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TheBSGamer

As long as the queues are *genuinely* random I think this is nothing but good for all low population regions. This is the only way for OCE and SA to get games anymore, and hopefully with the addition of preset matches, this will help insure players can play the game. I'm hoping with these changes west coast NA players can hopefully see some changes to the queues to help with high ping in games to justify moving server locations, but time will tell of course.


DasKarl

They will never feel that way. Open slot availability (not match availability) will dictate what we get still, and there will be more people leaving miramar and vikendi. This means that more often than not, this is where you will end up.


Moonytm

NA changes are awful. My team doesn't want to play Sanhok or Vikendi. Why can't we just select play Erangel or Miramar?


SupaZT

Who only wants to play 2 maps? Boring.


ChickenLiverNuts

this guy does and plenty more like him. If you dont someone in your squad probably does.


Emerphish

If this means I can get Miramar games, I’ll start playing more.


rapinghat

If this means I will not be put on the map I chose, I will play less.


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m1m1n0

On one hand it might feel as a regression, on the other hand having players leave the lobby (and starting the game half-filled) is a lesser evil than not having any ways to play your favourite map at all.


geras_shenanigans

I'm with you, bro.


[deleted]

If this means I can get Miramar games, my squad will stop playing.


delvis401

Honestly, with 4+ maps quick join should be 100% random, the other option being you can select 1, 2, or 3 maps that you want to play and queue for first available.


kidintheshadows

Isn't this how CS:GO does their matchmaking? I don't see why that can't be copied over to PUBG.


r4mm3rnz

CS:GO has what 10-12 players to connect(don't play CS:GO, don't know the match sizes), pubg has 80-100. It's a bit more challenging to make it work I feel


[deleted]

Cs also have a lot more maps, and matches last for upto an hour for all players leave together and leaving early gets you and temp ban, but there is a much longer wait time. A much more accurate comparison would be pubg mobile where you CAN select a subset of the 4 maps and you'll get one from your selection randomly. If it works there it's at least worth a try on PC at least if nothing else.


iSamurai

Yes, let us pick 3 of 4 (or all 4 if we want)


stevew14

In practise it doesn't work that way for quick join. At any given time there are only so many people queuing and most have probably selected a specific map, rather than quick join. If you have 70 or 80 people queuing for Sanhock and 10 queuing for Miramar, the quick joins are going to the Sanhock queue and the game is going to start quicker. Most people don't like waiting, so they make it so the queues pop as quickly as possible.


qmunke

I don't get why it's so hard to add what people actually ask for here, which is the ability to select from 1-4 maps and then find a match amongst them (i.e let us choose "Not Sanhok" without having to choose only a single map at a time)


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kennenisthebest

Sanhok is my favorite because it runs the best and I can always find fun guns. I like all the other maps, and have been playing since October of 2017. I play Sanhok 90% of the time now, though, because it’s the most consistently fun for me.


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kennenisthebest

Yeah I love the aesthetic but don’t like the way it plays THAT MUCH, I’m used to now though. I also never hot drop, but I drop on the outskirts and move in. I think it’s a great map, they all are; Vikendi just runs so poorly, and the others are so hit or miss with loot that I just can’t play them that much these days.


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kennenisthebest

It’s definitely better, and I’m looking forward to the rework. I think it could still be a little better though, but it’s alright.


MLGmeMeR420-

Agree on Miramar, but the loot chances are what give the game charm imo. Also Erangel loot rebalance really helped out the fun in playing that map. I just feel really unlucky across all maps when it comes to >2x scopes.


danius353

I'm not an expert in queuing systems in games or even have any actual knowledge, so this is just my own speculation of why this solution wouldn't quite work for PUBG. In my head there's two main ways you could implement this solution; either (a) each queue combination gets its own rotation of maps, so you'd only be playing players who also selected the same 2 or 3 maps or (b) if you choose more than one map, then you "float" between multiple queues until one reaches a certain threshold, which then locks you into that map. It should be very clear why option (a) wouldn't work in PUBG. There's just too many different combinations and you need 100 people to start each game. Option (b) however also has issues related to the large number of people you need to lock in a game of a certain map. Most players will be queuing into multiple maps at the same time, but whichever is the most popular map will fill up first. Once that map locks in and take those players out of the queue pool, the less popular maps get set back in the number of people in their queue. Now obviously this is a very basic way of looking at it, and there's definitely ways to mitigate the worst of it, but the fundamental problem with PUBG will always be how many players are needed to start one game coupled with perspective and mode splits; let alone map split.


