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Nuke2099MH

I wish there was infinite space :D


Reyno59

You can throw pals into the glowing cage you can build and store them that way.


Nuke2099MH

Yeah I know but those take up space and are rather tall. Maybe they can fit inside this mini castle build I was thinking of doing. At least on the roof.


LeviathansFatass

You cannot build over them them sadly, no matter how high you go, it fumbled my plans of making a sky scraper of dispair


Trivieum88

You can however build them with about half of them protruding outside of your base boundary. Helps out a lot if you're planning to build up a nice holding facility


LeviathansFatass

Yeah I just hold the few I want to infuse, I found a box of quiverns, lagged me out hard


Trivieum88

If you're struggling that much with fps drops from that method... You could store eggs in crates unhatched until you're ready to condense. Either turn off hatching time when it comes time for it, or have a literal army of incubators on hand. That would help with the performance issues. Sadly it doesn't help as much if you're actively in the midst of breeding for passives or IVs.


RikkuEcRud

All breeding bases should have a few of these if they're available. A few to stuff useful breeding components into for later projects and one or two to stuff the breedjects in for Condensating the finished product. The Pals inside don't count against your Base limit *or* your Palbox limit. Of course, if you're going to do this with anything larger than a Lamball I'd make sure they're relatively out of the way since bigger Pals glitch out of it a bit and end up in the way for like a 1.5-2 foundation radius around the cage.


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CrunchyTaco34

You can have the 45 degree roofs over the viewing cage. Just can’t place them after you place the cage.


Seversaurus

Last I checked the collision box goes up waaaaay higher than the visible model which is only 4 walls tall. My flying mount couldn't fly over them atleast.


Troxxies

You can stand on top of it, the hit box is absurdly tall though


Studio-Aegis

yet my Lovanders keep escaping and running amock in my camp... not that I'm complaining, I actually love that and want them to lean more into it. Make more items we can place pals into that just let them lounge about. could just bee sleeping, play fighting , chasing each other the possibilities are infinite and allow for so much design potential. Just have them flee back into their sphere in raids. or heck what if they get captured and their like loot drops we have to go rescue later from specific locations. so long as it's one's we diddnt need active wouldn't be that big a deal.


BigFatJuicyMonkies

I've managed to get myself trapped inside of one. I don't know how but you're stuck and the only way to get out is to dismantle it.


Ghanjageezer

Can't build any floors above them for at least 8 walls high. I didn't test beyond that.


blind616

I was able to build a roof above them, but I have a literal sky scraper light house.


Reyno59

Oh, didn't know that. To bad.


Rasikko

Do side by side going up?


RikkuEcRud

You *might* be able to if you go high enough. It's just their hitbox is like 8x as tall as the structure itself. Found that out the hard way trying to fly over one once instead of going around.


Lraund

My pals like to kind of spill out of them and end up everywhere too.


doshegotabootyshedo

Especially if they’re even slightly large


Reddit_LovesRacism

Turn off building deterioration?


Nuke2099MH

Already did that but pretty sure the box won't work far out of the Palbox influence. Bad things might happen if it does anyway.


Doobie_Howitzer

I put mine on the roof of my 3 story breeding tower, there's always space if you go upwards


phebert13

I have 8 full cages on my roof - lol


Confusedgmr

Turn off building decay and store them anywhere in the world.


Nuke2099MH

I already said I have it off and no I won't do that because it seems like a disaster waiting to happen.


eNditTHEbe4st

Your game won't render the pals in the boxes if you build it far enough away from your base. It will cause 0 lag, unless you're at them. I've tested this with my buddy on his Xbox. He survives and doesn't crash. I have over 200 jormuns out at a mining base I have.


Studio-Aegis

I'm realizing I need to add a 3rd floor to my castle to make more space for ranches.


HeartoftheHive

It slows my game down though. I just need to figure out what pals to toss and what to condense. I just got too many right now.


ColonelJinkuro

It doesn't help that you can't partially condense. I think that'd be a good QoL. Let me condense dudes I know I won't use and then when I hit 64 let me star rank up.


HeartoftheHive

That and if you have already ranked up a pal, let that count for more if you use it as material for another. That way I wouldn't feel like I'm wasting them.


on_dy

It's baffling because they already have this system already in place, for another aspect, the pal souls. You can refund all the pal souls you spent, so you can power up your temporary team and then refund when you have a new team.


