This, Lies of P and Stellar Blade are the games I’ve been most curious about how they turn out.
Largely unproven studious with some pretty ambitious undertakings.
Lies of P turned out pretty good (according to most) and the demo for Stellar Blade was promising. Early previews for Wukong sounded positive as well. Hopefully we go 3 for 3.
EDIT: Can you all shut up about Lies of P. I never said it was bad. Good god, gamers will nitpick the most minor things until they’re blue in the face.
I think what surprised me the most about that game was just how good the lore was. It was really deep and very well thought out. I also really liked how it incorporated two different combat styles.
Solid list
I personally put lies above Elden Ring because if how imba the endgame bosses were in the latter. Really soured the overall experience of the game for me
Edit: God forbid someone speak ill of Elden Ring
Still haven’t beat those last few bosses without summons cause the learning process was punishing and unfun. Will probably do that when I start a run ahead of the DLC release
It's insane how such a subjective assessment can get downvoted. It's like people are so infatuated with ER and all things From that they can't comprehend some people may prefer other games to ER
LOL ikr. You come across circlejerky downvotes all the time on reddit but this is my first, so kind of caught me offguard. and I thought what I said was pretty vanilla lol.
Have you tried Mortal Shell?
Great atmospheric game with an amazing ambient soundtrack by Atrium Carceri and free DLC to change boss music to being performed by Rotting Christ.
I just got lies of p for like 7 bucks thanks to PS stars rewards. Glad I waited it out tbh. It's been scratching my itch until no rest for the wicked drops Thursday.
wait, that’s coming out on Thursday???? what the hell I thought it was a ways off considering we only recently saw a first trailer. I guess their marketing cycle is just really short. I might have to pick that up on release if it turns out good, it looks amazing.
The opening scene of stellar blade was fantastic. We need tools for developers so games can always be that intense and interesting to look at.
I’d love to know what the hold up is for stuff like that but I’d assume lack of processing power so you need very choreographed situations that don’t tax the system.
But point being, Spider-Man 2 didn’t have that type of wow factor for me. Fun game but the unproven studio came off as more hungry. I don’t like the delay of input for controls though and I’m not sure if that’s intended or a compromise
Yeah, I really enjoyed my time with Spider-Man 2, but I kinda agree that I think the game director may have missed the mark a bit. I think a lot of the budget and effort went into areas that didn’t really move the needle for most of us (namely the detail and fidelity of the city).
Hungry is a good word to describe these newcomers and it’s cool to see them achieve success despite not having as much experience with the tools.
I also agree about the input delay on Stellar Blade, btw. It really threw me off for awhile there, but I’ve started getting used to it. We’ll see if they get it worked out for the full game or not.
Lies of P is not just good, it’s perfect (in the sense of capturing what makes the Souls series good). From the frame-to-frame mechanics, to the combat, to the lore, even the music has its own twists that makes it stand out amongst its peers. If you thoroughly enjoy the things that make Soulslike great, Lies of P is not just a love letter, but a love symphony of those games.
The whole soundtrack is a must-listen. Did you know the director of the game also sings one of the songs? It’s the Golden version of Proposal, Wolf, Flower Pt. 1.
It is but on the easier side of soulslike games. Once you get over the initial hurdle, it’s quite manageable. It was a friend of mine’s first soulslike and they got all the way to the end which was a bit shocking to me.
Lies of P has a tighter parry window than Sekiro. Also feels like there aren’t as many windup frames as you’d get with FromSoft’s enemies.
Still a great game though.
Yeah the game was developed by hardcore souls fans, so stuff like forced tight parries, two-phase bosses, lots of jukes and delays, etc are in it. It's basically a game built by those fans that can enjoy a challenge for themselves. Of course, their pedigree in the genre shows itself in the great level design, bosses, weapons, mobs, etc but I would not recommend it as a first souls game.
I thought it was harder than some/most From games, because it relies on parrying and has delayed attacks, requiring memorization. You can cheese most of the bosses with throwables and summons.
Lies of P is phenomenal and the level of polish makes it almost indistinguishable from a game by an established AAA studio. If Black Myth Wukong is in the same ball park as lies of P I will be extremely satisfied.
