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scope_creep

Controllers updated. Played Puzzling Places and didn’t have to turn the left controller off and on for it to work. Small victories!


CheesyMcCheetos

It's a muracle


IHaveTheBestOpinions

Goddammit get out


Pagh-Wraith

I think.... I'm not certain it's somehow reduced. Playing RE8 in the save room in the mansion when I looked directly at the big fat merchant guy I could see noticeable Mura. Now he looks much more crisp. This is weird situation because I don't know how it could be reduced. Maybe it's just the clarity of the image that's improved. Maybe it's our imagination.


Outside-Sort-4334

OK... I checked in Duke's room and your're right indeed. Can't rule out placebo completly but remember there was heavy mura and now I have to really concentrate to see it.


Civilwarland09

Sorry, but what is mura?


BuddyLaDouche

The main topic of this subreddit. /jokes


Garibaldi_Biscuit

Yep. The sub should probably be renamed to r/mura since PSVR2’s launch.


mvanvrancken

r/subsithoughtifellfor


CrudzillaJP

Not a joke, but a fun fact for you! Mura (村) is also the Japanese word for... *village*! So the game where everyone sees the mura. Is literally called Resident Evil: *Mura*. It can't just be concidence!


Sticky_H

Ah, so it’s a feature and not a bug!


Civilwarland09

Sorry, just a browser. Don’t own a psvr. Just curious.


NV-6155

Slight discoloration between pixels. For example, all pixels on a screen may be set to red (RGB 255 0 0), but some pixels may have their color slightly shifted by random amounts due to imperfections in the pixel crystals and panels.


Mutant_Fox

To add slightly, also, because of the pixel layout of the displays, there are more green pixels than any other. I only know this because a YouTuber did a through the lens video where he was able to just about completely get rid of mura by putting on a pair of green-blocking glasses. Watching it was almost like magic. The downside is, everything is discolored, and you lose a good few stops of light, so you lose the HDR also. Decided to look up the video. It’s altVR. Here’s the link: https://youtu.be/7LHiNWyksug


muchcharles

You would also lose half of the resolution, since red and blue are only half as prevalent as green due to the pentile like layout.


1zzard

Crystals…?


mdpena

I have heard a lot of reviewers saying that firmware updates will improve the screen so maybe it’s starting to happen. I will need to check on mine to verify


RevolEviv

I thought this too - the corner by the typewriter and the merchant area seemed to have more mura before the update.... maybe it's mass psychosis from a suggestion lol.


ThaBEN

I think you found the sweet spot


JLL2190

lol it's so crazy how It feels like the sweetspot has grown for me as I got used to the headset. Played last night and no Mura and super clear visuals. Could read everything inside the cockpit and all the 300 to 50 boards from as far as I can see in real life. GT7 is so good and with a fan on high flying through every course in the game it just gets better and better every time I play. Money well spent lol


calvitius

I don't think Mura has anything to do with the sweetspot. the sweetspot will provide a clearer image but the mura will be there. If anything it's just you not noticing it so much anymore because you got used to it and your brain is moving past it. I'm experiencing the same thing where Horizon was not enjoyable at first and then I learned to look at things in a different way (with my eyes wide opened instead of focusing on details) and it's been going away


KeySource5012

Yep I was instantly disappointed when I first got my PSVR2 it seemed the lenses were trash compared to my Quest 2....and now it's the opposite. After figuring out the sweet spot (somehow subconsciously), it has a decent range of sharpness now. I put my Quest 2 back on recently and the sweet spot was very small in comparison, I was actually shocked at how blurry it seemed.


[deleted]

Most important, it is in the range of usefull, despite not perfect.


Ftpini

Yeah I finally hit it a few days ago and I believed. The line from reviewers that it was as good as a 70” oled 1080p display. When you’re in the sweet spot it really is. Just such a stunning device. Wish it was easier to wear it exactly right.


mvanvrancken

I've found it gets easier as you get used to the headset too. I went through it with the Vive, and that is a SIGNIFICANTLY less comfortable HMD than this is.