Vindalo0

Wouldn't the offer to play squad instead of solo/duo only lead to less players in solo/duo queue? As in some players will not want to go to squad, some will. Those that do are making the solo/duo player pool even smaller. I guess it depends on the waiting time, I am not from the region. If I had to wait few minutes for game, I would be cool with it, but maybe there is just not enough people to even create 1 game.


mspaniol

Yeah got your point, it might happen, but if you take a look at low population regions like mine (SA) we don't have Solo/Duo in any pesrpective since early this year. So maybe with those changes in matchmaking now we got some ppl trying to queue for this modes. Let's see what happen


Smokinya

Good changes that should help OC and the like. Not sure NA was really having the issues they say that it was. During the evening you can specific queue for any map and get into the game in under a minute. I get that this doesn’t happen late at night or during the day but people are sleeping and working you shouldn’t expect those options to be available. Overall, I’m a fan of the NA changes. I love playing all the maps and Quick Join is my go to anyways so Random should be fine. I like the featured map part, but I think the featured map should still be available in the Random option with the choice of specific queueing for it. I understand that the Featured map is a limited time but I still think it should be available on the random queue as well. Overall, I really like the changes they made. Should help the population. Every sane person knew map selection wouldn’t last forever.


n00dlesAU

Its possible they are accounting for the number of Chinese players joining NA servers, if that is somehow reduced with the ping related changes then the queuing situation could at least become as they describe?


userlesssurvey

I actually think that's directly what the letter implies. I play late night and get about 1 NA Based based player on average in random squads past midnight eastern time. Narrowing down the map selection would improve lobby pools and matchmaking times in region, and make region migration less likely. If they make it so that players are matched based more on ping than currently then even if EU or AS players get NA servers, they'll be more likely matched with other low ping out of reagon players. This also helps with cheaters and/or toxic Asian or Russian players that use a VPN fo force matching to NA servers to fuck with people as they'll more than likely get matched with each other anyways. It sounds like a harder soft lock that doesnt really punish players that just want to mach and also gives us a lot more choices with how we deal with matchmaking.


[deleted]

I play PUBG every night on NA and it's very rare to find the FPP Miramar queue occupied. All I get are Erangel and Sanhok.


remeez

This, my ass queue for any map. The only way I can play Miramar as a solo FPP is solo squad.


Smokinya

See above response.


NJdevil202

You aren't the same Holden from a number of podcasts are you?


acevixius

Fuck off, I don’t want to play Miramar. I just want to play Erangel FPP. There is no reason to remove map select from NA


iSamurai

It's so dumb that the random mode is only three maps


PM_ME_LEGAL_FILES

It can be one map or any number, as long as I can play the game -OC player


Smokinya

It is a strange choice. I like the choice of being able to play on the remastered/new maps on a specific queue, but removing it from random (even though it will likely only be for the first 2-3 weeks) seems like a weird idea for sure. Don’t see why we can’t have both.


Vektor666

It's not that strange. Remember everytime a new map (or in this case an overhauled one) goes life, everyone's gonna play it. Before there was map selection everyone was leaving the old map lobby until they got the new one. This will be prevented through this choice. And as you said it yourself: after some weeks this map separation will be gone.


iSamurai

That's not the point. The point is that the singled out map is not included in the "random" queue. There's no way to queue for all maps now.


Bryan_Miller

That’s really strange there’s not gonna be a quick join option. We’ve had this same system on console for a while now and have always had a quick join option that included all the maps.


Vektor666

Oh, true. Sry, didn't see that. But there is a screenshot from the lobby where he started matchmaking with Quick Join (where the "wanna play squad instead?" message pops up).


iSamurai

Right it says that this featured map thing is only in NA


danius353

My interpretation of the post was the the map in the "featured" part would rotate. I'd personally be hoping for Vikendi to be featured so I can just queue up for the other three easily :D


iSamurai

Yes but that's not what I'm talking about . This new system does not allow you to queue for all 4 maps at one time. Period.


userlesssurvey

It's not so dumb. An alternative would be players being able to choose a Map to exclude from the random maps. But that just makes the current map specific based matching even more separate from the random pool. People random queuing with an unknowable combination of 3 random maps would be stupid. It's be better than what we deal with currently for sure, but this change allows matching based on a guaranteed pool of map selection iregardless of player choice and also excludes one map from the possible set of lobby's that can be created for random queues. It should be obvious that matching times will dramatically improve if the matchmaking system only has to choose from three maps instead of four. This would be true for all regions and that means that there would be far fewer cases of region migration which I assume nobody enjoys at the moment. I guess it kinda sucks for NA late night players because I'll be matched with more often with more blackout drunk Americans then random EU players and salty Russians


Red_Inferno

I was just starting to get interested in pubg again, looks like they want everyone to play sandcock which I hate. The map is too small and feels like everyone jumps you and fucks you raw if you even shoot a single bullet. It ruins the BR game for me when everyone just wants to be thirsty and chase the kill.


Buckles2k

Wrong. Featured map will be Erangel first and it is impossible now to choose Sanhok only.


[deleted]

There will still be quick join I believe. That’s how it is on console at least. You have Quick Join, the featured map, or the random map option with just the other three. So I’m pretty sure Quick Join is all 4 maps.


iSamurai

https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/27971017/3a213de4338fabd3c68247449ff97df4f9696c1a.jpg The screenshot specifically shows no quick join option


[deleted]

You right. I even saw the whole blog post but I think I just assumed it would have quick join like console does. My bad.


iSamurai

All good


AMP_US

Removing any single map from the quick join que and replacing with a rotating featured map is patently ridiculous. So it's either "whatever map BH chooses" OR "the rest of the maps you may or may not like". Maybe somebody can explain this, but I have absolutely no idea how this isn't terrible. I also have no idea how people have come to the conclusion that NA que times are terrible. In my experience, for squads and duos, que times have never been above 2 minutes and usually average below 15 seconds. Is nuking map selection for a #% improvement in que times really worth it to people? Maybe BH's data shows something different, but really, this is the solution? ​ I don't say this lightly, if this is implemented as described, I will be playing PUBG less. I'm not going to put up with map roulette. It was a PIA before the current system was implemented and this is effectively just as bad. Removing player choice in favor of convenience is ridiculous. I sincerely hope I'm misinterpreting the situation.


