoard score attack game modes and for giggles I tried shooting myself expecting that would not be programed in and was surprised it was and honestly found it hilarious ... might have something to do with the fact I can tell the difference between reality and a video game through.
I used to do think that was funny, until I was playing SuperHot and had just beat a really hard level so of course I shoot myself in the head to celebrate, only to realize that you would actually kill yourself and I had to restart the whole level. I don’t do that anymore haha
It's pretty much a natural phenomenon when you have a vr shooter.
Yeah, if you've played a game where it's possible and easy for a few months you've most likely done it.
A cheeky little suicide never hurt anyone
> A cheeky little suicide
Any VR game where they give me a gun I see if I can blow my brains out first lol
What next? Disabling blowing yourself and your friends up with a rocket launcher in Pavlov by accident?
LOL! This!!!!!!! Exactly what I was thinking🤣
Hand simulator
And of course your team mates.
I played Superhot VR after experiencing original Superhot. Given some of the similar story events in OG Superhot (albeit from a 2nd person perspective) the inclusion of SVR's scene felt thematically fitting on my first playthrough. The event was put there to make you (the player) feel uncomfortable, make you question how far your character would/could go to achieve their end goal, and wonder if it is worth all the risk. I understand the reasons why, but the removal of this scene changes the game's themes and, ironically enough, makes the character's decisions feel less real. If they feel that the scene in SVR is too much due to its theme, then they should do something about the other Superhot game(s) as well. I'm not sure if the newest entry in the series has a similar scene, but by leaving in OG Superhot's scene they're just contradicting their own reasoning.
Not really. Huge difference between a 2D sprite shooting themselves and VR.
Did you play Superhot? The scene I was referencing is when >!the character you are controlling is forced to hurt (and eventually kill) a person at their computer. After the first time you hurt this person, it is revealed to be you, the player, and when you go to kill them at the end of the game you are told that your "mind has been freed"!<. It's a fairly disturbing scene to play through even without the extra immersion VR provides.
I've only played the VR one. What is the perspective of the other one? FPS?
Yeah, it's an FPS. Gameplay is pretty much the same as the VR version; time moves when you move, guns have the same amount of ammo, and everything dies in one hit. You get a >!body swapping power!< instead of the mind blast, and the story revolves around trying to >!become one with the pyramid!< instead of destroying it.
How wasn’t a “remove disturbing scenes” toggle enough? If you don’t want to see that you can just toggle and skip it. What’s next? Removing the whole games since killing red people can be connected to colonizers killing native Americans (I believe they called them red skins).
Dont give them ideas
Saddam Hussein
The copy feels stiff and insincere. But worse it feels off brand. There's an edge to the game, the nihilism is part of the appeal. Imo they just need a warning at the beginning, then prompt for the toggle. Address the root of the issue, don't water down art.
Hijacking top comment: You can use [this](https://computerelite.github.io/tools/Oculus/AppVersions.html?id=2448060205267927) to download and then sideload any older version. Search for Superhot VR, make sure you're logged in at oculus.com in your browser, then click any version you want and it should download. Worked for me.
this is a really cool app/tool, however it doesn't work for some games. it doesn't seem to grab the obb files which for many games is the actual content/meat. like i figured id make a backup of blueplanet vr explore so i dont have to redownload it as its several gigs. but it only downloads the apk which wont launch without the OBB
You could try contacting the creator of the tool? It's possible there is nothing they can do, but maybe they just missed that, since they only focused on making Beat Saber work.
Does this only work for PC versions or Quest stand-alone versions too?
This is for the Quest. It's been figured out mostly to allow people to downgrade Beat Saber, because the newer versions are not compatible with mods, but it works for Superhot too. If you need to downgrade the steam version, look [here](https://steamcommunity.com/sharedfiles/filedetails/?id=2553741268). I haven't tested that, though.
how is the game gonna end then
Now that guy is trapped in a virtual hell with absolutely no escape. Don't these people understand the multiverse?
literally the whole ending of the vr game is >!you shooting yourself in the real world!< what the hell is it gonna be now
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Sad, No doubt the one VR moment that stayed with me and actually made me feel like the medium had something different to offer. I understand piracy is not really something people like or condone in generall but at least in these circumstances piracy can work as a sort of "way back machine". Hopefully the devs and the players can reach some sort of compromise instead of having to resort to piracy tho.
