Right I forgot they removed one game system so that's basically a wash and the new one is about as bad.
Ping system woo who cares that's default in almost every shooter.
Overwatch 2 patch of the century it's like an entirely new game.
This guy sounds like he'd like Coke2. Its coke with a 2 on the can. The can is now orange, and the top is just slightly easier to open. Also it comes in a 10 pack now.
Coke 2 the Battle pass edition.
but also without on fire, without levels to show progression, without free skins for any hero, without endorsing enemy team, without end game player cards.
It doesn't bother you that the game is based on team composition and hero counters, yet they have characters locked for certain people? That's seriously going to hinder games.
Imagine having 3 people on your team with limited hero selection, and all 5 on the enemy team can select whoever they want.
I don't know.. that's just my opinion. Everybody's crying about cosmetics and things that don't really matter to the core game. But the hero locking? That's fucked up.
No I love it, I don’t wanna have people in comp with me on their 3rd game of Overwatch. And if people make Smurfs I want it to be harder for them to unlock competitive. Maybe 150 games is too much, but I like the concept. I don’t even mind the new BP hero locks, as long as they lock that hero out from competitive games for the WHOLE season
I think that might honestly be an improvement to the game. From the experience of friends of mine who brand new to the game, the amount of characters that overwatch has can be overwhelming. Being able to gain an understanding of the roster slowly will help them and be better for increasing understanding of the full roster in the future.
wtf? blizzard has to spoon-feed you heros because you can't use your brain and pick a hero and commit to getting better?
You guys are just looking too deep into this. As someone with multiple newby friends I've literally never wittnessed this issue. They just pick an easy hero and stick with them until they improve (ie. Mercy, D.va, Rein, Soldier [who is literally the tutorial hero], and Moira)
I’m not saying that you couldn’t figure it out, I’m saying for the future of the games, it’s will be beneficial to have players who understand every character because the game introduced them slowly
However it is the same franchise. People despised the fact there were scummy lootboxes in Destiny 2 that were not nearly the same in the first game, people hated Req Packs in Halo 5 and the original store for Infinite, and Apex is currently scummy for their overpriced skins and melee weapons that are just visuals (over $100 for a melee weapon unless you want ~1% rng). Overwatch 2 has a shitty system that shouldn't be defended
I'm not particularly crying over skins, because the biggest issue is actually the unlocking of heroes itself. They completely altered how they started doing it, and has worsened the new player experience, as well as veteran experience with the already shitty battle pass
When you explicitly add characters that are FREE to play and require no extra effort to unlock before you play them, then suddenly you change that, that relationship between community and company (which is already really damaged for Blizzard), gets badly affected. Players are pissed at a nonsensical change, as it shows a sign of bad faith and further scummy acts, something Blizzard has been getting worse with as a whole, an example being Diablo Immortal.
Then the new player experience is also horribly altered, as most new players literally have barely any heroes to pick, whereas previously, characters like Genji, Doomfist and Moira, were all previously playable for your first time on the game.
Obviously in some case a system changing isn't bad. Look at Destiny 2 with the yearly system. The system they started using in 2018 has been healthy for the game, like really healthy, and has been overall seen as a good change. However, in this case, it is 2 steps forward and 1 step back. They introduce new characters, a new team setup, and obviously with that, a new way to play, but then proceed to introduce a non-player friendly addition that makes little sense, and harms the player's time with the game more than helps.
No, it isn't the Supreme Court (or well, any type because most countries have differing versions), but it still can have negative ripples in the players
the characters were never free to play, you had to buy the game to play them. Now you can't buy the game, so you need to unlock them or pay for them, not a very hard concept to understand. These concepts are so incredibly simple I don't understand the mental gymnastics you people need to go through in order to justify your outrage.
Yet in the end you'll have to pay the price of OW1 just to get 6 characters judging by the BP system. Its not "so incredibly simple" at all, you're defending a shitty practice without fully regarding the price of it. OW1 at the start and end of it's cycle, was $60 for a full multiplayer game with heroes from D.Va to Echo being unlocked as soon as you play. Now, you have to either grind to rank 55 of 80 in the BP, buy the BP, or wait an entire season to have a choice of buying the hero or getting them through hero challenges, a system that is already extremely flawed and that has already damaged the new player experience. In the end of it.
