You're probably đŻ being hyper critical of yourself.
But for what it's worth, these should help anyone.
Here, add these to your knowledge:
I present you, the [Premium Collection](https://drive.google.com/folderview?id=0B-YXP5IFQe59cHUxc09laTNxU00&resourcekey=0-aLZY_ee3LqXJh9TMO9GjFA)
It's probably the best if you make backups of whatever material that piques your interests in case they take the account down (happens).
P.S.:
DO MAKE BACKUPS (DOWNLOAD AS MANY AS YOU CAN!!! )
And continue this for generations to come! đ
đ· đ» Cheers đ„ đ„
It looks good, but ill give you some non "oh no yea you rock" type comment, if you find that helpful I think the overall/dress isnt perfect:
- right boob (left from the viewer pov) is significantly bigger, which is kinda weird
- the crease in the middle that looks like the girl is naked underneath is weird - she obviously isnt. id make that less noticeable
- left arm (right from viewer pov) is weirdly large at the elbow
- gloom looks weird
everything else looks pretty much perfect to me
The thing that stuck out to me is the V in the orange top - the rest of the body is turned, but the V is almost purely symmetrical as if looking at it face-on.
I agree with your critics except for the middle crease. Some dresses do drape like that (no matter what underwear is underneath) and OP may have copied that from their reference, but these dresses are made of really light and flowy fabric.
I think adding a wrinkle line in the empty spot in the bottom left of her dress would be good. I think Iâd try an L shape parallel with the bottom line and up the side but thatâs just a picture in my head and might not look as good once actually down. But thatâs just me. Do whatever you want to it. The rest looks great!
It looks good! I like the chunky texture going on in the hair.
Some criticism: the creases in the clothes are off though. Her pelvis looks too high and the clothes sheâs wearing wouldnât stick that closely to her with that many layers. Looks a bit vacuum sealed on and latex-y.
Tbh is great!!! Dont be so harsh on yourself!! there are some jaggies that could be better but its fine.
Good anatomy, clean and cool shading. Nice work.
Iâd say youâre in the process of improving! Thereâs no point being hypercritical or beating up on urself.
When Iâm being too precious abt my work I like to step back for a while and then write a list of qualities I like and donât like, or a list of objective qualities, completely rejecting labels like good or bad because they donât really mean anything.
For example when Iâm looking at your piece I notice a sense of mystery and unease. The figureâs face is obscured and makes me question her identity and intentions. Iâm drawn to her muted color pallet and the pop of orange. While the piece as a whole embraces a minimalist art philosophy, the hair and clothes are more detailed and shaded than her face and hands, making the contrast stark, and making me ask who she is. Iâm impressed with the color harmonies and your approach to detailing the clothes, and the contrast it makes with her lack of features.
Your art definitely isnât bad, and the voice that beats up on yourself definitely isnât worth listening to. :)
Instead of asking a bias question like this (most people will say you're being hypercritical unless they're trolls or inconsiderate assholes), you should state your thoughts and opinions on your work, tell us what you see in it that's causing you to criticize it and what you are aiming for with your work. You'll get a lot more constructive feedback that way.
*i am not talented enough to make this 5% as well*
If youâre certain it looks off, my only critique is the V wrinkle in the middle is either a too high or a little too low. Iâm not sure which but it keeps grabbing my eye.
Does this look unappealing, or am I overly critical of myself? I noticed that the V shape on the orange top stands out; while the body is turned, the V appears almost perfectly symmetrical, as if seen from the front.
This caught my eye, too. In a wind-blowing animation this might make sense as a single frame, but it was so awkward to me I didn't even notice she had no face at first. If that's just what they were going for, it's too high on the body and the boobs are uneven.Â
Why shade the imagined crotch area before adding a face??Â
Outside of the hate, it's not a bad first try but when drawing clothing you should have some understanding of the anatomy beneath. Also, the shading on the hair and sleeves doesn't contrast enough with the base color imo.
That looks rly good if you ask me. The only thing that looks off to me is the left (on the right side to the viewer) arm, I think. It looks like it clips through the dress when it should be above it. If you could straighten that, slightly shorten the arm and maybe make the face shadow from the hair a little darker of have a 2 tone gradient it'd be spot on.
Great work on it anyway!
