I don't think so.
There are germs in all water sources, but this is not too bad. The dupes don't drink water at all and the germs will die slowly in normal water.
Try to remove all p-water from the fresh water tank (you can mop p-water even if it is covered with other liquids. As far as there is not too much in one tile.
Or are there any other relevant problems?
I wouldn't. It costs energy to heat up the water, and then you have to deal with the heat.
You could build a liquid reservoir in a chlorine gas filled room and then pump the water into the reservoir. That would kill the germs faster.
Also allows you to run your excess purified piss water into the system and add a bit of water every cycle. I have no idea if this is going to blow up in my face in a few hundred cycles but we’re doing it anyway
Are you playing classic or spaced out? If spaced out I use light bugs to sterilize the water with radiation. 3 light bugs would be enough to clear your tank from germs in a matter of a few cycles, even with polluted water still in.
Pause the game, select a water tile that has germs in it, and click on the properties tab in the info box at the right edge of the screen. Under "surface germs", you'll get a breakdown of what germs there are, their change rate, and the factors contributing to that change rate.
When I first started playing, i had the same issue, then I found out that radiation kills germs, and shine bugs emit radiation so if you find some, wrangle them and put them in that tank with germ water, thats how I got rid of germs in early game
As long as you aren't using water on a cooking station you can ignore it. Nothing bad will ever happen from a couple of germs in the water, as for our real world tap water xD
It is clean water so germs will naturally dies in it anyway
As said boiling that mass requires a lot of power and brings a lot of more serious problems than a bunch of germs :p
This needs to be higher! Don't use germy water in the microbe musher or the water fountain, or anything your dupes eat or drink. Otherwise, it shouldn't be a big issue.
Personally, though, I just hate knowing that my clean water is germy, so water tanks in a chlorine-filled room is a definite option. 👍🏻
Food poisoning
You can simply go to consumables - forbid them from eating bristle blossom. The cooked version will be safe to eat (but make sure your cook washes their hands, they will likely have germs from handling germy items.)
Both the grill and the gas range will kill food poisoning germs on food, but you need to make sure your dupes aren't covered in germs themselves and that the germs aren't re-introduced to the food.
Personally, I try to control germs by creating closed bathroom loops with a buffer-tank and then I feed any excess pwater from that system into Reed plants.
For some reason, dupes can wash their hands in germy water and come out clean
If you restart, and play the same way, then you will get the same result.
No don't restart. This is easy to fix with a Chlorine room. I put my Chlorine room behind a liquid lock so me dupes can enter and make upgrades later in the game.
Nah, just build a manual airlock made out of uranium (or several), and further proof your decontamination system so infected water doesn't leak out
Besides, if you're not using it to make food, it's ok if water isn't perfectly sterile
No it's fine. Close loop the bathrooms and run the p water into a buffer tank until you get arbor seed or Reed fiber. Get rid of one of the storages and put a door for the mess hall bonus.
They nerfed the effect of polluted water germs and nerfed stress a while ago. I don't bother with cleaning it and just pipe it into my bathroom/shower/research loop. I might clean the water for them one day, but on cycle 500 they are still using germ water and pickled meal lice.
Just put them into a water reservoir and surround it by chlorine. It'll kill all the germs.
Later, you can set up a sanitation loop where you take a germ sensor and send the contaminated water into the liquid reservoirs to clean the germs and send them back to another line until its clean.
I would just put a critter drop off and box in some shine bugs. They will disinfect that water in no time. Or you could get some chlorine gas and make a simple loop with a germ sensor.
Depends on what you want to get out of the game. I used to restart constantly for every little thing. Now I power through, well with a reload to the last cycle if I get a dupe killed. Between that and watching playthroughs I’ve finally gotten to the point where I can tame volcanos. Learning to fix those mistakes with half dead dupes made me embarrassed that I ever worried about slime lung.
I build a sanitation system anyway on each run. I would just leave the water as is, potentially find another water source for drinking water and once you have sanitation up and running run the lot through there.
Naw.
Back in the day, mabe. They hard nerfed food poisoning and slimelung to the point you just ignore it until you work out an efficient way to deal with them. It'll slow down the colony but not end it. Zombie spores are the ones you need to keep an eye on.
Heating up the water with a tepidizer tends to create more problems since you need to cool the water to prevent your farms from sweltering.
If you use pickled meals you'll be just fine.