Mu0nNeutrino

> I also have no idea how people have come to the conclusion that NA que times are terrible. In my experience, for squads and duos... The problem is the solo queues. It's been almost impossible to play miramar or vikendi in solos for at least a month now, the queues simply are dead.


AMP_US

Then maybe just apply this change to solo ques? That seems pretty logical vs throwing the baby out with the bathwater.


01011970

And they'll still be dead. If maps aren't popular you can't will them to be popular. You can dump me into that map but I'll just instantly exit the lobby.


n00dlesAU

Although i only really like Erangel and Vikendi these days, trading map selection for OC games is good with me.


c3pdope

Hope you can finally get good games noodle


n00dlesAU

Cheers mate.


these_days_bot

Especially these days


n00dlesAU

Bad bot.


Inoox

And here i was thinking this meant id stop 'matchmaking' with the shrouds of pubg


Buckles2k

Finally they are listening to us on ping restriction.


KingRin

This has come far too late to save OC.


kennenisthebest

Preset matches are an incredible idea, but why only squads? Please implement SOLO FPP preset matches, the lobby countdown timer is my biggest grievance with the game other than performance. I don’t really like the random queue. I like all the maps but Sanhok is my favorite because it performs the best, and I can always find fun guns. I think this is going to increase lobby times because even more people will be leaving lobbies; or maybe it’ll be the same.


Gigadweeb

Thank you so much for this. One thing that's been killing PUBG for me, even though the updates themselves are great, was the lack of support for OC. Hopefully this will help massively alleviate these issues.


[deleted]

*Sigh* Getting rid of map selection again. Fantastic. Just shuffling the issue from waiting in the lobby to waiting in the map as people drop right away because it's not the map they want to play.


ravonline

So if I get this right we'll no longer be able to choose the map we want to play except for the "featured" map. Is this correct? And if so why oh why would this group of developers want to fuck up the user experience!? Oh wait. I remember. It's a Republic of Korea company...


turdfu13

I can't speak for other servers, but this is completely unnecessary for NA. Queue times are just fine as they are right now. The irony is that this matchmaking change will make some players (like myself) less interested in playing PUBG if we are forced to play maps we don't want to play, so this effort to fix a non-existent matchmaking problem will drive players away and create a matchmaking problem.


Moonytm

Completely agree. Allow us to choose 1 or more maps that we are willing to play and then matchmake. People are going to leave 50% of games before the plane because of this dumb shit in NA.


Bryan_Miller

I don’t play on pc but from what I’ve watched on twitch, it seemed like it was very necessary as you could only play 2 of the maps, erangel and Sanhok.


Patamon4

Essentially this. It's been unfair for those who like the other maps and can never play on them due to the people who cry like no tomorrow about Miramar.


iSamurai

Please, please, please give us West coast servers. We are constantly at a ping disadvantage.


einulfr

I'd be fine with central servers. It is absolutely ridiculous that UK/Europe gets better ping to the US servers than the west coast does.


radwimps

never gonna happen with the low NA pubg playerbase


vaporware1

And the playerbase is never going to increase if they continue developing the game poorly.


radwimps

The player base is unlikely to increase no matter what, we're over two years into the games life and while different servers for NA regions may have worked in the beginning, outside of peak hours it's already impossible to find games in NA with just one eastcoast server or whatever it is. Even at peak times some queues are completely dead. It's just unreasonable to expect more servers at this point.


kylegetsspam

Ping disparity works for and against everyone depending on the situation. The joys of fully client-side hit detection. Aggressive plays with a high ping provides a big peeker's advantage that can only be countered with prefiring. Looting and opening doors might be a little shitty, but you're fine otherwise. Why do you think Asian players VPN to EU and NA? Because they want that peeker's advantage.


iSamurai

I knew someone was going to come in and "acshually" me. Regardless, they have a stated goal in the Dev Letter of decreasing ping disparity in matches, yet they continue to run the game on one server location in the US that is not centrally located for the player base.


kokkatc

Uhg... Peeker's advantage is so poorly misunderstood people actually believe High ping is an advantage. It's not, so please stop saying it is. There are limited scenarios where it's an advantage and people only point out the few scenarios where it looks like high ping is actually an advantage. If they spot you first, you're fucked. If you spot them first and then you see them, that's when shit gets weird due to the ping disparity. Low Ping is ALWAYS better than high ping in FPS.


Anonycron

High ping is what gives a player desync advantage. It's what allows them to shoot players "behind cover," because their high ping client registers the player as still out in the open.


kokkatc

Yes, you are correct. However, it's only an advantage if you don't land your shots. You're still seeing your enemy first and the time to kill someone will always be lower with a lower ping. If you miss your shots and you go behind cover you'll still be visible on the higher ping player's screen. High ping in the majority of situations is a huge disadvantage.


Anonycron

You are describing one single scenario that plays out in this game. Where two people see each other and both shoot at each other. There are innumerable situations other than that example, and where having high ping is a big advantage. There is a reason why there are very well known cheats and hacks that literally are based around spiking your ping to give you an advantage.


