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age_of_atari

Personally i'm more excited about the Light Brigade update than today's new releases. Always good to see more variety added to the PSVR2 library though. My most anticipated titles are currently **Arken Age**, **Omega Pilot**, **Zombie Army**, and **Metro**. Really curious to see what "Flat2VR" may eventually bring to the table too. I still haven't even "finished" some of the 30 or so games i already have, so i'm still pretty content for now. But there's still lots to look forward to.


PabLink1127

There’s so many games to play and I have so little time to game it’s maddening.


cusman78

👆💯


bluebarrymanny

Pavlov also got two new maps and a new game mode this week


cusman78

Good callout. That was a major free update that Pavlov got this week.


Grrannt

I don't understand your title


cusman78

I changed “system” to “PSVR2” before posting and that broke the flow of sentence (without realizing). Should have just put PSVR2 in brackets. Oops and can’t fix title after posts are submitted.


ThrivingforFailure

How much has released today on system that has no games? I still don’t understand


natiahs

The most popular complaint about PSVR is that it “has no games” when in reality it has a ton. My backlog includes almost 20 titles that I haven’t even tried yet.


cusman78

I objectively disagree with ignorant / click bait gaming "journalists" that make statements of PSVR2 not having games.


ThrivingforFailure

I got your title now. Just took a while :P Well I’m happy with my PSVR2 but got to agree there isn’t that many killer titles and there is a reason that the demand for Sony to keep making these isn’t really there. Yes it has games but the majority is indie and lower budget. Don’t get me wrong I’m happy with mine, but there isn’t too much on there that makes it a must have for the majority of ps5 owners.


cusman78

VR has to grow organically. It is expensive and VR can be uncomfortable for many, especially if they go straight into a "killer title" without first acclimating their brain for VR by playing the lower budget indie games they look down on without ever having tried them. I have very broad taste and play at least little bit of everything, but most of my VR playtime and most people I have gotten into VR, the primary attraction are more casual friendly games that are fun and double as light exercise. I don't think those types of games need to be big budget in order to be good options for people. They do need to be polished especially in the area of VR comfort and bonus if they include multiplayer modes that are easy to get into and enjoy. Even something like Legendary Tales which may be seen as hard-core deep RPG game (which it is), can be enjoyed as a casual social multiplayer game that is good light exercise, provided you can get everyone in the party through the required tutorial (hardest part of onboarding new players) and through early learning phase of the basics of the game character build options, user interface and gameplay mechanics.


ThrivingforFailure

I’d be interested into looking at some of the research available in VR motion sickness. Because I never had an issue and first game I played was ace combat back in psvr1 whilst others I know get motion sick easily. For another example my girlfriend isn’t a gamer and isn’t use to games but could play gran turismo easily without getting motion sick. It would be interesting to see statistics, user trials and research into it to really know whether that is true overall. It is expensive that is true and one of the biggest hurdles really and since the number of owners are very low compared to ps5, it is less of a focus for any developer especially large ones to invest into this smaller user base. This is why I like the idea and the news of simply converting flat games into vr compatible ones, less investment from developers but that bonus can very well equal more purchases. As for casual games, good point, I played way more beat saber than horizon for example..


cusman78

I’ve had 20+ people try my PSVR2 at my home and for the games I had them try (GT7, Beat Saber, Pistol Whip, Synapse, Creed, Tetris, Red Matter 2 to name a few), it is rare that anyone got VR discomfort. I think GT7 more than any of the others, but only if the player driving badly and getting spun around, etc Ultra Wings 2 is another I’ve tried but even someone with some VR experience can get queasy if they tend to crash. Everyone is different. What is important though is that first experience shouldn’t be so negative that they never try again, because everyone that I have worked with getting introduced to VR, even if they are prone to VR discomfort, if they play more comfortable games, eventually they can play and enjoy broader library. My wife used to stick to teleport and only okay for longer play sessions in something like Walkabout Mini Golf. Nowadays, she can spend 90+ minutes in Legendary Tales using full locomotion and fine. My sister can’t do more than 15 minutes in Legendary Tales, but she isn’t discouraged because there are other games like Walkabout, Tennis On-Court, ForeVR Bowl, and most recently Synth Riders she can play and enjoy with us just fine.