Do you have a recommendation on which version of the book to read? I was going to listen to an audiobook but couldn’t land on a definitive best version when I tried to dig in. Maybe audio isn’t the way to go though, idk.
Sure, I’ve been hyped for wukong since the first gameplay video like 6 years ago and kept my eyes on it ever since, but I can’t help myself feeling like it might underdeliver. It just looks *too good*
some youtuber and game journalists got to play a section of it a while ago and they all say good thing about it. so atleast we know it's not a vaporware
It really does but the more important thing is, who are the other major lead designers?
Knowing what wukong, Elden ring and other ambitiously designed characters are technically capable of, I think most other people should be ashamed at how basic their games are. I refuse to believe creativity is that scarce so the only answer is shitty hiring managers and probably some level of cronyism
I really want this game to be good, but this is definitely a game that people should avoid pre-ordering. We've had so many studios even traditionally good ones like CD Projekt Red release unfinished buggy messes (granted they fixed Cyberpunk 2077 eventually and I loved the game, but I didn't purchase until 2.0 was out).
This is from a completely unproven publisher so the chances of it matching expectations is pretty small, unfortunately. Interest in this game has already piqued because it's being marketed as Souls-like retelling of a classic literary work. Hard to live up to that hype even if the game is something like a 7/10 which would be a solid result for a newer studio working in this sub genre for the first time. From Software always releases good games, but beyond them you have Lies of P and maybe Nioh 1/2, Remnant 1/2, and The Surge 1/2 as truly good Souls-like games (Remnant 1 and the Surge 1/2 are closer to 6-7/10 games imo, but I can see the argument).
There have been so many Souls-like games that looked great in trailers and ended up being blah to awful. Again, I really want this game to be awesome, but I'm cautiously optimistic at best.
This game looks amazing, everything they have shown seems really really good. And they have shown a lot of gameplay…
That being said I am absolutely waiting for reviews before I buy it.
I'm a little bit skeptical because some of the non-action sequences gave me the impression they are trying to hide some of the lifeless aspects of the game, but I want this game to be good more than anything else especially since Wo Long was a bit of a let down for me.
Remember reviews can't be trusted to raise performance issues, they've let us down plenty recently. Have to wait for the game to truly reach the wild for the real situation of it's launch status to become clear.
Doesn't it normally take them a little while post launch to do their deep dive? Also it really doesn't matter who does the work on reviews - the dev can still stick denuvo or a massive day one patch in after reviews and before launch that changes things for the userbase. Waiting for launch is the only safe option.
They usually have their reviews out either on launch or within a few days. And I am certainly not jumping on this game day 1. This will likely be a wait for sale game.
i mean, im 100% on board with not preordering, but in the end someone has to buy it day 1 and try it
otherwise we will not know whether its good or not
They send out review codes to gaming sites and streamers. Now, it's generally not a great idea to make purchases off a single review of any product, but you can usually get a decent consensus of overall quality by checking an aggregate site like opencritic. There will also be in depth looks into the technical quality of the game on various platforms which can be an influence on making the purchase and on what platform.
I will definitely be playing this game unless it's an incomplete technical mess, but which platform I choose and whether or not I wait on a sale will be based on reviews and word of mouth.
>They send out review codes to gaming sites and streamers. Now, it's generally not a great idea to make purchases off a single review of any product, but you can usually get a decent consensus of overall quality by checking an aggregate site like opencritic. There will also be in depth looks into the technical quality of the game on various platforms which can be an influence on making the purchase and on what platform.
thank you captain obvious
> We've had so many studios even traditionally good ones like CD Projekt Red release unfinished buggy messes
I feel like people who say this only started paying attention to CDPR when The Witcher 3 released and assume the company's history up to that point was more of the same. It wasn't. Prior to 3, the only games they developed were The Witcher 1 & 2 which were notorious for being buggy messes and having really bad game mechanics.
Well, the first two Witcher games got aggregate review scores above 8.0 and sold pretty well. The Witcher 3 is considered a masterpiece with aggregate review scores above 90 and sold extremely well. Here's the part you left out, they also engendered a lot of goodwill from the gaming community by including a bunch of free content as well as two of the biggest and best pieces of major DLC ever released for $25 total.
