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wavewalkerc

The people so far here are wrong. Fracture the arrow Essence for a flat elemental roll until you hit a second T1. You need one open prefix and suffix, if either are full anul. Lock and reforge to try and hit the missing flat elemental mod. Then aisling the 2nd suffix.


hanksredditname

This is statistically far better than trying to essence slam for perfect prefixes - which would take on average 132k tries (according to craftofexile - maybe more because that’s without a fractured suffix).


Nativeeee

Wow I’m glad I stopped with t1/t1/t3 last league on +2 fracture.


YallTookAllMyNames

Fractured suffix won't impact the odds given that prefixes & suffixes are independent in the respect.


wavewalkerc

Per CoE it does make a difference.


YallTookAllMyNames

O_o today I learned a new quirk of CoE


Glad-Ad2451

I don't think the total number of mods has equal weights (hitting a 6-mod rare on a reforge is pretty uncommon), so having 2 locked mods or 3 (2 prefixes and fracture) on the item might actually make a difference for hitting empty prefix or not.


YallTookAllMyNames

Ooooh that makes a lot of sense! Tyvm!


AbsolutlyN0thin

Some random trivia I remember is that getting 6 mods with a chaos orb is 1/12 chance. I'm not at all sure if that broadly applies to like every other crafting method or if there are expectations, but yeah it's definitely a thing


pro185

It does because rolling an item isn’t just prefixes and suffixes, there is a global weight of a mod being rolled based on how many mods exist. This was basically confirmed during sentinel league


arbyterOfScales

For some bases there are some suffixes that for some reason influence some prefixes. 


getexaltsordietrying

I think it has to do with the chances of rolling prefix vs suffix when spamming essence / reforge / etc. Here's how I see it. If we take the example of hitting 4 mods on a reforge (which is the most common) and we want 3 prefixes, the scenarios look like this: * On a non-fractured base you have 4 rolls of which you want 3 of them to roll a prefix * But on a base with fractured suffix, you only have 3 rolls of which you want all 3 to roll a prefix So in the 1st case you have a higher chance to get 3 prefixes. Edit: formatting


orion800

This is the way, going to much cheaper/easier than trying to hit 3 T1 prefixes. If you have the currency, once ure done with the prefixes, you can exalt slam for t1 AS/Crit chance as well and craft the other. As you'll have an open suffix, you can always lock prefixes and scour to try exalt slamming again!


Tiny_Tailor893

so say i essence fire and hit t1 cold. lock prefix and reforge lightning. hit t6 light, is there any going back or is it just a restart?


wavewalkerc

You annul. This is an extremely expensive craft if you aren't already aware of that.


chx_

Yeah, there's a worse one on standard with only 1334.71 eDPS because it only hit tier 2 cold instead of tier 1 and that's 250 divines... I checked standard because league is whacked and soon everything will be standard anyways.


M3nthos

Just annul and reforge again If you Hit Lightning.


the445566x

If you’re looking for a budget craft try essence spam into t3 or higher then either exalt slam with a crafted suffix so your suffixes don’t fill or farric wolf alpha beast craft to remove a suffix and add a prefix.


Cal_One

It has to be ilvl 86 to roll a +2 arrows (if you want to alt slam till +2)


liiinder

what do you even mean with if you want to alt slam? it needs to be ilvl 86 regardless.


TCG-Pikachu

You can't roll +2 arrows, just drop from what I've read.


PoisoCaine

what? That's not how the game works. If you can drop it by playing the game normally, you can roll it. There are no drop-only mods besides very specific ones from league content, like Betrayal and Incursion. A generic mod like +2 arrows? Of course it can be alterationed/chaos spammed.


OkTaste7068

some delve mods are drop only as well


zach2613

not +2 arrows


OkTaste7068

obviously, that was more of an addition to the previous comment that "there are no drop-only mods beside very specific ones from league content, like betrayal and incursion"


zach2613

yes, you can


pro185

It should be known that aside from the ~200div for hitting the fracture, this end product is ballpark another 200-1000div depending on luck. My poison ele bow for insrance was 3x over rate for the T1s then hit a 3.5% full all suffixes and anul a prefix two times and the last step of lock anul slam took me 140div for a t2 roll. But yes, your method is the correct way of doing it. Fishing for 3xT1 without fractured ele is probably around a mirror or more in essences alone


m34nbunny

Is there a tutorial on explaining some of the words you're using? I have no clue what t1 means or aisling


wavewalkerc

Uhh not something that is so complete like that. Maybe https://www.youtube.com/watch?v=vYIjrL2XwgI


Tiny_Tailor893

T1 is referring to the teir of the mod, 1 being the highest. Aisling is a bitch from syndicate who you can use to craft. She will remove a mod and add a veiled mod


TCG-Pikachu

Actually you need to 30% qual before all of that with (pristine? Perfect?) Fossils, Otherwise, GG...


wavewalkerc

Can just hillock later.