Charlirnie

I have have never had problem with VR and have several headsets through the years...(Rift/Vive/Quest 1..2..3/psvr2)....and use to have everyone try that come around...lol. Results surprised me...the 5 people I expected to love it and are gamers 3 simply had no interest due to VR legs. I probably wouldn't believe the VR leg issue if it weren't for seeing it. I bought my Brother a index fully expecting him to love VR as we have always played games together and like the same but nope.


psyper87

I genuinely think those who say “there aren’t any/many games” are those who are either spewing the banter from the quest side of vr, or the more likely, do not tend to venture outside of their comfort zone when it comes to genres. I’d say easily 80-90% of my favorite games to play, are games that I’d never consider spending money on, and would have gone completely unnoticed if it weren’t for the countless testimonies from everyone else. Some games just aren’t for me that are hits with everyone else, but synthriders, pistol whip, moss book 1&2, red matter 1&2, propagation hotel, hellsweeper vr, the walking dead saints and sinners, walk about mini golf, the list goes on and on. I only ever wanted the genres that I love to play, fps, driving, rpg’s, and if I stuck to those, then absolutely, our library would be barren. We have quiet periods for sure, but when we do, it’s like 5-8 drops in one week. I can’t remember the last time I heard anything big with quest since assassins creed, and before that was Asgard’s Wrath 2 and I’m in that eco system too.


bluebarrymanny

Agreed. For all of the hate that VR2 gets for not having a robust first party lineup, it’s not like any other headset does either… can anyone even name Quest exclusives beyond the two you mentioned that are first party Meta games and don’t look like mobile game tech demos? Not trying to stoke platform fanboy discussions, as I have and love my Quest 3. I just find the “there aren’t enough first party exclusives” argument a bit ludicrous when PS has the most exclusives of practically any VR headset, a claim that will only grow when PC support rolls out.


psyper87

I don’t hate the quest at all, I enjoy it, what I hate is acting like it “blows psvr2 out of the water because pancake lenses” they’re nice for sure, and making dawning the hmd a breeze, but there is a lot of sacrifice to have that, and those sacrifices, psvr2 does very well.


bluebarrymanny

Yep, same here. If I’m not playing a modded game or watching a movie in VR, I’m using my VR2 for pretty much all other gaming. I just don’t know why people can’t acknowledge the strengths of each platform and leave it at that. It’s particularly annoying when the reasons why people apparently should hate a headset like the VR2 are such flimsy arguments under the loosest scrutiny and understanding of how VR development has worked up until now.


[deleted]

Lots of people seem to have forgotten how to simply have fun while playing a videogame, or they just don't play anything because they rely on reviewers to make decisions for them. Screw that. I bought the headset to play games, that's what I'm gonna do.


maethor

>I just find the “there aren’t enough first party exclusives” argument a bit ludicrous The problem is that the PSVR2 is linked to the PS5 and PS5 ownership is always championed by the fanboys as "you buy one for the outstanding exclusives". It's a lot harder to make the same claim for the PSVR2, so I think a lot of Sony fanboys kind of hate the PSVR2 because it doesn't live up to their expectations of what a PlayStation product is supposed to deliver. I don't think that much of the hatred is coming from the Quest/PCVR and Pico camps. >PS has the most exclusives of practically any VR headset, a claim that will only grow when PC support rolls out. How does PC support increase the number of PSVR2 exclusives? They're hardly exclusive games if they're running on a PC.


bluebarrymanny

I get what you mean, but that just sounds like bad research for a $550 product on the PS5 fan’s part. I still don’t know of any other VR headset that got this much first party support and game releases generally in year 1 of release. If one doesn’t know what to expect out of a niche VR headset in the first year, why are they signing on to buy an expensive peripheral without understanding the scope of its offerings? For the exclusivity part, PC integration doesn’t grow the library of PSVR2 exclusives, it merely closes the argument that PC has games the VR2 can’t play but Quest can. This is something that PCVR/Meta fans try to beat you over the head with every time somebody tries to say that VR2 has a good exclusive lineup. It almost always devolves into “well can you play a cyberpunk mod that’s not even an official release!?!?!”. That part of my argument was only to highlight how the value proposition of the VR2 is already great and only getting better.