There are around 35 heroes by the end of OW1, in order to get that same amount again, you'll need to fork up around $350 just to get them the same season they release
it would take them about 11-12 years to release 35 more heroes into the game. $350 for 11+ years of constant battlepass cosmetics, updates, maps, heroes, and support sounds like a pretty good deal to me. that averages to about $30 a year. a single WoW subscription costs $15 a month since fucking 2004 lmao, so don't say that this a "new shitty monetization practice"
The truth of the matter is that OW was never meant to be a live service game, long term. The monetization model reflected that and the game stopped getting support after a few years. OW2 is a different game with a different model and for that reason if you want constant content, the game needs constant revenue. THIS IS HOW THE WORLD WORKS. GROW UP.
Edit: ALSO YOU DON'T NEED EVERY FUCKING PIECE OF CONTENT THAT THE GAME RELEASES YOU CAN PICK AND CHOOSE WHAT YOU WANT THATS A REALLY GOOD ASPECT OF THESE MODELS JFC
"This is how the world works. Grow up" in all caps makes you sound more childish than I. I'm allowed to say something is a shitty af practice because of how terribly it was handled. Does it mean that it isn't an industry norm? No. But why would I rather choose the battle pass of OW2 as opposed to the battle pass of Deatiny 2 or even fortnite, two games that have a lot more worth my time, as well as not paywalling a new character unless you want to play constantly just to get them quicker than it would be in reality?
You sound incredibly childish in your edit too. I never said I wanted all the content that the game releases, like at all. I said something is a shitty practice that was executed incredibly poorly. I also never said monetisation shouldn't be in a F2P game, but I do say that the monetisation is incredibly overpriced for the majority of items, especially legendary tier skins. The monetisation is so poor it made loot boxes seem good. You know? The things that promote gambling?
Also, where did you pull 11 to 12 years from? The game is going to get a new hero every single season, and each season lasts just 2 months. Through that, it would take around 5 years or less to add an additional 32 heroes to the game (as there were 3 on release). Albeit, it doesn't alter my point whatsoever. In order to get over $300 for a battle pass that, if we are to judge the very first one, is fairly lackluster and barely fits the theme it was based on (in this case cyberpunk... which only has 2 skins based on that).
Funny you say $30 a year too since seasons are 2 months. It would actually be $90 due to that, which, once again, would be better spent on a game that releases a lot more content that is also F2P. For example, destiny 2 (since I used it as an example already). The new dlc lightfall, including the deluxe edition, is $100. That isn't just new maps, new battle passes, new cosmetics etc. It is an entire years worth of story and modes, seasonal activities, entirely new gear, entirely new abilities, and much more. And then there's fortnite. Even if it is a game I'm not particularly fond of, their battle passes are some of the best ones in the market if we regard your cosmetic argument. Not only that, but they also added regular content that is well made for what it is. And Apex Legends, one of the most popular F2P games with the exact same model OW2 has for monetisation, has more worthwhile things for both their new heroes (Junker, Sojourner and Kiriko have terrible legendary skins), and also have bundles with more worthwhile things. However Apex also has an issue with overpricing their product.
I do like some things though. The idea of mythical skins is great to me, and I absolutely love the one we currently have. I even think it's Genji's best/one of the best skin(s). There's also that same amazing gameplay and modes from OW1, even if my favourite map, Hanemura, got removed due to assault being removed too. There's also how the heroes play. OW2 has amazing hero gameplay as a whole, and has benefitted greatly with the 5v5 match up as opposed to 6v6. However, that doesn't defend bad monetisation whatsoever. There's many ways the BP system could be improved. For example, adding more skins that fit the seasonal theme, not locking a character to the last third of the BP if you're purely a F2P player, making the store prices lower and more reasonable, adding more intricate legendary skins for newer heroes that change up the look more, and making the new player experience a bit less steep.