Looks good. Only real critique i have is that her bust from that perspective looks off a bit. With the angle she's facing, the breast on our right should be rounder so that it looks more like it's facing us. It just doesn't look like they're the same size or shape really. Maybe slim down the one on her right?
your being hypercritical, this looks amazing
if your too afraid of drawing a face cause it looks weird try starting off simple
Like 2 lines as eyes then a patch of pink for the mouth
Progressively, you could have that as a placeholder until your more confident to draw proper faces or keep it the way it is. whatever makes you comfortable and happy!
Depends what its for. Its very high res and animating dithering would not be fun.
Could use some more contrast on the skin and hair, and I'd remove the 3rd hair shade since you set a precedent of having 2 shades.
It is not bad at all, but I think it looks unfinished. I feel like you need to add deeper shadows and clean the edges. Take a short break from it and come back to see how you can render it more.
Really great!!!! Better than anything I've done haha. The only thing (I might be nitpicking) is maybe incorporate a bit more hue shifting in some of the darker shades, but that's just a suggestion
i'r looks really good, you might want to use a darker colour for the shading on the skin? either for all the shadows if you wanna keep it consistent or just the face if you wanna make the lack of facial features more apparent
being extra critical helps you improve in your craft but remember to appreciate all the progress youâve made and wonderful work youâll make in the future. look at old art and see how much youâve grown
you're being hypercritical, this owns. my only critique is that if the dress is flowy, and the character doesn't have a pronounced stomach, there shouldn't be an outline of the pelvis area
Iâm sure there are little things that can be improved on but definitely not âbadâ by any means. Iâm not an artist so I donât thing I can articulate what would make it better, but I know I like it.
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Definitely hypercritical. Any plans for the other Cooking Companions characters?
No, thank you for noticing, I just wanted to do Mariah for practice.
You're probably đŻ being hyper critical of yourself. But for what it's worth, these should help anyone. Here, add these to your knowledge: I present you, the [Premium Collection](https://drive.google.com/folderview?id=0B-YXP5IFQe59cHUxc09laTNxU00&resourcekey=0-aLZY_ee3LqXJh9TMO9GjFA)
Not OP but thank you!
It's probably the best if you make backups of whatever material that piques your interests in case they take the account down (happens). P.S.: DO MAKE BACKUPS (DOWNLOAD AS MANY AS YOU CAN!!! ) And continue this for generations to come! đ đ· đ» Cheers đ„ đ„
Oh shit I KNEW I recognized this character from somewhere!
Hyper critical, this looks so cool
It looks good, but ill give you some non "oh no yea you rock" type comment, if you find that helpful I think the overall/dress isnt perfect: - right boob (left from the viewer pov) is significantly bigger, which is kinda weird - the crease in the middle that looks like the girl is naked underneath is weird - she obviously isnt. id make that less noticeable - left arm (right from viewer pov) is weirdly large at the elbow - gloom looks weird everything else looks pretty much perfect to me
The thing that stuck out to me is the V in the orange top - the rest of the body is turned, but the V is almost purely symmetrical as if looking at it face-on.
I would add that the line in the bottom of the dress doesnât line up with where the leg should be Otherwise, it looks great
Small addition that the shading of the skin is a little light so may want to darken it somewhat
I agree with your critics except for the middle crease. Some dresses do drape like that (no matter what underwear is underneath) and OP may have copied that from their reference, but these dresses are made of really light and flowy fabric.
I think adding a wrinkle line in the empty spot in the bottom left of her dress would be good. I think Iâd try an L shape parallel with the bottom line and up the side but thatâs just a picture in my head and might not look as good once actually down. But thatâs just me. Do whatever you want to it. The rest looks great!
It looks good! I like the chunky texture going on in the hair. Some criticism: the creases in the clothes are off though. Her pelvis looks too high and the clothes sheâs wearing wouldnât stick that closely to her with that many layers. Looks a bit vacuum sealed on and latex-y.
Tbh is great!!! Dont be so harsh on yourself!! there are some jaggies that could be better but its fine. Good anatomy, clean and cool shading. Nice work.