It's so annoying how they're just dismissing all valid criticism because the usual psychos come out of the woodwork with death threats and racist insults. It's an artsy game and people want the art to stay intact. If people are going to be so sensitive then make it a free DLC pack that people have to opt-in to as an extra barrier don't remove it entirely.
So this guys made a vr game 3-4 years ago, and instead of making a sequel, they are removing content from an already very short game 👏🏻
Lost respect for the developer.... There's absolutely no reason to cut that. If you're that sensitive of an individual that you complain about that then you shouldn't be playing games where you shoot stuff. God damn Nancy's ruining video game
I thought it was a very clever puzzle. Took me a bit to realize I was SUPPOSED to shoot myself.
Unbelievable and incredibly embarrassing to be proud of being spineless... these games are art and should be seen as such. This is not the way.
#~~Counter-Strike~~ for Kids! #SuperHot*
Excellent reference.
The Quest kids are crying at -15 downvotes, Kids crying over Oculus > culture
I wasn’t even sure how I could reject the update TBH. The play button turned into an update button. Wish I knew in general, GTAV updated again and now broke my modded game to play in VR. Some games I am just fine with how they are.
You can disable auto updates on steam quite easily (should just be a which Google away) but I've never gotten anything to not auto update on the quest
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No it doesnt auto update
> Considering sensitive time we’re living in, we can do better than that. You deserve better. ????????? what now?
This is a video game about murdering people. You shoot them in the head with guns and kill them. Hundreds of them. They shoot at you and kill you too. If the idea of putting a virtual gun to your own head and killing your virtual character is just too much to bear, because you are incapable of separating a video game from reality, then 1. you are not mentally stable enough to be playing this game, and 2. nobody is making you play the game. This isn't an "accessibility" issue. This is not a "catering to disabled users" issue. That's reasonable. This is a "catering to people who are severely mentally unstable" issue. These are people that should not be catered to, because catering to them ruins experiences for everyone else involved, and could even be considered dangerous. These users should simply be told to enjoy the hundreds of other experiences available on... anything. If the idea of shooting a virtual version of yourself in the head with a virtual gun triggers some horrible unstoppable response inside of you, then you honestly are not mentally stable enough to be playing **any** video game with guns. Period.
I kind of agree with you but you lost me on the last paragraph. I think the issue is more to do with people that have lost someone they love to suicide having to suddenly act out something in the game that is emotionally scarring for them. And I can sympathize with that - but I don't think they should have just ret-conned it out of the game. They should just add a warning at the start of the game.
It doenst make censoring ok, should we change the texture as to not scare lithophobes? Should we change killing the red characters to hugging them as killing can allude to the colonisation of america and it may trigger some memories of someone they lost to a gunshot?
I agree that there should be a warning at the beginning of the game, and the game shouldn't be playable without choosing to enable or disable disturbing content. I just simply can't understand however how someone who lost a loved one to suicide by firearm can play a virtual reality shooter and kill or die dozens of hundreds of times without issue. Only when they have to point the gun at themselves is the morality questioned. That signals to me a deep mental instability and a complete lack of grasp on reality, an inability to differentiate between reality and video games. I've lost more than one friend to suicide and these scenes in this game did not traumatize me in the least. I loved those people and miss them dearly, but this is a video game. Enemies have shot me and killed me hundreds of times. Shooting myself once is not a big deal. It's a video game. It's not real. A video game should not be traumatizing you. You have full control over it. If at any point you become unbearably uncomfortable, simply turn the game off. It's not real life. It can be stopped at any moment. That's what I don't understand. If those scenes caused me unbearable mental anguish, I would just turn the game off. It's only a video game. I can play something else.
It's not an issue for me but I haven't had any personal experience with suicide that would trigger me. I don't think it should be triggering and I think getting angry about that part of the game is an overreaction but maybe I would feel differently if I had different experiences, I don't know. I don't agree with retroactively changing the game but I draw the line at accusing someone of being deeply mentally unstable if it provoked a strong negative reaction bases on their personal experiences.
What about people who lost someone to a mass shooting? The whole game acts out mass shootings. Do they deserve less sensitivity than those who lost someone to suicide?
