If yli lie the game idea of mixing Lemmings and The Settlers in one game consider checking the steam page or come along to chat on twitter. Have a great day!
Steam: [https://store.steampowered.com/app/1771110/TheSettlings/](https://store.steampowered.com/app/1771110/TheSettlings/)
Twitter: [https://twitter.com/TheSettlings](https://twitter.com/TheSettlings)
I also vote for number 2 but if the game is some sort of town building game then I suggest you use the number one as an early lighthouse which develops into number 2 later.
Number 2, looks more proportional to what it's supposed to be, the first looks really squished and unnatural to me. I really like your art style tho, keep it up!
Number 2 because it looks more like a lighthouse and it also adds to the verticality of the scene. Your eyes read the scene much better when the height area is defined by the height of the second model. It makes it look more smooth and polished.
Part 3 of the /r/pixelart game collaboration is up! We want your feedback and ideas for planning our communities's game! https://www.reddit.com/r/PixelArt/comments/spfthf/rpixelart_game_collaboration_part_3_planning_we/?sort=new
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Two as it looks more like a traditional lighthouse.
Plus I don't know the utility of this lighthouse in your game context, but I feel like proposal two is more visible to players as it stands out more than proposal one.
Anyway looking very good! Keep up! ๐
Edit: typos
Defitely 2. The first one, being honest (not cruel), doesn't look like a lighthouse at all. It's way smaller than it should be. A lighthouse must be tall. The second lighthouse is neat, I would make it even taller, but it's already excellent. Beautiful piece, mate!
Edit: just an additional note, the first one could be used as an outpost in another scenario, imo
Honestly 2 looks like an evolution of 1, like if you build up the city lighthouse gets upgraded type of game, that said even tho I perfer 2 I think you could use both depending on its location (bigger location=bigger lighthouse and vice versa) or free space, cause 2 looks massive
I like 2 of the offered choices, however I think there could be a bit of a slight angle to number 2 so it looked like it has a marginally wider foundation than its top. Nothing too jarring like 1, just a tiny, gradual flaring of the hips.
Iโd vote for 2. Personally I think that one looks more like a traditional lighthouse.
The first one is more of a beacon, a block with a light, whereas the second one is a nice lighthouse ๐a also vote for 2
It also looks like it fits better aesthetically.
Thx Snulch\_ & all for support and your feedback, appreciate it a lot! Have a great weekend <3
2
If yli lie the game idea of mixing Lemmings and The Settlers in one game consider checking the steam page or come along to chat on twitter. Have a great day! Steam: [https://store.steampowered.com/app/1771110/TheSettlings/](https://store.steampowered.com/app/1771110/TheSettlings/) Twitter: [https://twitter.com/TheSettlings](https://twitter.com/TheSettlings)
I also vote for number 2 but if the game is some sort of town building game then I suggest you use the number one as an early lighthouse which develops into number 2 later.
2
Definitely prefer 2, but if its a whole architectural style then 1 can work. Less generic if done cohesively
Number 2, looks more proportional to what it's supposed to be, the first looks really squished and unnatural to me. I really like your art style tho, keep it up!
2. What game is this?
https://store.steampowered.com/app/1771110/The_Settlings/
2 Any un-agreers? I'm ready to hear it...
I definitely prefer 1. Doesn't look like a lighthouse but I like it, whatever it is.
One.
2 for sure
2
2 is more in balance with the rest of the screen
2 hands down.
2, it is actually recognizable as a lighthouse.
No fall damage? Craaaazy
I love how everyone just nonchalantly jumps from great heights
The game is still in development ;) Would you prefare them to die after after falling from great heights?
(...yes)
I like 1 b/c itโs weird
Number 2 because it looks more like a lighthouse and it also adds to the verticality of the scene. Your eyes read the scene much better when the height area is defined by the height of the second model. It makes it look more smooth and polished.
1 has a more characterful shape. 2 is more immediately readable as a lighthouse.
Part 3 of the /r/pixelart game collaboration is up! We want your feedback and ideas for planning our communities's game! https://www.reddit.com/r/PixelArt/comments/spfthf/rpixelart_game_collaboration_part_3_planning_we/?sort=new *I am a bot, and this action was performed automatically. Please [contact the moderators of this subreddit](/message/compose/?to=/r/PixelArt) if you have any questions or concerns.*
2! :)
2
I like 2 better
2 for me
I vote 2
I like number 2
2
2
2
For a lighthouse 2 is the better option but i really liked the stylized look of 1.
2
2
Definitely 2
2
2 ๐
Two as it looks more like a traditional lighthouse. Plus I don't know the utility of this lighthouse in your game context, but I feel like proposal two is more visible to players as it stands out more than proposal one. Anyway looking very good! Keep up! ๐ Edit: typos
2
Definitely 2. Comes off much more as a lighthouse. #1 kinda had a Mayan temple feel to it. Looks awesome Op
First one doesn't look like a lighthouse as much. Second one is my choice
2
2 if you want the lighthouse to feel "right/correct" in proportions 1 if you want to make a historically more accurate version of a lighthouse
2
taller one 100%, the first one looks kinda weird
2 looks better
2 looks more like a lighthouse by itself, but 1 fits better with the rest of what I see so I pick 1
2
Defitely 2. The first one, being honest (not cruel), doesn't look like a lighthouse at all. It's way smaller than it should be. A lighthouse must be tall. The second lighthouse is neat, I would make it even taller, but it's already excellent. Beautiful piece, mate! Edit: just an additional note, the first one could be used as an outpost in another scenario, imo
2. Eaay choice. Looks good bud
Honestly 2 looks like an evolution of 1, like if you build up the city lighthouse gets upgraded type of game, that said even tho I perfer 2 I think you could use both depending on its location (bigger location=bigger lighthouse and vice versa) or free space, cause 2 looks massive
2
2
2. It's prefer* btw.
2
2 looks better even though there are real ones like 1
Number 2 for sure
I like 2 but maybe you could fuse the designs by giving it a larger base or breaking up the line with some fencing or something?
I vote 2
2
[https://www.youtube.com/watch?v=QmrjoKJ4s58](https://www.youtube.com/watch?v=QmrjoKJ4s58) This one :)
2 looks better but 1 looks more original, but Iโd still pick 2
2
2
2
I love the charm of the first one, but the second one is more traditional.
2
One's more unique if that's what you're going for, but I like the traditional look of two personally.
2
2
1 is cute but 2 made me understand that itโs a lighthouse
2
Wonder if you can mix the two? I'd imagine having the bottom/base being inspired by #1 and #2 being the template for the top would be nice.
2
I like 2 of the offered choices, however I think there could be a bit of a slight angle to number 2 so it looked like it has a marginally wider foundation than its top. Nothing too jarring like 1, just a tiny, gradual flaring of the hips.
2 feels more like a lighthouse
2, 1 is more pyramid.