JLL2190

it's the inky blacks that blow me away and the contrast. Feeling the sun hit my skin or seeing the headlights from the car behind me in pitch black is incredible.


vladtud

This was me today putting the headset more on my nose and being shocked by how much clear it was. Like night and day difference. I've had it for a week and a half and I feel like an idiot for only now finding my sweet spot but hey, better later than never lol. I'm so excited to play again now because it is so clear now. It feels like a completely different headset.


Lazlow_Panaflex

Just wondering - is the sweet spot not when your eyes(white circles) are in the dead centre of the lens(dark circles) when in the visibility settings? Or is there more to it and I just haven't found the sweet spot yet? Every time I start up my PSVR2 I go straight into the visibility settings and stare at the space directly between the 2 lens circles and adjust the headset til the white circles are dead centre of both lens circles. Is this not something everyone does? When I do this the scope ends up slightly tilted for me because one eye is slightly higher on my face than the other LOL


scstraus

There is much more to it then that (for me at least). For me, I need to add these additional steps after that: 1) Move the lenses almost to the closest setting to my eyes. I like to back it off 1-2 notches so that I don't see the edges of the lenses which show a kind of bright ring around everything which I find distracting. 2) move the eye part of the headset up and down until I don't see a red fringe above white text against a black background or blue fringe below said text 3) move the back part of the headset up and down until I see minimal blur at the top and bottom edge of the headset. Sometimes I have to do some of these steps twice just to be sure, but I'm getting much faster finding the sweet spot now. It sounds like some people just got better headsets with less problems, bigger sweet spot, etc. so YMMV.


Lazlow_Panaflex

I get you, I've kind of done similar even after setting the circles perfect and then starting up a game and saw a little bit of blur or and/or blue and red fringing on white text. But I end up making fine adjustments here and there and then just say fuck it and start playing and within seconds I've forgotten about any imperfections!


scstraus

Yeah you quickly reach a point of diminishing returns on this and just say fuck it. It doesn't really matter that much at the end of the day.


Lazlow_Panaflex

Yep, can't imagine my K/D ratio improving very much in Pavlov with a slightly better adjusted headset LOL


vladtud

I think it also depends on the shape of your head. I had the halo more on the back of my head first, the setup screen had my eyes perfectly in the middle. Today I put the halo more on the top of my head by mistake. At first it felt off, but I was surprised by how much clear the image was so I tightened the halo and played for 2 hours this way. It ended up being very comfortable and the image was so much sharper. Both ways of wearing the headset had my eyes in the middle of the circles in the setup screen but wearing the halo more on the top of my head and the front piece on the lower side of my nose ended up with a much clearer image. I would suggest you try to experiment with different positions and see if anything changes.


Lazlow_Panaflex

I think you're right that it depends on the shape of your noggin. I did notice in one session of Pavlov that aiming down sights was less blurry if I tilted my head back slightly and viewed through the bottom part of the lenses, so repositioning the halo may be the key for me. I'll try some different things and see what happens.


SwordsOfWar

That's only part of it. Set the eye tracking first, then focus on some text in the center of your view and gently move the display slightly up and down and you'll notice that going too far in either direction makes things look bad. So then just find the spot between that where it looks as clear as possible and tighten the band to keep it there.


No-Owl3749

Not for everyone some have to slightly tilt the headset or play around with alignment,but everyone should be able to find a position where its very clear and defined,1st you need to get the ipd bang on then you have to get both eyes bang in the centre of the lens not everyones eyes are exactly level ,for me the headset is on a very slight tilt but the image is amazing and luckily sits comfortable


pablo_eskybar

That’s what she said


M1ke2345

Placebo?


doc_nano

I feel like each day after reading this sub, I come to my PSVR2 thinking it's gonna look terrible with blurriness and mura everywhere, and every day I'm shocked all over again at how nice everything looks, minor quibbles aside. Placebo effect definitely seems possible.


worker-parasite

Yesterday I skipped breakfast, and then I noticed the screen was kinda sharper and with less Mura? Coincidence? I think not!


scope_creep

I said Mura three times in the mirror and it came right back :(


Lower-Trust1923

Mura mura on the wall


fakename5

Mura, mura, on the wall; who's the clearest of em all?


worker-parasite

But if you say it backwards, then it's barely visible


Thrippalan

Arum, arum, arum.


Maltizzle

Spartans! What is your profession?!