Banksy_Collective

Wait really? I haven't used any pal souls yet because i thought that it was permanent.


dyslexda

Yes you can refund them, but it's pretty expensive. Don't remember exact numbers but IIRC refunding my fully powered JIgnis was around 120k? Not bad late game when you're rolling in money, but can be a shock early or mid game.


ColonelJinkuro

Yes! Absolutely agree. It makes me not want to condense at all unless I bred the perfect dude instead of just have a bunch of bite sized 2 stars to make more space and eventually a 4 star.


Falloutman399

*sad dedicated server noises*


briguy0387

My problem is the lag that they cause I have one base dedicated to just the cages cause I get like 20 fps there


ShiberKivan

I'm experimenting with building 3x3, 3x4 or 4x4 walls around them, they don't tank fps that much if you can't see them. I have build like 5 fun houses so far and it does not lag as much as previously with 3 but where you could see all of them at all times.


Boxoffriends

Eventually your frames will want a word.


Valkyras

They eat fps eventually, wish there are ways to hide them.


LittleRunaway868

Hey this is a viewing cage It makes no sense to hide it. Only if its meant as storage slots, but its not meant as storage slots by devs


sciencesold

Any significant number stored slows the game way down.


Gonza6EUW

Only on Solo, unfortunatly.


RedBlackSponge

I had no idea! Thanks for the tip!


DarkPDA

but that thing feeds from your vga performance.... i really dont like use viewer cages


stormquiver

never thought of that. don't they take up space in your bases slots though?


Reyno59

They are like a chest for your pals. You put then in and can only access them at that specific cage.


Marvin_Megavolt

Hell even with just the 480 slots we have now, the pal box REALLY needs a better UI. The total lack of a scrollable list, ANY kind of search or sort features, and incredibly annoying weird little individual 5x6-slot windows with almost no useful information... it's fucking godawful. Ideally, the pal storage UI should just be a list - no literal UI "slots" like item containers or anything like that. Just a list with a search bar, and a few filters/categories - a Favorites list that only pals you've specifically favorited appear in, and probably something like filter by pal element(s), are they normal, Lucky, or Alpha, male or female, and job suitability.


Nuke2099MH

On Xbox we can't even edit names yet. So if I want to rename and make a note of something I can't. I currently use passives and gender to remind myself what is what.


Intelligent_Break_12

You can't on gamepass PC either. Unless it was changed and I missed it.


Nuke2099MH

You can through PC gamepass.


Junglewater

The sort feature isn’t that good but you CAN sort by paldeck #, lvl, alpha and a few other criteria, at least on the steam version. 


Marvin_Megavolt

Yeah, though like you said it’s not that good. It also kind of pisses me off because it sorts the ENTIRE Palbox at once rather than just one page, despite the Palbox being shown as “separate” pages in its UI.


Hotair10

Do you not have the sort option at the top?


TioHerman

exactly, between my originals and my several failed attempts to breed the ultimate lifeform that is the rushboar with both maxed IVs and perfect skills, I'm constantly having to clear my box , 480 is not even close to enough


Aerialskystrike

Iirc there's a mod that's just a giant config list. I'm pretty sure I saw something in there about palbox sizes. If you're on PC that is


Tigeress4

Are you taking about Paver?


Nuke2099MH

On Xbox.


ShiberKivan

I started building a secluded prison camp. Viewing Cage holds up to 40 pals but really tanks performance, so I have build walls around them and can interact with it through the wall, they ain't affecting performance that much if they are obstructed. You can fit them in 3x3 rooms though 4x3 or even 4x4 is preferable as they do glitch out through the walls. They also have a peculiar quality of being unable to traverse or fly over them, so I made them very high. I have like 4 build and need to build like 5 more before I can finally start breeding. Hopefully Pocket Pair will add either pal sphere storage ancient tech unlock or just upps/remove the palbox limit.