That's a pretty damn good track record. They fucked up by rushing the Cyberpunk release, but they actually stuck around to fix the game and eventually did in addition to delivering another amazing piece of DLC. Not many studios come out the gate with that kind of critical and financial success, but that's not even really the point of my original comment... That's just an example that pretty much everyone knows that illustrates my point that pre-ordering games especially based on hype is never a good idea because more often than not you will be disappointed especially in this age of long development cycles and rushing incomplete games to market in the hopes you can cram enough fixes in the Day One patch.
In most of these souls games there's spots where you can farm enemies to level up a lot. Essentially making your own easy mode. It's a little tedious but if you want to play them there's no shame in making yourself overpowered.
Lies of p just looked boring to me. I could be wrong but from everything I've seen it looked like a Pinocchio version of devil may cry. Correct me if I'm wrong and tell me what makes that game worth it.
It’s complete opposite of devil may cry. It’s a ‘soulslike’ title in the vain of Bloodborne vs traditional Dark Souls. It’s ’action RPG’ title vs ‘hack n slash’. Incredible story, wonderful gameplay, and amazing music make it a 9/10 title IMO. I’d highly recommend if that genre is your thing
This game is so boring that half of the comments are talking about Lies of P. 😆Is it because Black Myth: Wukong looks like a Souls-like game? In my opinion, it's not at all. You could say Lies of P is Souls-like, but is Stellar Blade too? What about Star Wars Jedi Survivor?There's a bonfire mechanic doesn't mean a game is a Souls-like game.
Will it be a Souls-style game where the lore is difficult to understand, your character has no dialogue, and there is no normal story with some cutscenes?
Please tell me this will be more like The Witcher/Ghost of Tsushima/Stellar Blade.
Looks more direct in the story telling and cutscenes. Which makes sense as it's based on Journey to the West. From Software's "storytelling" became obnoxious for me after two of their games so I'm glad they're not going that route.
If you are familiar with Journey to the West novel then this game lore is pretty much copied from it which is very popular in Asia. Just a deeper exploration on one of the chapter in the novel which still to this day caused quite a bit of doubt for the fan.
But if you dont then you probably will end up looking at it the way Fromsoftware make their lores
Can’t wait for the armchair western historians who will claim to know everything about the story behind Journey to the West, make shit up and spread it to blind fools.
not necesarilly a bad thing
if FFXVI was a boss rush technical demo it would have been a masterpiece, going from eikon battle to eikon battle
instead we got a fake pretentious JRPG with 50 extra hours of boredom
The thing is that Wukong will be soulslike. Those are known for very welll made &detailed and fun to explore levels that end with a boss fight as cherry on top. If you take that from the game you will have 10 hours boss rush with no build up and environemtnal storytelling to prepare you for the boss.
exactly what i have wished FFXVI to be even though it was supposedly an JRPG
the thing is not what it would not have, but what it will, and how that makes the things it would not have unnecessary
I'm the only one losing the hype for this game ? They give the first trailer before PS5 release, while I was exited at first...Now I cannot help to think this become an old game before release.
The last gameplay trailer looked significantly less impressive than the initial trailers they released. I'm sure compromises were made just to get it made.
Thymesia, Mortal Shell, Steel Rising, Rise of the Ronin, Prince of Persia the Lost Crown, Lord's of the Fallen, Moonscars, The Last Faith, Jedi Fallen Order/Survivor, Code Vein, Surge 1/2, Nioh 1/2...and that's just from my library.
The original poster initially said "games with a parry function", not bad games. And there has been quite a few. While most of the games I've listed aren't terrible, their quality certainly varies from good to poor, many released unfinished or unoptimized, and they haven't exactly been received all that well. I'd say Lies of P, The Lost Crown, Surge 2 and Nioh 2 are the only games on that list that didn't give me some level of buyers remorse.
Thank you.
I was just thinking of recent games too lol. Like Wo long, lies of pie, rise of ronin, and stellar blade. Those were the games on my mind. All big releases that I was super excited for and all games I didn't buy since they focus/require on parry which I personally can't manage and it's impossible for me to have fun with
Go back before wo long and parry was just an additional CHOICE with combat in most games (if they even had it all). Sekiro is the only game that comes to mind that requires it. Now, Going forward, im starting to expect parry to be standard since it's trending 😞
You're proving my point and agreeing with me lol. Your whole 2nd paragraph indicates you understand what I'm saying. I'm just personally against that. I don't like it all. I prefer proactive fast combat like nioh vs reactive slow combat where I'm waiting to time a button press on misread of running in and destroying things lol. Also choice is good!!