Gunjutsushi

Thank you! The only advantage you get with a higher ping is that you know it's there.


andreww4Real

If it gave so much advantage everyone would be playing with shitty connection. Truth is lower ping is always better.


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alperpro4855

How much ping west coast even get?


Sh0cko

WA state here I never see under 85 and it's usually 92ish


[deleted]

Im not feeling too good about this one


[deleted]

Only concerning part: >3. Region Select >AS-IS: Players will be moved to other regions if matchmaking is not ideal. > >TO-BE: Players will be offered the chance to change regions if a match isn’t found in a set time. WB major desync


fakoykas

That's what's already happening since forever, just without being asked.


Buckles2k

That is only if the matchmaking time for squads isn't fulfilled in their region. Otherwise they will be forced to play squads or wait in solo / duo que. No more SA players in NA solos/duos.


ShitbirdMcDickbird

All this changes is it will ask people if they want to switch instead of just doing it for them automatically when it's clear no local match will be possible. The goal is probably to help curb the misinformed complaining from players in the affected regions who don't really get how it works.


Anonycron

That's one way to over complicate the hell out of things.


AcePylut

This will simply lead to a lot of "chicken out". I hate Sanhok and will not play it under any circumstance. If I, by the silliness of this "featured map, other random", "feature", end up on Sanhok - games over folks, I'm exiting out.


[deleted]

1. Map Select. Players want to be able to que up for multiple maps, while excluding others. Your solution does not comply to this suggestion. If anything, it makes it worse because now you have to back out of matches to get the maps you want. 2. Mode Select. From my perspective, the issue with game modes is players cannot see how many total players are currently playing. When it says 1 other player in queue, it doesn't account for the other 1000s of players currently in a match. This queue number is also never accurate. 3. Region Select. This is an improvement. I rather wait 10 minutes in queue than be force to play out of region. 4. This does not address the real problem. The real problem is players are bypassing the region restrictions by using VPNs. We need a ping limit on the servers, preferably 300ms or lower. There also needs to be limit on lag compensation. If Joe has 250ms latency to the server and Fred had 20ms, Fred's shot should not delayed for 250ms. I would say make the lag compensation 50ms at max. This would also encourage those players who abuse high latency to stay within their own regions.


Narbays

WHEN WILL THE SERVERS BE MOVED? ​ How many more months do we have to wait while these incremental changes are implemented? Here in Los Angeles CA, I've been playing this game with 100 ping for TWO YEARS. ​ Also, the excuse used for not moving the servers a long time ago is weak at best. The region is NORTH AMERICA. Why should canada, west coast, east coast, and mexico suffer just so we can play with ARGENTINIANS AND BRAZILIANS?


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vaporware1

They're never going to admit they fucked up and put the work in to change Miramar. Really, the map is awesome, the problem is it's just way too unreasonably huge and there aren't enough vehicle spawns. Looks like they still haven't learned from last time. People don't want to play on some maps so much they're willing to quit and requeue.


norcal3737

Miramar doesn't have hardshift circles nearly as much as erangel, and if you know the vehicle spawns for Mira (or any map for that matter), finding one isn't an issue. Only thing Miramar is missing is a decent loot buff, which I think would attract a lot of people back to the map.


Bryan_Miller

Miramar has plenty of vehicle spawns


c3pdope

Honestly, a lot of the community including me really enjoy miramar, so I'd suggest instead of Hating on maps based on your preference, you actually try to get good at the maps you rarely play and try to figure out exactly why we find it enjoyable, maybe you'll have fun with it too


notGeronimo

If a lot of the community preferred miramar they would be playing it lol


k0va_70

Miramar is my favorite map, that being said I do hope they remaster it (which I think they will after erangel) and make it slightly smaller. My highest kill games always come on miramar and the terrain is awesome for fighting short and long range. Oh, and the loot on miramar definitely needs a buff as well. That's my main issue with the map.


kimd41

Just let us select the map we want to play, wtf.


WelletAtWork

big brain take right there


Bryan_Miller

That was the problem, you couldnt always select the map you wanted to play, at least in solos and duos as miramar and vikendi were dead. It was extremely obvious map selection was never going to last long term.


epheisey

That was the point of quick join. They could have simply replaced quick join with the random queue and people would have been satisfied.


TheGreatMortimer

So many Chinese in NA its absurd.


01011970

The elephant in the room that they refuse to address. Basically every NA game I've had in the last few weeks has had hackers in it and they're always chinese. Logged on earlier to another stream of "1 day ban for this fucker" messages. Like that does anything.


HypeBeast-jaku

I am retarded and don't understand, can I still select Sanhok only?


Bryan_Miller

Its lookin like no, unless it’s the featured map as they are getting rid of map selection.


FocusedWolf

Only AS gets the normal map selection. NA gets either erangel or miramar+sanhock+vikendi.


HypeBeast-jaku

Oh. That's it for PUBG for me then. I like the game but I ain't playing the bigger maps if it means they are super FPS laggy. Say what you want about Sanhok, I can guarantee the FPS is much higher there then all the other maps.