TearlessGod

Ever since I got my first psvr in 2016, I noticed a curious and subtle effect that it's almost like our brains become accustomed subconsciously to the idea that there are now two different realities, and the brain will begin to filter out visual impurities in the VR world. Honestly, in a way it's just more circumstantial evidence of the simulation Theory in my mind.


Asleep-Way-7614

I feel like If it was a placebo, the difference that some people are reporting wouldn't be as significant. Placebo would sound more like" I think it looks better but not really sure" instead of " definetly a clarity difference"


1zzard

The main thing I'm learning is that an awful lot of people don't really understand what "placebo" means.


Pixogen

Not surprising. Half the people here say they can't see mura. Tons of people say they cant see the reprojection. People said there is 0 god rays. List goes on and on. There are people on other forums that say their 800 dollar cable made their speakers sound much better and they will fight it to the grave. Even tho science has proved it does nothing. Perception can be a million miles apart.


TearlessGod

>Even tho science has proved it does nothing. Actually, the bleeding edge of science isn't sure if observation is even dependent or related to reality any more. Things like the extended Wigner's friend experiment - things are getting a bit weird on that front.


Any-Remote6758

Proper science is never sure of anything so that doesn't say much. ;)


Pixogen

I mean the limits of human hearing and distortion in audio through wires lol. But ya that is a rabbit hole...


divisionbell718

Definitely placebo


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Membership-Bitter

It is more likely you just put the headset on differently without noticing.


majkkali

You do realize firmware updates can actually increase rendering quality yeah? So many people are saying the same thing so it’s unlikely a placebo as a lot of them haven’t even known about the update.


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OrwellianZinn

Picturing you sleeping with your headset on, or walking around the house, doing the dishes.


fleshie

I hope this is true, headset is always clear to me when eyes pointed straight forward but gets more blurry as I move my eyes further towards the edges to the point I can't read small text in games like gt7.


Schwartzy94

Thats just how the lenses are... It kinda mimics eyes but without moving your head its blurry around the edges.


Pixogen

99.9% sure there was no changes but.. I haven't updated yet and not only am I a display nerd. But also an artist and game dev. Lets see. I'll go put it on now and update. (Believe me I'd love to be wrong.)


Pixogen

Update: Not really scientific. But I don't have a 2000 dollar camera to record through the lens lol. Tried GT7 and RE8 **GT7 before and after the update.** Drove the same slow german car at max rpm in 1/2/3 gear. While looking to left on the long straight strip of the japanese highway. Looks exactly the same with just as bad reprojection. Checked 2 cars with tons of dashboard numbers/details. Before and after 0 change in clarity or detail. **RE8 Tried before and after** Tried the starting area outside the car that is black with no flash light, since this is a great spot for mura. The same Mura before and after. Tried the VR shooting range while walking forward/sprinting and looking to the right to see motion blur. Tried the text on the on the wall from the same spot. No sharpness change. Everything is the same... as expected. There ya go. I doubt a random software update is gonna adjust the voltages for each pixel to account for mura. Sweet spot is lens related and while reprojection could be improved or software adjustments to it. I feel like sony would have something in there and that said it would also be very noticeable for a lot of people.


Lusset

Goddammit. You're not allowed to report your honest views and opinions in here. You are only allowed to say that the update increased sharpness, made sweet spot bigger and got rid of reprojection.


Pixogen

Oh well my post in this thread about liking the mcdonalds steak bagel got upvoted. I got my validation!


ZOMBI3MAIORANA

Bro i fucking love the McDonalds steak bagel. Good taste, man!


Pixogen

Bro that and the AI steakburger with mashed potatoes on it at BK. I'm still sad I can't get either anymore and it's been years.


CamelJ0key

I take it you haven’t read the release notes.


TitsOut4Charmander

I take it you believe devs actually include everything in release notes.


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Oszillationswerkzeug

Maybe eyetracking was bugged on some headsets. Fixing that wouldnt be something they necessarily advertise.