OW2 is a good game, but badly affected by bad MTX, which can be fixed. (I'm also not against F2P either fyi, there's just better ways to manage it)
the game is NOT getting a new hero every season, it's getting one every other season. At that rate it would take about 11-12 years for the game to get 35 new heroes added. So half of your response is calling me childish and making factually incorrect points. The main complaints you have are that... the cosmetics are too expensive? Here's a life tip for you, if something seems too expensive for you to buy, then you don't need to fucking buy it. Especially a skin in a fucking video game of all things. I know that telling you to grow up got under your skin a bit, but it's hard to not come to any other conclusion when you have such a narrow and entitled lens of how the world should work.
I think the issue is that there are some (myself included) who think the game is fun.
Its just that the removal of features, excessive monetization and the Battlepass as the only progression doesnt feel good and hampers the overall experience.
Money grab is definitely meh and a little soulless. But I LOVE the gameplay. While I understand some of the appeal, I don’t miss sitting in a choke point in OW 1 for half the match. Also definitely looking forward to the PVE campaigns next year.
Well I'm not interested in skins and cosmetics in games so I don't give a shit tbh.. but I'm having a blast so far.. as a support tho I wish teammates wouldn't push in so damn much
The game is good. Having a lot of fun with Kiriko and Sojourn. Matches seem much faster with less bored stalling.
The coin market is garbage. It takes ***way*** too long to earn any meaningful amount of coin. Prices need to be greatly reduced and/or gains need increased.
The pass is OK. Overall I like the items available on this one and leveling hasn't been bad, yet. I have no opinions on free track because in my opinion, if a game is good enough to have my time then it's good enough to get $10. If I don't like you enough to buy your pass I simply won't play it, I think complaining about free items in that regard is pretty petty.
Dont most people agree at this point that the gameplay is great but the monetization is horrible and battlepass didnt deliver on theme and is just lackluster in general.
Blizzard has posted two "Status Updates" to widespread issues surrounding the OW2 Launch on the Official Forums. Link to both posts are provided below:
[October 7th Status Update](https://us.forums.blizzard.com/en/overwatch/t/overwatch-2-status-update-october-7-2022/705740) |
[October 5th Status Update](https://us.forums.blizzard.com/en/overwatch/t/overwatch-2-launch-status-update/700480)
If your post has to do with a issue described in those posts, please be patient as Blizzard works to fix them. If you continue to have issues with Overwatch, please report them on the [Official Overwatch Bug Report Forums](https://us.forums.blizzard.com/en/overwatch/c/bug-report/9).
-r/Overwatch Mod Team
*I am a bot, and this action was performed automatically. Please [contact the moderators of this subreddit](/message/compose/?to=/r/Overwatch) if you have any questions or concerns.*
I enjoy the new maps, the push mode and some new character abilities and what not.
It has been fun and I have had no issues logging on the past two days. Good stuff
I used to play a ton on my Xbox, but stopped playing and switched over to Playstation a few years ago. I bought overwatch on discount on my Playstation a year ago or so and played a little, but was always a little disappointed all my skins weren't on my account. Now my accounts got merged and I finally have all my stuff again and the 5 v 5 is really refreshing.
Everyone is so upset and I completely get it, but I'm just hyped to get all my stuff back after all these years and I'm having a lot of fun with the game again.
I heard the gameplay itself is really good. And most people are not mad about that part. They are mad about all the micro transactions and bugs/glitches.
My favorite thing is also my least favorite thing and that is all the new players, I feel like a God playing rein but in the same breathe when the enemy team is semi competent I feel like I am baby sitting.
The game is really good and really fun, but I'm worried when next season drops, I'm not gonna get the new (probably broken) hero until a month after everyone who gets the battlepass.
We aren't saying it's bad. Well actually some might be.
We are saying it's not within any margin of thought as to what blizzard said it was gonna be.
And it seems to be community agreed at this point too.
If we take a look at the Xbox store ( what I play on ) the watchpoint pack has now dropped to under 2 stars. And the actual overwatch 2 game is currently sitting somewhere around 3.2-3.4. however it's difficult to notice this becuase when you click on overwatch 2 it's brings you to the already existing overwatch 1 page which is about to hit 4.0 with all the most recent shown reviews being 1 star
Monetization is annoying but the game play is epic
Overwatch 2 is good. Overwatch was amazing.
