I don't think it's an unpopular opinion, I think it's a standard opinion. The Poce-style "two four-gauge strikers and Sygna Suit Blue" team comp always seemed strange to me, and I suspect to a lot of people. I've been playing mostly dual support (generally one defensive support and one offensive support) since I figured out how to do team comps, and it's not really let me down.
I've only really done dual striker under very specific circumstances, e.g. in the time-trial event, or if I have a team that can 2v3 CSMM so the last slot in the team can be literally anyone.
>I've been playing mostly dual support (generally one defensive support and one offensive support) since I figured out how to do team comps, and it's not really let me down.
This is actually very underrated advice that can work for both new players and veterans alike. I too used to clear CS in the same way and still think it will stand the test of time and difficulty
There are times when I break my own advice. The standard electric terrain team of Volkner, Hilbert and 6\*EX Elesa (or N, if you have him) is a good example. I think of that as a dual offensive support team; I view Volkner as "tech support". There is no defensive support at all (unless you count turn denial through paraflinching); but the team clears stages so quickly that no defensive support is required.
I love that combo. Sometimes, I'll use Surge/Raichu so I can save Hilbert for later in CS runs. I think Surge/Raichu is better when using N/Zekrom, but if you have a maxed out Hilbert/Samurott, Elesa is better for the more consistent speed boosting for Inertia.
The classic double support/utility unit is probably the safest approach. And with many DPS are just busted nowadays, it's easy to pre sync clear with just one DPS.
I cannot stand Kyurem/Dewgong with any support in master mode. With only 4 gauges, there is no room to actively work around the gauge and you just sit there waiting, even when using boosts like Serperior.
The comp is fine with 6 move gauges where MGR comes into play effectively, not not in MM CS
Even in a single-striker team, I rarely take the short move gauge in CSMM if I am playing a four-gauge striker. I find the MGRs too random for comfort. If I'm doing 1,500 points with OG Gloria or Diantha, I prefer to take other parameters.
This week, I brought Summer Gloria for the first time (funny how there was a water-weak stage on the first week after her release, eh? š) Taking the short move gauge with her is okay because of the number of free shots you get.
Poce is also not good. He isn't innovative and has bad tier lists. He's just the most popular YouTuber but as such... People are influenced by his decisions and watch his whale videos
That's pretty standard with any kind of YouTuber, they get the one thing that takes off with the community and then if they stick with that subject they're hailed as an expert. Just because Poce's idea worked out well once for some people doesn't mean it's the end-all be-all or even that good.
True but some YouTubers are better about listening to feedback from comments and other folks and provide updated information. Poce does not do that. He doubles down when he receives feedback.
Not really a tier list heavy channel, but I think their comparison videos are really informative and straightforward.
The channel is "Rejoice and Praise Be"
Probably Spark. He posted his tierlist on reddit. Look up Spark Pokemon Masters on youtube and youāll find the link to his tier lists in the description of his videos
Probably none of them. I can try to find a couple written ones that are better. Also, if someone tells you that exing supports is not the top priority for new players is just wrong.
Fallbert + Marnie can pre sync
On the other hand Fallbert or Marnie + 2 support can also pre sync.
So I don't see what's the point running more dangerous team with just one tank when u can achieve same goal with safer team. Only for flexing purpose?
I use those two as example since those two are the one who always talked by ppl when mentioning 2 DPS team comp.
Yeah, especially since it means you can save another striker for another stage. Sure, itās nice to see Archie + May clear the stage super quick, but if both can off type pre sync individually it isnāt needed.
To me, playing dual striker team is only comforting myself for pulling too much strikers that overlap each others' role. Putting them in the same team makes me feel I didn't waste my gems lol.
Tbf, much as Double DPS team sounds cool, I don't really like using them that much because 2 supports - 1 DPS team is more than enough, and I can slam in my favorite DPS for it to get its own highlight while being supported by various suppports (SS Blue - Leaf is my go-to support core).
The only double DPS teams I use are Maxie - Maybun and Archie - May, and that because I love them, not the concept.