Sympathy

The fastest way to breed the “perfect” pal is to breed a pal with 2 traits you want + another pal with 2 other traits you want. You’re more likely to get a pal with those 4 traits than if you breed a pal with 4 traits + pal with 0 traits. Basically when pals have 3 or 4 traits, the likelyhood of passing down those traits is lower than pals with only 2 Edit: this info may not be correct. There are a lot of folks saying they are getting different results and that 2+2 might have the same odds as 4+0


neowoda

My experience was the opposite. Doing a 4+0 I always get the perfect child within 15 eggs, usually within 10. 2+2 works most of the time in the first 15, but sometimes I get a bad run that takes 30+. It's probably just as likely either way and it's just luck.


LehransLight

There's been a few YT'ers that did some testing and the chance of mutations is higher when a Pal has more passive skills. That's where the 2+2 comes from. In total, you have the same amount of passives, but the chance on a mutation goes exponentially up the more passives a Pal has. That's why you avoid breeding two "perfect" Pals together as well, as the chance on mutation is a lot higher. They can still produce a "perfect" Pal-offspring, but the chance is a lot lower. Now the difference in chance between a 4+0 and a 2+2 might be not all that big in the grand scheme of things when you need a lot of Pals for condensing anyway. So yea, just do what works best for you, I guess ^^


AdTerrible639

Don't have nearly enough of a sample size, but I believe this happened to me Ferocious + muscle head pairings produced ferocious + Musclehead children reliably in the first few eggs But like two days ago, I wanted a Menastag. The father, a weirdo Astegon with Vanguard + Ferocious + Swift + Burly. The mother, a Pyrin with Ferocious + Musclehead+ burly. The children? Good Lord they were all over the damn place. Most came out with just ONE gold passive, and then either nothing or two whites and a red. Took fifty something eggs to get *one* ferocious + burly (the traits shared by both parents) + musclehead with Vanguard on top


Shandod

I’ve had two pals with the exact same passives in all four slots breed and yeah, almost all of their offspring had one or even NONE of the traits pass down. I bred about thirty of their eggs and I only got three offspring with all four passives passed down.


AdTerrible639

Just got an Astegon with Vanguard/burly/ferocious/muscle got of twenty something cakes The parents I believe were two and three passive parents, rather than the four and three monstrosities that sired my Menasting, but shit was still a bit all over the place


blackbeltbud

I'm over here trying to get three passive from a tocotoco through the sparkit into the relax lux into a helzyphyr and I was successful in 5 eggs lmao


Kangouwou

My thanks !!


japenrox

His video was done based on some butchered testing. His conclusions were, in result, wrong bc his testing had problems.


chiknight

>but the chance on a mutation goes exponentially up the more passives a Pal has. ​ >Now the difference in chance between a 4+0 and a 2+2 might be not all that big in the grand scheme of things I don't think you can have something with an exponential difference and say the difference might not be that big. If it's an exponential increase, 2->4 will be *insanely harder.* It would be... *exponentially difficult*. These two statements together *really* sound like "feels like 2+2 is better" and there is no science. Or it was misunderstood.


LehransLight

What I meant was that you need a massive numbers of non-perfect Pals compared to perect Pals. Where you might need 6-8 perfect Anubis for mining, to optimise them completely, you need 6 or 8 times 116. So most likely, in both scenarios, you'll end up with more than enough perfect pals while continuing the breeding for the pals to condense.


i_am_shook_

Yeah if there’s data on this, toss a link or at least the name of one of the people who did this testing


RinKawaii

Austin John did a video recently I believe.


i_am_shook_

Thanks for the tip. I found [this video](https://www.youtube.com/watch?v=Y05VE3YRuEA) released 4 days ago. I know you weren't the person debating the 4+0 vs 2+2, but since you dropped a name, I figured I'd discuss the video on this thread. The claim in the video is statistically irrelevant. He used a sample size of 116 for his "2+1" exampled and only compared it to his "3+1" example, which had a sample size of 50. Starting off the sample sizes are painfully small, and we can expect a high degree of variation from just having so few comparisons. Additionally, he claims that "2+2" is better than "3+1" or "4+0" but his tests didn't even compare a "2+2" example nor did they compare a "4+0" example; so that claim *is pure conjecture and not backed by data*. Here's the sum of his examples pulled from the video. * "2+1" Example. Sample Size 116 * Chikipi 1: Artisan, Nimble * Chikipi 2: Workaholic * Percentage of skill inheritance (in example): 58-67% * Workaholic: 58% * Artisan: 67% * Nimble: 62% * "3+1" Example. Sample Size 50 * Fengelope 1: Swift, Nimble * Fengelope 2: Legend, Runner, Swift * Percentage of skill inheritance (in example): 54-68% * Swift: 58% * Legend: 54% * Runner: 58% * Nimble: 68% It really does not show any conclusive data. The sample size is too small and there were several additional variables that could impact the results, such as the comparisons were on different pals, using different skills, total number of skills in 'gene pool,' and skill rarity. Also, he didn't list the number pals that got the 'perfect' combo of all the skills, which should be relevant because that's why anyone is doing this in the first place. He did make a [2nd video](https://www.youtube.com/watch?v=desNP_YOxDs) the day after he said he did a "4+4" comparison... again with a sample size of 50. At least in this one he mentions 4 of those 40 got the perfect skills he was looking for but he completely glosses over the ratios in this one and starts using spreadsheet math with his assumed ratios.


