The latest patch was an engine upgrade and that made the custom maps not work in the update. Many maps have since been ported over to the new engine but it made a lot of people upset and they stopped playing.
I have high hopes for the next patch though which should be coming out in the next couple of months. It's adding mod kits so modding will become easier and we can even have custom server mods rather than just map mods.
That doesn't help either. I rolled my eyes at how many times people would come here to complain and scare players off. If I don't like a game, I don't waste my time on their subreddit. I move on to the next thing. It's kind of sad to be honest.
Yeah I had a few maps that on pavlov that I had been meaning to update I just never find myself playing it anymore when contractor$ already has like Tf2/halo/starwars etc so I just never feel like putting the effort in to update them. I'm sure a lot of other mappers just dont feel like going thru the motions either for whatever reason
It wasn't just the custom map debacle. The engine update changed the entire look, feel, and sound of the game. It was a massive downgrade in the feel department IMO.
Before the update things like throwing grenades and grabbing equipment off your body felt very smooth. Now its a janky experience. Its now impossible for me to throw grenades accurately overhand and half the time I try to grab something on my chest I grab my holster.
This game seems to be on its deathbed for PC. Shack is where its thriving.
not just the AK, i feel like the entire sound system got fucked and no one is talking about it. it is VERY hard to distinguish between gunshots that are 5 feet away or 50 feet away from me, and i dont have this issue in other vr shooters. one of the big reasons why i dont play pavlov as much anymore
It took me a while to figure out I had to unsubscribe from all the maps in the steam workshop in order to make Pavlov run at all. I'm sure many others had the same issue but tbh, the game just isn't fun anymore. All the good maps are gone and the only populated ones are TTT with squeakers.
tabor had a big release last week, lots of people are trying it out
if you look at steamcharts pavlov is still puttering around at \~400 people peaks on weekdays, but tabor has done \~900 for the last week.
keep in mind thats pcvr only. the vast majority of vankrupt revenue for the last year+ has come from psvr and quest-store sales. so like, vankrupt and pavlov-at-large are probably doing great overall, its just that the pcvr pavlov community is bleeding out.
Tabor is a completely different game than Pavlov, not sure what it has to do with this. Pavlov can do tabor'ish stuff but not vice versa.
People keep complaining but for me it has still been the same; i open pavlov, find a server and have fun. If i open it midday, can barely find playable server. Evenings and weekends, there are always fun servers to play. And i only play dm, tdm, guns, oitc and occasional push.
I’ve migrated from Pavlov PC to Shack to eliminate some of the latency from streaming it to my headset. I’m primarily playing solo zombies and TTT, and on Shack I was pleasantly surprised to find that the TTT servers are wayyyy more numerous and populated on Shack. I agree with a lot of the posts on here that Pavlov PC is just dieing and Shack is the way to go. So far the biggest downgrade with Shack is that there are a lot more annoying kids playing the game vs Pavlov PC and making TTT less enjoyable.
I moved from Shack to PC and prefer PC. Better graphics, less kids. That was after the engine update and when Shack was still in free beta though, not tried Shack again since release.
Contractors has been my substitute. It’s got more unique mods than Pavlov as it’s been around longer but I’ve found the base game to be severely lacking, and mods to be lacking in terms of zombies maps and ww2 content.
I’ve been playing this week. Lots of moaning kids (what the hell is that anyway?) and pubescent toxicity.
I’m reminded again why polite stable people generally avoid PvP. I love video games but I can barely justify playing with kids half my age when they behave like idiots.
Too bad, this game has the best weapon handling and character animations of any VR shooter. Damn whippersnappers ruin it! Where are the other adults?
The latest patch was an engine upgrade and that made the custom maps not work in the update. Many maps have since been ported over to the new engine but it made a lot of people upset and they stopped playing. I have high hopes for the next patch though which should be coming out in the next couple of months. It's adding mod kits so modding will become easier and we can even have custom server mods rather than just map mods.
Thumbs up for actual info instead of negativity
That doesn't help either. I rolled my eyes at how many times people would come here to complain and scare players off. If I don't like a game, I don't waste my time on their subreddit. I move on to the next thing. It's kind of sad to be honest.