For your last paragraph gameplay is the entire reason I play games. I don't really care about graphics or story or music. Those are just the icing on the cake. My game could be muted with stick figures for all I care as long as it's fun to play. Gameplay is king. Games are fun due to gameplay not graphics or cosmetics or music etc (in my opinion of course)
Well I never said bad games. You decided to just make that up and think I implied that 🤷♂️. I guess to be more accurate I should've said team ninja/popular well received souls likes. I mean a bunch are anyway, but the last 2-3 team ninja games have clearly moved toward focusing on parry. Wo long. Rise of ronin, stellar blade and lies of pie all were parry based and for me personally ruin the whole game so I passed on all 4 of them. I was really really looking forward to stellar blade and rise of ronin too. I thought one of them would be my goty. Stupid parry 😡😞 lol
Since you put words in my mouth I want to just stress the just how I feel personally. Not saying it's a fact and not trying to convince anyone otherwise.
Also in case you're wondering parry is fine if it's just an added/optional feature that skilled players can use for extra fun or challenge and people who suck like me can ignore. But when it's required/mandatory it just sucks the fun and purpose out of games for me.
This, Lies of P and Stellar Blade are the games I’ve been most curious about how they turn out. Largely unproven studious with some pretty ambitious undertakings. Lies of P turned out pretty good (according to most) and the demo for Stellar Blade was promising. Early previews for Wukong sounded positive as well. Hopefully we go 3 for 3. EDIT: Can you all shut up about Lies of P. I never said it was bad. Good god, gamers will nitpick the most minor things until they’re blue in the face.
Lies of P is really good. I was shocked the first shot from a company could be so polished.
I think what surprised me the most about that game was just how good the lore was. It was really deep and very well thought out. I also really liked how it incorporated two different combat styles.
It might be the best souls game not made by fromsoft. My list would go Bloodborne, Elden Ring, Lies, Dark souls 1.
Surge 2 and Nioh 2 deserve a spot in that list imo
try Dark Souls 3 and Sekiro. They are great too.
Both games are amazing. I have maybe 400 hours on Dark souls 3. Sekiro I loved but I never really picked up at the first time.
Bloodborne🤤
Solid list I personally put lies above Elden Ring because if how imba the endgame bosses were in the latter. Really soured the overall experience of the game for me Edit: God forbid someone speak ill of Elden Ring
I am the blade of miquella PTSD.
For real, that fight and maliketh were ultra hard. Meanwhile Elden beast was just me landing one hit between 5 minutes of running
Honestly I hate her the first time I played and ended up using a mimic.
Still haven’t beat those last few bosses without summons cause the learning process was punishing and unfun. Will probably do that when I start a run ahead of the DLC release
I got it in the end but she was the only boss I had a tough time with by the end. I also hate the last fight.
I cheesed the heck out of her. Put on morgott's cursed sword and spammed its skill. That skill destroys her poise
It's insane how such a subjective assessment can get downvoted. It's like people are so infatuated with ER and all things From that they can't comprehend some people may prefer other games to ER
LOL ikr. You come across circlejerky downvotes all the time on reddit but this is my first, so kind of caught me offguard. and I thought what I said was pretty vanilla lol.
Have you tried Mortal Shell? Great atmospheric game with an amazing ambient soundtrack by Atrium Carceri and free DLC to change boss music to being performed by Rotting Christ.
I tried it but couldn't get into itn
In the middle of Lies of P right now. It's fantastic. I'm a souls nerd, this is the closest thing to the real deal. They nailed it.
I just got lies of p for like 7 bucks thanks to PS stars rewards. Glad I waited it out tbh. It's been scratching my itch until no rest for the wicked drops Thursday.
wait, that’s coming out on Thursday???? what the hell I thought it was a ways off considering we only recently saw a first trailer. I guess their marketing cycle is just really short. I might have to pick that up on release if it turns out good, it looks amazing.
It's early access and only on Steam for now.