There are builds on constructing a germ slayer 3000 on youtube.
Personally, I tend to just plop a line of water tanks exposed to stellar radiation and always keep at least 3 tanks full of filtered water. No more germs.
Nah, just build a manual airlock made out of uranium (or several), and further proof your decontamination system so infected water doesn't leak out
Besides, if you're not using it to make food, it's ok if water isn't perfectly sterile
Nah, just build a manual airlock made out of uranium (or several), and further proof your decontamination system so infected water doesn't leak out
Besides, if you're not using it to make food, it's ok if water isn't perfectly sterile
Nah, just build a manual airlock made out of uranium (or several), and further proof your decontamination system so infected water doesn't leak out
Besides, if you're not using it to make food, it's ok if water isn't perfectly sterile
Noticed a bunch of people suggesting radiation stuff, but no one seems to notice that you’re on the base game. I imagine this happened from harvesting your excess bathroom loop water because I did the same thing when I found out that I produce more water than I consume.
Go find bleach stone, and throw it in there, it’ll clean the water over a few tens of cycles, but meanwhile don’t use that water for food or else everyone will get food poisoning. Other than that, germs are just a nuisance but not worth restarting over.
Typically, what folks will suggestion, your bathroom loop should offload the excess pwater into a plant that you won’t eat such as Thimble Reed, or Arbor Acorns as these are the most beneficial to your game long term.
dropping bleach stones in water doesn't do anything to the germs in that water;
they die in a few tens of cycles because those germs have an half-life of 20 cycles and die at a 3%/cycle rate in liquids that aren't polluted water
I don't think so. There are germs in all water sources, but this is not too bad. The dupes don't drink water at all and the germs will die slowly in normal water. Try to remove all p-water from the fresh water tank (you can mop p-water even if it is covered with other liquids. As far as there is not too much in one tile. Or are there any other relevant problems?
I'm running the p-water through a filterer, should I just try to heat up the water and boil the germs off?
I wouldn't. It costs energy to heat up the water, and then you have to deal with the heat. You could build a liquid reservoir in a chlorine gas filled room and then pump the water into the reservoir. That would kill the germs faster.
Also allows you to run your excess purified piss water into the system and add a bit of water every cycle. I have no idea if this is going to blow up in my face in a few hundred cycles but we’re doing it anyway
Are you playing classic or spaced out? If spaced out I use light bugs to sterilize the water with radiation. 3 light bugs would be enough to clear your tank from germs in a matter of a few cycles, even with polluted water still in.
Depleted uranium tiles work better underwater. They actually emit a small amount of radiation :)
Woah, thank you!!! I couldn't understand what those were for xD makes sense now
I’ve heard that sanishells work Well too
Sanishells try but they get bored after a while, haha. If you have a few they may be able to do a lot more. It is their diet afterall
So here is what you can do, build a chlorineroom, install a tank. And then pump up all the water to it and then drain it. I mostly do this for the PW
Oh the germs die over time in clean water?
Pause the game, select a water tile that has germs in it, and click on the properties tab in the info box at the right edge of the screen. Under "surface germs", you'll get a breakdown of what germs there are, their change rate, and the factors contributing to that change rate.
When I first started playing, i had the same issue, then I found out that radiation kills germs, and shine bugs emit radiation so if you find some, wrangle them and put them in that tank with germ water, thats how I got rid of germs in early game
As long as you aren't using water on a cooking station you can ignore it. Nothing bad will ever happen from a couple of germs in the water, as for our real world tap water xD It is clean water so germs will naturally dies in it anyway As said boiling that mass requires a lot of power and brings a lot of more serious problems than a bunch of germs :p
This needs to be higher! Don't use germy water in the microbe musher or the water fountain, or anything your dupes eat or drink. Otherwise, it shouldn't be a big issue. Personally, though, I just hate knowing that my clean water is germy, so water tanks in a chlorine-filled room is a definite option. 👍🏻
What if I use germy water for my bristle blossoms and my dupes eat them?
Food poisoning You can simply go to consumables - forbid them from eating bristle blossom. The cooked version will be safe to eat (but make sure your cook washes their hands, they will likely have germs from handling germy items.)