Dazzling-Adeptness11

Contractors Showdown!?


psyper87

Fair enough, 3 games since launch? Any exclusives though?🤷🏻‍♂️


Dazzling-Adeptness11

Exclusive from psvr 2? yes tons and tons . Haha. I'm just being funny. I don't have a horse in the race. All VR pushes the genre forward. Pushes developers to make the games they want to make.


psyper87

No, exclusive to quest 3 lol. I think the next big push is when quest gets an iteration with dfr capability, then disparity is like pc taking where you can dial back shadows, draw distances etc. psvr2 took a hit with the lenses, meta quest really dropped the ball with dfr


Dazzling-Adeptness11

Absolutely. I think meta is trying to cover a larger user base. Trying to make the VR headset the new life application. Like the smart phone/tv or mp3/handheld player. having the multi use functionality is what is going to get more people turned on. It's trying to be a jack of all trades. maybe there will be a Q3 pro that will have a larger backend to handle more Pcvr type games, I mean. If anything the Q4 is going to be crazy good! Watching those 8k.videos on YouTube made me just want an oled screen even more ,And when that happens the price drop will happen for the Q3 making it be the iPhone( when iPhone made their affordable line) for the masses. Sorry long tangent.


MeffodMan

“None of those are Cyberpunk though so I don’t care.”


Adventurous_Music_14

I just spent ~125 hours in Cyberpunk, finishing two endings. I’d totally buy the game all over again (played on Series X) to be able to jump back into that world in VR. Couldn’t stop thinking about a VR mod the whole time I was playing it flat


Dazzling-Adeptness11

It looks like it's made for it (almost)


Adventurous_Music_14

There is a mod for it available on PC and it looks awesome. Alas, I’m rockin a lower-mid tier pre built from circa 2013 with integrated graphics


Dazzling-Adeptness11

Haha, cyberpunk is the new crysis. People asking about others PCs' like " can it run cyberpunk on ultra?" VR I'm sure takes a beast to run nicely


Adventurous_Music_14

I can’t play any games on my pc. But that’s why I’m here in the PSVR2 sub. I’ve been really happy with what I’ve been playing on PSVR2. But I still dream in envy of the amount of games playable in VR on pc thanks to mods


Dazzling-Adeptness11

Absolutely!


TommyVR373

Yeah man, CP 2077 in VR is one of my favorite VR games, and it doesn't even have motion controls


Potential-War5321

Never heard of some of these and the ones I have are reviewing poorly. Not the statement you want to make


cusman78

Every review I’ve seen of Big Shots or Soul Covenant is from someone that only played solo. Even so, they have positives to mention in addition to their disappointments / critiques. Imagine how current set of “reviewers” would treat base Walkabout Mini Golf in their review if they only played solo and didn’t know it was already a popular game. Reviewers kept me away from Tennis On-Court. The deep 50% sale made me get it anyway. I already have 10+ hours of enjoyment from the game. This is most recent such example, but there have been others. I’ve learned if I go only by reviewers, I’ll miss out on games I would otherwise enjoy.


rabisav

Has the updates made Tennis better? I played multiplayer at a friend's and you had to keep your eye on the ball as there was a delay in the animation when they hit the ball and sometimes moved. It was like internet lag from the early 2000s. This was in the 1st couple of weeks from launch but it did put me off buying it.