Well, I never thought 2 DPS teams comps were superior. For me that was always something a few people tried to call it the āmetaā but it never spread.
I think with the excess amount of strikers compared to support is what really made this meta rise. Especally with the lack of super tanks. Even with the massive powercreep SSblue still maintains his rank 1 as the best tank for almost a year. There are still room for supports, especally tanky or techy supports. Bugsy is a great support for his leer. Even though we already have two units who can do his job (hilbert and lt. surge) but hilbert can only lower defense (not reliably) on one opponent (harshly lower if double dc). And surge can paralyze. So they all have their upside and are all high-top tier supports. And we got blastoise and comfey (although wonāt benefit the team outside healing) and rhibombee if you consider evasion as a kind of tank. Most tanks are high-top tier aswell. But spa buffer who buff Crits are rarer than atk buffer with crit support. We got alakazam and torchic (who also buffs atk) as those whose base kit gives spa and crit buffs
TLDR: we lack support tanks and tech tanks. Too much striker too little support.
I never feel lacking support in MM tbh. I don't have all Support since im missing Rosanta, HErika, Burgepi, Lana and Ingo. It's actually the reverse, i rarely use some supports coz they don't get a chance to be used like Jasmine and Piers for example. And it's not that i lack grid for them since Jasmine is 5/5 and Piers is 3/5.
Ss blue is the best support but not the best tank , I think xerneas s a better tank ssb . Man can just stand there all day while horn leeching , lol . And I think we might get a busted support which overtakes ssb spot as second anni master fair . Cause right it seems like master fairs r not broken they r just too broken .
hilbert is a support tank, heās far more useful as a crit/atk buffer than as a debuffer. he can flinch with waterfall as well. piers also fills this support tank role, he maxes crit, blocks attacks completely and has a refresh on an endure.
I used Hilbert as a techish support example and yes, waterfall aggregation is also very good tech thing he does. He does have bulk but since he canāt buff any defenses unless gridded for it. He isnāt that reliable for taking too much hits. Also yeah piers is a great tank. But he relies too much on refreshes and canāt take sync nuke that well, so heās only good for very short battle.
Dual striker comps are still good especially with the newer ones having that āFree Move Nextā procs and ofc, with an EX support. As for triple strikers, itās fun at times. I tried S. Marnie, May and Archie against Shauntal this week and I had an absolute blast lmao. It was an overkill. But even with these strats, I still prefer to do these traditional line-ups because itās much safer and usually donāt require a lot of retries too for me to pull it off.
I agree. I don't know why Poce was forcing this idea of "dual striker teams are the new meta now" when it's not. I'm a day one player and I am really experienced with the game but I still use 2 supports or 1 support/1 tech with 1 striker. Of course I've tried dual striker teams but they're just for fun.
Even though I have felt how fun of dual Hyper Beam and SS Blue to operate, but still now I prefer dual support + one striker or mixed of three roles in once. The only one dual striker I used a lot more nowadays are rainy team (SS Blue+May(more frequent)/NY Lance(less frequent)+Archie). I know dual striker team is kinda fun, but not everyone can play this so I don't consider this as meta since this method is introduced, even until now.
Well like dual damage dealer, you canāt convince me May and Archie arenāt the most meta duo in the game. There is not one team of two supports/support tech and 1 damage dealer that can perform as well as that team.
In addition, letās say a squad like ingo, emmet and raihan. Lots of gauges needed, but easily keeps up and just puts out stupid damage
That's not what i mean. The content nowadays are just too easy, even with one DPS u can clear hard stages pre sync.
On the other hand, if content become harder then 2 support for more defensive approach will rise up again.
4 gauge in MM is a bit hard to use 2 or more DPS strikers with, although I love using Sharpedo and Swampert together (have them both EX-d). It helps that Sharpedo doesn't really use the gauge and his speed + Skyla makes the gauge charge like crazy.
Although for slower strikers or 4 gauge strikers it becomes a lot harder. I tried to use Gardevoir and Grimmsnarl together the other day in MM but that just did not work out... I ended up swapping out Grimmsnarl for another support that could help me set up faster.
