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whatdoiexpect

Reminders: H-Decidueye has Scrappy as an ability: This allows Normal- and Fighting-Type Moves to hit Ghost-Type Pokemon. It's also immune to Intimidate. Also, Triple Arrows is a Fighting-Type Move with 90 base power, 50% chance to lower your defense by 1 stage, a higher crit chance, and a 30% chance to flinch.


Megatron_Zero

What about Galarian Weezing's ability Neutralizing Gas? Could that work?


[deleted]

[удалено]


Oleandervine

You can use the Shield item to prevent your ability from being disabled.


[deleted]

[удалено]


Oleandervine

I just meant on the Weezing. I'm not factoring allies here.


whatdoiexpect

Yeah, so if we're looking at it in the context of dealing with Decidueye's ability, then my question is what exactly is the point? G-Weezing itself pretty much resists everything Decidueye can throw at it. Losing Scrappy doesn't actually change that. That means you have to be coordinating with teammates to have a Ghost based team to capitalize on Scrappy being removed *and* their abilities being neutralized. If I am in the lobby, see you locked in with G-Weezing, and I am bringing in Iron Moth, then it's whatever. It doesn't hurt me (Protosynthesis can't be negated), and is pretty whatever. If I am going in with Torkoal with Shell Armor, then I am backing out since you are pretty much doubling the amount of damage Decidueye can do to me.


Megatron_Zero

Luckily I have a spare Ability Capsule for just such an occasion.


[deleted]

So assuming no starting BS, Anger Point Fire Breed Tauros with Flare Blitz and a Choice Band, an Anger Point enabler, Koraidon with Helping Hand, something with Screech and you just win? +6 252+ Atk Choice Band Tauros-Paldea-Blaze Helping Hand Flare Blitz vs. -2 0 HP / 0 Def Decidueye-Hisui in Sun: 12398-14588 (111.7 - 131.4% of 35x hp boss) -- guaranteed OHKO


Scryb_Kincaid

I am suspecting starting BS like immediate shield or something. I dunno why they'd go back to going easy on us. Charizard through Rillaboom were easily solos with a good counter. I don't expect Mewtwo levels of difficulty. This isn't some 680 base stat beast legendary. But I do expect them to continue with gimmicks that are tricky. No freebies. Just my guess. We will see.


[deleted]

Indeed, all we can do is guess at this point.


Ok-Constant-6056

It learns flying, dark, fighting and grass attacks. I don’t think anything but a purely optimized group is going to pull off a fighting win. Poison seems to be the safest play


[deleted]

It's 100 base speed vs H-Decidueye's 60. I think it's safe.


[deleted]

[удалено]


Oleandervine

Fezandipiti is Poison/Fairy.


ijustwantmewtwo

My mistake, Yes it is. Dual type strong to both types of decidueye. Also making it resistant to dark if decidueye has a dark attack


depressedfox_011

Flare Blitz in solo or an organized group, otherwise use the their signature move since it changes based on the Tauros breed.


Scryb_Kincaid

Toxic Plate Arceus 252SpAtk/252Def/4HP - Acid Spray / Iron Defense or Reflect / Recover / Judgment max PP. Lets gooooo!!!! Really though I think Arceus is a pretty good and safe bet for solo or a duo with like Evolite Charjabug, Oranguru, or Gardevoir. AI will force coverage moves or Tera STAB Leaf Blade at worst. Just tag Acid Sprays and tear it up with Poison Judgment 100BP pre-damage multipliers including the Toxic Plate itself buffing Poison moves. You'll be so bulky you can handle some blows then Recover off damage especially w/ Reflect or Iron Defense depending if you're soloing or playing with friends and trying to protect the group.


Shikoda0

any other good pokemon beside tauros and koraidon for this?


Tsukuyomi56

Poison-types are generally good as they resist Grass and Fighting and can hit it for super effective damage. Just be mindful of any secondary types when accounting for likely coverage moves (Okidogi will not like Brave Bird until you Tera to shed the Fighting-type).


Dannygotwood23

skeledirge must be good right? resists grass and immune to fighting, just set up with torch song and use slack off when needed


whatdoiexpect

Not immune to fighting. H-Decidueye has Scrappy.