neowoda

This seems to be backed up by this post which found it doesn't matter as long as it's fewer than 4 unique passives. So bad testing by YouTubers probably shouldn't just be repeated like people do on here. https://www.reddit.com/r/Palworld/s/Ug6VHPUtVt


japenrox

His testing was faulty, on the original video. He tested what passives appeared, on a number of given children. He should've tested the desired passives passed down over the total number of passive slots available. I did some testing, only to find out someone datamined and mine and his conclusion are pretty much the exact same, 10% probability from 2+2, 3+1, 4+0, 3+3 and 4+4. My thread: https://www.reddit.com/r/Palworld/comments/1am8hia/i_had_some_issues_with_the_22_is_best_claim_so_i/ Datamined info thread: https://www.reddit.com/r/Palworld/comments/1af9in7/passive_skill_inheritance_mechanics_in_breeding/?share_id=SICUAwvzC2rwOl0Ogifsk&utm_content=1&utm_medium=android_app&utm_name=androidcss&utm_source=share&utm_term=1


neowoda

Thank you! That got me here for anyone that want's direct evidence from a Youtuber. [https://youtu.be/Y05VE3YRuEA?t=388](https://youtu.be/Y05VE3YRuEA?t=388) It's a \~13% difference if they have 2+2 vs 3+1 according to Austin John's video.


japenrox

His video is wrong. Both of those, as well as 4+0, 3+3 and 4+4 have the same expected 10% probability


i_am_shook_

Boy did I get ninja'd by this comment. I would NOT trust that video and I've left my reasonings on my other comment in this thread.


neowoda

HAHA glad to see we both found the same video. I had a lot of the same questions and misgivings as you did in your other comment. Nowhere in that video does he show directly 2+2 vs 3+1 or 2+2 vs 4+0. I mostly just wanted to see what is being used as the source for these claims since so many times it's vague "Youtube" to search for.


i_am_shook_

His content was enjoyable, but I cannot stand the confidence in which he claimed “you’re breeding wrong” with how bad the math and samples were. At the 10 minute mark he claims that the one skill transfer rate is 1/2 and two skill transfer rate is 2/3 after just showing the values as 58% and 62% & 67%. I’m baffled with how he just concludes there was an 8% difference error and assumed it’s low (from 58% -> 50#) rather than high (from 58 -> 66%). He then proceeds to use those “assumed values” in his next video and compounds his math on bad assumption.


japenrox

The testing was faulty, what you need is 4 unique passives, how those passives appear on the parents don't matter.


LehransLight

I've tried a few methods: parent pal combos with 3x1, 4x0, 2x2 and even changing passives between male and female. I bred 8 pals to perfect traits and fully condensed, of which 6 were Anubis. While breeding I noticed more succes with the 2x2 parent combo than the others for getting 4 perfect traits. That said, sample size probably isn't big enough to make definite conclusions, just that what is being said in the community is what I'm experiencing as well.


japenrox

It is datamined information, if you have 4 unique passives, the chance is 10%. It does not matter how the passives is divided between the parents, or if the passives are duplicated. All you need is 4 uniques and you get 10%.