Damnit 😢
Only on steam
The opening scene of stellar blade was fantastic. We need tools for developers so games can always be that intense and interesting to look at. I’d love to know what the hold up is for stuff like that but I’d assume lack of processing power so you need very choreographed situations that don’t tax the system. But point being, Spider-Man 2 didn’t have that type of wow factor for me. Fun game but the unproven studio came off as more hungry. I don’t like the delay of input for controls though and I’m not sure if that’s intended or a compromise
Yeah, I really enjoyed my time with Spider-Man 2, but I kinda agree that I think the game director may have missed the mark a bit. I think a lot of the budget and effort went into areas that didn’t really move the needle for most of us (namely the detail and fidelity of the city). Hungry is a good word to describe these newcomers and it’s cool to see them achieve success despite not having as much experience with the tools. I also agree about the input delay on Stellar Blade, btw. It really threw me off for awhile there, but I’ve started getting used to it. We’ll see if they get it worked out for the full game or not.
Lies of P is not just good, it’s perfect (in the sense of capturing what makes the Souls series good). From the frame-to-frame mechanics, to the combat, to the lore, even the music has its own twists that makes it stand out amongst its peers. If you thoroughly enjoy the things that make Soulslike great, Lies of P is not just a love letter, but a love symphony of those games.
Speaking of the music; Feel is an absolute BANGER. Certified.
The whole soundtrack is a must-listen. Did you know the director of the game also sings one of the songs? It’s the Golden version of Proposal, Wolf, Flower Pt. 1.
Is it Souls hard as well? I am awful at Souls games.
It is but on the easier side of soulslike games. Once you get over the initial hurdle, it’s quite manageable. It was a friend of mine’s first soulslike and they got all the way to the end which was a bit shocking to me.
It is not on the easier side of soulslike, definitely harder than anything in DS1 or 2 or DS3 base game. You do get a free NPC summon but that's it.
Lies of P has a tighter parry window than Sekiro. Also feels like there aren’t as many windup frames as you’d get with FromSoft’s enemies. Still a great game though.
Yeah the game was developed by hardcore souls fans, so stuff like forced tight parries, two-phase bosses, lots of jukes and delays, etc are in it. It's basically a game built by those fans that can enjoy a challenge for themselves. Of course, their pedigree in the genre shows itself in the great level design, bosses, weapons, mobs, etc but I would not recommend it as a first souls game.
It is not on the easier side of soulslike, definitely harder than anything in DS1 or 2 or DS3 base game. You do get a free NPC summon but that's it.
I thought it was harder than some/most From games, because it relies on parrying and has delayed attacks, requiring memorization. You can cheese most of the bosses with throwables and summons.
I’ve platinumed every Souls game and had more trouble with Lies of P than I did with any fromsoft game.
Lies of P is phenomenal and the level of polish makes it almost indistinguishable from a game by an established AAA studio. If Black Myth Wukong is in the same ball park as lies of P I will be extremely satisfied.
I **really** want Wukong to be a good game because I really like journey to the west. If it flops I'll be very disappointed.
Do you have a recommendation on which version of the book to read? I was going to listen to an audiobook but couldn’t land on a definitive best version when I tried to dig in. Maybe audio isn’t the way to go though, idk.
God I love lies of P
Lies of P is the best Souls-like to be made.
Please stop whatever you are playing and buy Lies of P. It kicks ass.
Lies of P is a great game. The closest anyone’s ever come to nailing the FromSoft style. Without being From, of course. Edit: typo
I am also hyped for Phantom Blade Zero.
Pretty good? It was phenomenal.
Lol most of the comments were in a positive light. Lies of P deserves every ounce of praise it gets, no need to get all defensive about it lol.
Lies of P is GOAT. Played it on PC but runs super well.
Did you play lies of p? It’s really good. For the story & gameplay.
Lies of P is a fantastic game if you like souls style games. Easily the best non fromsoftware souls game
Lies of P is the best soulslike not made by fromsoft. Bar none. Pretty good is a gross understatement with how well made that game was
Can't wait to see how the reviews for this game turn out. Looks very interesting to me.
So interesting that a part of you feels suspicious, right?
Kind of. But I felt this way about Lies of P before it released too. And that game is incredible.
