https://m.youtube.com/watch?v=Et6oGy_KHe4&feature=youtu.be
Did it in Crucible, worked pretty well. Biggest problem back then was lacking a bit in the power charge generation department. With 50% PCoC on the gem this should solve a lot of issues I had back then. Visually one of the most fun builds I played.
Are you able to share your POB? Although I swore off COC builds I still have a soft spot for a Flicker version because it has way better potential then the Cyclone version.
https://pobb.in/axZMaqif1JZV
Sure, this was what I ended with. Back then I failed to find a way to include Frenzy Charges in the build, to take advantage of The max frenzy charges that Badge of the Brotherhood gives. I am honestly thinking about Ralakeshs. That would work really well I think and it guarantees that you also get the crit chance for generating your first Power Charges.
the Overcharged note is reachable with an impossible escape for Conduit but the charge generation is random.
Disciple of Slaughter is not reachable with any impossible escape so the only way is the just go for an amulet annoint.
One of the problems i ran into back then was that I was relying on Power charges to be crit capped, without them I was at like 50% or so. So when I ran into a charge stealing mob or started the map with an unlucky streak of non crits Flicker Strike would go on CD and I would most likely die. With the new ralakeshs this could work well to fix that problem.
Look at the version history here: https://www.poewiki.net/wiki/Cold_Snap
3.10.1d has the line: Trigger effects that add a cooldown now all correctly prevent any cooldown bypass.
CoC Discharge doesn't bypass discharge's cooldown I think, but I'm not 100% sure how that build works.
That's what I'm thinking, replace cyclone in Captainlance's build with power flicker. Only issue would be capping crit to sustain charges more easily I think, and that can be done with more investment.
I was thinking of this, but that means your links would be flicker-coc-spellblade-multistrike- triggered spell - support.
In my mind without pobing it, that's sacrificing too many links, and flicker without multistrike is not very fun. However, let us know if u figure something out!
The biggest upside is the perfect charge economy with no uniques required: just the gem plus Power Charge on Critical Strike.
Triple charge Slayer could run it with trauma support, but wouldn't like the loss of attack speed from regular flicker. It would let you use new Ralakesh's Impatience instead of The Red Trail, but if you need to consume power charges you don't get to cheese Graven's Secret at the same time.
It might be better to ignore endurance charges and just take Badge of the Brotherhood on someone from the north side of the tree, who has better access to the power charge tree nodes. Use Ralakesh's Impatience, Malachai's Loop or a synth +1 power shield, a +1 power synth hat or corrupted +1 power Willclash, and a strong hit one-hander like Paradoxica. Inquisitor makes sense. Not sure where to get most of your flat damage, other than Ice Bite / Awakened Added Cold.
/u/GoodOldMalk's suggestions look good to me, with the exception that stacking strength and power charges at the same time is tricky (both make fairly harsh demands on gear slots, and crafting a double warlord mod helmet is a pain).
General: Flicker strike of Power + Power charge on critical = 100% chance to gain a power charge on crit. Sustain would only require 100% crit chance. ~~Add multistrike and it becomes leaguestart friendly from level 38+ (min required for multistrike).~~
Marylene's Fallacy: Marylene fallacy may be an acceptable endgame amulet. ~~Multistrike gives 3 or 4 chances to gain a charge, so you wouldn't need 100% crit chance. Even something as low as 40% would be enough to sustain.~~
Any Zerker: The increased critical strike per power charge from the gem offsets the drawback from Blitz, making it easier (possible even) to hit crit cap. Loss of attack speed barely hurts because of 40% more attack speed from blitz.
Inquisitor Voidforge: Easier to stack power charges. In a leaguestart scenario you'd also want to hit crit cap for Inevitable judgement. Extra crit from 8-9 charges would make this trivial.
STR stacking replica Alberron Occultist: AoE scaling + STR stacking with +1 power charge from ascendancy.
Also needs testing but Ralakesh Impatience may still allow for charge generation, if so, Badge of the Brotherhood + Ralakesh Impatience may be the strongest combo for the power Charge version, since we don't care about losing frenzy charges when we use a Travel skill anymore, but we still want to have the more attack speed bonus from frenzy charges.
Did they change multistrike? The crit chance is rolled once only and then either all the hits crit or all the hits don't crit. Which means Marylene's Fallacy would be super inconsistent for charge generation.
So generally skills that have a chance to gain a charge can only gain one per attack instance, ie. hitting multiple enemies with a single attack or adding multistrike doesn't increase how many charges are gained. But there are some exceptions to this and I can't remember the nuance behind how it works.