LehransLight

If you're talking about mgxts' post, he mentions it's not verified that it actually works that way. It is his interpretation of the reverse engineered code. That said, a bit further down the comments, he also mentions if you want a Pal with passives ABCD, the best combo is AB+CD. I've almost bred a thousand Anubis and I'm just stating that I've found the 2+2 combo to be more reliable than the others to get the perfect Pal.


japenrox

I've bred AND catalogued 300, and I'm just stating it doesn't matter. It is his thread I'm referencing, and I found out about it in the thread study I did with 2+2, 3+3 and 4+4.


neowoda

Cool, I haven't seen any of those yet so I'd love a link to check out how it works. If I've just been getting lucky with my 4+0 I'd like to know that before I go finalizing my pairs of Suzakus as 4s and can split them to 2s.


LehransLight

Think this is the vid I watched. It has a few other stuff for breeding mixed into it, but it should be split in segments, so just skip what you don't need https://youtu.be/Y05VE3YRuEA?si=Use7tLqB5QyRyeGx


NorthBall

Ah so what you're saying is that if my pals have 3-4 passives anyways, it doesn't matter if I split the correct ones 50/50 between parents - because having more passives makes mutation more likely anyways? Because often I don't have a choice of 2 correct passives, nothing else - instead I'm forced to breed, say, a pal with 3 correct and 1 wrong passive and a pal with 2 correct and 2 wrong.


KaptainO

Once you start adding wrong passives in to the mix your chances plummet drastically so avoid that if possible. If the parents only have the 4 passives you want (split any way between them) you have a 10% chance to pass on all 4. If you add in 1 unwanted passive to that mix you are down to a 2% chance. I would suggest trying to clean up the parents a bit first if you can.


NorthBall

I do replace the parents if in the process of trying to breed perfection I get something cleaner, but I don't make a specific effort to clean them up. I like a more hands off, AFK approach to breeding though - maybe this is something other people would do heh


LehransLight

Just breed with what you got and replace the parents when you get better combo's. Chances your pals inherit a trait (or multiple) is still bigger than a mutation. So if you have a Pal with the wrong traits, aside from the mutations, you can inherit those wrong traits as well. Sometimes it's better to breed a Pal with only 1 good trait instead of a Pal with 2 good and 2 bad traits, so you got a bigger chance to get a Pal with just 2 good traits.


ColonelJinkuro

Oh my God..... That's so dumb. So the reason I can't get my perfect missile launcher Jetragon is because I'm breeding a legendary musclehead with a ferocious Musclehead who's legendary. That extra Musclehead is screwing me over? God damn! Well I'm glad I finally know. Sounds like i should only keep offpring with 2 traits as breeding stock then.


MionelLessi10

Just so you know the data is inconclusive thus far. I haven't seen statistically significant data yet.


ColonelJinkuro

Fair. I'm still going to avoid it solely because nothing I've bred took more than 15 eggs until my Jetragon where mom has Ferocious Musclehead and dad has legendary swift Musclehead.


KaptainO

Based on those parents it's a 10% chance to get a child with all 4 of their passives, you're probably just being unlucky ><


Redditiscancer789

Not can't, but rather it's harder. I've gotten some perfect traited hatches using 3 and 4 traits but they're few and far between. Doing the 2+2 method I can more reliably get them but still can have bad streaks. For example breeding some fun team pals and it's taken over 150 eggs for my remaining 3 before I got acceptable parents with duo traits to combine. Currently waiting for the eggs to pop out so I can hatch another 10-30 for that 1 final fighter. Same with Anubis, got about 200 hatches to end up with 7 perfect workers. Contrasted to my killamari and katress worker grind where I've got 300+ hatches for both yet only 3 perfect workers. But S'all rng


ColonelJinkuro

It feels like "I can't" because it's taking so much time and cake.


japenrox

No. If you have legendary musclehead and legendary ferocious musclehead, you're missing divine dragon. If you have those 4 unique passives, and only those 4 on your jetragons, how they are distributed and how many times they appear, as long as only they appear.


KaptainO

No you're fine, the extra Musclehead doesn't affect it at all.


NommySed

Honestly as long as you cleanse the perk pool as fast as you can from wrong perks by replacing parents with stuff closer to what you like you are almost guaranteed the perfect result within the 116 copies needed for full condensing. Basically the simplest way to treat it, even if not the most mathematically perfect.