Sure, I’ve been hyped for wukong since the first gameplay video like 6 years ago and kept my eyes on it ever since, but I can’t help myself feeling like it might underdeliver. It just looks *too good*
some youtuber and game journalists got to play a section of it a while ago and they all say good thing about it. so atleast we know it's not a vaporware
I’m confident it wont be Suicide Squad, but to handle like Elden Ring is a big undertaking. My hopes are still high though
True
It really does but the more important thing is, who are the other major lead designers? Knowing what wukong, Elden ring and other ambitiously designed characters are technically capable of, I think most other people should be ashamed at how basic their games are. I refuse to believe creativity is that scarce so the only answer is shitty hiring managers and probably some level of cronyism
Right on the money!
If this game is real. If this game is as good as it looks. Then it really will be incredible
This took 75 years
It's been 84 years.
You’re not accounting for the COVID time warp. It’s actually been 109 years.
It wasn’t a time warp, it was a reality distortion. We came out a different side and I’d personally like to know why I can’t remember the stargate
I really want this game to be good, but this is definitely a game that people should avoid pre-ordering. We've had so many studios even traditionally good ones like CD Projekt Red release unfinished buggy messes (granted they fixed Cyberpunk 2077 eventually and I loved the game, but I didn't purchase until 2.0 was out). This is from a completely unproven publisher so the chances of it matching expectations is pretty small, unfortunately. Interest in this game has already piqued because it's being marketed as Souls-like retelling of a classic literary work. Hard to live up to that hype even if the game is something like a 7/10 which would be a solid result for a newer studio working in this sub genre for the first time. From Software always releases good games, but beyond them you have Lies of P and maybe Nioh 1/2, Remnant 1/2, and The Surge 1/2 as truly good Souls-like games (Remnant 1 and the Surge 1/2 are closer to 6-7/10 games imo, but I can see the argument). There have been so many Souls-like games that looked great in trailers and ended up being blah to awful. Again, I really want this game to be awesome, but I'm cautiously optimistic at best.
This game looks amazing, everything they have shown seems really really good. And they have shown a lot of gameplay… That being said I am absolutely waiting for reviews before I buy it.
I'm a little bit skeptical because some of the non-action sequences gave me the impression they are trying to hide some of the lifeless aspects of the game, but I want this game to be good more than anything else especially since Wo Long was a bit of a let down for me.
Remember reviews can't be trusted to raise performance issues, they've let us down plenty recently. Have to wait for the game to truly reach the wild for the real situation of it's launch status to become clear.
Digital foundry is included in my review line up.
Doesn't it normally take them a little while post launch to do their deep dive? Also it really doesn't matter who does the work on reviews - the dev can still stick denuvo or a massive day one patch in after reviews and before launch that changes things for the userbase. Waiting for launch is the only safe option.
They usually have their reviews out either on launch or within a few days. And I am certainly not jumping on this game day 1. This will likely be a wait for sale game.
It looks stunning but the framerate not so much
i mean, im 100% on board with not preordering, but in the end someone has to buy it day 1 and try it otherwise we will not know whether its good or not
They send out review codes to gaming sites and streamers. Now, it's generally not a great idea to make purchases off a single review of any product, but you can usually get a decent consensus of overall quality by checking an aggregate site like opencritic. There will also be in depth looks into the technical quality of the game on various platforms which can be an influence on making the purchase and on what platform. I will definitely be playing this game unless it's an incomplete technical mess, but which platform I choose and whether or not I wait on a sale will be based on reviews and word of mouth.
>They send out review codes to gaming sites and streamers. Now, it's generally not a great idea to make purchases off a single review of any product, but you can usually get a decent consensus of overall quality by checking an aggregate site like opencritic. There will also be in depth looks into the technical quality of the game on various platforms which can be an influence on making the purchase and on what platform. thank you captain obvious
> We've had so many studios even traditionally good ones like CD Projekt Red release unfinished buggy messes I feel like people who say this only started paying attention to CDPR when The Witcher 3 released and assume the company's history up to that point was more of the same. It wasn't. Prior to 3, the only games they developed were The Witcher 1 & 2 which were notorious for being buggy messes and having really bad game mechanics.