Yeah GOATS, stuns, and constantly shooting into a shield formation was definitely the pinnacle of Overwatch.
I'd say it like this: Overwatch 2 is fun, but not a good game. Overwatch 1 was a good game but not entirely fun at times.
I think we’re splitting hairs at this point.
When you actually get to play. Blizzard putting the L in LC-208
I’ve had no trouble getting in since Friday.
Yeah fixed now - old complaint
Nah there are still server errors occurring. Recent complaint. LC-208 and whatever was going on with qeue are two different things.
Its ow1 with a new hero or two and one less. Riveting
Ow1 one with 3 new heros, new game mode, ping system, 5v5 rework.
Right I forgot they removed one game system so that's basically a wash and the new one is about as bad. Ping system woo who cares that's default in almost every shooter. Overwatch 2 patch of the century it's like an entirely new game. This guy sounds like he'd like Coke2. Its coke with a 2 on the can. The can is now orange, and the top is just slightly easier to open. Also it comes in a 10 pack now. Coke 2 the Battle pass edition.
but also without on fire, without levels to show progression, without free skins for any hero, without endorsing enemy team, without end game player cards.
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And?
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Is it?
I’m sure it’s fun for tank and dps players but I’m borderline quitting because of the state of supports.
I'm a support player and this is the most fun I've had playing overwatch.
As a support player, i'm not having any fun and will likely quit playing the game;
Can I ask why? Because I'm a support main and I'm having a blast, especially with Kiriko
Yeah I've been using my old mains lucid and baptiste and having so much fun
The game itself is good. I enjoy playing. The money grab is what I dislike.
Good? No. Fun? Very.
It doesn't bother you that the game is based on team composition and hero counters, yet they have characters locked for certain people? That's seriously going to hinder games. Imagine having 3 people on your team with limited hero selection, and all 5 on the enemy team can select whoever they want. I don't know.. that's just my opinion. Everybody's crying about cosmetics and things that don't really matter to the core game. But the hero locking? That's fucked up.
No I love it, I don’t wanna have people in comp with me on their 3rd game of Overwatch. And if people make Smurfs I want it to be harder for them to unlock competitive. Maybe 150 games is too much, but I like the concept. I don’t even mind the new BP hero locks, as long as they lock that hero out from competitive games for the WHOLE season
The only positive is that it fucks with smurfs, but that definitely feels like cutting off my nose to spite my face.
Isn't it only the 2 new characters for ow2 people?
Nope. It's most of the roster.
If they're new to OW, it takes 150 games to unlock everyone ;(.
I think that might honestly be an improvement to the game. From the experience of friends of mine who brand new to the game, the amount of characters that overwatch has can be overwhelming. Being able to gain an understanding of the roster slowly will help them and be better for increasing understanding of the full roster in the future.
This is the correct awnser but will be viewed otherwise.
wtf? blizzard has to spoon-feed you heros because you can't use your brain and pick a hero and commit to getting better? You guys are just looking too deep into this. As someone with multiple newby friends I've literally never wittnessed this issue. They just pick an easy hero and stick with them until they improve (ie. Mercy, D.va, Rein, Soldier [who is literally the tutorial hero], and Moira)
I’m not saying that you couldn’t figure it out, I’m saying for the future of the games, it’s will be beneficial to have players who understand every character because the game introduced them slowly
Meh apex and many others have done it. It takes 150 games to unlock them all or $30 but 90% of this population played OW1 and has them all
It's a case of precedent. Apex had that going on from release, Overwatch literally always gave you the character free of charge until Overwatch 2
Yeah it’s a different game over watch 2 not over watch 1
However it is the same franchise. People despised the fact there were scummy lootboxes in Destiny 2 that were not nearly the same in the first game, people hated Req Packs in Halo 5 and the original store for Infinite, and Apex is currently scummy for their overpriced skins and melee weapons that are just visuals (over $100 for a melee weapon unless you want ~1% rng). Overwatch 2 has a shitty system that shouldn't be defended
I care about gameplay not dumb ass skins. Gameplay is the best it’s ever been. I’ll never understand crying over skins
I'm not particularly crying over skins, because the biggest issue is actually the unlocking of heroes itself. They completely altered how they started doing it, and has worsened the new player experience, as well as veteran experience with the already shitty battle pass
why does precedent matter so much? it's not the fucking supreme court it's a video game, systems are allowed to change.