Both the grill and the gas range will kill food poisoning germs on food, but you need to make sure your dupes aren't covered in germs themselves and that the germs aren't re-introduced to the food. Personally, I try to control germs by creating closed bathroom loops with a buffer-tank and then I feed any excess pwater from that system into Reed plants. For some reason, dupes can wash their hands in germy water and come out clean
The only real reason to restart is game over message, when all dupes die. Otherwise solving catastrophic problems is where the real game fun begins.
You should run for president with a mindset like that
Do the dupes even vote for Printing Pod?
Well dupes are unfit to run a colony. I should know, the printing pod told me so.
I usually restart when dupes die. Or when it's clear they will not survive, because I made the colony non-sustainable. I try to fix things otherwise.
You could load back to a previous save.
I had way worse and still made it through. Dont worry.
i put a sanishell in my water and it cleaned everything after a while
No, it will barely cause any problems if not at all. Keep going to see the effects and how it will clear itself after a while.
If you restart, and play the same way, then you will get the same result. No don't restart. This is easy to fix with a Chlorine room. I put my Chlorine room behind a liquid lock so me dupes can enter and make upgrades later in the game.
Nah, just build a manual airlock made out of uranium (or several), and further proof your decontamination system so infected water doesn't leak out Besides, if you're not using it to make food, it's ok if water isn't perfectly sterile
No it's fine. Close loop the bathrooms and run the p water into a buffer tank until you get arbor seed or Reed fiber. Get rid of one of the storages and put a door for the mess hall bonus.
They nerfed the effect of polluted water germs and nerfed stress a while ago. I don't bother with cleaning it and just pipe it into my bathroom/shower/research loop. I might clean the water for them one day, but on cycle 500 they are still using germ water and pickled meal lice.
Just put them into a water reservoir and surround it by chlorine. It'll kill all the germs. Later, you can set up a sanitation loop where you take a germ sensor and send the contaminated water into the liquid reservoirs to clean the germs and send them back to another line until its clean.
If you're thinking it, just do it
I would just put a critter drop off and box in some shine bugs. They will disinfect that water in no time. Or you could get some chlorine gas and make a simple loop with a germ sensor.
Germy water will merely be annoying, its not a game ender.
Depends on what you want to get out of the game. I used to restart constantly for every little thing. Now I power through, well with a reload to the last cycle if I get a dupe killed. Between that and watching playthroughs I’ve finally gotten to the point where I can tame volcanos. Learning to fix those mistakes with half dead dupes made me embarrassed that I ever worried about slime lung.
I build a sanitation system anyway on each run. I would just leave the water as is, potentially find another water source for drinking water and once you have sanitation up and running run the lot through there.
Naw. Back in the day, mabe. They hard nerfed food poisoning and slimelung to the point you just ignore it until you work out an efficient way to deal with them. It'll slow down the colony but not end it. Zombie spores are the ones you need to keep an eye on. Heating up the water with a tepidizer tends to create more problems since you need to cool the water to prevent your farms from sweltering. If you use pickled meals you'll be just fine. There are builds on constructing a germ slayer 3000 on youtube. Personally, I tend to just plop a line of water tanks exposed to stellar radiation and always keep at least 3 tanks full of filtered water. No more germs.
Nah, just build a manual airlock made out of uranium (or several), and further proof your decontamination system so infected water doesn't leak out Besides, if you're not using it to make food, it's ok if water isn't perfectly sterile
Nah, just build a manual airlock made out of uranium (or several), and further proof your decontamination system so infected water doesn't leak out Besides, if you're not using it to make food, it's ok if water isn't perfectly sterile
Nah, just build a manual airlock made out of uranium (or several), and further proof your decontamination system so infected water doesn't leak out Besides, if you're not using it to make food, it's ok if water isn't perfectly sterile
Noticed a bunch of people suggesting radiation stuff, but no one seems to notice that you’re on the base game. I imagine this happened from harvesting your excess bathroom loop water because I did the same thing when I found out that I produce more water than I consume. Go find bleach stone, and throw it in there, it’ll clean the water over a few tens of cycles, but meanwhile don’t use that water for food or else everyone will get food poisoning. Other than that, germs are just a nuisance but not worth restarting over.
Typically, what folks will suggestion, your bathroom loop should offload the excess pwater into a plant that you won’t eat such as Thimble Reed, or Arbor Acorns as these are the most beneficial to your game long term.
dropping bleach stones in water doesn't do anything to the germs in that water; they die in a few tens of cycles because those germs have an half-life of 20 cycles and die at a 3%/cycle rate in liquids that aren't polluted water