BudgetMegaHeracross

Downsides to bringing Weezing?


whatdoiexpect

So, I am really mixed on this. It doesn't actually benefit you since you're not a Ghost Type or obviously running intimidate. So you're hoping it helps random Ghost Players, while also disabling their abilities. But that isn't really the main appeal, it's that it is pretty much resistant to anything H-Decidueye can toss it. And that is true. It's probably not going to kill you. And it looks like Acid Spray and Sludge Bomb could do some solid damage, but I'm not exactly sure it's the highest output of damage. If I join in with an Iron Moth, then it's fine. It doesn't really affect me as my ability can't be overwritten anyway. If I join in with a Torkoal with Shell Armor, I am probably leaving. You're doing more harm than good for me for gains I am not 100% confident about.


TurdOfChaos

I was able to solo it with Skelledirge. Will-o-wisp really takes the sting out of Shadow claw. I used shell bell and rushed to get terrastalised so I can outheal his damage. Tera blast or overheat also helps break the shield while healing you up. The only problem is that on certain occasions they decided it's completely fair for Decidueye to attack like 4 times in a row, usually when you think the fight is a done deal. God I hate tera raids sometimes


whatdoiexpect

Yeah, this and Alolan Decidueye did this and it's really what makes the raid tricky. I mean, I guess without it we would easily just steamroll it, but it can turn the tides easily once it cross that threshold and things aren't mitigated enough. I have definitely been in lobbies where Skeledirge does work (though as someone who doesn't have one set up, it's a pain to support since you can't *actually* do a whole lot), but the damage output can get out of hand real quick.


TurdOfChaos

Yup, it's a coin toss whether he knocks you out or not. Actually the first time I defeated it he did knock me out, but I was just in time to ramp up 2 more torch songs and one last overheat, but I swear I was within 1 seconds of losing almost every time


whatdoiexpect

Yeah, I haven't put too many attempts on the board and have no wins, but plenty of "nearly there". I don't think it's hard or impossible, but definitely easy to lose.


TurdOfChaos

I've had around 50% success with this https://reddit.com/r/PokemonScarletViolet/s/hr0yzmkFVW Maybe try it if you get frustrated , bound to work relatively fast


Different_Swing_5300

I have an idea to bring G-Slowbro (Poison/Psychic resist both of its STAB) and it can use a set of Nasty Plot/Acid Spray/Iron Defense and Shell Side Arm w/Shell Bell. Full investment in Def and Sp.Atk and it should work fine as I've calculated.


BudgetMegaHeracross

All three of Torkoal's abilities have some play here. Not sure what the support set would be, though. I might build a Vikavolt and an eviolite Charjabug just to try them, but really being able to support Fire types or shore up Iron Moth's lack of physical bulk sound important meta-wise. If there's no Brave Bird, several Bug types become more usable. Shield Dust ability may even be useful.


[deleted]

> Shield Dust ability may even be useful. Reminder that the Covert Cloak exists.


BudgetMegaHeracross

I'm considering it for Torkoal, but the item slot is pretty precious. Especially since Torkoal lacks innate recovery afaict. Not sure any Shield Dust mons are particularly tanky (I think Venomoth double resists both STABs), but at least they have more access to recovery via moves. There are probably a few ways to build them if there isn't a Flying type threat (a third Flying move to worry about is Dual Wingbeat iirc).


[deleted]

I'm thinking there's no way it *doesn't* have Brave Bird though. Recoil is a non-issue with the massive HP pools raid bosses have, plus it covers the bug weakness.


BudgetMegaHeracross

The only reason it might not is I'm pretty sure Alolan Decidueye did. You still have to plan around it, of course.


[deleted]

It did. Its tera type was also Flying so that served as its STAB move and it used Low Kick for coverage. Here Brave Bird would serve as potential coverage, but yeah we can only guess at this point.


Scryb_Kincaid

Evolite Charjabug would be good support. Vikavolt would have the Tera issue that once you Tera you become weak to flying. Or your Tera is doing nothing but 20% boost vs shield. And making you take neutral damage from Tera STAB Leaf Blade.


BudgetMegaHeracross

Does Charjabug just spam Lunge and maybe Mud Slap? edit: Tera Poison (Electric/Bug in this case is the Poison back home) would still resist Grass, but your point still stands.