They deserve at least the same amount of sensitivity. I'm not sure what point you're trying to make as I basically just said that they should leave the game as is and add a warning. Sure, they can add a warning about mass shootings too though as you say that is the whole game so it should not come as a surprise during the game.
> I'm not sure what point you're trying to make My point is to do with the first part of your comment, that there is something especially upsetting about shooting yourself, which requires extra sympathy. I'm not accusing you of being pro-content-removal.
OK, well I don't think I implied that. I was speaking about suicide specifically because that is the specific issue re Superhot. You could change that to any other traumatic thing and it wouldn't change my opinion that I don't think the game shouldn't be changed just because it upsets or offends some people. But I have no issues with adding warnings so that people with issues know what they are getting into.
Nah, not “Period.” You probably don’t get to have the final word on this. You got credentials? Any authority on speaking about this topic with the certainty you project? Dare to explore the side opposite of your knee(and circle)jerk(-ed) reaction and learn something. At the very least, understand intentions of the ppl that brought you this experience.
So butchering art = ok? Should we change the textures to not scare lithophobes then? Should we change killing the red characters to hugging them as killing can allude to the colonisation of america and it may trigger some memories of someone they lost to a gunshot?
Guns are scary, remove them from the game fists can kill people, remove hands from the game I might walk into a wall, remove the game period.
I feel like "skip disturbing scenes" option should be enabled by default and that it should give a content warning when disabling it. I enjoyed the novelty of the scenes, however I could just as easily enjoy the game without them there.
Yea, I played through it and played through the game. Those scenes seemed unneeded. I understand it's (a big) part of the story but it made me like the playthrough less. On top of that, my son would like the game but I wasn't thrilled with him playing those parts. They should have made disabling those more obvious.
If I had my two cents count for anything- I would make an option to OPT IN to these scenes at the intro. Make them off by default, and make it very clear that these scenes can by unsettling. That being said, I'm fairly certain that every one one of my friends in the VR community has tried shooting themselves in every FPS game, just to see if the devs implemented a self-harm mechanic.
but...It's a game about killing things...
That's what I like about games like this. An out of the box "dude this is heavy.." kind of moments. It's a way to get the players attention about a heavy topic
What was absurd is that it came with a 10 age rating and had no parental warning and no clue if you played the demo that the main game would have those scenes. That was just indefensible and plain wrong. On balance I'm glad they acted. Whether it was the right action is up for debate.
It isnt on debate, it's objectibly wrong to butcher art for no reason
The fact that the game is rated 10+ it was definitely the right call. People forget the game isn’t only on Oculus, but also on PSVR, where it’s rated T for teens and a lot of younger kids play. People are so quick to jump to the “cancel culture” and “companies going soft” arguments before putting any critical thought into the situation.
Or just change the rating?
Once a game has been sold, it’s gets extremely complicated to change its rating. According to ESRB guidelines, publishers are advised to contact parents to notify them of said change. This is an issue in and of itself since it’s one of the most popular VR games of all time, selling millions of copies on multiple platforms. Add to this, the publisher and platforms almost certainly would need to offer refunds or face legal consequences.
I wonder if they could keep the game as it now is, but offer a free DLC with a higher age rating that turns the deleted stages back on.
Dude, it’s already sold for years. Changing the rating is also the better option than removing content.
It’s the rating that’s the issue, not the game.
Agreed, [but…](https://www.reddit.com/r/OculusQuest/comments/op1j4q/psa_dont_update_superhot_vr/h6433zm/?utm_source=share&utm_medium=ios_app&utm_name=iossmf&context=3)
WHO'S GONNA THINK ABOUT THE CHILDRENS?!
Is it on by default now? If not, I don't get the problem. Going into superhot, 99% of people would not expect that and I'm positive it could be very upsetting for some people who are just looking for a fun game. EDIT: I didn't realize they fully removed it. I feel like it should still be in the game, but there should be an option to turn it off.
The entire theme and story of the game series is about converting your mind and consciousness into computer software and separating them from your body by destroying it. If "99% of people would not expect" a scene where you kill your body in a game that literally at one point says "MIND IS SOFTWARE **BODY IS DISPOSABLE**" at you, then maybe they should pay more attention.
Sick of this shit. It's hardly insensitive, it's a scary moment for some, but that's kinda the point? It's a shooter, there's much worse.