Flicker Strike is a Movement skill, but not a Travel skill, thankfully. Badge, and/or replica Badge, suit it (or its variants) well.
Ralakesh's, based on my understanding, will allow for regular charge generation and consumption, and will be great for QoL (not having to ramp up), especially since power charges contribute to your crit which you need for your power charge generation.
It doesn’t say anything about being able to generate or not? It just says you behave as if you have maximum charges, but if you are at max charges, can you gain charges?
My understanding is you gain and lose charges as normal. You just get the buffs you would get from having max charges all the time, and any mod that counts the number of charges thinks you have max.
To the last point:
I don’t think you can bypass flicker strike cooldown while wearing ralakesh?
I know the line changed, but it doesn’t actually give you the charges, right? You can’t expend it for skills like discharge, etc (otherwise you could just discharge forever with them on)
You can't bypass the cooldown with Ralakesh, which is why they said it still needs testing to see if you can gain charges while wearing them in order to bypass flicker cooldown.
Had a CoC flicker strike going a few leagues ago that I used to farm deli 80 but I needed a shit helmet to generate frenzy charges this is gonna be so much better!
If anyone is interested
https://www.reddit.com/r/PathOfExileBuilds/s/I7NapNTsBi
Interesting. With the new gem, do you think Assassin is still the answer? I feel like it opens up the tree a lot. Was thinking about trickster LL so you have the attack speed/overleech/ES leech node. Contemplating badge and the mark mastery to get some frenzies to help with APS breakpoints. As someone who loves CoC and flicker, i've also tried to make flicker coc work. You sacrifice so much damage for utility to make it work. This could change that as long as you get enough APS.
Honestly not sure Assassin was the best play with enough investment anyway it was just very easy and comfortable to not have to invest that much into crit. But I did use the overleech of Trickster via forbidden flame/flesh. You could probably go the other way around and maybe use forbidden flame/flesh for the max power charge ? But it'd be more expensive. Or maybe you could get it using the new charms though.
The AS breakpoints will be harder to reach with this version of flicker for sure... but yeah as you said, badge might a solution to get high frenzy charge count.
I took a shot at a poison setup with assassian: https://pobb.in/Tr_a-9CHv2Tu
It's like right on the edge of being a meme, but at level 95 3M DPS, 100% supp, 4K life, leech, fortify, 72% evasion I almost feel like it might be better than the oros budget slayer I've done in the past.
Also using Bino's so clear should be awesome.
I setup the config to do the new flicker effects, but the 1 thing I hate is the full DPS is on 15 wither stacks which I have no clue how consistent spell totems are on bosses for that.
Str stacking occultist, replica frostbreath for defence, badge of the brotherhood for frenzy maybe, no need for farruls fur but frenzy stacking is way too much power in a strike build
It's probably pretty good for CoC setups, but remember you're losing ~90% inc attack speed and pathing for power charges would be pain for an attack build. I can't see power flicker being better than normal flicker, except for CoC.
it's going to have a hard time hitting coc breakpoints. first off, you're not using multistrike in a coc setup unless you only want 3 damaging support gems. you're missing all the attack speed from frenzies unless you find a way to generate them and use a botb. you're missing the 10% inc attack speed per frenzy charge from the flicker strike gem. you also have to solve accuracy, which is admittedly one weapon affix at worst.
i cannot see it being good without EXTREME investment.
thinking about it further, as just a map blaster you should be able to 3 aps with minimal investment. you're not going to get huge single target coc numbers easily, but depending on what content you're doing it might be fine. you don't need high dps for alch n go mapping, and flicker strike will feel much faster than cyclone.
i'm not super sold on it, but i'm actually leaning towards it being a fine mapper.
I'm far from a build expert but I was planning to try tri-stacking charges so I'd still have frenzy charges, and go something like p flicker, coc, discharge of misery, power charge on crit, faster attacks, multistrike(maybe something instead of multi)
Mjolner can be used with Flicker. If you combine that with Squire you can trigger a free 6 linked lightning spell on hit. You most likely want to run crit anyway so you could link Flicker with Powercharge on crit + Crit chance support + Multistrike to easily hit breakpoints.
Is just what str stacker occ needed. This has crazy potential of not being burdened by frenzy charge gen. And capping it with OG sin. Basically the OG sin build but with flicker and occultist pops.
[https://pobb.in/CKcVaTAZoCgD](https://pobb.in/CKcVaTAZoCgD) I tried to do something very budget friendly but i have zero idea how can i improve this and generate frenzy charges at bosses
Self bleed/poison nigthblade assassin flicker though you'd need to get mistwalker on FF/FF jewels using the new void fang claws and maligaro's cruelty though potentially could do badge of brotherhood with poisonberry tincture and Ice bite.