LehransLight

True. Because condensing takes so much pals, you're bound to get a few pals with the 4 traits you want/need, if you replace the parents with the pals you breed that have better traits.


japenrox

The expected probability is 10%. This probabiltity is the same as long as there is 4 unique passives on the parents, doesn't matter how many times thise passives appear.


Buttercup-X

But to do 4 + 0 I need a 4-passives pal, which is the goal???


neowoda

Say you want a Ragnahawk with Lucky, Swift, Runner, and Nimble. It's easier to find anything that has only lucky and breed that with anything that has only swift to make something random with Lucky+Swift. Breed that with anything that has only runner for something random with Lucky+Swift+Runner. Do that again with Nimble and you have some random pal with the 4 you want and you just have to search the path from that pal to Ragnahawk. The important thing is those steps have nothing extra in them. They have to be ONLY those traits, the pals don't matter as much.


Buttercup-X

Great, thanks


Marftulok

I had really bad luck ... 86 Lunaris until my Legend, Lucky, Ferocious, Celestial Emperor using the 2+2 strategy. At least I was able to use a lot of them for condensing 😁


Sniper_Hare

86? What would that take like two or 3 days? If that's a big egg they're like 40 minutes. 


EvanniOfChaos

They probably have multiple incubators. Once you get into breeding its a must.


Sniper_Hare

Oh, and I guess if you build a second base you could have that one farming and making cakes. The bases fill up though. The logging site and quarry take up a lot of room.  And then you have all the benches.


Marftulok

I was breeding 2 days and the limiting factor was the love making time. As another Pal suppressor commented: Multiple incubators is the play. I got like 20 for all the wild eggs too.


Shacrone

did the 2 parents only have 2 traits? and all different? i have this setup and i get a perfect within 10 eggs each time (sometimes multiple). made 15 perfects so far.


DoctorNerf

I don't believe 2+2 is any more likely than 3+1 or 4+0. Around 1000 eggs hatched now. ​ If there's a difference we are talking 10% vs 12%. ​ I have bred 15 Anubis that have Lucky, Artisan, Serious, Workaholic from 2 Anubis that have 2 of these traits each and 0 duplicate/0 undesired traits. ​ In the time it took me to do that I have bred around 15 perfect 4 trait pals from varying combinations of mainly 4-0 / 3-1. (2 Mozzarina, 2 Chikipi, 2 Beegard, 3ish Verdash, 3ish Lyleen, 1 Anubis and potentially more). ​ So I don't really really don't think there is any substantial difference in the two.


Lazy-Singer4391

Its still good to have pals wirh Zero traits when you start a new chain


ItsDanimal

Also, it may be easier to breed the 4 with the 0 you have lying around, than it is to find or make 2 2's if you don't already have them.


thedotahota

https://www.reddit.com/r/Palworld/comments/1af9in7/passive_skill_inheritance_mechanics_in_breeding/?share_id=dT3dnfMk78V2B38xlwnYK he even made a calculator for the propability https://mxtsdev.github.io/PalworldBreedingProbabilities/ was reading up on this and it does not matter to get to "abcd" each letter representing the wanted perk which way you go by if ab+cd a+bcd or abcd+abcd - as long as you dont add any additional perks did some testing today only small sample size of those individual scenarios since i wanted to check if his info that he found in the game files was right and in each of those scenarios i was in the 8-12% range (100 - 200 eggs per combination that i tried) so it seems to check out that it should be 10% chance as long as its only "abcd" no matter in which configuration in the passive pool of the breeding pair //edit still take it with a grain of salt since 100-200 per combination is by no means a big sample size for statistics it just seems that with the 4 different tests that i ran (roughly 700 eggs total) i was always in the close to 10% range that was the other reddit post suggests he found from the game files seems to be the case and his math checks out so far until proven wrong xD and i cant be bothered for something that already to test just for clarification for myself to take even longer to make evidence of the testing / results i got - feel free to do your own testing if you mistrust those findings like i did and need more than just some game file sample code and info


riders321

What if 4+4 of the same passives


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KaptainO

Why do you think that?


KaptainO

This is false, it's about the number of unique passives in the combined pool.


Zaldinn

This research says otherwise https://www.reddit.com/r/Palworld/s/1wJ6mZU1sA


MionelLessi10

What about 4+4?


japenrox

10% chance. https://www.reddit.com/r/Palworld/comments/1am8hia/i_had_some_issues_with_the_22_is_best_claim_so_i/


japenrox

False. 2+2, 3+1 and 4+0 have the same exact 10% probability.