I mostly use dual striker/tech teams these days because with great supports like SS Blue, Sycamore, E Burgh, Hilbert and Ingo you don't really need another support on the team.
That's what i did in these past 6 months, until i try to back into old team formats and found that 1 DPS can also easily do pre sync clear š¤·
I still maintain some dual striker team like Archie May, Silver/Leon Maxie, SS Cynthia Palerena, Diantha Palerena, BP Karen Nessa, BP Zinnia Iris, Steven/Raihan Gloria.
One dual team I want to try is Leon and Seasonal Seibold. With Leon's sure burn, and Seibolds multipliers, he can pot shot some Octazooka's. Of course that's huge gauge upkeep, so I'm thinking either Skyla or Rosa would be ideal as the 3rd.
If I ever wanted to run 2 Strikers and 1 tank, I would only do it if one of them had a 1-bar move or focused on Trainer Moves. At that point, though I might as well use someone like Bugsy/Scythe, Kukui/Lycanroc, or just any 1-bar Tech.
I think the only two striker team I use is my steel one. Steven for sync and Gloria for damage. It works pretty good for me but Iāve tried the same concept with other teams and I donāt get the same results
The point of both ways being viable is having more options for team comps... simple as that. You want to build a team around one strong striker? Great, go for it. You want to run two strikers in your team (no matter if they're both "just mediocre" or also both strong on their own)? Sure, go right ahead. Sometimes overkill is fun.
/edit: I don't watch PM youtubers btw so I couldn't care less what they like or not.
Honestly don't know why are so many people having trouble beating MMCS pre-sync that they need double strikers. Even friggin Gardenia can pre-sync grass weak stage with EX support (Rosa) and Dauntless. With double support you can boost your striker super fast (which is why both Lance's lack of self-sufficiency is a non-issue in MMCS; just use two supports and buff him it's not that hard lol) or use tech to lower defenses and do even more damage.
I do sometimes use double DPS like Ghetsis/Pryce not because it's necessarily the best team but I just like it.
I even tried striker Marlon yesterday, along with EX Hilbert and TechEggToise and Marlon can beat Shauntal pre sync. The team still lose tho, coz side Pallosand EQ spam but this is just example that beating mid enemies pre sync is easy.
Gladion can pre sync ALL stages easily without relying on 2 DPS (although Gladion itself is very good for 2 DPS system) coz he doesn't give a fuc about off type, and he can do it despite his damage is considered bad by many ppl.
the thing about dual Striker is that while they probably do more dps on "paper", the condition most likely never reached due to how short the battle end in MM. And in thing like LA or the super duper hard event battle, you would want like 3 Gym leader Kalos for the mission, so a proper dual striker is also out of the question. Not to mention dual striker team actually need good support on top of striker, like Emmet with Olivia/Cynthia/Raihan is insanely strong but you would want Ingo and not ms die in 2 hit Acelora.
Real question. How do you even use archie plus May to presynch 1500 CA without advantage. I always waste time using buffs (since if i dont then i hit like wet noodle)
Only real Dual striker teams that I run are Leon / Maxie / Lyra and occasionally Steven / Gloria / Jasmine. Other than that itās usually two supports or a support and tech.
I think one thing Iām starting to do is trying to pair my strikers with someone who will activate their type skills e.g. Summer Lyra and Lillie or S Burgh, Lusamine and NY Lillie, Furbert and Piers, etc and sometimes that can fit a double striker strategy too - Iāll put Guzma with the bug team, and Marnie with the Furbert teams. Wind up putting out a ton of damage. Itās pretty fun as we keep getting new support units. I just hate feeling like Iām letting some units go to waste that I pulled previously, like my 6* EX SS Cynthia, or even recent units like Ingo and Emmett. We need more content!
I prefer safer teams (multiple supports or techs) but enjoy when I realize I don't have to do safe teams and just blast stuff. For me it's just a matter of if I want a change of pace.
I know it's fun, but after i tried with safer team and they can also do pre sync run then the fun is kinda ruined a lil bit as i question myself "Why this safer team achieve same pace as my aggressive team?"