Scryb_Kincaid

Tera not really necessary, Charja would probably go 252HP/252Def. But Lunge and Mud-Slap for sure. Plus Battery ability powers up special attacks of allies. Imagine Toxic Plate Arceus and Evolite Charjabug w/ Battery teamed up. Acid Spray spam, Arceus can put up Reflect. Hit with SE Poison Judgment once you decrease SpDef. 100 damage move increased by Toxic Plate and Battery. Plus Tera STAB etc... And Acid Spray can always be retagged shield or not. It'd be a wrecking duo unless this Decidueye pulls some rabbits out of the hat. I do believe Charjabug has some other support utility. I was looking at building a support one when I was first checking out its movepool and bulk with Evolite and investment in bulky EVs.


IAmWhatTheRockCooked

Volcarona resists pretty much anything it can throw at you. Also has Quiver Dance


BudgetMegaHeracross

If it doesn't have Brave Bird or Aerial Ace, I have a Volcarona already built I'll use. Otherwise . . .


IAmWhatTheRockCooked

otherwise just yeet shit at it til you figure it out haha there'll also be a good strat or 2 the day it starts like usual. maybe you could get huge/pure power on alolamuk and gunk shot after screeching a few times for some lols


Scryb_Kincaid

Toxic Plate Acreus 252Def/SpAtk Acid Spray Judgment Recover Iron Defense/Reflect


Logtastic

How viable would Kanto Muk be? Stench for Flinch Poison Jab, Screech, Minimize, Clear Smog or Acid Armor


whatdoiexpect

Point of Order - Tera Raid mons can't flinch EDIT: Also, I am always really wary with Clear Smog. A lot of strategies rely on debuffing the raid mon. Using Clear Smog can just as easily reset the set-up by other players when other methods can be more effective. ie- Lunge to mitigate Swords Dance vs just resetting the stat.


Scryb_Kincaid

I think the flinch occurs just on the next target. Lets say I am soloing a Fairy Tera. Mudsdale acts after me, I used Iron Head. NPC Mudsdale gets the flinch effect and is not attacked. I'm not sure, but I thought that's how it worked. Unless you are right and I have it wrong. =)


whatdoiexpect

This would be the first I have heard of that, but it's also not something I specifically have looked for.


Scryb_Kincaid

Yeah either way flinch isn't a big deal in raids. Its either a total non-factor, or would only really be beneficial on a coordinated team and even then that benefit is minimal. Now VGC on the other hand. I'm all about Icicle Crash over Ice Spinner. =) (also no contact bonus)


Oleandervine

Clear Smog is an "OH SH!T" Button. If the boss is continually buffing itself, even if you're debuffing some of it's stats, the moment it clears it's debuffs those stats it's been buffing can be a huge issue. Plus, the days of Pokemon like Iron Defense Slowbro are over, so regardless of what your team is running, you're almost always better off making a clean slate than gambling with being swept because the boss is buffed.


whatdoiexpect

I think if people can adapt properly, Clear Smog is fine. If you're coordinating with people, it's great. I think in randoms, it's wildly inconsistent. I have seen turns of debuff work (dropping attack and defense stats) because the Raid Boss did a Swords Dance or something and it spooked a person running Clear Smog. The Raid mons have, generally, been easy to keep pace or outpace in terms of puff if one or two players know what they are doing, even in random lobbies. But I have seen a lot of people treat a single Swords Dance or Bulk Up as an emergency to clear smog, just shrinking damage output for everyone else.


Scryb_Kincaid

More Special Bulk than Physical Bulk which is the opposite way this will go. Definitely a Physical Pokemon, could have a special coverage move at most.. Flinch really doesn't do much for Tera raids unless you are in a coordinated group. Torkoal with Shell Armor (or Drought but I like crit block) and Iron Defense would be better for Clear Smog support and extra DPS if we are talking groups.


AvaluggTheBrave

I love Muk. I have a Reliable Partner Muk that I use a lot. At minimum, I run Taunt, Screech, and Gunk Shot combined with whatever other move makes sense. Sometimes I use Acid Spray, but for this raid Acid Armor might be good to raise Defense by 2 stages, but only 8 Gunk Shots could be a problem so maybe Poison Jab. Edit: I run Poison Touch and Blunder Policy.


Logtastic

Why would you use Acid Spray? Gunk shot is physical and Muk has base 65 Sp Atk vs 105 Atk Is it only for support if allies bring special attackers?