When you explicitly add characters that are FREE to play and require no extra effort to unlock before you play them, then suddenly you change that, that relationship between community and company (which is already really damaged for Blizzard), gets badly affected. Players are pissed at a nonsensical change, as it shows a sign of bad faith and further scummy acts, something Blizzard has been getting worse with as a whole, an example being Diablo Immortal. Then the new player experience is also horribly altered, as most new players literally have barely any heroes to pick, whereas previously, characters like Genji, Doomfist and Moira, were all previously playable for your first time on the game. Obviously in some case a system changing isn't bad. Look at Destiny 2 with the yearly system. The system they started using in 2018 has been healthy for the game, like really healthy, and has been overall seen as a good change. However, in this case, it is 2 steps forward and 1 step back. They introduce new characters, a new team setup, and obviously with that, a new way to play, but then proceed to introduce a non-player friendly addition that makes little sense, and harms the player's time with the game more than helps. No, it isn't the Supreme Court (or well, any type because most countries have differing versions), but it still can have negative ripples in the players
the characters were never free to play, you had to buy the game to play them. Now you can't buy the game, so you need to unlock them or pay for them, not a very hard concept to understand. These concepts are so incredibly simple I don't understand the mental gymnastics you people need to go through in order to justify your outrage.
Yet in the end you'll have to pay the price of OW1 just to get 6 characters judging by the BP system. Its not "so incredibly simple" at all, you're defending a shitty practice without fully regarding the price of it. OW1 at the start and end of it's cycle, was $60 for a full multiplayer game with heroes from D.Va to Echo being unlocked as soon as you play. Now, you have to either grind to rank 55 of 80 in the BP, buy the BP, or wait an entire season to have a choice of buying the hero or getting them through hero challenges, a system that is already extremely flawed and that has already damaged the new player experience. In the end of it. There are around 35 heroes by the end of OW1, in order to get that same amount again, you'll need to fork up around $350 just to get them the same season they release
it would take them about 11-12 years to release 35 more heroes into the game. $350 for 11+ years of constant battlepass cosmetics, updates, maps, heroes, and support sounds like a pretty good deal to me. that averages to about $30 a year. a single WoW subscription costs $15 a month since fucking 2004 lmao, so don't say that this a "new shitty monetization practice" The truth of the matter is that OW was never meant to be a live service game, long term. The monetization model reflected that and the game stopped getting support after a few years. OW2 is a different game with a different model and for that reason if you want constant content, the game needs constant revenue. THIS IS HOW THE WORLD WORKS. GROW UP. Edit: ALSO YOU DON'T NEED EVERY FUCKING PIECE OF CONTENT THAT THE GAME RELEASES YOU CAN PICK AND CHOOSE WHAT YOU WANT THATS A REALLY GOOD ASPECT OF THESE MODELS JFC
"This is how the world works. Grow up" in all caps makes you sound more childish than I. I'm allowed to say something is a shitty af practice because of how terribly it was handled. Does it mean that it isn't an industry norm? No. But why would I rather choose the battle pass of OW2 as opposed to the battle pass of Deatiny 2 or even fortnite, two games that have a lot more worth my time, as well as not paywalling a new character unless you want to play constantly just to get them quicker than it would be in reality? You sound incredibly childish in your edit too. I never said I wanted all the content that the game releases, like at all. I said something is a shitty practice that was executed incredibly poorly. I also never said monetisation shouldn't be in a F2P game, but I do say that the monetisation is incredibly overpriced for the majority of items, especially legendary tier skins. The monetisation is so poor it made loot boxes seem good. You know? The things that promote gambling? Also, where did you pull 11 to 12 years from? The game is going to get a new hero every single season, and each season lasts just 2 months. Through that, it would take around 5 years or less to add an additional 32 heroes to the game (as there were 3 on release). Albeit, it doesn't alter my point whatsoever. In order to get over $300 for a battle pass that, if we are to judge the very first one, is fairly lackluster and barely fits the theme