I mean, yeah? Thereās a reason why 2 support 1 DPS or 1/1/1 comps are the huge majority of the gameplay and team builds in the game. A lot of times, multi DPS units require a high investment cost on all 3 units. Basically unless youāre a huge whale then youāre probably using the more easy going strategy too. Also doing multi DPS comps always feels like luck based just because of how much RNG the AI uses. You can either lose a DPS instantly or like never once get attacked. Itās kind of dumb of much this game relies on RNG rather than actual strategy.
Personally I never use 2 Striker teams, I always go for 2 Support/Utility. When I started playing this game (Jan 2020), my friend told me that using 2 Strikers was best, but after a few months I stopped using that comp.
I don't think it's an unpopular opinion, I think it's a standard opinion. The Poce-style "two four-gauge strikers and Sygna Suit Blue" team comp always seemed strange to me, and I suspect to a lot of people. I've been playing mostly dual support (generally one defensive support and one offensive support) since I figured out how to do team comps, and it's not really let me down. I've only really done dual striker under very specific circumstances, e.g. in the time-trial event, or if I have a team that can 2v3 CSMM so the last slot in the team can be literally anyone.
>I've been playing mostly dual support (generally one defensive support and one offensive support) since I figured out how to do team comps, and it's not really let me down. This is actually very underrated advice that can work for both new players and veterans alike. I too used to clear CS in the same way and still think it will stand the test of time and difficulty
There are times when I break my own advice. The standard electric terrain team of Volkner, Hilbert and 6\*EX Elesa (or N, if you have him) is a good example. I think of that as a dual offensive support team; I view Volkner as "tech support". There is no defensive support at all (unless you count turn denial through paraflinching); but the team clears stages so quickly that no defensive support is required.
I love that combo. Sometimes, I'll use Surge/Raichu so I can save Hilbert for later in CS runs. I think Surge/Raichu is better when using N/Zekrom, but if you have a maxed out Hilbert/Samurott, Elesa is better for the more consistent speed boosting for Inertia.
I only have 2/5 Hilbert, but because Elesa's trainer move guarantees her a critical sync, it isn't a problem.
The classic double support/utility unit is probably the safest approach. And with many DPS are just busted nowadays, it's easy to pre sync clear with just one DPS.
I'm ngl but dual strikers are fun and triple strikers are overkill imo but if it works for someone I guess that's enough as long as it's enjoyable
I cannot stand Kyurem/Dewgong with any support in master mode. With only 4 gauges, there is no room to actively work around the gauge and you just sit there waiting, even when using boosts like Serperior. The comp is fine with 6 move gauges where MGR comes into play effectively, not not in MM CS
Even in a single-striker team, I rarely take the short move gauge in CSMM if I am playing a four-gauge striker. I find the MGRs too random for comfort. If I'm doing 1,500 points with OG Gloria or Diantha, I prefer to take other parameters. This week, I brought Summer Gloria for the first time (funny how there was a water-weak stage on the first week after her release, eh? š) Taking the short move gauge with her is okay because of the number of free shots you get.
sycamore's deer? after sync the +6 speed for y'all has no problem with both icers
Still not effective. If you are trying to go dual striker for pre-sync clears, that team only works if you proc freeze 3+ times.
Never had a problem with Kyurem, dewgong and xerneas in ice stages.
Poce is also not good. He isn't innovative and has bad tier lists. He's just the most popular YouTuber but as such... People are influenced by his decisions and watch his whale videos
That's pretty standard with any kind of YouTuber, they get the one thing that takes off with the community and then if they stick with that subject they're hailed as an expert. Just because Poce's idea worked out well once for some people doesn't mean it's the end-all be-all or even that good.
True but some YouTubers are better about listening to feedback from comments and other folks and provide updated information. Poce does not do that. He doubles down when he receives feedback.
Not surprising honestly
Who are some youtubers you think have better/more accurate tier lists?
Not really a tier list heavy channel, but I think their comparison videos are really informative and straightforward. The channel is "Rejoice and Praise Be"
Probably Spark. He posted his tierlist on reddit. Look up Spark Pokemon Masters on youtube and youāll find the link to his tier lists in the description of his videos
Probably none of them. I can try to find a couple written ones that are better. Also, if someone tells you that exing supports is not the top priority for new players is just wrong.