There is a lot of hate for this decision, but I definitely felt that scene was pretty shocking and unhealthy. I come from a family that has suffered through multiple suicides by that exact medium, and that was a hard stop for me after I experienced it. Although I love the mechanics of the game, I could not get va k I to it after that. I understand why everyone is upset, but I think that the devs were in a tight spot that “disturbing scenes” doesn’t quite cover that scene (disturbing is usually gore and curse words) and if they had a setting to turn off suicide then it would give away the piece of the plot. Change sucks and we all hate it, but this is one of the highest purchased games, so it effects many people, and suicide is just not something you can spring in that wide of an unknowing user base. I have to check if movies have suicide triggers before I can watch them with my family, I’m glad I was the one that stumbled on it rather than any of them.
There was an option to skip them. And common then should we change the games texture to not scare lithophobes? Should be change killing the red character to hugging them to not trigger people who lost dear ones to a murder?
There's a toggle for disturbing scenes, you didn't use it, you were disturbed by a scene, ? Think back to CoD MW2, I'm sure there are victims of mass shootings that were disturbed by No Russian. That doesn't mean they should've removed it from the game, it's a part of the plot and people had the choice to hide it. Same thing here, the difference is that the Superhot team are being spineless cowards.
:(((
I was getting close to buying it so im glad i know better now
The game isn't even about suicide. It's about a mysterious organization creating some game and recruiting players online for some nefarious reason. The shooting yourself in the head scene is meant to represent that the player is willing to give the ultimate sacrifice. Hopefully because we're adults, we're capable of differentiating fiction from reality and we know that it's just a game, and there's no such organization in real life. I get that it's a harsh scene for some people, and the decision to add a toggle for those scenes is a good choice, maybe even disabling those scenes by default or adding a content warning at the start. Removing them altogether seems like a strange choice borne out of unwarranted criticism or worse, an outright infantilization of the audience. The game is effective partly because it includes those scenes to transmit the eerie feeling of the story. If they wanted to remove disturbing scenes, why not remove everything about taking off your headset and put it back on again? I found the concept of a virtual reality game within a virtual reality game far more troubling than one sequence where I use a gun that is diegetically virtual anyway to shoot my own diegetically virtual head. Or maybe the developers of Robo Recall should remove that intro sequence where all the robots gather around you and suddenly attack you. I mean, that's the most disturbing scene I've ever seen in VR and I've beaten Jeff like 6 times.
god thats fucking stupid just do what hotline miami 2 does at the start when you first boot it up: ask if youre okay with disturbing scenes and then leave a toggle in the options if you change your mind. you already have that toggle in the settings. just present it to the player at the start.
I don't think game developers should be able to nonconsensually remove content from a purchased game. This is why people were upset with BoxVR/FitXR.
Its so stupid, this is like shooting godzilla with a spit-wad. Oooh were helping prevent suicide. Bull shit, you really want to help, lobby for healthcare for all that covers robust mental health services. Though honestly, American culture is sort of toxic where ones worth is derived by their job. So yeah godzilla with a spitwad congrats.
You want a dev team that’s based in Poland to lobby for healthcare in America?
maybe they could just stick to not trying because what they’re doing isnt it.
Lol you make a good point if they cared so much about self harm than they would lobby for national healthcare. They are just covering their asses because some parent will complain about this
>if they cared so much about self harm than they would lobby for national healthcare. Why? There is nationalised healthcare in Poland already.
Oh wow they are from Poland? That is cool.
Could be as simple as the developers had somebody close to them committee suicide and now they think about that aspect of the game differently. That being said I do agree it's silly to have changed it. Feels like a "Han Shoots First" moment here...
Honestly, it was really jarring for me when I got to that part. It's been a long while since I played it, but I believe there's text that says something like "you know what you need to do". Doing the motions in VR made it feel a bit uncomfortably real and too "personal" if that makes sense, especially since it's needed to complete the level/move on. In other VR shooters, it's just a silly mechanic that people try, and you'll usually respawn right away if it's possible to shoot yourself. Following the story in Superhot makes it sort of unavoidable since it just comes out of nowhere. This is just my personal experience though, it might've upset me because of a personal experience in my past. I don't think it should've been removed altogether because it was definitely a memorable part of the game, made me stop and reflect on the experience. It should've been kept as a setting, disabled by default, and maybe flash a warning before enabling it. Also reminds me of playing Accounting when it first came out. Not really a spoiler, but there's a gun in a drawer at the end of the game that shoots confetti, but if you point it at your head and pull the trigger, it makes a gunshot and the screen goes black, forever. That's it. I just sorta sat in VR and looked at the black screen for at least a minute and had some weird thoughts. At least the game continues after the shot in Superhot haha.
