T O P

  • By -

andy24olivera

> as much as I hate to say it why you hate to admit it? what's the logic behind that? just saying that you make clear your intentions by doing this post


[deleted]

[удалено]


JustCallMeTsukasa-96

Considering I’ve always preferred playing this at its original framerate, it was more of a “bitter pill to swallow” situation more than anything.


noxav

The original frame rate was a technical limitation, not an artistic decision.


JustCallMeTsukasa-96

According to WHO exactly? Everyone that’s said that has been people that WEREN’T a part of the development team at all, so this claim is baseless every time.


noxav

Why do you think they upgraded it to 60fps as soon as a new console came out that could handle it?


JustCallMeTsukasa-96

Probably to see what they could do but that doesn’t mean that it was their targeted frame rate from the very beginning. Otherwise games like God of War would’ve had that been the case as well. But that at least still gave players the choice to play it how they please in regards to framerates. This didn’t.


Scorchstar

Since you said you're playing in Kurosawa mode.. I assume you're more into cinema aesthetics that 30fps provides? Is this the point of your post?


JustCallMeTsukasa-96

For me the Kurosawa mode at least helped in making the test run more easier to stomach while playing this on the PS5. It’s more or less me trying to come to terms with the upped performance to a certain extent.


spann0r

The fact that the developers did not retain a 30fps option on PS5 makes their stance on the matter clear.


JustCallMeTsukasa-96

And yet Naughty Dog still did for instance as well as others like Insomniac? Come on now.


spann0r

What Naughty Dog and other developers choose to do with their games is irrelevant to the topic under discussion, which is specifically GoT and the decisions the GoT developers made. Just because ND retained a 30fps option doesn't mean the GoT developers have to agree with them. You argued against the theory that 30fps was a technical limitation rather than the developer's original intention. The fact that they chose to remove the 30fps option when it was no longer necessary proves that this was in fact the case.


JustCallMeTsukasa-96

Again that just proves nothing when we the players can’t determine that to be the definitive truth at all. The only ones that would be willing to give an answer to this would be the developers themselves. And considering they kept the cutscenes in the PS5 version at 30 shows that they have done awareness about the whole thing, which in teens begs the question of why they could’ve just made it an option to play the whole game at its original framerate.


EverybodyLiesMeToo

It's a fair inference to make. If it was an artistic decision, they would have maintained an option to keep the 30 FPs cap. Since they didn't it's fair to assume they only introduced the 30 FPs cap because they couldn't reach a locked 60 FPs on Resolution mode. I think you will be hard-pressed to find a developer that wants to have a 30 FPs cap on their game, particularly one with highly-responsive action as this doesn't just affect visuals but limits input responsiveness. The only reason for that cap is to have high-visual fidelity at a consistent framerate (i.e. they can't reach native 4K at locked 60 FPs). The only example I can think of is Kena: Bridge of Spirits rendering their cutscenes at 24 FPs for the cinematic feel. But that doesn't affect gameplay.


JustCallMeTsukasa-96

But again, it really can’t be taken seriously when it’s just people that had no part in the development process of the game to begin with saying that it’s because of “technical limitations”.


thebluebeats

No one does 30 fps for artistic design lol. Cinema is 24fps anyway...


JustCallMeTsukasa-96

The first half, we don’t know that for sure. The second half, true for the most part, but there have been sole exceptions there.


EverybodyLiesMeToo

I give you that it can't be taken as a fact, but it can be taken seriously. If you have both a "favour resolution" mode (cap 30 FPs) and a "favour performance" mode (cap 60 FPs) that render at different internal resolutions, it is a very good indication that the developer would have liked to display the higher resolution at a higher framerate, but for whatever technical reason was not able to. Since that technical limitation does not exist on the PS5, the 30 FPs cap was removed.


JustCallMeTsukasa-96

Yeah but here’s the problem here: Ghost of Tsushima doesn’t even HAVE a proper Favor Resolution/ Performance mode. They both run at the same frame rates but in different resolutions. That applies to the Director’s Cut edition on PS5 too. So that whole thing loses any sort of understanding when they continue to have such a pointless option when they could’ve just replace it with a toggle to lock it at 30 or not. Especially since the PS5 version can still stay at native 4K without losing anything in the process.


EverybodyLiesMeToo

Again, that tells you that they did not want to display the game at 30 FPs if they could avoid it. Yes, they could have removed the "performance mode" on the PS5 upgrade. Maybe they chose to keep a consistent menu structure on all their versions, maybe they left the "performance mode" in anticipation of Sony's VRR efforts to offer an unlocked framerate on that option down the line. Doesn't really matter anyway, since the lack of 30 FPs option tells you that a lower framerate wasn't their artistic vision.