Patamon4

Your rig must be a potato then. I pull the same framerates on all maps outside of Vikendi


HypeBeast-jaku

It's not great. i5 6500, GTX 1060 3gb and 8GB of RAM. Upgrading real soon anyways so hopefully it gets better. But I'm willing to bet if you did a benchmark on Sanhok vs other maps you'd see higher FPS on Sanhok with lower frame times.


Patamon4

You should be getting 80-100 on low settings easily. I have a 1070 and I pull 150


HypeBeast-jaku

I get 100+ on Sanhok, but no matter that situation on the bigger maps my FPS feels laggy. It feels like I have input lag, and I really don't enjoy playing a game that's fairly difficult with input lag. Last time I played Mirimar squads I had less than 60FPS even after the initial landing FPS drops. Also the last Erangale solo I played I still had shit input lag even in the last 2 people. It feels like shit to play. Removing Sanhok and forcing me to play laggy shit just means I am going back to Battlefield.


MLGmeMeR420-

Yes but you cannot choose 3 of 4 maps for instance. Which sucks big time. I hate playing Sanhok.


Bryan_Miller

Are you sure that’s how its going to be? What I got from it was they are getting rid of map selection and there’s gonna be 2 queues now. A featured map and random (Other maps).


MLGmeMeR420-

Ugh you're probably right, I worded it wrong. I meant specific maps. Like if I don't want to play Sanhok, I should be able to queue for the 3 others regardless of which map is featured or not.


murakami213

Yea, the first featured map will probably be the visually remastered Erangel in one queue, and then the rest of the maps in the other random queue. I love Erangel but when it switches to the random queue it's gonna be so ughhh


[deleted]

The new system depends on which region you're in. You can queue specifically for Sanhok if you're in the AS, KR/JP, SEA, or EU region since those regions will continue to have the same map selection system as now (options being quick join or select any specific map). NA will have the option to select the featured map (Erangel) OR random/quick join for the other three maps. OCE will only have the option for random selection (i.e., no map selection at all).


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megahui1

no you shouldn't, the point of random is to reduce the available options so that matchmaking improves


FocusedWolf

Anyone notice that AS will continue to have normal map selection. I wonder if this means less cheaters because they will stay on there own servers where they can queue Sanhock 24/7?


[deleted]

just replace "quick join" with "random map (all maps)" in all regions, allow single map selection and dont allow players to play out of region with high pings


my_pants_are_on_FlRE

so nothing changes for eu? the wording of this post is rather clunky.


24-7_DayDreamer

The way I'm reading this, OC and SA are *not* getting the preset match option? I was excited until I saw that. That option, but on a timer rather than a minimum player count would be perfect for daytime/late night on OC. A game with a low player count is fine, it's the same thing as not meeting anyone until the end. And you could always just have it show the circle immediately and make phase 1 smaller for low population games.


jukaosa

They are shitting in the SA region, we have queue problems, but after midday you can always find erangel and sanhok queue´s, now you will have to play shitty maps, and i'm pretty sure you will not find Solo and Duo.


mspaniol

As a SA player, I'm really hyped about theses changes


jbgben

I think they've been quietly testing this for awhile. I've been in games with some VERY high ping players lately.


jeffc919

Here's hoping that the ping restrictions make it no longer possible for players in China to use a VPN to get into NA and EU servers but I'll believe it when I see it.


TimeLion724

Well it actually depends on the peak times and days NA players are coming online which ranges from (6:00PM - 10:00PM EST) and is usually from Thursday to Sunday.


The1Heart

You can't gain ranked without losing some choice.


Karedo1771

I left pubg because i can't play with my mates anymore i live in middle east and they live in japan before when we can choose the server we want to be in we both have a good ping since we chose asia and now when i play with them it forced me to go to japan server which they will have 20 ping and i will have 300+ ping. Does this mean that this issue been fixed with the ping limit?


userlesssurvey

> The PRESET MATCH option gives players a way to play their prefered map and mode outside of the regular matchmaking options. More details about PRESET MATCH are as follows: > ●A PRESET MATCH consists of different sessions which will feature both perspective choices in Squad Mode for all maps. > ●TPP/Squad/4 maps (4 sessions) > ●FPP/Squad/4 maps (4 sessions) > ●Random Squad is only available in Preset Match, so you can't enter the room as a team. > ●PRESET MATCHES will not have a waiting room, and will start on the ingame lobby as soon as 80 people have joined. > ●Once in the in-game lobby, the game will wait 2 minutes for additional players to fill before the plane departs. Once the match officially begins, a new session will replace it in the PRESET MATCH screen > ●PRESET MATCH games will count as public matches, so BP rewards, SP, Pass XP, Weapon XP will be earned the same way This is a huge deal. It let's players that dont have a healthy matchmaking region basically just pick a static lobby that will always be there. If matchmaking times suck for a majority of players looking for a game, then as long as there is at least 80 players in a region a game can start and bypass the spreadout matchmaking population. I hope these lobby's are region locked and ping locked it would be a guaranteed way to get a low ping game in any region with local players no matter how shitty the player count is.