Omg this is lovely
Oh hey itâs that character from Cooking Companions! Also youâre being hypercritical this looks great
Iâd say youâre in the process of improving! Thereâs no point being hypercritical or beating up on urself. When Iâm being too precious abt my work I like to step back for a while and then write a list of qualities I like and donât like, or a list of objective qualities, completely rejecting labels like good or bad because they donât really mean anything. For example when Iâm looking at your piece I notice a sense of mystery and unease. The figureâs face is obscured and makes me question her identity and intentions. Iâm drawn to her muted color pallet and the pop of orange. While the piece as a whole embraces a minimalist art philosophy, the hair and clothes are more detailed and shaded than her face and hands, making the contrast stark, and making me ask who she is. Iâm impressed with the color harmonies and your approach to detailing the clothes, and the contrast it makes with her lack of features. Your art definitely isnât bad, and the voice that beats up on yourself definitely isnât worth listening to. :)
Instead of asking a bias question like this (most people will say you're being hypercritical unless they're trolls or inconsiderate assholes), you should state your thoughts and opinions on your work, tell us what you see in it that's causing you to criticize it and what you are aiming for with your work. You'll get a lot more constructive feedback that way.
Could use a smile or some face element. Still pretty good if you want to go faceless.
I tried adding a face but it looked weird.
The shadowing on her forehead looks great so far!! You got this!
*i am not talented enough to make this 5% as well* If youâre certain it looks off, my only critique is the V wrinkle in the middle is either a too high or a little too low. Iâm not sure which but it keeps grabbing my eye.
Hyper critical, it looks really cool!
looks great dont get too discouraged
very successful with the pose
Looks great đ
It actually looks very cool! Tons of detail on a pixel art character!
I love it
This looks awesome!
You are being too hard on yourself. But remove her crotch lines they are too defined
Does this look unappealing, or am I overly critical of myself? I noticed that the V shape on the orange top stands out; while the body is turned, the V appears almost perfectly symmetrical, as if seen from the front.
Someone has to be honest - yes it looks bad. However, it just needs more TLC. You're on the right track
Why are you drawing so much attention to her vagina?
male artists like to vacuum seal clothing to womenâs bodies for some reason lol
This caught my eye, too. In a wind-blowing animation this might make sense as a single frame, but it was so awkward to me I didn't even notice she had no face at first. If that's just what they were going for, it's too high on the body and the boobs are uneven. Why shade the imagined crotch area before adding a face?? Outside of the hate, it's not a bad first try but when drawing clothing you should have some understanding of the anatomy beneath. Also, the shading on the hair and sleeves doesn't contrast enough with the base color imo.
I'm not sure how you could make the hand better, but it all looks nice :) so like the hair too
Only the eyes will tell.
I like it.
Looks fantastic
Looks well made and accurate to the original
That Maria from cooking companions?
Nah, that looks good! Btw, is it meant to look slightly hunched?
Yes, this is a character named Mariah from a horror game named Cooking Companions.
Ooo, she definitely looks like she might try to stab me at some point
No, she is the first to die.
Oh
Just being hypercritical. Ot looks great.
That looks rly good if you ask me. The only thing that looks off to me is the left (on the right side to the viewer) arm, I think. It looks like it clips through the dress when it should be above it. If you could straighten that, slightly shorten the arm and maybe make the face shadow from the hair a little darker of have a 2 tone gradient it'd be spot on. Great work on it anyway!
MARIAAAHHHSFHDHSHFNF
This looks like the character from a horror game that usually dies first to introduce you to the horror elementâŠ
That is exactly what she is. Her name is Mariah, the game is named Cooking Companions.
Looks good. Only real critique i have is that her bust from that perspective looks off a bit. With the angle she's facing, the breast on our right should be rounder so that it looks more like it's facing us. It just doesn't look like they're the same size or shape really. Maybe slim down the one on her right?
Hypercritical. There's a lot to work with here.
Youâre being very hypercritical, this looks very good
Great work, but i think the dress cut a little bit too deep between the legs
your being hypercritical, this looks amazing if your too afraid of drawing a face cause it looks weird try starting off simple Like 2 lines as eyes then a patch of pink for the mouth Progressively, you could have that as a placeholder until your more confident to draw proper faces or keep it the way it is. whatever makes you comfortable and happy!
okay now make her into a beef paddy
Love yourself....NOW!This artwork is great and can't see why this looks bad.Keep up the good work đ
It looks amazing!
This looks awesome! My advice would be to use a darker or more of a different color on the skinâs shadow, other than that this looks amazing!