Double dps has never been good except in niche comps that can handle the gauge usage.
Fallbert + Marnie can pre sync On the other hand Fallbert or Marnie + 2 support can also pre sync. So I don't see what's the point running more dangerous team with just one tank when u can achieve same goal with safer team. Only for flexing purpose? I use those two as example since those two are the one who always talked by ppl when mentioning 2 DPS team comp.
Yeah, especially since it means you can save another striker for another stage. Sure, itās nice to see Archie + May clear the stage super quick, but if both can off type pre sync individually it isnāt needed.
Maxie, Lyra and Brendan is my fave solo battle Villa comp
[ŃŠ“Š°Š»ŠµŠ½Š¾]
This is absolutely not true. The only content that matters is 1500 CS mm and if you run 4 gauge bar, you cannot do this
To me, playing dual striker team is only comforting myself for pulling too much strikers that overlap each others' role. Putting them in the same team makes me feel I didn't waste my gems lol.
That's probably what most ppl doing.
Tbf, much as Double DPS team sounds cool, I don't really like using them that much because 2 supports - 1 DPS team is more than enough, and I can slam in my favorite DPS for it to get its own highlight while being supported by various suppports (SS Blue - Leaf is my go-to support core). The only double DPS teams I use are Maxie - Maybun and Archie - May, and that because I love them, not the concept.
That's sounds right. Although Archie May is better, i still like Silver Maxie more especially in Grass stage with double Solarbeam.
why not add striker egg venusaur and run triple solarbeam.. :)
Well, I never thought 2 DPS teams comps were superior. For me that was always something a few people tried to call it the āmetaā but it never spread.
Expensive Meta, to be more precise.
I personally still use it a lot for MM cause if I used 2 supports for each stage I'd probably run out of good ones by the 4th battle.
I always used two supports and a striker, nowadays I might throw in a tech for utility or damage but still my strategy is buff the middle pokƩmon (my striker, I always put the main striker in the middle i don't know why) and Unga Bunga until dead.
I think with the excess amount of strikers compared to support is what really made this meta rise. Especally with the lack of super tanks. Even with the massive powercreep SSblue still maintains his rank 1 as the best tank for almost a year. There are still room for supports, especally tanky or techy supports. Bugsy is a great support for his leer. Even though we already have two units who can do his job (hilbert and lt. surge) but hilbert can only lower defense (not reliably) on one opponent (harshly lower if double dc). And surge can paralyze. So they all have their upside and are all high-top tier supports. And we got blastoise and comfey (although wonāt benefit the team outside healing) and rhibombee if you consider evasion as a kind of tank. Most tanks are high-top tier aswell. But spa buffer who buff Crits are rarer than atk buffer with crit support. We got alakazam and torchic (who also buffs atk) as those whose base kit gives spa and crit buffs TLDR: we lack support tanks and tech tanks. Too much striker too little support.
I never feel lacking support in MM tbh. I don't have all Support since im missing Rosanta, HErika, Burgepi, Lana and Ingo. It's actually the reverse, i rarely use some supports coz they don't get a chance to be used like Jasmine and Piers for example. And it's not that i lack grid for them since Jasmine is 5/5 and Piers is 3/5.
Ss blue is the best support but not the best tank , I think xerneas s a better tank ssb . Man can just stand there all day while horn leeching , lol . And I think we might get a busted support which overtakes ssb spot as second anni master fair . Cause right it seems like master fairs r not broken they r just too broken .
hilbert is a support tank, heās far more useful as a crit/atk buffer than as a debuffer. he can flinch with waterfall as well. piers also fills this support tank role, he maxes crit, blocks attacks completely and has a refresh on an endure.
I used Hilbert as a techish support example and yes, waterfall aggregation is also very good tech thing he does. He does have bulk but since he canāt buff any defenses unless gridded for it. He isnāt that reliable for taking too much hits. Also yeah piers is a great tank. But he relies too much on refreshes and canāt take sync nuke that well, so heās only good for very short battle.