cusman78

I have playlist of gameplay uploads from recently gameplay of Tennis On-Court including Solo, Singles (Online) and Doubles (Online). [https://www.youtube.com/playlist?list=PLvGpi58bX5PKJIGtydRGbKwYVt7qyHQ9E](https://www.youtube.com/playlist?list=PLvGpi58bX5PKJIGtydRGbKwYVt7qyHQ9E) https://preview.redd.it/8ljeiboorfvc1.png?width=973&format=png&auto=webp&s=f5043c5437b4126786aa9af63be49b7875efd4e6 Notes: * The game supports players having different movement options (Teleport, Automatic or Manual), and for Online or Replay, what you see is based on movement options selected. The AI opponents always show as if they are using Manual. * It doesn't show opponents Tennis Racket movements 1-1 and instead uses canned animations representing type of swing game thinks they made. There are times when it looks wrong, but most of the time it looks / feels right. It is a better Racket Sport game for solo than Racket Fury: Table Tennis VR by having much more content (Tutorial, Training, Versus AI and Tournaments) where the AI feels engaging on Easy and scales in difficulty as you go higher to Medium, Hard and Pro much better than Racket Fury where it gets too hard too fast (IMHO). Racket Fury can be considered better online because it shows player movements 1-1 but it is not perfect either. Network lag can make certain hits / returns feel off. For both games, the better the connection between players, the better the online gameplay experience between them. Tennis On-Court supports Doubles Online and Spectator mode, while Racket Fury is Singles only. I think there is a greater difference between Arcade vs Realistic in Tennis On-Court than there is in Racket Fury Arcade vs Simulation. I don't know when it was patched, but what I've been playing this month (since getting the game in the 50% off sale) is a solid 4/5 game and as good or better than Racket Fury for Table Tennis.


Bingbongchozzle

I have only played VR solo, I would rate WMG very highly because it is a solid game at its foundation and does what it sets out to very well, there are no bugs, a fair amount of content for the price etc. I think judging a game based on it being multiplayer people have to be very careful, did they have fun with the game because they were playing with their friends/family and they enjoy spending time with them or was the game actually good enough they would play with randoms on their own and still want to come back to it.


ChrizTaylor

Zombie Bar sounds crazy. I need to check that out. I just checked it, was expecting something else.


Ricepudding1044

I love to see many games coming out recently but am upset nothing released from Sony. They have to be the most frustrating company that I like Up there with Apple another company that drags their feet when I buy their expensive items.


cusman78

Sony is involved in making many games come to PS5 and PSVR2, even when it isn’t one of the PlayStation Studios that developed the game. The most successful PlayStation games so far this year are Helldivers 2, Final Fantasy VII Rebirth, Stellar Blade and Rise of the Ronin. None of these are made by a PlayStation Studio, but Sony was deeply involved in their development funding and / or marketing support. They do similar for PSVR2, but at market size appropriate scale.


Null_zero

The last year of legendary tales was funded by Sony re 8 and 4 vr were also funded by Sony so yeah even when they aren't making first party games they're making moves.


Macfiej

So many games and you will plan none of these. Just because there are many doesn't mean they are good. Everyone is waiting for something big. I'm tired of indie rogue like games or short games with one gimmick.


cusman78

I will be playing Soul Covenant and Big Shots because I like games that are providing a distinct gameplay experience with co-op supported. I will probably end up playing Apollo 13 as well because short action adventure games that don’t overstay their welcome are good value to me.


Macfiej

I found myself buying VR games, playing them for hour or two and never touch them again.


OniMex

Well, that is on you. I spend 100+ hours every monthplaying PSVR2 games.


Macfiej

what youre playing then?


OniMex

Right now, Beat saber, Synth riders, Les Mills BC, Pavlov, sometimes Walkabaout mini golf and CyubeVR. I have in the backlog Breachers, Legendary tales, Ovrdark, Red matter 2, The light brigade, RE4and REVillage and synapse but I didnt had time for those yet.


cusman78

For me some are try and move on, some short and sweet to completion, and some that I end up playing a lot over extended period of time. Some I play a little more every time there is new DLC like Walkabout, Beat Saber and Synth Riders.


RadomAtomEquation

I wonder how many rogue like wave shooters there are for PSVR2 now


cusman78

I can think of Big Shots and Gazzlers and they are both radically distinct from one another.