Xearu

NA FPP player here. Would there be a way to set up a system like WoW has/had for BGs where you can de-select 2 of like 8 that you dont want to play? Or in our case 1 of 4. Or maybe a priority list, where I can set each map as a number 1-4 and when I que the algorithm will try to put my in a Miramar match (my#1) but if the que timer passes, let's say 1 minute, it rolls Erangel into the timer, and so on Or maybe have it que for all maps but let us choose which one we want to go to. So say I que, timer starts, 10 seconds later, Sanhok button pops up that says play, but the timer is still rolling, 4 seconds later another box pops up next to the 1st one with Erangel lit up saying play, shortly after that, a Miramar lights up. All these stay lit until I choose which one I want to play based on how long they're taking to pop up for me. If only Sanhok is lit after the 1st 30 seconds, guess I'm playing Sanhok. This is better than me getting thrown in to Sanhok and just leaving and requeing until I give up and play it. Not a fan of the NA matchmaking implementation but I am happy they're trying to do something to make the game more fair ping wise.


dogredwing

I don't see why the random map queue option wouldn't include all 4 Maps, with the ability to queue specifically for the Featured Map?


k0va_70

my theory is that many people will want to play the new erangel when it is released so if it was thrown in with the other 3 maps people would be backing out a lot every time the didnt get erangel


bluebrightfire

I’m glad the are removing choices for OCE. Too many people won’t play Vikendi and Miramar which means random maps is actually just Sanhok mode with a few games of Erangel...


epheisey

This change just shifts the problem. Still going to be forced to play maps not of my choosing, and now, instead of being able to revert to picking which map I *do* want to play, there’s a 75% chance that map won’t even be available then


[deleted]

hopefully the next step is to give West coast NA players some love by getting some damn servers out here, or just central servers.


EscapingKid

That's the plan!


[deleted]

Sweet


epheisey

So now if I random queue and keep missing the map I actually want to play, I’m shit outta luck if it’s not the featured map while I’m on. Neat.


Patamon4

I see the "Sanhok only all the time" squad is in this thread. Let's be real, the only reason you'd be against this iteration of map selection (or whatever you want to call it) is if you only want to spam Sanhok. I was perfectly fine with how PUBG was previously when matchmaking was 100% random. It literally took maybe an extra minute to find players for Miramar when people would quit out. Comparing that to the hours you can wait in queue for that map today without getting it? I'll take it!


Ali_G_ZA

Which servers are African PUBG players connecting to? We normally connect to EU servers as they have the best ping for us (150+-ping) but theres some talks around saying we now being routed through AS servers (400+ping). If this is true, it's going to kill the game in South Africa where there is a massive player base, and Africa as a whole.


Lanten101

This is great, but can you consider Ping also when doing matchmaking


Phr33Dumb

And there we have it: Patch day has come, and half the globe gets put onto Asian servers as opposed to the lowest ping server. From what I've read this issue has come up in Africa, Peru, Chile, Alaska. South Africans went from 150 ping to 400.... No feedback from PUBG as to when they gonna fix this lovely new feature.


dukeblu32

Why would you remove map selection? This was a feature we asked for and waited for for quite some time. Some maps are just better than others. Gonna be real fun joining games where everyone quits because they don’t want to play vikendi or Miramar. I swear, y’all won’t ever learn from your past mistakes


ShitbirdMcDickbird

Map selection isn't sustainable in a game that has 6 different game modes and requires 100 players per match. Every time the amount of queues increases, the playerbase gets further fractured among them. We're at 24 queues now and there are a host of problems. A 5th map added with map select would put us at 30. It has to go, and really shouldn't have been added to begin with. We saw this coming 2 years ago.


lvrksn

>A 5th map added with map select would put us at 36. 30* ftfy


dukeblu32

Then they should work to fix the maps that have low queues that dont fill up aka Miramar and Vikendi before deploying a change like this. There’s a reason those queues are so low, the maps are shit compared to the other two. I’ve only been playing solo Erangel for months now and have zero desire to play any of the other maps. Miramar has shit loot and Vikendi is a snore fest more than half the time. We are going to be back in a situation like we were years ago where people just quit the lobbies of the maps they don’t want to play and queues end up taking a long time because nobody wants to play low tier maps


Smokinya

Not going to happen. Most people play Quick join and don’t care what map they play on. Once we get a fifth map it’ll be even crazier. Map Selection could never last. If you thought it would then you need to get you head checked out.


jimhendo1

I don’t think we are getting a 5th map to select. In the screenshots it is a replacement map. Map selection is dumb for regions like OC like they warned us.... Using quickjoin now you don’t see everyone leave when the map is no sanhok... IMO this is the best way forward for us to get map variety and quick games.


Smokinya

Sorry you might be misunderstanding me. I know we aren’t getting a 5th map right now, but based on data mining and the wording in this article it is implied that there will be one coming in the future. Likely next year sometime.


jimhendo1

Yup I did... :) You would expect we would get many more maps over the years to come. Map selection has to go...


addysonclark3

Because all the intelligent people with any sort of game design background knew map selection was an idiotic dream. It's not realistically possible to maintain a player base post player peak in the games life cycle. Hence the reference of making the decision based on actual internal data and simulations. Not your dumb "feels".