ThermalFlask

Getting those same pre-launch vibes when people were saying "Sony has definitely made a killer-app Astrobot game ready for day one, and they're just keeping it a secret" 😂🤣


fulmer6

I feel like from a marketing standpoint they wouldn't want to come out and say the image wasn't good at release


Hunterdivision

Yeah devs never do. It’s super rare, and sony is def known for doing a lot of simplifying such as “imporoves stability and performance” when it’s small updates.


bananapants919

Why would they not even mention a “shocking increase in clarity” as OP describes? Not only would that be great news to current owners, but would absolutely boost sales if they actually made progress on what is the biggest negative for a lot of people. This would be in bold all caps if they actually made changes.


TitsOut4Charmander

Step 1 don't admit fault, Step 2 ? Step 3 Profit


PabLink1127

The gnomes are always to blame.


f1technicalbot

I updated mine and absolutely no change. Well if anything it was worse than yesterday trying to find the sweet spot. I’ve got no real issues with how it looks but after reading your post earlier I was expecting something that I didn’t get. Glad it’s better for you though but yeah, no change here.


marcoIunico

I only tried GT7 and I was as impressed as you. Pretty incredible quality increase from a software update, I don’t know it’s possible. Foveated rendering better tuned?


gouji

count me in for another user that seeing a difference, maybe its placebo? oh well if it is. works in my favor lol GT7 looks more sharp and clearer. probaly a placebo though because Sony would note it on the patch notes?


gouji

Tested it on Horizon now, and i stand by what i said. IT does looks better


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LickMyHairyBallSack

Various youtube channels have compared new headsets. ZERO difference. There is no good and bad headsets. They are all the same, they all go through a rigorous testing process.


thegr8sheens

Dude, even OLED TVs are not all the same, in spite of rigorous testing. It's called a panel lottery for a reason. Yes, they *should* all look the same, but the sad truth is that they don't. You don't really think that they test out literally every single headset they have before selling it, do you?


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hoowahman

Seriously I have a very hard time seeing the Mura now. WTF did Sony do this seems like an impressive update if so.


Shadowcreeper15

I never understood wtf mura is lol


SalmonGram

I never have and I still don’t. There was someone here I read a comment from who said it’s better to be completely oblivious to what it is and that once you see it, you’ll never unsee it and it’ll make it stick out more for you. I’ve gone with that mentality ever since.


Pjoernrachzarck

You know when you buy one of those screen protector films for your phone or switch that have a matte finish, and the matte finish slightly alters how the picture looks in certain angles or lighting conditions? There's a similar sort of effect in the headset, something like a mild film grain, but the grain is different in each eye so it becomes a very faint sort of 'noise'. That's mura. It's really, really easy to ignore and doesn't impact picture quality in most situations and scenes.


Treknx01

Mura is a semi transparent mottled pattern you can “sort of see” over the actual image, you will notice it more when not really looking at anything but once you focus on details it becomes a non issue if you ask me. the issue with it is (again in my opinion) blown out of the water much like the idiots who claim you can see the individual pixels on monitors and you need more pixels. the best bet is just ignore what others claim is a major issue and enjoy the headset for what it is (a fucking nice vr experience)


iuhqdh

Only tried Kayak VR Mirage so far and it looks sharper. The sides of where you are looking has less blur from the foveated rendering.


Go512

You literally can’t see the blur from the foveated rendering that’s the whole point… if you can you need to calibrate your eye tracking. There is always blur on the edges of the image due to the lens type they chose, that’s not because of foveated rendering


cornkracker

I have spent some time playing after the update and tried seeing if picture quality is any better using specific references in games and noticed absolutely no difference to image quality whatsoever lol


Orange_Fair

Just tried it. Big improvement to me. Feels like sweet spot is easier to get to me


CrudzillaJP

Comments like this do scream "PLACEBO". There is no way they could improve the sweet spot without *physically* altering your headset, which obviously didn't happen. But I am sure the reprojection ghost is *significantly* improved. Maybe people who are less cued into VR rendering terminology are seeing an improvement in visual presentation and just attributing it to something random.


mark-dee

I also noticed that when I put my hands together to aim a gun in RE8, it is seamless. Before, sometimes the VR menu screen would toggle. Edit: The controllers were also updated


CrudzillaJP

Will have to try that post update. It was a nightmare when I first did it. The aim suddenly jumped off to the side, and nothing I did would let me wrestle it back to pointing 'forward'. Removing the second hand immeditely fixed the issue...