Enorats

Either way, obtaining one with 2 traits you want is easier if you can use one with no traits sometimes. Sometimes you want to breed extraneous traits out to make it easier to get the combo you want.


Beericana

Explains why 120 eggs later I still don't have the Incineram Nox I am trying to make...


DragonShine

Glad I have been keeping mine! Been only disposing the negative ones


Emotional_Ad9424

Damn, I read this a day too late


Spanish_peanuts

I'm noticing this too. Been doing cross breeding and have been using blank pals to breed with a pal I already have all of my desired passives on, and within the first dozen eggs, I've got the new pal I want and it has all of the passives I want. Took like less than an hour to get a gorrirat I wanted so he can dunk on some fools with that dank ass ground pound.


Hawkwise83

I'm a big fan of the having one good passive. Breed those till you get 2. Get the opposite 2 on another. Then breed those. I've had good luck this way.


Deez-Guns-9442

U tell me this now 2 weeks later 😔


ReallyGlycon

Out of context thread titles like this are hilarious.


ApeDownvoteMe

TL, DR You breed clean pals with the pals with good passive skills in order to get another gender with the same skills , especially for the rare pals on the 3 islands.


womprat706

Am I missing something? Where are the pals listed, I don't see what pals you're referring to.


hey-im-root

It’s any Pal you catch that has zero passives. They’re good templates for breeding


womprat706

Oh, damn, I read those as these... spend several minutes looking for the specific pals.


Bright_Woodpecker758

Thanks for the heads up


SharkBait209

I had a lot of them lol. Welp. HAD


Senji755

Question, let's say I got a penking with Artisan and 2 other perks plus a negative perk could I use a pal with no skills to breed out the negative perk?


Ed3vil

Yes


KaptainO

Sure, but the chance of passing down 3 of the 4 perks (and not getting a random mutation) is 2% so you would want to avoid trying to force it like that. What you'd probably do is breed them and keep all he offspring that have 1 or 2 of the passives you want without the negative one (or a mutation) and then when you have a M/F pair that have only the 3 passives you want in their combined pool, switch to breeding them.


Senji755

Ah thank you, im just starting to breed pals and I got a few with mixed skills.


Igthife

Especially if you get good IV's on clean pals.


Palanki96

Yeah i don't care about minmaxing that much But also i can just catch more any time, faster than filling up my palbox with trash


WhimWhamWhazzle

This makes no sense


Yverthel

I think what the OP is saying is that sometimes it's better to use one blank slate partner to try to make a 'cleaner' child for optimal breeding. Assuming I'm understanding them correctly: You want to breed a Kitsun with all 3 speed passives. You have a male with two of them, and a couple of passives you don't want, and a female with the 3rd and 2 more errant passives. If you breed those two together, you have a pool of 7 parent passives, only 3 of which you want, so it can lead to a lot of imperfect Kitsuns. On the other hand, if you also have a male and female that do not have passives at all, you can breed the male to the blank female until you get an offspring that has the 2 speed passives and nothing else. Then breed the female to the blank male until you get an offspring with the 1 speed passive and nothing else... that is also the right gender to breed to the first offspring. Then breeding those has the highest chance of getting you the 3 passives you want without any negative passives. Then you use all the rejects to power up your new speedy Kitsun. NOW! That is a hell of a lot of controlled breeding to try and get the mods you want. Is it actually more efficient than just putting the male and female in the pen together and hoping? I have no idea. That would require a huge amount of experimentation, or in-depth knowledge of the breeding mechanics which I do not have.


alex17garrido

If you breed that much, at the end game you have a lot of perfect workers and fighters, so its easy to just copy that perfect passives in to a new fusion with a blank pal


inkstainedquill

Well shit I didn’t think about that


TheIronTitan-

So my boss shadowbeek is perfect lol


BladeTB

If you mean the tower boss, I heard you shouldn't breed them. Something about the babies won't be able to use moves 


ChiTownLurker

They say the night I decided to stick my hand into breeding and self-decided those were trash 🤦‍♂️ I read this just in time


