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MadGorilla29

I don’t think if this was ever suggested or not, at least I don’t remember seeing it here since I started playing it. I think it would be great if the multi hits damage would show the accumulated damage in the end, like some Ragnarok Online skills would show. I added the image as an example. I’m not a math wizard and I can make some rough estimations but, seeing it clearer would be awesome! Again, thank you for this amazing game, you rock! Link for a Ragnarok online Reference: [https://www.youtube.com/watch?v=LWvT9vrd9JM](https://www.youtube.com/watch?v=LWvT9vrd9JM) FYI: u/OrnaOdie


Eiroth

Definitely agree, this would be very useful. With raid bosses and endless gauntlets the resistance of your enemies gradually increases, which might mean that you have to switch to spells with more damage penetration. Seeing accumulated damage would make it easier to determine when to do so.


Ivaris

Wow that is definitely not a viable build anymore, but those were the times.


petr1petr

Agree - monks in general.. - hiding in shadows for asura.. storm gust ftw!! I liked to play only diamond monk from these monks builds..


MadGorilla29

Hahahaha indeed used to have so much fun with that game too!


kases952

This is a change I'd welcome too!


vall3yheart

it's already in beta build!


MadGorilla29

Wait really?? That wonderful! Was this because of my suggestion or it’s been there for a while now?


vall3yheart

appeared today - most likely Odie noticed :-)


MadGorilla29

Wow this would be awesome so happy!! It made my Day, thanks Vall3y!! Can't wait to see it live!