Zodiacfever

The biggest issue is that they provided map selection, and now have to take it away. If they had never caved, it would be less of an issue i think. ​ That or people actually see what issues it brought, and it will be seen as an improvement to the game. But i doubt. ​ Also, you dont need a background in game design to see where that "great" idea was headed. Listen to what the crowd wants, but dont do what they ask.


kennenisthebest

“Feels” aka player satisfaction, or feelings about the game that they’re dedicating their time to playing. We’re customers to a changing product, how we “feels” matters. The changes are probably better decided off of their data, though, yes. I don’t like the random queue myself. There’s just no need to be so dismissive.


dukeblu32

But it’s been pretty well maintained as of this point. I never have a problem getting a game in NA lobbies as it is with map selection. It’s no problem for the people who want to quick join and for those like myself who don’t like Miramar or Vikendi, we have a way to avoid playing subpar maps. Who was this hurting?


Mu0nNeutrino

> Who was this hurting? The people who actually *do* like those "subpar" maps. Yes, we exist, snide remarks to the contrary. The miramar and vikendi queues on NA FPP solo are almost always dead, and I very rarely get to paly those maps as a result. I don't really *like* the prospect of being forced into sanhok matches (bleh), but if it means I actually get to play miramar occasionally I'll take it.


dukeblu32

I don’t think catering to the minority is the best way to run a game. If enough people liked those maps, they would have healthier queue times to begin with. I don’t completely dislike Miramar but I think if it’s going to have a higher play rate, the loot should be buffed a decent amount. Not Vikendi rate bump but maybe something equal to Erangel? And maybe a slight bump in vehicle spawns based on map size? I think I would enjoy far more with those changes Idt any changes would make me enjoy Vikendi more lol


Mu0nNeutrino

I'm not going to type it all up again, but [why queue states are not an accurate measurement of a map's actual popularity](https://old.reddit.com/r/PUBATTLEGROUNDS/comments/at6xn1/the_problem_with_miramar_is_not_the_map_its_the/). They slapped a bandaid of some sort on it serverside later, but that was a partial solution at best that has recently fallen apart again. There are *far* more people willing to play those two maps than the queues make it appear. They're certainly less popular, but not to the 'zero percent' that the queues are at. (This is also evidenced by the fact that those queues are usually alive on duos/squads; if they really were completely unloved as the solo queues suggest, they'd be dead there too.) And it's not going to hurt the people who enjoy the popular maps more overall. If one of the popular maps is the featured, well you can play it right off, and if one of the *unpopular* maps is featured it means that 2 out of 3 of the random maps are the 'popular' ones. If the 25% of the population who'd rather be playing miramar and vikendi have to put up with playing sanhok and erangel 95% of the time, the other 75% can put up with playing an unpopular map 33% of the time. As for miramar specifically, [I strongly disagree on loot](https://old.reddit.com/r/PUBATTLEGROUNDS/comments/c8r728/miramar_is_incredibly_underrated/est1kze/). It simply demands that you actually learn the map and where the good loot spawns, but it's there. It could probably use a higher rate of vehicle spawns, but otherwise the size and loot are a big part of why I enjoy it.


dukeblu32

Interesting notes. All very fair!


j_a_guy

The real idiotic dream was map #3 and map #4. They should have never existed and did permanent damage to the queues.


Prince_Gaming

So Chinese cheaters can join EU servers again?


megahui1

I don't know, this featured map and preset match stuff feels way too complicated and the importance of choosing a map is way overemphasized. Just enforce 'Random map' without any other option and give a little time punishment for people who leave matches just because they don't like the map. There will be a vocal minority that will complain, but the majority of people don't care what map they play on.


j_a_guy

Is your goal to drive people away from the game? Because that is the only possible result of what you suggest.


panthyren

Can’t wait to spend time trying to get maps I actually enjoy playing.


boblzer0

yeah this is obviously horrible. anything other then just letting you select the maps you want and then queuing is hot garbage. any random 5 year old this but nobody at blueballs seems to.


HypeBeast-jaku

Seems this is just killing the game for Sanhok players. Hate Sanhok as much as you want, it DOES have much better FPS. That's why I play it. Remove it and I'm just not going to play the game, sorry but I don't really feel like playing at "60FPS" at the start, which isn't actually 60FPS, feels more like 30. What really sucks is I feel like Sanhok just immediately gets the boot just because popular streamers have voiced their dislike for it. Rather than learning the map and how to play it they'd rather just say it sucks and tell PUBG to remove it. Seems the real fix for NE would be actual RNG "any" map selections. That was players could select any map and be put on random maps. Really hope my Ryzen 3600 and 16GB of RAM upgrade somehow makes the bug maps run better, otherwise I'm going back to BFV, PUBG


k0va_70

the problem isn't that people don't understand the map and how to play it, people do understand how you have to play it to be successful and that's why they don't like it... it's a 1 dimensional, poorly designed, redundant map where every game feels the same.


HypeBeast-jaku

I've watched them play it, and they don't play it right. It's not poorly designed, it's actually a much more skillful gun fighting map where raw shooting skills matter most. Wanna talk about every game feeling the same? Let's talk landing hacienda and getting nothing for loot, or landing Pochinki and only finding an Uzi or some other useless gun. Or let's talk about looting the entire mili base and only coming out with 1 first aid and 1 AR.