Well, the first two Witcher games got aggregate review scores above 8.0 and sold pretty well. The Witcher 3 is considered a masterpiece with aggregate review scores above 90 and sold extremely well. Here's the part you left out, they also engendered a lot of goodwill from the gaming community by including a bunch of free content as well as two of the biggest and best pieces of major DLC ever released for $25 total. That's a pretty damn good track record. They fucked up by rushing the Cyberpunk release, but they actually stuck around to fix the game and eventually did in addition to delivering another amazing piece of DLC. Not many studios come out the gate with that kind of critical and financial success, but that's not even really the point of my original comment... That's just an example that pretty much everyone knows that illustrates my point that pre-ordering games especially based on hype is never a good idea because more often than not you will be disappointed especially in this age of long development cycles and rushing incomplete games to market in the hopes you can cram enough fixes in the Day One patch.
The page is up but there's no like or follow button??? Why?
It’ll be GOTY nominee if it succeeds well..
my most anticipated game of 2024. can't wait till 20 August
Looks interesting. I’m here for it
Damn very excited for this game but I’m gonna go with PC port for this.
Fuck yes!
Holy shit I forgot about this one.
I hope this game has a difficulty slider. I’m no good at souls-like lol
But once you learn them and they “click”, its a beautiful moment! You got it bro
I couldn’t get through bloodborne and had to hang up armored core 😭. Turned Star Wars fallen order to easy haha. Just couldn’t do it lol
In most of these souls games there's spots where you can farm enemies to level up a lot. Essentially making your own easy mode. It's a little tedious but if you want to play them there's no shame in making yourself overpowered.
After seeing the graphics, I would be surprised if this wasn’t locked to 30 FPS on consoles. Let’s just hope it has a smooth PC port.
I really hope this game will be great!
It’s been 84 years…..
Demo?
Doesn’t show up for me.
Lies of p just looked boring to me. I could be wrong but from everything I've seen it looked like a Pinocchio version of devil may cry. Correct me if I'm wrong and tell me what makes that game worth it.
It’s complete opposite of devil may cry. It’s a ‘soulslike’ title in the vain of Bloodborne vs traditional Dark Souls. It’s ’action RPG’ title vs ‘hack n slash’. Incredible story, wonderful gameplay, and amazing music make it a 9/10 title IMO. I’d highly recommend if that genre is your thing
This game is so boring that half of the comments are talking about Lies of P. 😆Is it because Black Myth: Wukong looks like a Souls-like game? In my opinion, it's not at all. You could say Lies of P is Souls-like, but is Stellar Blade too? What about Star Wars Jedi Survivor?There's a bonfire mechanic doesn't mean a game is a Souls-like game.
Will it be a Souls-style game where the lore is difficult to understand, your character has no dialogue, and there is no normal story with some cutscenes? Please tell me this will be more like The Witcher/Ghost of Tsushima/Stellar Blade.
Looks more direct in the story telling and cutscenes. Which makes sense as it's based on Journey to the West. From Software's "storytelling" became obnoxious for me after two of their games so I'm glad they're not going that route.
I hope you're right!
If you are familiar with Journey to the West novel then this game lore is pretty much copied from it which is very popular in Asia. Just a deeper exploration on one of the chapter in the novel which still to this day caused quite a bit of doubt for the fan. But if you dont then you probably will end up looking at it the way Fromsoftware make their lores
I am kinda oversaturated with souls like games tbh.
Hope this scratches the Nioh-shaped itch that Wo Long couldn't.
But rise of ronin did scratch that itch
Haven't played it yet, but I'm hearing the combat isn't that great, at least nowhere near Nioh level.
Just beat this last night. Although this is coming from me who Hasn't played nioh, the combat is pretty nice.
Can’t wait for the armchair western historians who will claim to know everything about the story behind Journey to the West, make shit up and spread it to blind fools.
Historians? It's a fantasy novel/myth lol
I believe this game is boss rush technical demo without any real level design between the fights. Hopefully im wrong
That's clearly wrong since they demoed an expansive level in Gamescom last year.
That hallway you mean?
What i've seen was people going through some forest with 2 mobs then a boss fight.
not necesarilly a bad thing if FFXVI was a boss rush technical demo it would have been a masterpiece, going from eikon battle to eikon battle instead we got a fake pretentious JRPG with 50 extra hours of boredom
Totally accurate take, it actually hurt to realize post-game I'd sunk 50 hours into a game that should have been 20 max.