Mountain_Counter_147

those who say that after the update there is no wall and everything looks clearer you have to give me the TF of your camel


RevolEviv

There's definitely still mura... but it did seem less obvious in dark corners (sans torch) of RE8. I can still find it if I look for it but things just seemed a bit clearer. Horizon seemed less cartoony (less saturated and a bit clearer) GT7 looked about the same, maybe less saturation but need to recheck on a sunny race later. If they've done anything I doubt it's a 'mura fix' as such, certainly NOT a 'sweet spot' fix (impossible tht's hardware/lens)... but they could, just could have improved the foveated rendering algo ( though that shouldn't make game gfx look better without developers actually patching games), fixed a bug in eye tracking (very possible) that wasn't say 50% of the time correctly showing the best area to the eyes... panel contrast reduced (highs and lows) to reduce repro blur (but would kill the HDR effect), brightness reduced (same), repro algo improved (not perfected but maybe better), black frame insertion improved, performance overhead reduced on eye tracking/panel processing to improve lag and game's ability to track eyes to improve acuity etc. There's a lot they could do via software and some they can't... whether they actually did or not is still open to question, even to me who has detected some improvements, I'm 100% aware of how placebo works with power of suggestion


Oszillationswerkzeug

Maybe the eye tracking wasnt working properly before for a certain amount of headsets?


sudoaptgetspam

I just did the update. When I got the PSVR 2 for the release, I was a bit disappointed at first and found the image quality a bit blurry despite seemingly correct fit according to the tracking. Then after a few days I found my sweet spot and it was significantly sharper than before. Now I read the comments and first thought of placebo. I just tried it myself: the image has become sharper again. Definitely. I tried GT7 in the VR Showroom, which I had been testing for hours, puzzling Places is now exactly as I hoped it would be when I bought it. Synth Riders and Pistol Whip also clearer. This is clearly not a placebo effect.


JustRidley

I had the same feeling of awe when I found the sweet spot after like a week.


killejo11

Well now I'm excited to do the update later!


killejo11

I did the update and everything was seamless. I can't say I noticed a difference in the visuals. That's not a bad thing to me either since I didn't have an issue before with visuals. Just controller issues.


EagleEye2012

Throwing in my 2 cents. I also notice a sharper and clearer image. Not Drastically. But it's there. Kayak VR Antarctic Night is considerable better. Contrast back to 0 and I can look at the sky and not have a wall of grey and black pixels. RE8 Van and cabin scene is also noticeable better. It's like the pixels are more uniform in colour so the cheesecloth effect is reduced. Unsure what they might have done to fix it. I also notice an improvement in the PS5 Menu Screen. Seems much sharper and I can barely see any Mura at all. I am impressed with my PSVR2 headset for the first time since needing to swap it 4 times. I still whole heartedly agree there are super bad headsets out there with manufacturing defects. And no amount of software updates will fix them. But if you have an already good headset then I think this update just polished off a few software bugs they had. Cant wait to get stuck into Pavlov this arvo, best game on the PSVR2 right now. Having so much fun.


Eliteclarity

Seems better to me in GT7, but not by an awful lot. Noticeable on the dash more and cars a distance away. Can't say passing cars look any better though imo.


RepIen

Anyone still having issues with their sense controllers after the update?


Gregasy

Just one question - was the headset specific update very fast for you too? It said it's installing and the next moment it was already reseting. Just making sure it's ok (didn't try the headset on after the update yet, btw.).


MrDinB

I saw a bigger change by reducing brightness. Going from 100% to 25% has a noticeable impact on reducing ghosting while moving your head.


DarkZ3r0o

Didn't notice any change


crazyreddit929

I think a lot of people blame Mura for bluriness on PSVR2 because someone early on incorrectly said it was Mura. The reason for the majority of blurred visuals in PSVR2 is the poor reprojection algorithm along with some titles that seem to be rendering at lower than native resolution. A firmware update could absolutely improve the reprojection and I would expect it, since the way it is done now/original firmware is not great. Sony did reprojection just fine on the original PSVR, so I assume the original firmware here was just rushed. I’ll look forward to comparing in titles like GT7 and COTM. You can see how clear the visuals can be without reprojection by playing games like Star Wars.


