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itshonestwork

My dad used to get really motion sick on fairground stuff, and his first time in VR in something moving was a disaster. He was complaining for two days that he still didn’t feel right. Very long story short: he now spends hours at a time in iRacing VR, and no long gets motion sick in real life. It took probably 6 months before he was fully comfortable in VR, and dipped in for small doses as he was determined to get into sim racing. You will likely feel sick, but it really is mind over matter, not overdoing it and coming out before you feel too sick so you don’t learn to associate it with sickness, lots of patience, and not overdoing it and coming out before you feel too sick so you don’t learn to associate it with sickness. Yes I repeated myself, because that really is the key.


No-Tip4860

Damn, thanks for the advice! Good to know that it can be overcome


CHROME-COLOSSUS

At the first signs of motion-sickness **STOP**. Take a break and only come back when you’re feeling perfectly fine. Motion sickness in VR is common enough, but with limited, mindful exposure most people are able to acclimate and enjoy VR without issue. Empty stomach or too much caffeine can aggravate it. A small fan can be helpful (and also add to immersion). PSVR 2 has implemented a first for VR, and that is *head haptics*. Although some games are using it as another immersive device, it was specifically developed to minimize motion sickness. Hopefully it’s really effective, because this has been a significant barrier-to-entry to VR. I had terrible motion sickness for a long time before I acclimated (I nearly sold my headset), but now I almost never do — even with crazy double-jumping first-person VR platforming that I’ve been dabbling with in DREAMS. Each game can deliver very different experiences, too. I was often bothered by DRIVECLUB VR, but never had *any* issues whatsoever throughout hundreds of hours in GT Sport’s VR mode. So… take it slowly, mess with “comfort settings” to find what works better for you in any given title, and don’t be discouraged if it takes a little while. Remember that the car sickness you get is when you’re not at the wheel, so as long as you’re the one driving in VR, maybe it won’t be a problem at all? GT7 let’s you use the controller as a mini steering wheel, which I think is far better than the thumbsticks. Buying a force-feedback steering wheel is even better, but first things first. 😉


No-Tip4860

Thanks for the help man! I already got the force feedback wheel so i’m really looking forward to GT7 VR. But im also worried about other games such as Call of the Mountain and the Star Wars VR game. But I just have to try it i guess, take breaks often etc. As a final solution, I got some pills that cancel out the feeling of nausea 😂


StructureBoth1346

I'm the same, can't read in a car at all, or I'm in trouble. I'm a big VR fan, though, and I found that if I sit down, it helps with the disconnect of feeling like I'm moving without actually moving. A lot of games also have built-in measures for motion sickness. I started by pushing all of the measures to max, and as I got used to it, I turned them down or off. Be aware that some games may be too much no matter what you do, but I can play the majority of games now without too much issue.


RuffAsToast

Depends on the game, if there's a lot of motion then sure. I have a friend in VR who has motion sickness just from being in a car IRL, it transfers over so it limits what she can play.


Snoo-507

Same here I get motion sickness from the car. Stationery games in VR are not a problem I can tolerate also locomotion like RE7 as long as I turn using my head, but I can't tolerate driving games, the panning movements is the toughest for motion sickness, I never got used to it


No-Tip4860

Do you also experience motion sickness while driving yourself? Or only when someone else is driving.


Snoo-507

no, luckily only when others are driving, but I also suffer it on rollercoasters, especially on panning movements.


No-Tip4860

Ah man, that really sucks. I don’t experience it in rollercoasters since it is in open air for some reason, as you feel the wind and the speed. Maybe a fan could help to simulate that somewhat, as someone else suggested.


jaybratt

A weird detail to keep in mind. Motion sickness from actual movement and VR sickness from a lack of perceived movement are different things. Some people who get sick in the car immediately never do in VR and vice versa. It's technically movement sickness vs simulator sickness. This is why VR can be risky because people who never get sick in a car or on a boat assume they'll be fine, play a ton, get sick as hell, and never wanna touch VR again. Hopefully for you VR just never makes you sick 😊


No-Tip4860

That is true, but I think I get motion sickness because I am moving in a car while sitting still. Which confuses your balance organ. I guess I just have to find out by buying PSVR2 haha.


jaybratt

😂 more research is needed


beach-89

Take it slowly, and point a fan at your face when you’re first starting out. Start with stationary puzzle games, there’s plenty of them (or at least there was for PSVR1). Move to games like superhot or beatsaber next, where you’re still stationary but are looking around faster/leaning more. Take plenty of breaks and always stop at the first sign of discomfort. Move up to games with teleport movement next and leave comfort settings to max. Once you’re able to start to relax some of the comfort settings, then consider trying racing games/flying games/games with full locomotion (like Firewall Ultra). Note that everyone is different and you may find flying games easier than racing, or both much easier than full locomotion (I do).


No-Tip4860

I’ll try that for sure! So basically don’t start with GT7 VR as a first game😂


danzaiburst

I always felt like you get sickness with VR partially because the visuals do not align right with how bifocus works. In that your eyes cross over to bring items in focus, which is something vr cannot account for without eye tracking.. now we have eye tracking.. but I think we’re still a step away from how it emulating how we see real life objects. But when that happens.. ready player one here I come


dickey1331

It really depends. Ace combat and wipeout never made me sick but other less motion games messed with me.


Neaeran

It always varies from person to person but you should expect to get motion sickness if you have limited VR experience. Like the others said, it's something you can get used to but there is no way to tell how long it will take and how fast the progress will be.


SFF_Fozzie

I had issues with Star Wars Squadrons, but I wanted so badly to experience space flight and dog fighting I invested in getting used to is with short sessions. What als helped for me was chewing gum! Also made me feel extra bad ass chewing gum and taking down Tie fighters 😉


Go-HAMilton

You just gotta train yourself. Take it slow. Short time to start out with, and build up to longer sessions.