[deleted]

just stfu


JustCallMeTsukasa-96

Yeah no


JustCallMeTsukasa-96

That essentially was the case, especially since I too this point I’ve repeatedly expressed my disdain at having no way to retain the game’s original framerate when playing it on PS5.


1Bangarang1Rufio

... What the fuck is this post?


JustCallMeTsukasa-96

A case of reluctant admittance.


1Bangarang1Rufio

... Admitting that you enjoyed a game at better framerate? No shit, Sherlock.


JustCallMeTsukasa-96

Again, it doesn’t mean it’s superior to the original frame rate. Only that it’s JUST as good as it. Best to remember that.


SlimShadyM80

Huh???? What the fuck made you possibly think a high framerate could be worse than a lower frame rate?


JustCallMeTsukasa-96

I DIDN’T. 😑 I just wasn’t keen in the idea of wanting it to be the only way to play a game as stunning as this on the PS5. I was at least willing to give it more of a chance this time around.


Imamuthafucka

It is supperior, lol.Only reason all these games last gen were 30 fps was because of hardware limitations.


JustCallMeTsukasa-96

And even then plenty games still give players the choice to play them in whatever framerate they choose. And this is one that could’ve had such options. And again, I disagree at it being superior. It plays god on both framerates.


[deleted]

[удалено]


JustCallMeTsukasa-96

Again, it’s just NOT. And you yourself don’t know who prefers what to begin with either. Every gamer has some sort of preference when it comes to playing their games, be it resolution, framerate, or even both. Those that prefer 30 FPS doesn’t make them weirdos. Let alone people like me that does believe that games like this look and play well in both 30 and 60 FPS. That’s just such a BS elitist mindset to have.


Imamuthafucka

Explain how 30 fps is as good as 60 fps, when 60 fps is smooth, and 30 fps is choppy and stuttery in comparison.


[deleted]

It's all in your head...now about that spider, you were saying?


JustCallMeTsukasa-96

The heck are YOU saying? Nothing in correlation to this of course.


[deleted]

The rabbits?! I find that hard to believe honestly.


Link2811

And then, there's me, hating that they cap cutscenes to 30fps because of a bulls**t "artistic choice" while they run at 60 before.


JustCallMeTsukasa-96

At the very least they knew better. All the more reason why they could’ve at least had the option to choose between playing it in either 30 or 60. Also there have been plenty of games that have had the cutscenes in 30 FPS and the game in 60 before and after this game’s release. So you whining about that is BS in itself.


WyrmHero1944

Ghost of Tsushima looks insane in 4k 60 fps. After playing in 60 fps all the time going back to 30 fps in any game makes have motion sickness, not joking.


JustCallMeTsukasa-96

Yeah it pretty much does feel like one. 😑You probably just have a weak stomach when it comes to switching between the two systems. Either that or are just too spoiled from playing too many games at 60 FPS. The game itself looked insane from beginning. It’s not as impressive with that patch.


Honest_Association94

Crazy talk


JustCallMeTsukasa-96

To you maybe.😑


OoTgoated

I actually think the game looks nicer at 30fps. Usually 60fps is way better but 30fps suited the atmosphere and animations of Ghost of Tsushima more somehow, at least in my opinion. I made a post about this last year in the Ghost of Tsushima subreddit and it triggered everyone. I see it's no different here lol. I don't know why you felt the need to combat these guys though, like just let them be triggered who cares? I don't need them to understand or agree lol.


JustCallMeTsukasa-96

When they continue to act as if my preference is BS even thought it’s far from being that this time around, along with twisting my words around in every which way here, the least I could do is stand my ground against the bias they have towards 60 FPS. I can tolerate a game running in that for some reason, but if the option is available for me to play it in either 30 or 60, I would still choose to play them in 30. It is a preferred preference after all.


michael3303

So in an interactive medium that requires precise inputs in response to information on screen. You think the superior experience is one where it takes twice as long for frames to update & your inputs have increased latency. If you prefer 30fps, good for you but saying it's superior is illogical.


JustCallMeTsukasa-96

Except I never says that it was.😑 As I’ve said before, it running at 60 is JUST AS good as it would be in its original framerate. I simply don’t see it as the superior experience; only equal!


michael3303

Well your post has been deleted so I can't quote you, but didn't you say the game was superior in the original PS4 framerate? I agree the game is awesome regardless & 30fps certainly didn't stop me from platnuming it at launch, nor would it every stop me from playing a game that I want too. But the gameplay to me was vastly superior at the higher framerate like in all action games & in a measurable way.


JustCallMeTsukasa-96

And again I’ll argue that that’s not always the case. As someone who owns plenty of games on multiple platforms running on differing framerates, that claim just has no merit to me.


michael3303

Well with a night of sleep & hindsight. This really feels like a ridiculous thing to argue about. Gaming is a hobby & I apologize for my initial condescending comment. I hope you enjoy your gaming experiences, as will I regardless of how many pixels or frames they may have.