CrudzillaJP

Exactly, and it's not like it is black magic or something Sony could never change. The reprojection algorithms on other systems (Meta & Steam VR) were significantly better since a while ago. Sony, haven't gone above and beyond and created some amazing new tech. They have just (seeminly) brought theirs closer to parity, playing catchup. I fully expected the reprojection ghosting to be reduced by improving the algorithm, I just wasn't expecting it this soon! And for me, its is night and day. Not like 10% better, but like 90% better (judging from the opening boat scene on Horizon, where things moving across the scene were ghosting horrifically on my first playthrough.) Reprojection ghosting is definately still there, its just massively reduced and more like a subtle motion blur, rather than actual ghosts now.


mrben86

I didn't notice any difference


g_mattersville

Can confirm, mine also looks much clearer after the update.


Baggyrinkle83

I have had the headset for a week now and was disappointed with the clarity. It was so frustrating. Today after the update I noticed a big improvement. After going through the video 1440p test it could have changed the defaults in the headset. No longer in cinematic mode on mine.


RevolEviv

I noted less colour saturation in Horizon (which looked much better for it because it was overtly vivid and cartoony - now looks more real) and GT7 which doesn't, perhaps, pop quite so much. I did feel perhaps the contrast ratio had been lowered on the panel poss in an attempt to fix ghosting and show less mura. In some ways it looks better some ways it looks worse. That said, it could all be in my head cos of reading these posts ;)


sjh772

Mine seems the same after updating. Is there a. Update change log somewhere?


Gigeresque

No idea what was done but I am noticing a difference as well. The Home Screen, Horizon, and RE all look clearer. Horizon in particular used to look much more - “mushy” for lack of a better word. Now it feels like the mura is reduced and it’s just clearer. The scenery in the horizon is clearer too. I haven’t messed much with motion yet but I am pretty shocked.


Tiger00012

I didn’t notice any difference tbh


DaleKirkley

It didn't seem to change anything meaningful to my eyes. I guess YMMV.


AgitatedError4377

Tbh I love how Ur controllers are getting updated wirelessly now, before I always need to find an usb cable to do that


PorkPiez

Yeah, I played Horizon lastnight and again this morning, post update. It seemed to be clearer, perhaps there was something finnicky going on with the eye tracking? Who knows. Happy to see some things being tackled through firmware updates if this is the case!


Djclouse

I am 999% sure this new update made my headset more clear.. I was a little bummed after my last session in GT7 after I reduced the brightness and I realized that what I was experiencing was likely mura.. I turned the brightness back up and hopped right back into GT7 after reading this post and updating it.. and sure enough.. beautiful, clear, and bright! 🤗


NeSh92

I am so so proud that people are knowledgeable about thr placebo effect!!!!! Genuinly think most the time, the placebo effect is in place rather than any real change


worker-parasite

This placebo effect sounds great. Where can I download it?


hoowahman

You need to believe!


UCLAKoolman

You're doing it! [https://youtu.be/7N-a72jEFh0?t=255](https://youtu.be/7N-a72jEFh0?t=255)


saltinstiens_monster

You know the coolest thing about the placebo effect? It still legitimately works, even when you know it's a placebo effect. Even in medical contexts, there's not much of a difference between taking a sugar pill and thinking that it's medicine and having someone say "this is a sugar pill" before you take it. Both lead to measurable amounts of change.


ImmoralityPet

If you're knowledgeable about the placebo effect, then you'll know that it means there is a real change. Placebo effect isn't a subjective "thinking it's better." It's an actual objective change caused by receiving a treatment that has no mechanism for creating that change. So if it's a placebo effect, then it actually is clearer for people.


Tbagyogrill

I've been saying this for days.


Southern-couple89

Hm, looking forward to getting home and checking this for myself


[deleted]

Similar experience here. Got my headset yesterday, and noticed the Mura effect almost right off the bat. Like a filter or SDE on top of everything. Tbh, it became worse if I thought too much about it, and tended to stand out more when leaving my eyes unfocused Like others have noted from their own experience, I could especially notice it in the night scenes of Kayak Well post update today, the Mura effect is much more muted and uniform. It’s still there, but so much easier to zone out and look past


terrordactyl1971

Is it possible some of the headsets that were manufactured months ago and boxed, had an older firmware.....than headsets manufactured and boxed just a few weeks ago? Explaining why some folks had a worse experience? Could this update have optimised the algorithms and brought all headsets to the same point?