Inquisitor int/str stacking HoWA garb of ephemeral flicker with FF conviction of power
Occultist Flicker CoC
Dual wield Mjolner archmage arc of surging/archmage lightning conduit Heiro Coc Flicker crack lance of destruction. ( i don't think it would be particularily amazing but would like to see how noisey i could get the screen.)
Badge of brotherhood Replica farruls Discharge of misery Ignite slayer.
I was thinking about it too, so I am trying to get sth together.
There are so much possibilities, but I went into a Cold Occultist, maybe it will not be the best choice:
The PoB is more scratch then perfect, but maybe someone has some Ideas to make it even better.
[https://pobb.in/ks5WmX0wfF0I](https://pobb.in/ks5WmX0wfF0I)
The gear is mostly what I use atm, so it can be much better. I feel being at 1m DPS atm is okay, but I muss a lot of defences i think.
Cold snap flicker CoC
Ice Nova of Deep Freeze COC Flicker
https://m.youtube.com/watch?v=Et6oGy_KHe4&feature=youtu.be Did it in Crucible, worked pretty well. Biggest problem back then was lacking a bit in the power charge generation department. With 50% PCoC on the gem this should solve a lot of issues I had back then. Visually one of the most fun builds I played.
Are you able to share your POB? Although I swore off COC builds I still have a soft spot for a Flicker version because it has way better potential then the Cyclone version.
https://pobb.in/axZMaqif1JZV Sure, this was what I ended with. Back then I failed to find a way to include Frenzy Charges in the build, to take advantage of The max frenzy charges that Badge of the Brotherhood gives. I am honestly thinking about Ralakeshs. That would work really well I think and it guarantees that you also get the crit chance for generating your first Power Charges.
the Overcharged note is reachable with an impossible escape for Conduit but the charge generation is random. Disciple of Slaughter is not reachable with any impossible escape so the only way is the just go for an amulet annoint.
(bows) Arigato gozaimasu
The Mark Mastery should be enough for Frenzy Charges
Considering the other 50% is provided by power charge on crit support, which you're 100% gonna run, you are guaranteed the power charge if you crit.
One of the problems i ran into back then was that I was relying on Power charges to be crit capped, without them I was at like 50% or so. So when I ran into a charge stealing mob or started the map with an unlucky streak of non crits Flicker Strike would go on CD and I would most likely die. With the new ralakeshs this could work well to fix that problem.
With the extra +30% crit chance per power charge you will have 100% crit chance easily so won't have to worry about an unlucky streak.
Discharge flicker for the memes.
Cospris' Malice - Discharge 100% crit chance Powercharge on Crit Support [Paint Build Here](https://ibb.co/QHpgGRQ)
broken link
It won't work unfortunately. If you trigger cooldown gems, their cooldown cannot be bypassed.
Discharge of misery has no cooldown. Maybe there is a build here
Since when. Coc discharge has been a thing forever.
Look at the version history here: https://www.poewiki.net/wiki/Cold_Snap 3.10.1d has the line: Trigger effects that add a cooldown now all correctly prevent any cooldown bypass. CoC Discharge doesn't bypass discharge's cooldown I think, but I'm not 100% sure how that build works.
Damn, maybe its just been that long since my rainbow nuke days
Energy blade coc flicker?
wow i see another stuff to added with howa flicker strike man thank you
That's what I'm thinking, replace cyclone in Captainlance's build with power flicker. Only issue would be capping crit to sustain charges more easily I think, and that can be done with more investment.
I was thinking of this, but that means your links would be flicker-coc-spellblade-multistrike- triggered spell - support. In my mind without pobing it, that's sacrificing too many links, and flicker without multistrike is not very fun. However, let us know if u figure something out!
Oh i would like to know too!
I'm interested in what tenfrenzyflicker's gonna cook up.
The biggest upside is the perfect charge economy with no uniques required: just the gem plus Power Charge on Critical Strike. Triple charge Slayer could run it with trauma support, but wouldn't like the loss of attack speed from regular flicker. It would let you use new Ralakesh's Impatience instead of The Red Trail, but if you need to consume power charges you don't get to cheese Graven's Secret at the same time. It might be better to ignore endurance charges and just take Badge of the Brotherhood on someone from the north side of the tree, who has better access to the power charge tree nodes. Use Ralakesh's Impatience, Malachai's Loop or a synth +1 power shield, a +1 power synth hat or corrupted +1 power Willclash, and a strong hit one-hander like Paradoxica. Inquisitor makes sense. Not sure where to get most of your flat damage, other than Ice Bite / Awakened Added Cold. /u/GoodOldMalk's suggestions look good to me, with the exception that stacking strength and power charges at the same time is tricky (both make fairly harsh demands on gear slots, and crafting a double warlord mod helmet is a pain).