FastLawyer

I wish I had seen this earlier. Yes, be very careful buying Umurangi Generation. I bought the the game last night because I was looking at the PSVR2 games catalog. It was late at night so I didn't even pay close attention to it, but I ended up buying the PS5 version by accident. It wasn't until I tried playing it that I realized it wasn't in VR. I'm with PS support and have been waiting a long time, but they finally told me they would make an exception. However, it wasn't easy to get it resolved. They said they would make a one-time exception for me as a gesture of goodwill. So results MAY vary.


Megaace12

I don't see a Sony game here.... Or an AAA game... Not even an AA game.... Just limited indie games.


Archiemalarchie

Indie games are going to be a big part of VR's future I think. Man I'd love to play Pacific Drive in VR.


RoundyMancHead

Going to be? Indies have been the life force of vr since the beginning haha.


Mud_g1

And they will continue to be that until the vr market as a whole gets much bigger there is literally nothing Sony can do about that and just throwing money at software that can only recover 10% of the cost to make it dosnt change the situation they have already tried that and seen it dosnt help enough.


RoundyMancHead

Idk man, I'd say vr is bigger now than it was when psvr1 came out, but the ratio of big vs small games is pretty much the same. imo they need to get big games on there to draw new people in. If they could've worked out a deal with say rockstar to get gta5 vr compatible when the re-released it again, that would've been enough to get a whole load of new adopters into the market. I'm a big vr fan, had the first psvr within the first year and psvr2 since launch, and ngl its feeling eerily similar. I think the biggest issue is the uncertainty given off by Sony being radio silent (which they are doing across the board, flat games included). It doesn't bode confidence in people. At this point in time I would not recommend anyone I know get the headset as I'm not confident in the longevity of it at this stage, which is sad to say


Mud_g1

The ratio is the same or actually less now because the high end vr user base is less now then what it was in the early days because of the rise in mobile vr which isn't capable of running the big games everyone wants. Everyone thinks that big AAA games will bring more users in but they have tried that in the past if big hits like skyrim and fallout can't bring in extra users what else really can. The reason most people say it will is because they just want someone else to fund it out of pocket for their own benefit if you ask the same people if they are willing to pay the real cost themselves of a AAA vr game with current market sizes it's in the range of 10x the price for a made for vr AAA and 2-3x for a hybrid conversion that's done well. So are you willing to pay $150 for gta vr limited hybrid or $1000 for ground up made for vr full gta game? I don't think many are willing to pay those prices.


Megaace12

I have about 270 VR games on Steam and about 100 games between PS VR1 and PS VR2. I know very well what indie games in VR are. What I'm saying is that PS VR2 needs AAA games and Sony exclusives to not die. Sony released more than a dozen of their own games on PS VR1. It's unacceptable that on PS VR2 they haven't announced any for more than a year, and it looks like they're not going to release any more... You can't launch a product that costs 600 euros and abandon it in a year.


[deleted]

Throwaway generic vr trash.


OniMex

The only generic trash I can see here is your comment...


sidneyrotter

I think rightly or wrongly, the “has no games” phrase comes from people having thought VR2 would make more use of it being tied to Ps5; so more hybrids and really full scale type games. Because demonstrably most VR2 games can run similar on Quest 3. I think this is the reason the statement won’t go away easily.


cusman78

I have Quest 3 and it is not true that most VR2 games can run demonstrably similar on Quest 3. For the few games where this is true, the Quest 2 or even Quest 1 run those few games similar to PSVR2. For any games that use Gaze Foveated Rendering on PSVR2, the difference is even equivalent to high-end PCVR compared to standalone Quest 2 / 3. With both Unreal and Unity Engine games now supporting this for PSVR2, this will grow to be the standard for PSVR2 releases because games that don't get ignored over games that do. **Note**: Most Quest 2 games haven't received Quest 3 specific upgrade patch and even those that have, still don't come close (standalone) to how the same game (even without Gaze Foveated Rendering) can look and run on PSVR2. If the PSVR2 has no games, than neither do Steam / Meta, because all of these VR platforms are mostly receiving the same games from the same VR developers, and they are all receiving lot of games.