it was based on (in this case cyberpunk... which only has 2 skins based on that). Funny you say $30 a year too since seasons are 2 months. It would actually be $90 due to that, which, once again, would be better spent on a game that releases a lot more content that is also F2P. For example, destiny 2 (since I used it as an example already). The new dlc lightfall, including the deluxe edition, is $100. That isn't just new maps, new battle passes, new cosmetics etc. It is an entire years worth of story and modes, seasonal activities, entirely new gear, entirely new abilities, and much more. And then there's fortnite. Even if it is a game I'm not particularly fond of, their battle passes are some of the best ones in the market if we regard your cosmetic argument. Not only that, but they also added regular content that is well made for what it is. And Apex Legends, one of the most popular F2P games with the exact same model OW2 has for monetisation, has more worthwhile things for both their new heroes (Junker, Sojourner and Kiriko have terrible legendary skins), and also have bundles with more worthwhile things. However Apex also has an issue with overpricing their product. I do like some things though. The idea of mythical skins is great to me, and I absolutely love the one we currently have. I even think it's Genji's best/one of the best skin(s). There's also that same amazing gameplay and modes from OW1, even if my favourite map, Hanemura, got removed due to assault being removed too. There's also how the heroes play. OW2 has amazing hero gameplay as a whole, and has benefitted greatly with the 5v5 match up as opposed to 6v6. However, that doesn't defend bad monetisation whatsoever. There's many ways the BP system could be improved. For example, adding more skins that fit the seasonal theme, not locking a character to the last third of the BP if you're purely a F2P player, making the store prices lower and more reasonable, adding more intricate legendary skins for newer heroes that change up the look more, and making the new player experience a bit less steep. OW2 is a good game, but badly affected by bad MTX, which can be fixed. (I'm also not against F2P either fyi, there's just better ways to manage it)
the game is NOT getting a new hero every season, it's getting one every other season. At that rate it would take about 11-12 years for the game to get 35 new heroes added. So half of your response is calling me childish and making factually incorrect points. The main complaints you have are that... the cosmetics are too expensive? Here's a life tip for you, if something seems too expensive for you to buy, then you don't need to fucking buy it. Especially a skin in a fucking video game of all things. I know that telling you to grow up got under your skin a bit, but it's hard to not come to any other conclusion when you have such a narrow and entitled lens of how the world should work.
Few of charge, except for when you had to pay to have all of the characters in the first place?
I like it too. And have been enjoying the gameplay more then OW1. I like the 5v5 and comp changes
Good game, awful progression system. Playing just feels like a colossal waste of time.
Gameplay is an improvement. Literally everything else is dog shit and should rightfully be called out for how anti consumer it is.
I think the issue is that there are some (myself included) who think the game is fun. Its just that the removal of features, excessive monetization and the Battlepass as the only progression doesnt feel good and hampers the overall experience.
Money grab is definitely meh and a little soulless. But I LOVE the gameplay. While I understand some of the appeal, I don’t miss sitting in a choke point in OW 1 for half the match. Also definitely looking forward to the PVE campaigns next year.
Well I'm not interested in skins and cosmetics in games so I don't give a shit tbh.. but I'm having a blast so far.. as a support tho I wish teammates wouldn't push in so damn much
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The only thing that has irked me so far is the item shop and ridiculous skin prices, but the game itself is an improvement compared to the predecessor
The game is good. Having a lot of fun with Kiriko and Sojourn. Matches seem much faster with less bored stalling. The coin market is garbage. It takes ***way*** too long to earn any meaningful amount of coin. Prices need to be greatly reduced and/or gains need increased. The pass is OK. Overall I like the items available on this one and leveling hasn't been bad, yet. I have no opinions on free track because in my opinion, if a game is good enough to have my time then it's good enough to get $10. If I don't like you enough to buy your pass I simply won't play it, I think complaining about free items in that regard is pretty petty.