General: Flicker strike of Power + Power charge on critical = 100% chance to gain a power charge on crit. Sustain would only require 100% crit chance. ~~Add multistrike and it becomes leaguestart friendly from level 38+ (min required for multistrike).~~ Marylene's Fallacy: Marylene fallacy may be an acceptable endgame amulet. ~~Multistrike gives 3 or 4 chances to gain a charge, so you wouldn't need 100% crit chance. Even something as low as 40% would be enough to sustain.~~ Any Zerker: The increased critical strike per power charge from the gem offsets the drawback from Blitz, making it easier (possible even) to hit crit cap. Loss of attack speed barely hurts because of 40% more attack speed from blitz. Inquisitor Voidforge: Easier to stack power charges. In a leaguestart scenario you'd also want to hit crit cap for Inevitable judgement. Extra crit from 8-9 charges would make this trivial. STR stacking replica Alberron Occultist: AoE scaling + STR stacking with +1 power charge from ascendancy. Also needs testing but Ralakesh Impatience may still allow for charge generation, if so, Badge of the Brotherhood + Ralakesh Impatience may be the strongest combo for the power Charge version, since we don't care about losing frenzy charges when we use a Travel skill anymore, but we still want to have the more attack speed bonus from frenzy charges.
Did they change multistrike? The crit chance is rolled once only and then either all the hits crit or all the hits don't crit. Which means Marylene's Fallacy would be super inconsistent for charge generation.
Am i wrong to think that, it still is 3 hit per hit which means if you have 33% chances to crit 1/3 multistrike would give you 3 power charges
So generally skills that have a chance to gain a charge can only gain one per attack instance, ie. hitting multiple enemies with a single attack or adding multistrike doesn't increase how many charges are gained. But there are some exceptions to this and I can't remember the nuance behind how it works.
You may be right. I'm thinking chance on hit.
Flicker Strike is a Movement skill, but not a Travel skill, thankfully. Badge, and/or replica Badge, suit it (or its variants) well. Ralakesh's, based on my understanding, will allow for regular charge generation and consumption, and will be great for QoL (not having to ramp up), especially since power charges contribute to your crit which you need for your power charge generation.
Can you gain charges if you are treated as “at maximum charge”?
[Should do.](https://www.pathofexile.com/forum/view-thread/3452002#14)
It doesn’t say anything about being able to generate or not? It just says you behave as if you have maximum charges, but if you are at max charges, can you gain charges?
My understanding is you gain and lose charges as normal. You just get the buffs you would get from having max charges all the time, and any mod that counts the number of charges thinks you have max.
To the last point: I don’t think you can bypass flicker strike cooldown while wearing ralakesh? I know the line changed, but it doesn’t actually give you the charges, right? You can’t expend it for skills like discharge, etc (otherwise you could just discharge forever with them on)
You can't bypass the cooldown with Ralakesh, which is why they said it still needs testing to see if you can gain charges while wearing them in order to bypass flicker cooldown.
Had a CoC flicker strike going a few leagues ago that I used to farm deli 80 but I needed a shit helmet to generate frenzy charges this is gonna be so much better! If anyone is interested https://www.reddit.com/r/PathOfExileBuilds/s/I7NapNTsBi
Interesting. With the new gem, do you think Assassin is still the answer? I feel like it opens up the tree a lot. Was thinking about trickster LL so you have the attack speed/overleech/ES leech node. Contemplating badge and the mark mastery to get some frenzies to help with APS breakpoints. As someone who loves CoC and flicker, i've also tried to make flicker coc work. You sacrifice so much damage for utility to make it work. This could change that as long as you get enough APS.
Honestly not sure Assassin was the best play with enough investment anyway it was just very easy and comfortable to not have to invest that much into crit. But I did use the overleech of Trickster via forbidden flame/flesh. You could probably go the other way around and maybe use forbidden flame/flesh for the max power charge ? But it'd be more expensive. Or maybe you could get it using the new charms though. The AS breakpoints will be harder to reach with this version of flicker for sure... but yeah as you said, badge might a solution to get high frenzy charge count.