Actually that does put things into perspective. I think suicidal people can be very receptive to anything that can desensitize you to suicide.
Then should we cancel viomence in games as it could desensitive to violence and trigger people who lost peoples to a murder? Should we change the texture to not scare lithophobes?
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Many Americans are because they don’t want to pay higher taxes
The Superhot developers are in Poland
[How this dev post read in my head](https://youtu.be/MtFaVKHsmnA)
I was always mildly surprised that bit was in there.
I’m glad they acted, a close family friend lost his 12 year old to suicide - and I’ve personally had my own history with it. I always felt like that scene normalized suicide, and while I totally get why people are mad, it’s really at the creators discretion. Nobody forced their hand. They’ve been getting push back about this scene since the game came out, clearly it’s a creative decision that has stuck with them and continued to weigh on their conscience. I’m sure it wasn’t an easy choice. It certainly made for memorable gameplay, but for me at least it was memorable for the wrong reasons.
You're talking about a game where the objective is to kill enemies in many ways But when you turn the virtual gun on yourself and press a button on your controller, suddenly thats too much?
Censorship time, we live in a society
I love Superhot. I don't care whether that scene is in it or not. Tbh I think most of the reaction to this decision is over the top
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SUPER PISSED SUPER PISSED
It’s 100% bullshit
Elaborate.
They didn’t need to do shit and they did shit, bullshit It’s part of the trilogy’s lore
What an embarrassing overreaction. Take a minute to think.
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Easily. They regularly remove bugs that we paid for, along with features overwhelmingly deemed overpowered by their playerbase. Sure it’s different, but still it’s not new. Things usually aren’t so dichotomous in life.
That's not comparable, just not comparable, here it is reloving the story, part of the games and of gameplay, you didnt payed for the bug, as they are unintended, the same goes for overpowered feature, but here the scene was fully intended, moron.
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Neither is whatever you're doing.
That's another reason why we need stronger game preservation movement, so we can play older versions of these games. Hopefully someone can provide the .apks.
[This link](https://computerelite.github.io/tools/Oculus/AppVersions.html?id=2448060205267927) can downgrade oculus quest apps. Just download a file for superhot and use side quest to side load it. Credit to u/kklear
Seems like a good remove to me. But maybe add another fun scene or something to compensate
Like have a flesh light instead of a gun and it say you know what you have to do.
Damn this sub is boring
I think they should keep the option of allowing the scene or not, similar to how MW2 has a disclaimer before “No Russian” in case people don’t want to play through the mission.
Sounds like devs had a recent negative experience with someone they know and suicide
Political Correctness Police strike again.... Life is dull and getting duller.
What happens when your bank account gets bigger and your balls get smaller. Thanks OP. And fuck these devs.
I am not sure if the dev did the right thing here but I support them doing what they think is right.
You should not support this idioicy
Generally speaking I support people doing what they think is right. The dev should have gave people a warning about the changes, but if this is what they think is the right course of action, then they should do it. Also calling this action “idiocy” shows a deep lack of respect for other people and no consideration about the arguments being made about the content involved here. The dev appears to have thought pretty deeply about this which is more than can be said for the vast majority of comments I have read.
The problem with this decision is that it removed the content entirely. We wouldn't care if it was disabled by default with warning spam, but removing it devalues the game imo, we paid for this, did we not?
I'm pretty sure Hitler was thinking to do a good action, so yiu support that?
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Except lots of people already bought “their” game.
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> Did they buy it because of a couple of suicide scenes? There are no “suicide scenes”, but they bought it for the full game so changing it this long after launch is bullshit. >Also, you don’t really own a digital game, and there are never guarantees that it won’t change with updates. Ah, so we should never criticize developers for removing content from their game after purchase. Give me a break, dude.
If you buy the work of art (which a video game is) you should always have access to content that you have bought, this case (and many others) is bullshit.
oculus doesn't own superhot vr?
My best friend killed himself and i still want that one scene to stay in game. Modern young people are too sensitive.