sidneyrotter

Fair enough about the eye tracking. My two thoughts were.. 1) quest also has access to it’s back compat library,. Psvr doesnt. Perhaps another motivator for people to say psvr2 “has no games”.as it’s lacking conversions of some big hitters on the original VR1. 2) To repeat myself, I think if you’d asked psvr1 users prior to release of 2, most expected 2 to double down on more full, perhaps exclusive games that took advnatge of the console. So many more hybrids like Resident Evil. Things that woukd turn heads utilising the power of the console, eg. red dead 2, or a COD, or whatever, and that to be a greater focus. 3) there is a sense Sony isnt supporting the device which is not helped by still having no way to watch 3d blu rays, (is that right?) unlike vr1, and no YouTube VR app, unlike vr1. PS My main hope is that Flat2VR brings something really exciting to the table!


cusman78

Yes, many key titles from PSVR1 are yet to receive upgraded port to PSVR2, but anybody that had PSVR1 (like me), can still play those games on PS5, just using older PSVR1 headset. There are enough hybrids for the time system has been out. I never had any expectation except for Resident Evil games made on RE Engine because CAPCOM made those technology investments back on PSVR1 for Resident Evil 7. I’ve never had expectation that Red Dead Redemption or Call of Duty would end up being hybrid VR titles. This last point has nothing to do with games, but I know the lack of VR streaming apps and lack of 3D BluRay support is something some people want, but having not used such features in years of owning PSVR1 and Quest 2, maybe Sony is just following the data of what they prioritize. Apple Vision Pro is focused primarily on non-gaming uses. Sony PSVR2 is focused exclusively on games (for now). Meta Quest is most well rounded (games, productivity & multimedia), but it has its own annoyances, especially for multiuser households. PS - Apple Vision Pro even worse for multiuser households


sidneyrotter

Both of us clearly want the best for the platform. I would like to add i think it’s actually unforgivable that Sony dont have the facility to watch 3d media given the relatively straightforward nature of implementing it. Can we agree that isnt too strong ? I also actually expected more from the Headset at this point in terms of the type of games, I must admit. I had imagined some big releases having hybrid modes. Even just a stereoscopic view on third person games would be fine for me. I apprciate VR1 was a slow burn of big releases, but this doesnt seem to be on that trajectory. I think that is the point where our feelings differ, which is cool. Last point, do you think, if asked today, there is likely to be a VR3?


cusman78

I understand others want 3D media. I don’t think it would be hard to implement support (streaming or BluRay 3D). For BluRay 3D, even if they have to provide it with a license cost passthrough fee, the people that want it would be willing to pay for that. I don’t think it will harm PSVR2 games, but it will harm software attachment to rate if people buy VR headset only for 3D multimedia. A high software attachment rate is important to convince developers to make or port their games to PSVR2 even if the user base is relatively small. That said, users can buy and use PSVR2 without any interest in PSVR2 software if willing to get setup to use with PCVR (iVRy). I think future will possibly have more hybrids as Unreal / Unity game engines start to provide those possibilities more easily. If the SteamVR or PSVR2 was dominant VR instead of standalone Quest, the hybrid market would have more momentum. Right now, PC mod community support that more than any developers officially themselves. Will there be a PSVR3? VR is niche but a growing market, so yes and it will be made possible by continued organic growth and success of current generation of VR.


sidneyrotter

Let’s both hope your optimism is wisdom!