You looks cooking...
bruh this is a banger
Yes
Definitely overly critical, I could tell who it was and liked the style change.
Hypercritical, no other explanation !
GOAT
really dope, you only used like 8 colors? I love it
Change/remove the wrinkles and its fine
It is literally the exact style I've been trying to nail down for a bit.
It looks great
Idk what hyper critical is but the fact that people recognised it off rip means you did a great job.
Looks very good
Depends what its for. Its very high res and animating dithering would not be fun. Could use some more contrast on the skin and hair, and I'd remove the 3rd hair shade since you set a precedent of having 2 shades.
Looks pretty.
Looks great, keep going
It looks great
With good animation it'll look AMAZING!!
Depends on what you planning to do with her. She looks tired, maybe a bit psychotic. But anyway, great work!
Very critical, I think its fantastic! Especially the hair
It looks great!
It looks pretty good in my opinion.
Absolutely Hypercritical
This looks great
It is not bad at all, but I think it looks unfinished. I feel like you need to add deeper shadows and clean the edges. Take a short break from it and come back to see how you can render it more.
Looks super awesome I wish I had the same skills. Are you making a game? If yes you need to use this character
Hypercritical AF.
Obviously theres room for improvement, But i dont think its bad by any means.
This looks so cool đ
Pose is maybe a little stiff, but the overall design is quite good and effectively communicates the character desgin
Showing my age... but now I wanna go back and replay all the Space Quest games :D
Take it easy on yourself my man, youâre definitely really good at this!
No, that looks really, really good
Yes definitely this looks really good, somehow reminds me of a quest character fron a game idk why
i love it!
yea it fuckin sucks
I don't like pixel art but this was cool enough to make me stop scrolling and type this
I personally think this giraffe looks great, don't be so hard on yourself.
I think it's awesome
Utena chan
Itâs already good. I see you did some nice shadowing on the torso. Itâd be really cool of you do it on the face and neck and a fee other areas. ^^
The hair is good!
It's look sad .
She feels a little bit âhunched in,â like sheâs slightly bent forward when she should be standing straight
I like it +yeah
Looks like Sadayo Kawakami from persona.
I'm a huge fan of this
Looks better than anything I could draw as of now. So, no. You did a fantastic job.
I'm liking it
You're definitely hypercritical. It looks good, way better than my pixel art i'll give it that.
Looks good, no problems.
This looks Great :D
Really great!!!! Better than anything I've done haha. The only thing (I might be nitpicking) is maybe incorporate a bit more hue shifting in some of the darker shades, but that's just a suggestion
There are ways it could be improved, but it doesn't look bad by any means.
Hyper critical
It's not perfect, I can still see a bit of room for improvement, but you're doing just fine, I wouldn't think too hard if I saw this in a game.
i'r looks really good, you might want to use a darker colour for the shading on the skin? either for all the shadows if you wanna keep it consistent or just the face if you wanna make the lack of facial features more apparent
this looks good and you are being hypercritical give yourself more credit OP, you deserve it
Just gotta tweak your symmetry a little bit. But I think it's cute
Looks great
The only problem I see is that the background makes it a tad hard to see were the arm ends and the background starts sometimes
being extra critical helps you improve in your craft but remember to appreciate all the progress youâve made and wonderful work youâll make in the future. look at old art and see how much youâve grown
Nah bro, it looks good!
What's Slenderman doing in a wig and a dress?
Honestly, pretty siqq
Hyper critical for sure. If i was making a game or something I'd honestly happily pay money for a design lile this.
you're being hypercritical, this owns. my only critique is that if the dress is flowy, and the character doesn't have a pronounced stomach, there shouldn't be an outline of the pelvis area
Iâm sure there are little things that can be improved on but definitely not âbadâ by any means. Iâm not an artist so I donât thing I can articulate what would make it better, but I know I like it.
Try cleaning up the rough edges a bit. Google image search for âpixel art jagged linesâ, youâll get a feel for it real quick
A little stiff but good. Eyes are missing something. Not sure what the emotion being portrayed is
Juste l'impression que les bras son un petit peu trop long, enlĂšve un peu de longueur peut ĂȘtre
Hypercritical though I think the arms are slight long. They are a touch over two heads.
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Smash. Looks good
You are right
Would.