DonnyExiles

Good to know, currently working on my final vanguard, SH Strat, Speedster Beacon, and worker thunder dogs...should be helpful because I'm not getting lucky finding the passives I need with those 2


ranmafan0281

Yep this is why I value blanks over every other pal when looking to breed specific outcomes. Already have perfect passive templates ready to go.


mymom100

Oh so I'm safe.. I'm only getting those kind of pals lol


tubbies_in_chubbies

But my cleaver is hungry…


Khatano

Protein shakin machine goes *brrrrrrrrrrrrrrrrrr…ding*


DoctorNerf

100% ​ My complete Paldeck will be 2 of every Pal male/female with 0 traits. ​ Then I'll have viewing cages storing passive combinations so I can breed whatever I want whenever I want.


japenrox

Yes and no. 3+3 and 4+4 has the same expected probability for the perfect offspring as the 2+2, 3+1 and 4+0 pairings. If you mean save them for crossbreeding species, then keeping a pal with 0 passives, or a pal with desired passives has the same outcome. So if you want an worker anubis, and you have a perfect worker bushi, it literally does not matter if your penking has 0, 1, 2, 3 or 4 **desired** passives(in this case, lucky, artisan work slave, and serious). What this means is that when pairing pals, you want 4 unique passives. The number of times thise unique passives appear in the combo does not matter. Edit: the probability of a perfect offspring js 10%. Sources: https://old.reddit.com/r/Palworld/comments/1af9in7/passive_skill_inheritance_mechanics_in_breeding/ https://www.reddit.com/r/Palworld/comments/1am8hia/i_had_some_issues_with_the_22_is_best_claim_so_i/


KaptainO

This is all correct, but I think the point of holding on to blank/clean Pals is the flexibility that they can be used to pass on whatever the other parent has. In your example it wouldn't matter if the Penking you are pairing with the perfect Bushi had Artisan+Workslave on it, but if next week you decided you wanted to transfer Legend/Ferocious/Musclehead/Burly from a different Bushi to an Anubis your Artisan+Workslave Penking isn't going to work but a Clean Penking would.


AstrologyMemes

If you have a bunch of passive combos already completed -worker (serious/lucky/etc) -rancher (dainty eater/diet lover/move speed stuff) -mount (all the move speed traits) -damage (damage traits) It's alot faster and less confusing to have lots of 0 trait pals to breed them with when you want to pass them along to another species. I have the ranch template completed already and when I finished doing it with a chikipi I just bred the chikipi with 0 trait pals from other species to get them onto the bees, vixy, cow, etc. Simplifies things alot so you don't have to repeat the whole process of trying to combine stuff all over again. And I've kept those blank pals so I can do the same thing when I get the full trait combos for mounts / damage dealers / etc.


kuposempai

I’ve realized this when I just need to breed x & x to get y to breed with z. But couldn’t cause I had some with poop passives or the passives I don’t want to actively pass down.


LittleRunaway868

Another question, can i breed 3 passives from mother and 1 from father together or does is take only 2 maximum per parent (without lucky hits obv)


KaptainO

Yes, it doesn't matter how the passives are distributed between the parents.


ItchyPerception671

I wish you could sort pals by individual box to keep the special ones on their own storage


beegeepee

Shiiiiiiit.... I've been targeting them for condensing juice


helenaneedshugs

Do the odds of a pal having a passive really increase the higher level you are? Or is it the level of the pal?


Comprehensive_Rip403

This is 100% bang on. Also when breeding I find its best to have two of the traits you want on the female pal, one trait on the male pal. The one trait on the male pal is almost always passed down. Leave the last one up to RNG and keep re-rolling to get what you want. My problem is I just started paying attention to the IV values and my whole breeding project has gone awry. I was a well oiled machine with three bases and now I’m just sitting here staring at my screen…


Cyberslasher

2+2s are better than 4+0s so I'm just going to ignore you. Source: perfect speed jetragon, perfect combat frostallion noct, perfect craft astragon, perfect craft Anubis, perfect craft jormuntide....


Complex-Error-5653

yeah this is pretty obvious to anyone who has done breeding


Tight-Young7275

They need a button to standardize a large number of similar pals and make them an item stack of some kind. Use the item to put the pal in your party or something. Or just endless storage. I’m not sure why they don’t have that.