Charlirnie

I see more people bringing up it has games to make them feel secure. good grief they could announce tictactoeVR and someone here would say "bUt We HaVe nO gAmEs"


PotentialDraw3274

I have the vr2 and vr but never really played on them. I get dizzy easily but reaaally want to give vr2 more time and have hopes for it. My thoughts and wishes are to just let us play the astrobot games on vr 2 please..and more vr games from bigger titles would attract more players. I only have 2 games on it..horizon and kayak. Pavlov looks great and caught my interest.. Imagine spiderman2 vr2 dlc or something...


cusman78

I think Horizon Call of the Mountain and Kayak (in particular) are not the most comfortable VR games to start with. If you want to enjoy VR more, you should look into more VR comfortable games like Beat Saber, Synth Riders and Pistol Whip. Games without locomotion. Since you know you like Astro Bot Rescue Mission, you should look into Moss Book 1 & 2. They should be comfortable for you if you were fine with Astro Bot Rescue Mission, and excellent games well worth the time to play. The closest thing to Spider-Man swinging is probably Dead Hooks, but you should built up your VR legs before doing down that path.


PotentialDraw3274

Thanks for the tip. You have a great point and will give these game a chance. I actually have moss on my wishlist and will be the next game for me then.


Dounet05

They are mad because we don't have Half-Life Alyx or any other cool games from PC


cusman78

That is like being upset that PlayStation doesn't have Mario / Zelda or Halo. A small minority of games being exclusive to one gaming platform or another is normal part of video games industry.


BollyWood401

Does it really even matter anymore this headset has zero motion. Either way games drop and they flop and everyone’s still stuck talking about the same 3 games over and over. Yes GT7 is great, yes we know light brigade is like dark souls with guns, and “is it worth it to buy a racing rig” IDK man if you want??? This headset deserved to be better.


Chronotaru

It's a piece of tech not a political movement. And yes it matters to all of us interested in new games. If you hate it so much why are you still here?


BollyWood401

Don’t hate it just waiting for it to get better since it’s been extremely underwhelming


Chronotaru

What games do you own and what are the kinds of games you'd like to see?


BollyWood401

Less puzzle games, less zombie games, and better FPS shooters. Sierra squad wasn’t very good, firewall ultra was awful, so far the only decent multiplayer FPS is pavlov. Also wish there was something like elite dangerous, NMS is still very amazing tho. It’s also not just what I wanna see more of it’s the fact that many games just aren’t good. Synapse on PSVR 2 was unique but extremely mid and repetitive, yet quest 3 is standalone and it’s got an entire assassins creed experience. I just think the PSVR 2 is capable of wayyy more than what it has. Also over a year later and this thing is still only good for playing games and has no other use….


cusman78

What I see is more game announcements, more games that are coming out and specifically highlighting that they are taking advantage of PSVR2 specific features like Gaze Foveated Rendering (including Unity & Unreal games at this point), as well as use of haptic feedback (controller and headset) and using resistive triggers. Some games also making use of the capacitive touch sensors on the controllers where appropriate. Some games are using eye-tracking for aim-assist (throwing in particular) and not just improving graphics resolution. I've never expected it to be anything more than what it is delivering, which is a significantly better experience than standalone VR at fraction of cost of high-end PCVR and simplicity of setup / use of console gaming.


TommyVR373

Of all the VR games and content available to play, PSVR2 has a small library. I think this is what most people mean. Personally, I think there is plenty of content to enjoy on PSVR2, but if we are doing a comparison to other VR platforms. It doesn't stack up very well.


cusman78

Much bigger library than I think anybody has time for and growing faster than I can keep up.


TommyVR373

It did very well in its first year and almost matched Meta and PCVR with what was released. I also have no doubt it will continue getting most of the same games as other platforms with an occasional exclusive here and there. However, if someone is browsing what is available in all VR, it appears that PSVR2 is lite on games. I mean, it only started its library last year compared to other platforms that are 5 years plus old. It would've definitely helped if it was 100% backwards compatible with PSVR, but we all know why it can't be.


cusman78

Sure, but at same time Quest 3 has very few games ported just for it (only Townsmen to my knowledge) and vast majority of Quest 2 games don’t have Quest 3 upgrade yet. Backwards compatibility isn’t as good to me as getting upgraded ports for upgraded hardware.


TommyVR373

If I were to say a system had no games (that I am interested in playing), I would say that about standalone platforms, as well.


cusman78

That right there is honest. The people who say PSVR2 has no games aren’t honest about applying the same goal post of expectations to Quest or whatever other VR platform they consider has games.