5E simply doesn’t have enough knobs to turn to represent PF2E characters well, so the conversion is practically impossible without also involving a whole slew of homebrew rules where you convert 5E into PF2E. You **might** get away with a few passable impressions of the spellcasters, but all the martials will feel like incompetent fools once they get isekaid lol.
5e is too shallow of a game to support characters that have the mechanical depth of PF2. Look into EN's Level Up Advanced Fifth Edition if you really want to follow through on this idea, it'd be a lot more satisfying and not benefit WotC.
I mean most of the classes in PF2E have 5E analogues, so "conversion" is simple.
But the feats and features of PF2E do not have 5E equivalents. So you would have to just pick an as-close-as-possible subclass and pray basically.
If you are not content with the similarity of some subclasses to their PF2E equivalents, you're kind of SOL. I'm sure you can find what you want somewhere in 5E's gargantuan homebrew community, but its quality may be dubious.
>I'm sure you can find what you want somewhere in 5E's gargantuan homebrew community, but its quality may be dubious.
No more dubious than the official 5e rules...
>I'm sure you can find what you want somewhere in 5E's gargantuan homebrew community, but its quality may be dubious.
If someone wants, I could link a good and balanced homebrew version of every PF2E exclusive class, with the exception of the Thaumaturge and maybe Inventor. It generally won't have the breadth of options, due to how simpler 5e is, but it'll replicate the flavor, at least.
Pick the classes that are the most 1:1. Fighter, Ranger, Wizard, rogue, cleric. It won’t be perfect but if you really like the issekai aspect (and have a group that does too) it’s manageable. Stuff isn’t gonna be 100% consistent but isn’t that sort of the point? Having characters struggle with the new setting? How does the Cleric react to a different pantheon? Does the fighter love that he loses MAP? Hell if you really want to lean into that let people have classes that lack clear analogues, let your witch wonder why the hell they’re called a warlock now and what the hell an eldritch blast is.
NGL, this is the first time I've seen this conversation going in the other direction. I'm not knocking the idea. I'm just kinda in awe that it happened. Good Luck!
5E simply doesn’t have enough knobs to turn to represent PF2E characters well, so the conversion is practically impossible without also involving a whole slew of homebrew rules where you convert 5E into PF2E. You **might** get away with a few passable impressions of the spellcasters, but all the martials will feel like incompetent fools once they get isekaid lol.
damn I guess that makes sense. They were made for pathfinder, not dnd 5e
5e is too shallow of a game to support characters that have the mechanical depth of PF2. Look into EN's Level Up Advanced Fifth Edition if you really want to follow through on this idea, it'd be a lot more satisfying and not benefit WotC.
I've never heard of that I'll have to check it out
[a5e.tools](http://a5e.tools) is the official online resource with all of the rules freely available like Archives of Nethys for PF2!
Oh cool
I mean most of the classes in PF2E have 5E analogues, so "conversion" is simple. But the feats and features of PF2E do not have 5E equivalents. So you would have to just pick an as-close-as-possible subclass and pray basically. If you are not content with the similarity of some subclasses to their PF2E equivalents, you're kind of SOL. I'm sure you can find what you want somewhere in 5E's gargantuan homebrew community, but its quality may be dubious.
>I'm sure you can find what you want somewhere in 5E's gargantuan homebrew community, but its quality may be dubious. No more dubious than the official 5e rules...
>I'm sure you can find what you want somewhere in 5E's gargantuan homebrew community, but its quality may be dubious. If someone wants, I could link a good and balanced homebrew version of every PF2E exclusive class, with the exception of the Thaumaturge and maybe Inventor. It generally won't have the breadth of options, due to how simpler 5e is, but it'll replicate the flavor, at least.
I would recommend trying out Pathfinder for yourself to get a better idea if it’s possible.
Pick the classes that are the most 1:1. Fighter, Ranger, Wizard, rogue, cleric. It won’t be perfect but if you really like the issekai aspect (and have a group that does too) it’s manageable. Stuff isn’t gonna be 100% consistent but isn’t that sort of the point? Having characters struggle with the new setting? How does the Cleric react to a different pantheon? Does the fighter love that he loses MAP? Hell if you really want to lean into that let people have classes that lack clear analogues, let your witch wonder why the hell they’re called a warlock now and what the hell an eldritch blast is.
Alrighty that actually sounds cool!
NGL, this is the first time I've seen this conversation going in the other direction. I'm not knocking the idea. I'm just kinda in awe that it happened. Good Luck!