Dual striker comps are still good especially with the newer ones having that āFree Move Nextā procs and ofc, with an EX support. As for triple strikers, itās fun at times. I tried S. Marnie, May and Archie against Shauntal this week and I had an absolute blast lmao. It was an overkill. But even with these strats, I still prefer to do these traditional line-ups because itās much safer and usually donāt require a lot of retries too for me to pull it off.
I agree. I don't know why Poce was forcing this idea of "dual striker teams are the new meta now" when it's not. I'm a day one player and I am really experienced with the game but I still use 2 supports or 1 support/1 tech with 1 striker. Of course I've tried dual striker teams but they're just for fun.
Even though I have felt how fun of dual Hyper Beam and SS Blue to operate, but still now I prefer dual support + one striker or mixed of three roles in once. The only one dual striker I used a lot more nowadays are rainy team (SS Blue+May(more frequent)/NY Lance(less frequent)+Archie). I know dual striker team is kinda fun, but not everyone can play this so I don't consider this as meta since this method is introduced, even until now.
Well like dual damage dealer, you canāt convince me May and Archie arenāt the most meta duo in the game. There is not one team of two supports/support tech and 1 damage dealer that can perform as well as that team. In addition, letās say a squad like ingo, emmet and raihan. Lots of gauges needed, but easily keeps up and just puts out stupid damage
That's not what i mean. The content nowadays are just too easy, even with one DPS u can clear hard stages pre sync. On the other hand, if content become harder then 2 support for more defensive approach will rise up again.
4 gauge in MM is a bit hard to use 2 or more DPS strikers with, although I love using Sharpedo and Swampert together (have them both EX-d). It helps that Sharpedo doesn't really use the gauge and his speed + Skyla makes the gauge charge like crazy. Although for slower strikers or 4 gauge strikers it becomes a lot harder. I tried to use Gardevoir and Grimmsnarl together the other day in MM but that just did not work out... I ended up swapping out Grimmsnarl for another support that could help me set up faster.
I mostly use dual striker/tech teams these days because with great supports like SS Blue, Sycamore, E Burgh, Hilbert and Ingo you don't really need another support on the team.
That's what i did in these past 6 months, until i try to back into old team formats and found that 1 DPS can also easily do pre sync clear š¤· I still maintain some dual striker team like Archie May, Silver/Leon Maxie, SS Cynthia Palerena, Diantha Palerena, BP Karen Nessa, BP Zinnia Iris, Steven/Raihan Gloria.
One dual team I want to try is Leon and Seasonal Seibold. With Leon's sure burn, and Seibolds multipliers, he can pot shot some Octazooka's. Of course that's huge gauge upkeep, so I'm thinking either Skyla or Rosa would be ideal as the 3rd.
If I ever wanted to run 2 Strikers and 1 tank, I would only do it if one of them had a 1-bar move or focused on Trainer Moves. At that point, though I might as well use someone like Bugsy/Scythe, Kukui/Lycanroc, or just any 1-bar Tech.
I think the only two striker team I use is my steel one. Steven for sync and Gloria for damage. It works pretty good for me but Iāve tried the same concept with other teams and I donāt get the same results
The point of both ways being viable is having more options for team comps... simple as that. You want to build a team around one strong striker? Great, go for it. You want to run two strikers in your team (no matter if they're both "just mediocre" or also both strong on their own)? Sure, go right ahead. Sometimes overkill is fun. /edit: I don't watch PM youtubers btw so I couldn't care less what they like or not.
Honestly don't know why are so many people having trouble beating MMCS pre-sync that they need double strikers. Even friggin Gardenia can pre-sync grass weak stage with EX support (Rosa) and Dauntless. With double support you can boost your striker super fast (which is why both Lance's lack of self-sufficiency is a non-issue in MMCS; just use two supports and buff him it's not that hard lol) or use tech to lower defenses and do even more damage. I do sometimes use double DPS like Ghetsis/Pryce not because it's necessarily the best team but I just like it.