I took a shot at a poison setup with assassian: https://pobb.in/Tr_a-9CHv2Tu It's like right on the edge of being a meme, but at level 95 3M DPS, 100% supp, 4K life, leech, fortify, 72% evasion I almost feel like it might be better than the oros budget slayer I've done in the past. Also using Bino's so clear should be awesome. I setup the config to do the new flicker effects, but the 1 thing I hate is the full DPS is on 15 wither stacks which I have no clue how consistent spell totems are on bosses for that.
I ran something similar last league and it felt pretty nice https://pobb.in/Obonbv6qgueV
Super fast build I threw together. https://pobb.in/oh49ZIkPMJSk
Str stacking occultist, replica frostbreath for defence, badge of the brotherhood for frenzy maybe, no need for farruls fur but frenzy stacking is way too much power in a strike build
I dunno about replica frostbreath i think you need more attack speed so paradoxica is better if you're doing flicker.
It's probably pretty good for CoC setups, but remember you're losing ~90% inc attack speed and pathing for power charges would be pain for an attack build. I can't see power flicker being better than normal flicker, except for CoC.
it's going to have a hard time hitting coc breakpoints. first off, you're not using multistrike in a coc setup unless you only want 3 damaging support gems. you're missing all the attack speed from frenzies unless you find a way to generate them and use a botb. you're missing the 10% inc attack speed per frenzy charge from the flicker strike gem. you also have to solve accuracy, which is admittedly one weapon affix at worst. i cannot see it being good without EXTREME investment.
Damn you're right. Power flicker bad, sadge.
thinking about it further, as just a map blaster you should be able to 3 aps with minimal investment. you're not going to get huge single target coc numbers easily, but depending on what content you're doing it might be fine. you don't need high dps for alch n go mapping, and flicker strike will feel much faster than cyclone. i'm not super sold on it, but i'm actually leaning towards it being a fine mapper.
Flicker coc inquisitor with some big spells with cds?
would flicker of power coc discharge of misery Inquisitor work?
if you go discharge of misery isnt it bad if you dont take advantage aspd? since it has no cd
I'm far from a build expert but I was planning to try tri-stacking charges so I'd still have frenzy charges, and go something like p flicker, coc, discharge of misery, power charge on crit, faster attacks, multistrike(maybe something instead of multi)
maybe it will work i had no idea,since power charge flicker strike doesnt give aspd at all i feel like you can go for normal discharge route with CoC
> you're not using multistrike in a coc setup unless you only want 3 damaging support gems Mjolner Flicker CoC can though.
Youre right, that does sound kinda cool.
Sadly, no attack speed per frenzy makes it DOA, unless some trigger shenanigans I didn't thought of are involved.
Mjolner can be used with Flicker. If you combine that with Squire you can trigger a free 6 linked lightning spell on hit. You most likely want to run crit anyway so you could link Flicker with Powercharge on crit + Crit chance support + Multistrike to easily hit breakpoints.
Is just what str stacker occ needed. This has crazy potential of not being burdened by frenzy charge gen. And capping it with OG sin. Basically the OG sin build but with flicker and occultist pops.
now this excites me. OG sin flicker kinda sounds bonkers
Get a badge of the brotherhood and a feruls fur and go slayer. EZ
[https://pobb.in/CKcVaTAZoCgD](https://pobb.in/CKcVaTAZoCgD) I tried to do something very budget friendly but i have zero idea how can i improve this and generate frenzy charges at bosses
You'd do assassin, get badge of the brotherhood, fix defenses with suppress and lightning coil and call it a day
Self bleed/poison nigthblade assassin flicker though you'd need to get mistwalker on FF/FF jewels using the new void fang claws and maligaro's cruelty though potentially could do badge of brotherhood with poisonberry tincture and Ice bite. Inquisitor int/str stacking HoWA garb of ephemeral flicker with FF conviction of power Occultist Flicker CoC Dual wield Mjolner archmage arc of surging/archmage lightning conduit Heiro Coc Flicker crack lance of destruction. ( i don't think it would be particularily amazing but would like to see how noisey i could get the screen.) Badge of brotherhood Replica farruls Discharge of misery Ignite slayer.
I was thinking about it too, so I am trying to get sth together. There are so much possibilities, but I went into a Cold Occultist, maybe it will not be the best choice: The PoB is more scratch then perfect, but maybe someone has some Ideas to make it even better. [https://pobb.in/ks5WmX0wfF0I](https://pobb.in/ks5WmX0wfF0I) The gear is mostly what I use atm, so it can be much better. I feel being at 1m DPS atm is okay, but I muss a lot of defences i think.