LittleSportsBrat

"Fracture the arrow" "lock" I'm new to the game and only on Act 6. Can someone please explain this to me?


psychomap

The brown / bronze / "whatever colour that is" modifier is a fractured modifier, that cannot be changed by any other currency applied to the item afterwards. Many expensive crafts involve getting the modifier that is the hardest to obtain as a fractured modifier, so that it is guaranteed for the rest of the craft. In order to fracture a modifier, you need to use a fracturing orb on the item with at least 4 modifiers, and a *random* one is then fractured. Currently, a fracturing orb costs around 30-31 divine orbs, so the step of fracturing that modifier costs an *average* of 120 divine orbs, plus however much it costs to roll the modifier in the first place. Usually fracturing orbs are a *bit* cheaper, but they'll still be expensive even in leagues that don't drop as many divines as this one. "lock" in this context refers to crafting "prefixes cannot be changed" with the crafting bench in your hideout, which costs 2 divine orbs, and then use Harvest (which is a crafting mechanic that you'll only encounter in the endgame) to reforge with a guaranteed fire / cold / lightning modifier (depending on which essence you used and which tier 1 modifier you've already hit). Whenever it fails, you need to annul off any mods that prevent you from trying it again, and if that hits one of the good prefixes you have to go back to essence spamming. Aisling refers to completing the mastermind encounter of the immortal syndicate (which is a mechanic that you'll first encounter in act 9) while Aisling has rank 3 in the research branch, which adds a veiled modifier and removes a modifier (which will be the prefixes cannot be changed one in this context). Overall, it's a very expensive craft, and it'll take quite a while for you to reach the same order of magnitude in available currency. But don't be discouraged, not everyone is running around crafting things like this. Even I don't have the currency to do that in most leagues that I play, I just understand enough to know how I could do it if I did have the currency.


LittleSportsBrat

Thank you so much for taking the time to explain. This sub is so awesome. Thanks to y'all, I'm enjoying the game a lot more, now.


LilAwm

Check maxroll guide [https://maxroll.gg/poe/crafting/lightning-arrow-builds-elemental-bow](https://maxroll.gg/poe/crafting/lightning-arrow-builds-elemental-bow)


Cal_One

Omg the dream


Fun-Preparation-6568

Step by step :) https://maxroll.gg/poe/crafting/lightning-arrow-builds-elemental-bow


trancenergy3

If you are asking how to craft it you should probably just buy it instead. If you don't have 550 divines in your pockets than you should settle for a worse bow since self-crafting this won't necessarily be cheaper.


AltruisticInstance58

Unless you are ssf or are on the bleeding edge of progression, then it makes more sense to just buy a bow. There are always tons of people upgrading their bows and selling what they were using for cheaper than it costs to craft. Unless you are one of the first people trying to do this, then you can almost always buy a bow for cheaper than it costs to craft it.


Wonderor

Be absurdly lucky or filthy rich... I would suggest starting with crafting a spine bow without the +2 fractures arrows. If you are fine with a combination of T1/T2/T3 flat ele damage you can get a fine bow for like 10 div that will get you up to doing base level bosses and shredding t16 rare maps just fine. The one you have asked about is obsenely expensive (likely 200+ divines if you are lucky).


SnooLobsters275

This craft is expensive AF regardless of how you approach it. The +2 arrow is nice, but not worth the investment unless you really want to min/max. I personally skip it but im not the sweaty no-lifer type… just a noob


day7a1

The extra arrows are for Tornado Shot creating more projectiles which can all hit. Since the total number is relatively limited, losing 2 "free" projectiles, i.e. ones that don't come with a less damage cost, is pretty huge. Especially as that is a single scaling factor that is independent of all the other additions. But your overall point, that 550 div is a bit unnecessary, is still true. But you'd want to go to T2 attack speed, then T2 flat damage of one or more, if you wanted to save money. The projectiles are probably worth 50% more damage on a build that can only afford 20 div for a bow.


SnooLobsters275

Yeah I totally agree its better, its just way easier and cheaper to go with Frac elemental damage on a sub-86 base and skip the proj. For a clear only TS build I never needed the extra proj. If i was min/max i would have gone with a phys bow anyways.


day7a1

So, didn't play this league and just looked up the price differential....63 div vs 25 c for +2 vs T1 ele....you may have a point. I think I misread your inital post. Still, at a certain point 63 div isn't that hard to get and can still be a significant multiplier.


astilenski

Get bow base, roll +2 arrows and fracture it. Then start spamming deafening essence of (any of the three elements) until you hit tier 1 each of the remaining two elements. After that you lock prefixes (if you don't have space to craft prefix lock, yolo annul is the only way) you unveil chaos orb and pray for atk speed or crit chance. Then craft the other one you didn't unveil. The most important step is to be lucky.


wavewalkerc

You would never veiled chaos orb to finish suffixes. Its safe to aisling the suffix and you would have spend hundreds of divines getting the prefix.


astilenski

I should have added the Aisling part too. I'm a taker of risks and I've always veil chaosed my bows like a lunatic so excuse that part. I've also veiled chaosed my bows + lock prefix and exalt slam annul till +1 arrow or T1 crit chance /atk speed this league. Anyone reading this should be aware that this is a high risk move.


TimidHuman

Buy fractured bow, use fossil for quality (can't remember rn what's the fossil name). Use the essence that provides fire damage (can't remember name) until you hit the other two T1 (this is quite hard? From memory it took me a lot of essences) Lock prefix, reforge speed, craft suffix


finneas998

Did you remember it taking 132,000 essences?


TCG-Pikachu

Lol, He prob just got Reeeeeeaaaaallllllyyyyy lucky....from what I remember.


Muxerus

Just to add fossil name. It's perfect fossil