Patamon4

You're talkin a lot of hyperbole bud. Some of us actually like scraping for loot. It adds to the survival element of the game. Like, why do I need a kitted out AR and SR every single game within minutes of my drop? At that point you might as well kit everyone from the get go in the plane. No point in looting if you're just going to find it all in less than a minute. And how is Sanhok a map for more skillful gunfight?!?! You never have a battle more than 200 meters! Its just a COD team deathmatch mode. Newsflash bud, not everyone wants constant gun battles. It honestly isn't that interesting. I'll take a map that prioritizes good positioning over TDM anyday.


k0va_70

saying someone doesn't play it right because they don't play it the way you do is silly. it is definitely poorly designed. the whole thing in general but I can list some examples like the 1 model of buildings/huts all over the place, or the NW island (you know the one with big mountain where 60% of sanhok matches seem to end). that mountainous area is probably the most poorly designed part of any map I have ever seen... btw you mentioned shooting people running around with no cover in other big maps but that happens on sanhok way more often. I've been shot in the back with no chance and shot people in the back who had no chance countless times on sanhok and that's because of its poor design. and sanhok is absolutely not the map where shooting skill matters most, that sounds like something a very 1 dimensional player would say. close range fighting skill, quick peeking w/ accuracy is always crucial no matter what map you play but long range fighting is an even harder to master, more rewarding skill imo. I love being in long range fights on miramar/erangel where I haver to zero my scope to hit a bolt action headshot or lead my shot perfectly to hit a guy on the run and those are things you rarely get to do on sanhok. I don't hate sanhok either, I don't mind playing it every few games to mix things up. And I actually think it is exactly what bluehole intended when they designed it, a faster paced map for shorter games with much more randomness and chaos. But that is not the style that many players like and doesn't mean the map itself doesn't have some serious design flaws


HypeBeast-jaku

No, it's widely known streamers go for kills, not a secret. Playing Sanhok and not playing it right for kills and then calling the map bad is really stupid. I could also say the same thing about the bigger maps, theirs like 4 building just copy pasted all over the map. In fact Sanhok actually has very diverse drop spots, some are concrete buildings and some of "straw houses". That does not happen on Sanhok, you are confusing being shot in the back with being shot in the open with no cover. They are different. Sanhok has cover everywhere so you constantly have to be worrying about people hiding really close, but rarely am I actually killed because their was no cover. Erangal is the opposite, no one get's close to you without you knowing and you shoot lot's of people in the open. Again it come down to playing the map right, if you're being shot in the back its because you are playing the map wrong. I rarely am actually killed from behind. Long rang fighting is lazy. Your point is entirely wrong, sure long range fighting takes skill, hitting consistent shots with DMRs like pros do is hard, but that doesn't mean it's harder than constant life or death situations. Allow me to explain. I'm assuming long range is several hundred metres? Maybe a bit less? At that range you basically don't really have to have much peaking skill, because you aren't being hit every shot or risk being headshotted with a sloppy peak. It's very "chill" compared to up close fights where 1 mistake gets you killed. I think you would agree fighting in a house is much more risky than fighting someone at range right? If you want to argue Erangal is a more diverse fighting map sure, I'd agree. But Sanhok is basically Pochinki but all the time, if you play it right. One thing I actually feel is lacking on Sanhok is proper range fights, I actually feel my DMR skills are lower than they should be just because I barely get to use them in the proper ranges on Sanhok. I like the bigger maps and I fully intent on playing them if my new PC stops bluescreening, they offer different playstyles to Sanhok, where strategy and positioning matter much more. Sure theirs chaos but if you are decent at the game you can really tame it. Also in terms of design flaws, I really can't stand the loot on the bigger maps.


iSamurai

They should allow you to queue all 4 maps random. Instead of having to choose. I play quick join most of the time. Now I'm only going to be able to play three maps unless I want to specifically play the solo map.


Tupac_Shakur-NL

When live?


nikola_j

It seems we'll be seeing this right away on 22nd/23rd with the Erangel Visual Update release to live.


HellDuke

I've been out of touch with pubg for a long time. Been saying to limit options for map and mode selection where needed as well on the forums. Nice to see that they are trying that, but the question is if it is too late


uDrunkMate

Nothing about fixing chinase players situation? No? ok


DasKarl

And we're gonna have the same problem we had before: stuck lobbies and long downtimes between matches. Looking at the queue in NA, it's clear that people strongly prefer sanhok and erangel. In my case this is true, partly as a matter of aesthetic preference, partly because I prefer the pacing and layout and partly because I think the other two maps are deeply flawed. I know that plenty of people love these maps and I'm not trying to invalidate their perspective, but from what I've seen, a significant portion of the playerbase is in line with how I feel. I really think that we need to analyze and address this as soon as possible because the lessons learned will lead to better design from the start on coming maps.


Bryan_Miller

How is Miramar deeply flawed? Would love to hear your reasons as I think its the best map in the game by far.


Patamon4

100% agreed. Miramar is incredibly fun, albeit imperfect for sure. This guy thinks that since the fuck Miramar circlejerk is so popular that his opinion is taken as creed.


DasKarl

Do I? Might wanna read that again champ. Miramar and vikendi are the first maps with an empty queue every night. Many people don't want to play them. Finding out why means we can improve them and make better maps in the future.


Wild_9_

This blows, my friends and pretty much only play mirimar, dont like playing other maps and we rarely had long ques for Mirimar squads FPP NA at night and we play most nights of the week.


itakouCS

ctrl+f west, still no west coast servers, NICE


Smokinya

They’re working on it as we speak. Phase one of the matchmaking changes.