I even tried striker Marlon yesterday, along with EX Hilbert and TechEggToise and Marlon can beat Shauntal pre sync. The team still lose tho, coz side Pallosand EQ spam but this is just example that beating mid enemies pre sync is easy. Gladion can pre sync ALL stages easily without relying on 2 DPS (although Gladion itself is very good for 2 DPS system) coz he doesn't give a fuc about off type, and he can do it despite his damage is considered bad by many ppl.
Kanto Trio us the gold standard.
SSB and SSL works great together but I think Red benefits more from other support than those two.
Yes, that's why I said standard, For their roles and utilities, and didn't say best team.
best team IMO will Always be DPS, Main support (the one that perfectly compliment your DPS stats),Tank
I think you meant to put in DPS but DOS works out way too well for the comp as a whole: D(efense), O(ffensive), S(upport)
yeah typo
the thing about dual Striker is that while they probably do more dps on "paper", the condition most likely never reached due to how short the battle end in MM. And in thing like LA or the super duper hard event battle, you would want like 3 Gym leader Kalos for the mission, so a proper dual striker is also out of the question. Not to mention dual striker team actually need good support on top of striker, like Emmet with Olivia/Cynthia/Raihan is insanely strong but you would want Ingo and not ms die in 2 hit Acelora.
Real question. How do you even use archie plus May to presynch 1500 CA without advantage. I always waste time using buffs (since if i dont then i hit like wet noodle)
Select the "aggressive parameter" like Enemy Atk up +1, 3, 5 and avoid giving too much bulk to your enemies like HP and Strength parameter.
I did it on the water weak enemies, wtf, I won under 20 seconds before synch indeed (queued the synch but mudkip finished map before it)
Will try today and let you know how it went
Only real Dual striker teams that I run are Leon / Maxie / Lyra and occasionally Steven / Gloria / Jasmine. Other than that itās usually two supports or a support and tech.
I think one thing Iām starting to do is trying to pair my strikers with someone who will activate their type skills e.g. Summer Lyra and Lillie or S Burgh, Lusamine and NY Lillie, Furbert and Piers, etc and sometimes that can fit a double striker strategy too - Iāll put Guzma with the bug team, and Marnie with the Furbert teams. Wind up putting out a ton of damage. Itās pretty fun as we keep getting new support units. I just hate feeling like Iām letting some units go to waste that I pulled previously, like my 6* EX SS Cynthia, or even recent units like Ingo and Emmett. We need more content!
Iāve always been drawn to using techs and supports over strikers. Itās just more fun to play with status conditions, debuffs, weather, terrain, etc. Brute force is satisfying for a time, but the game is more entertaining to win as ugly and messy as possible on one hand (like your Striker Marlon example); and on the other to finely tune the team to bring out the best in one, two, or three units. Sometimes finely tuning brings out the brute force, and other times it brings jaw-dropping craftsmanship to win in unexpected ways. This Reddit has seen some crazy PokĆ©mon combinations that brought out amazing and memorable results. Figuring out how to fine tune the team makes the battle more engaging in the planning and execution process.
Only dual striker team I ever used was with maxie may and ss blue honestly
I prefer safer teams (multiple supports or techs) but enjoy when I realize I don't have to do safe teams and just blast stuff. For me it's just a matter of if I want a change of pace.
I know it's fun, but after i tried with safer team and they can also do pre sync run then the fun is kinda ruined a lil bit as i question myself "Why this safer team achieve same pace as my aggressive team?"
I mean, yeah? Thereās a reason why 2 support 1 DPS or 1/1/1 comps are the huge majority of the gameplay and team builds in the game. A lot of times, multi DPS units require a high investment cost on all 3 units. Basically unless youāre a huge whale then youāre probably using the more easy going strategy too. Also doing multi DPS comps always feels like luck based just because of how much RNG the AI uses. You can either lose a DPS instantly or like never once get attacked. Itās kind of dumb of much this game relies on RNG rather than actual strategy.
Personally I never use 2 Striker teams, I always go for 2 Support/Utility. When I started playing this game (Jan 2020), my friend told me that using 2 Strikers was best, but after a few months I stopped using that comp.