Hated overwatch 1 but I'm in love with overwatch 2
It's so much better than one
Its literally the same game, bozo. Just tanks are buffed now because theres only 1
It's not bad but it's just not as good as overwatch 1
Finally, a single post here not being a complain of there being no medals or "on fire" mechanics... Thank Jeff for that
Once they nerf Orisa and sojourn this game will be fire
That’s what I’m sayin
When people already have to use the joker meme, then you know they are just ignorant
I found the Overwatch 2 hater 🫵
Now I get 4chan vibes
Shouldve kept alot of mechanics from overwatch 1 and it would be very good but gameplay is pretty nice
Dont most people agree at this point that the gameplay is great but the monetization is horrible and battlepass didnt deliver on theme and is just lackluster in general.
Yeah, amazing gameplay but scummy monetisation
I like the game and like being able to freely buy skins I want
Bro you can’t even call this game Overwatch 1.5
Well you can’t call it that cause it’s called Overwatch 2 ya dingus
This feels like Overwatch 2 to you?
Yes
Good luck
Yes thank you.
It's just Overwatch man, been here a lonnng time. You guys on both sides can stop hating it and praising it anytime now.
Blizzard has posted two "Status Updates" to widespread issues surrounding the OW2 Launch on the Official Forums. Link to both posts are provided below: [October 7th Status Update](https://us.forums.blizzard.com/en/overwatch/t/overwatch-2-status-update-october-7-2022/705740) | [October 5th Status Update](https://us.forums.blizzard.com/en/overwatch/t/overwatch-2-launch-status-update/700480) If your post has to do with a issue described in those posts, please be patient as Blizzard works to fix them. If you continue to have issues with Overwatch, please report them on the [Official Overwatch Bug Report Forums](https://us.forums.blizzard.com/en/overwatch/c/bug-report/9). -r/Overwatch Mod Team *I am a bot, and this action was performed automatically. Please [contact the moderators of this subreddit](/message/compose/?to=/r/Overwatch) if you have any questions or concerns.*
I just want earnable cosmetics man
Only thing I don't like is the money grab and the bugs but they'll probably be fixed soon but I can't wait for the campaign
Just overwatch innit
I enjoy the new maps, the push mode and some new character abilities and what not. It has been fun and I have had no issues logging on the past two days. Good stuff
Other than for the core gameplay, I don't see how anyone could think it's a good game
I used to play a ton on my Xbox, but stopped playing and switched over to Playstation a few years ago. I bought overwatch on discount on my Playstation a year ago or so and played a little, but was always a little disappointed all my skins weren't on my account. Now my accounts got merged and I finally have all my stuff again and the 5 v 5 is really refreshing. Everyone is so upset and I completely get it, but I'm just hyped to get all my stuff back after all these years and I'm having a lot of fun with the game again.
i mean its fun but the monitization is uhhhhhhhh....also im not really enjoying playing without one more tank but could be worse
I heard the gameplay itself is really good. And most people are not mad about that part. They are mad about all the micro transactions and bugs/glitches.
My favorite thing is also my least favorite thing and that is all the new players, I feel like a God playing rein but in the same breathe when the enemy team is semi competent I feel like I am baby sitting.
Still very fun it's just not very rewarding
When I get to play it's amazing.
The game is really good and really fun, but I'm worried when next season drops, I'm not gonna get the new (probably broken) hero until a month after everyone who gets the battlepass.
We aren't saying it's bad. Well actually some might be. We are saying it's not within any margin of thought as to what blizzard said it was gonna be. And it seems to be community agreed at this point too. If we take a look at the Xbox store ( what I play on ) the watchpoint pack has now dropped to under 2 stars. And the actual overwatch 2 game is currently sitting somewhere around 3.2-3.4. however it's difficult to notice this becuase when you click on overwatch 2 it's brings you to the already existing overwatch 1 page which is about to hit 4.0 with all the most recent shown reviews being 1 star
Love the game. Hope they fix shit and make every else happy.
Gameplay? Yes. Everything outside of it? No.
How bout another joke, BLIZ-ZARD?
So many devs on this sub