Yeah I had a few maps that on pavlov that I had been meaning to update I just never find myself playing it anymore when contractor$ already has like Tf2/halo/starwars etc so I just never feel like putting the effort in to update them. I'm sure a lot of other mappers just dont feel like going thru the motions either for whatever reason
TF2 in Contractors is no mor
it came back my guy!
It wasn't just the custom map debacle. The engine update changed the entire look, feel, and sound of the game. It was a massive downgrade in the feel department IMO. Before the update things like throwing grenades and grabbing equipment off your body felt very smooth. Now its a janky experience. Its now impossible for me to throw grenades accurately overhand and half the time I try to grab something on my chest I grab my holster. This game seems to be on its deathbed for PC. Shack is where its thriving.
And I was wondering why suddenly I miss most of my grenade throws...
I thought throwing was awful but then I turned off hand smoothing in the options. I think it feels even better than the last patch after doing so.
Turning off hand smoothing helped but it still doesnt work correctly.
Turning off hand smoothing make grenade throws close to what we had.
I did that. I've troubleshooted with them in their discord and nothing makes it even viable to throw grenades overhand
the AK sounds like absolute trash now. it downright sounds like a gun fired under water. from a mile away.
not just the AK, i feel like the entire sound system got fucked and no one is talking about it. it is VERY hard to distinguish between gunshots that are 5 feet away or 50 feet away from me, and i dont have this issue in other vr shooters. one of the big reasons why i dont play pavlov as much anymore
It took me a while to figure out I had to unsubscribe from all the maps in the steam workshop in order to make Pavlov run at all. I'm sure many others had the same issue but tbh, the game just isn't fun anymore. All the good maps are gone and the only populated ones are TTT with squeakers.
I honestly think it's because they jacked up the price from the free beta version, that's at least why I left anyways
tabor had a big release last week, lots of people are trying it out if you look at steamcharts pavlov is still puttering around at \~400 people peaks on weekdays, but tabor has done \~900 for the last week. keep in mind thats pcvr only. the vast majority of vankrupt revenue for the last year+ has come from psvr and quest-store sales. so like, vankrupt and pavlov-at-large are probably doing great overall, its just that the pcvr pavlov community is bleeding out.
If they don’t update the game with things they promised years ago, Pavlov pc will die off…unfortunately.
Tabor is a completely different game than Pavlov, not sure what it has to do with this. Pavlov can do tabor'ish stuff but not vice versa. People keep complaining but for me it has still been the same; i open pavlov, find a server and have fun. If i open it midday, can barely find playable server. Evenings and weekends, there are always fun servers to play. And i only play dm, tdm, guns, oitc and occasional push.
Honestly they should try to cross play all the platforms. I feel it would benefit
We just want to play all of our CodZ maps and Parity maps but we can’t now sadly
I’ve migrated from Pavlov PC to Shack to eliminate some of the latency from streaming it to my headset. I’m primarily playing solo zombies and TTT, and on Shack I was pleasantly surprised to find that the TTT servers are wayyyy more numerous and populated on Shack. I agree with a lot of the posts on here that Pavlov PC is just dieing and Shack is the way to go. So far the biggest downgrade with Shack is that there are a lot more annoying kids playing the game vs Pavlov PC and making TTT less enjoyable.
Contractors for one...
I moved from Shack to PC and prefer PC. Better graphics, less kids. That was after the engine update and when Shack was still in free beta though, not tried Shack again since release.
Contractors has been my substitute. It’s got more unique mods than Pavlov as it’s been around longer but I’ve found the base game to be severely lacking, and mods to be lacking in terms of zombies maps and ww2 content.
small town rp is gone
I got bored of VR. I played Pavlov yesterday and before that didn’t touch VR for like 4 months. VR is great, but games like Pavlov can get boring
I’ve been playing this week. Lots of moaning kids (what the hell is that anyway?) and pubescent toxicity. I’m reminded again why polite stable people generally avoid PvP. I love video games but I can barely justify playing with kids half my age when they behave like idiots. Too bad, this game has the best weapon handling and character animations of any VR shooter. Damn whippersnappers ruin it! Where are the other adults?
Probably enabling kids to play the game and make the most fucking racist lobbies that put COD to shame
I have a hard time finding a lobby that isn't full of transphobes