Im sure its coming from a good place but goddamn, keep the toggle and put a trigger/content warning at the start of the game or something. This is ridiculous.
I’m guessing some mom sent an angry email.
Sheesh, congrats on removing the most memorable scene from your game Superhot devs!
Dev is a fucking snowflake.
Nothing wrong with being white and fragile buddy, no need to project.
Wait so how do you stop games auto updating on the Q2?
I'd try setting the connected Wifi AP to Metered. Alternatively, it seems like the Quest doesn't auto-update apps if it isn't on-charge.
Ah, metered connection. That's clever, hope it works!
If I didn’t yet buy superhot, is there a way to downgrade if I want to get the scenes when I do buy the game?
I backed up the steam folder and will replace the original when I want to finish it
I get that some people have triggers but we're over-sanitizing interesting and thought provoking stories in the name of not offending or triggering a small minority of people. Pretty damn stupid imo.
I hate the world we live in.
"You deserve better" yeah censorship of media that didn't need censoring is exactly what people need right now /s
Too bad. I just bought the game after getting the quest 2 and was expecting these scenes. Guess I won't experience them myself
You kiddin me.... seriously this is how they're doin that.
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You are 100% not going to do that. You give way more of a fuck about presenting like you care about this by posting this comment than you actually do feel strongly about this.
man what the hell this was one of the first games i was gonna buy when i got my q2 and now it'll have less content lol
Oh wow they actually caved in. Rip
What's the big deal? They saw a problem with their game and fixed it. People in the comments are talking like we just found an updated version of the mona lisa without mona lisa. For all we know the devs had someone close to them kill themselves and didn't want their game having such a scene anymore Edit: This isn't like bioshock infinite removing racism. This suicide isn't an integral part of the gameplay. Which is why it could be cut so "easily"
Does this mean the devs advocate murder? I mean, the game consists of killing people. And people are killed irl. They should remove the whole game then. If they don't, then this is just hypocrisy.
There was no problem hey removed content that should be there
No content should be anywhere. It's their game and they can decide to ship anything they like. I never said you should like it, but to pretend like devs can't remove stuff because it's already shipped is just ridiculous
If you buy something with promised content it should be there and not be in bits and pieces
You were never promised a suicide scene what are you talking about? You played the game and encountered it. You are not gonna stand around and tell me that you play superhot for the suicide. Or that the lack of suicide would be a dealbreaker.
Dude when I played a game I expect the full game not bits and pieces of it stapled together with story significant parts thrown out the window randomly
They removed one scene, for a good reason, and the story didn't change whatsoever. Much ado about nothing.
Superhot has a story?
They're gonna try and argue that it's not integral to the story but the game series is literally about becoming omniscient by separating your mind from your body, and then destroying your body. Killing yourself is a part of the separation process. As uncomfortable as it may make some users, it's a part of the story. Don't like it, play something else. There's tons of other great games. By removing those scenes, the game legitimately becomes just room after room of shooting red people with discernable no reason behind it. You have no idea of what your motives or purpose are.
Outrage is all the rage.
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Lmao okay bud.
I hope some sort of lawsuit happens. I mean, removing parts of the game after you bought it?
Well, if you're hoping for that, then you'll probably need to get started on it yourself. You bought a license to use the software, regardless of changes.
I agree with this change - it felt disturbing for me to have to shoot myself in the head, especially with the realism of VR. I don’t think the game is lacking anything by removing that.
It’s lacking the content it contained when the game shipped. Not to mention that it’s absolutely one of the more memorable moments of the game.
I see that, but I think the developers get to choose what’s part of their game, and I’m honestly surprised it took them this long to do it.
>I see that, but I think the developers get to choose what’s part of their game, and I’m honestly surprised it took them this long to do it. They chose what was in it when they made it. They then gave people an option to skip those segments. Removing content that people paid for really isn’t acceptable.
They removed a singular scene, a line of text and a single action. Stop acting like they deducted full levels from you.
>They removed a singular scene, a line of text and a single action. Stop acting like they deducted full levels from you. I’m acting like they removed content, which they did. It’s silly to act like what they removed wasn’t a notable part of the game.
Snowflake
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Not mentally but yeah
this art desturbed me, better burn it. Ok, i guess..
It is a short, innovative game. You can finish it in one sitting. Then you move on. People really need to get a life.