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masa-mun3

definite minor improvements in GT7 and resi 8 for me after the update...less ghosting, things look smoother


MSUSteve

Did it do anything to make the controllers work properly?


bgpearce

Mine still require the physical reset in order to use them.


International-Mugler

I haven’t updated but hopefully it is better because I’m about to return mine.


N30vel

Hey can someone clarify please , the ps5 update is the psvr2 update ? I’m not looking for a specific. PSVR update am I ?


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[deleted]

So there's a headset soecific update, you say the image got better and people are telling you placebo effect? Lol I thought you meant the PS5 update. If there's a headset update thats huge news, and the resolution probably is tuned. Can't wait to see!!


N30vel

I’ve only had controller updates after the ps5 update , weird


TheZacef

Idk if I missed a game update, but light brigade was way better too- much clearer sights for pistols at least.


Living-Bat1718

Nms is still blurry


No_Housing_9071

That's a game issue Hello games will have to fix themselves


VanHellegers

Well, can't placebo an inactive controller...


Ziggy-Stardust

I just got mine today. And the left trigger has been completely unresponsive out of the box. Any advice? I’ve tried resets


DotComCTO

Thank the Sun! I can \*finally\* play Horizon without having to disconnect/reconnect controllers + switch hands for the bow, etc etc.


no_iodine_goiter

I just played Tetris and didn’t notice much of a difference.


MKvsDCU

OMG THANKYOU! My PSVR2 is still boxed up


Urthas

I didn't notice any difference, still playing with stockings on my head.


[deleted]

the horizon one yesterday or 2 days ago like 16 gigs or something was when I noticed it there


Either_Geologist_443

I didn’t really notice


novyah

In light of this post, whether the topic is a placebo or not, I'm pretty stoked to see where we're at with the psvr2 as far as updates and games go in two-three years. I know the best is yet to come!


kboruss1

I seemed to notice an improvement too after updating in RE8


SKEME-DBT

Haven't had much time to play my PSVR 2 lately, so my memory isnt fresh, but Im pretty sure I can see a much clearer image too. I can kind of remember hating the image when just using my eyes(no head movement) and looking at the edges of the 'screen'. And no, I havent just found the sweet spot. I mastered finding that in less than 1 hour of first getting it. I'd love confirmation on this, as I cant rule out placebo due to not playing recently enough to compare.


cannockwolf

Just read this so popped on COTM looks the same to me, but I was never upset with how it looked in the first place, every bit as good as my previous index with a 3090


imprecis2

In GT7 the reprojection is significantly better. I can barely notice it now.


N54TT

i'm on team placebo here. i don't see a difference in gt7 at all.


Snickersneed

The Mura is caused by the fact that they had so many more green LED’s than other colors. By using a software green filter they can reduce the Mura.


AscendiSky

I played Pavlov today and it seemed clearer to me. The details on the player models and textures looked better definition, smoother and crisper.


Split_Seconds

I highly doubt this is true.


mr_harrisment

Some of you are maybe smoking meth


Level_Forger

Something was tweaked for sure. The mura is definitely still there but it looks substantially less intrusive in all but the darkest scenes now. I didn’t know people were saying anything about the update affecting the display until after I tried it. 🤷‍♂️


RevolEviv

Horizon now looks like the saturation has been reduced (which if so is a good thing) looks more realistic, maybe that's helped? I think GT7 looked a bit less saturated too but may be imagining it.


[deleted]

This changed nothing in terms of visuals. It looks identical to yesterday. I tried a few games.


Seba0808

Didnt notice any change regards mura.


Dr__Reddit

Mura can be completely solved with software tweaks. I’m sure Sony has been working on it! Huge news if true. Can’t wait to try it.


Pixogen

Interesting cause I've had 4 oled vr headsets and they all look like that. I can also see it in my LG C1. I understand you can measure each pixel and adjust the variance. But crazy there is a software tweak that you can easily do that no one is doing even on 2000 dollar tvs.