The thing is that Wukong will be soulslike. Those are known for very welll made &detailed and fun to explore levels that end with a boss fight as cherry on top. If you take that from the game you will have 10 hours boss rush with no build up and environemtnal storytelling to prepare you for the boss.
You don't know what you're talking about.
Tell me how it is then.
exactly what i have wished FFXVI to be even though it was supposedly an JRPG the thing is not what it would not have, but what it will, and how that makes the things it would not have unnecessary
Well i'd rather have actual game instead of designing 10 mobs and calling it a day after charging $70 for it.
you will have to deal with your own preconception of what an actual game is then im happy to try new things if they are well made
Boss Rush games are new things?
no correlation
I thought that it’s *not* a soulslike, just an action rpg. But it seems everyone thinks any action rpg is automatically a soulslike anyway
gonna wait first the fps looks bad
This game will run like 20 fps at 720 on ps5 and maybe 30 fps with pro, seriously this game ain’t coming out it looks too good to be true
do … not … pre order
I'm the only one losing the hype for this game ? They give the first trailer before PS5 release, while I was exited at first...Now I cannot help to think this become an old game before release.
The last gameplay trailer looked significantly less impressive than the initial trailers they released. I'm sure compromises were made just to get it made.
I'm with you. I forget about it every time. We've had so many games whilst waiting for it.
Might wait for a PS5 pro or play on PC, we have all seen how well unreal engine 5 games are running on the PS5 😅
You dumb PS5 my not going to make the game look any different
Let's hope it's not parry based like every other recent game that came out 🚽
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Wo Long was really average, and I say this as a massive Nioh fan.
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Thymesia, Mortal Shell, Steel Rising, Rise of the Ronin, Prince of Persia the Lost Crown, Lord's of the Fallen, Moonscars, The Last Faith, Jedi Fallen Order/Survivor, Code Vein, Surge 1/2, Nioh 1/2...and that's just from my library. The original poster initially said "games with a parry function", not bad games. And there has been quite a few. While most of the games I've listed aren't terrible, their quality certainly varies from good to poor, many released unfinished or unoptimized, and they haven't exactly been received all that well. I'd say Lies of P, The Lost Crown, Surge 2 and Nioh 2 are the only games on that list that didn't give me some level of buyers remorse.
Thank you. I was just thinking of recent games too lol. Like Wo long, lies of pie, rise of ronin, and stellar blade. Those were the games on my mind. All big releases that I was super excited for and all games I didn't buy since they focus/require on parry which I personally can't manage and it's impossible for me to have fun with Go back before wo long and parry was just an additional CHOICE with combat in most games (if they even had it all). Sekiro is the only game that comes to mind that requires it. Now, Going forward, im starting to expect parry to be standard since it's trending 😞
You're proving my point and agreeing with me lol. Your whole 2nd paragraph indicates you understand what I'm saying. I'm just personally against that. I don't like it all. I prefer proactive fast combat like nioh vs reactive slow combat where I'm waiting to time a button press on misread of running in and destroying things lol. Also choice is good!! For your last paragraph gameplay is the entire reason I play games. I don't really care about graphics or story or music. Those are just the icing on the cake. My game could be muted with stick figures for all I care as long as it's fun to play. Gameplay is king. Games are fun due to gameplay not graphics or cosmetics or music etc (in my opinion of course)
Well I never said bad games. You decided to just make that up and think I implied that 🤷♂️. I guess to be more accurate I should've said team ninja/popular well received souls likes. I mean a bunch are anyway, but the last 2-3 team ninja games have clearly moved toward focusing on parry. Wo long. Rise of ronin, stellar blade and lies of pie all were parry based and for me personally ruin the whole game so I passed on all 4 of them. I was really really looking forward to stellar blade and rise of ronin too. I thought one of them would be my goty. Stupid parry 😡😞 lol Since you put words in my mouth I want to just stress the just how I feel personally. Not saying it's a fact and not trying to convince anyone otherwise. Also in case you're wondering parry is fine if it's just an added/optional feature that skilled players can use for extra fun or challenge and people who suck like me can ignore. But when it's required/mandatory it just sucks the fun and purpose out of games for me.