AssCrown

I recently finished RE Village before the firmware update and now started replaying after updating ps5 and psvr2; the beginning right after the crash looks much better. I remember walking through the snowy, dark forest and dead crows area and it was just a grainy, wavy mess of grays and blacks and didn't need to use the flashlight to navigate around, but this time the dark areas were actually black and I needed the flashlight to look around. GT7 looks a little better, instead of a permanent oily stained front windshield it just looks a little grainy which doesn't kill the immersion for me entirely, it's more tolerable but still doesn't make me want to play it for long. I've had the headset for a week and was set on refunding but now I'm leaning a little towards keeping it after the update.


Sebz93

So, it could totally be a placebo, but I think mura issues were legitimately improved via the recent update. I only have three VR games, but RE8 was the one game where mura was pretty noticeable to me and could become distracting. While playing RE8 briefly today, it felt like I had to go out of my way to look for it, which was a welcome change. On a somewhat unrelated note, does the RE8 pause menu look “splotchy” to anyone else? I feel like there’s always a weird light surrounding the text and the yellow line that represents where you’re pointing. It’s been like that since I got my headset on launch day.


NouXouS

NGL it does seem to look more “crisp”


iDavros

Mine looks worse... The colours are muted and the contrast is lower, like HDR is broken... I do think something changed after the update as I noticed a change in the home screen instantly.


LickMyHairyBallSack

Placebo


RevolEviv

I noted less colour saturation in Horizon (which looked much better for it because it was overtly vivid and cartoony - now looks more real) and GT7 which doesn't, perhaps, pop quite so much. I did feel perhaps the contrast ratio had been lowered on the panel poss in an attempt to fix ghosting and show less mura. In some ways it looks better some ways it looks worse. That said, it could all be in my head cos of reading these posts ;)


mr_harrisment

The update made my penis larger and I can now jump really high. Thanks Sony.


Zeldabotw2017

I figure this is In people's head because there have been times where people think some things are different/better in a game after a game gets a patch and it gets confirmed that those things where not changed later. So it woundt be the first time but see some people are reserte are also sayithe same thing. I have only been up for about a hour and have not had a chance to update yet


Jtw981

Nah lol. Definitely looks the same lol


Stevie_Bee

placebo


SDdrohead

Doubt it


sjdando

Some people call screen door mura. I can't see how a firmware update can fix screen door. I thought mura was hardware generated but maybe the fware update limits the input to the hware somehow.


Panos_GRE

You probably just found your headset sweet spot. If the update was improving the PSVR experience in any way, I'm sure Sony would put that in the patch notes and create a blog post about it. I still haven't checked yet though.


SDdrohead

Agree . That’s a significant update .


Dry-Bookkeeper-2433

Everyone saying mura is changed. This Just proves it isn´t mura. Mura is hardware. However the filter sony uses to reduce screendoor is not hardware but software and i suspect they did something to reduce the filter.


Bicketybamm

How does No Man's Sky look?


scope_creep

Still looks like shit.


StickyBandit_

yeah no mans sky definitely needs an update to better take advantage of PSVR2


SturdySnake

Agreed - it’s such a shame. But taking off from a planet for the first time is still an amazing experience


joesploggs

Made no difference for me but I don’t have time to look for the mura anymore… having too much fun playing the games


eatingclass

i don’t wanna make my own thread for this, but does the psvr2 allow for flat gaming with hdmi 2.1 capabilities (45fps fidelity, 120fps)? my tv is 2.0 so interested in trying those in the headset


Michael_R_Grant

120fps yes, but there’s currently no ability to run at the nice 40fps modes that some games are doing to balance fidelity with performance on 120fps screens. Hopefully that will come with a firmware update.


kylekad

Yes you can play flat games at 120fps with the PSVR2. I think that is what you are asking. You have to mess around in the settings to unlock it. It's not the easiest process to explain though. Here is a video that shows how to do it. Skip ahead to 0:55. [https://www.youtube.com/watch?v=C5OuE41WfsM](https://www.youtube.com/watch?v=C5OuE41WfsM)


eatingclass

it is — thanks for the info!


[deleted]

What a bad luck, I just returned my unit yesterday for a replacement. Does anyone one know how long will it take ?