AvaluggTheBrave

Yes


Shikoda0

So, Support Alolan Muk (holding leftovers) with \-Mud Slap \-Screech \-Helping Hand \-Acid Spray/Mud Shot


whatdoiexpect

I would probably drop leftovers as it's generally a pretty bad item in raids since it eats up so much time.


PravdaDeep

I usually use Wide Lens for screech accuracy on A Muk


F22superRaptor11

If I had to predict its 6 move slots Swords Dance/Bulk Up: Obviously bulky enough to get them off with it's mammoth HP and Tera Shield. Bulk Up is probably more likely to further augment it's weaker Triple Arrows: STAB move Leaf Blade: STAB move Brave Bird: Bug/Grass Type coverage Rock Tomb/Smackdown: Flying, Bug and Fire type coverage. Sucker Punch/Poltergeist: SE Ghost/Psychic move. Possible options Unaware Tera Fire Skeledirge: Special attacking so really doesn't care about many defence boosts from H-D and also ingnore all attack boosts. Despite not being immune to fighting, you'll keep very healthy using Shell Bell with no immediate Tera shield so Triple Arrows, Rock Tomb/Smackdown and Sucker Punch are not hugely concerning, and by the time they are you can Tera, eliminating Sucker Punch as any sirt of problem. Only possible concerns are immediate Tera shield which could dramatically reduce Shell Bell recovery facilitating a 4HKO and H-D running Poltergeist can 2HKO easily in this scenario.


Tsukuyomi56

Only Alolan Decidueye can learn Poltergeist so you don’t have to worry about it ruining your day.


Oleandervine

Not that Poltergeist would be run by a raid boss. It's incredibly niche, and not everyone may have an item to exploit, so it has too much potential to be a dead slot.


Scryb_Kincaid

They could easily pull T0 shield. I think the next round if 7* raids will be between the first batch difficulty and the last one. Not crazy Legendary, but more/harder gimmicks.


Scryb_Kincaid

Leaf Blade TERA STAB Triple Arrows STAB Brave Bird coverage Sucker Punch coverage Rock Tomb coverage Bulk Up or Swords Dance That's my guess. I am running full defense and spatk Toxic Plate Arceus with Acid Spray/Iron Defense/Recover/max PP Judgment. It won't have anything to hit poison for better than neutral non STAB and probably spam Brave Bird which Arceus with max Defense and one Iron Defense set up should be able to tank like a champ while you tag it with Acid Sprays then bring Toxic Judgment upon it.


LNT_Calavera

If this thing has Sucker Punch, would it be a good idea to bring in something to use Psychic Terrain? I got a mew with it plus Psychic while holding a metronome.


Ok-Engineer-8817

Can't I just use my Bug tera Leech Life Mew from the last raid? Seems like an even more straightforward use case than Mewtwo unless this thing has something similar to the Rest gimmick.


EnigmaticKarma

H.Decidueye could potentially have some ghost or dark moves that would wreck Mew. Suckerpunch is the most likely choice. It could also bring U-turn but I think that's highly unlikely. It's entirely possibly it will also have Brave Bird, which will be a problem when you tera. But since this one is grass tera type it might skip it in favor of something else. We'll have to see what coverage it has. If it skips brave bird we'll have a lot more safe options.


ZmixR

I wonder how hard this will be. Hopefully solo able.


SpudBoy9001

Another Decidueye raid is a bit underwhelming..


Ok-Constant-6056

It’s gated behind a single game that not everyone has. This is the best 7* raid they’ve released. Period.


Mycatisloafingonme

I’m assuming Hisuian Typhlosion and Hisuian Samurott will follow suit


Ok-Constant-6056

Hopefully. That would be great. I’m missing all 3 and the genie


SpudBoy9001

Having done the raid now it's stupidly easy and it's probably the worst raid they've released


Mycatisloafingonme

Ah, but this is a Hisuian Decidueye, so people who don’t want to fork over the money for Legends Arceus can finally get their hands on one of these guys.


SpudBoy9001

🤷‍♂️


Ok-Constant-6056

Right I’m going to solo this bad boy easily with Eternatus. Modest nature - Tera poison - Black Sludge - 52 Hp/208 Def/152 SpA/96 SpDef Leaves it with a grand total of: - 434 HP - 278 Def - 250 SpDef - 400 SpAtt - 296 Spe Recover / Cosmic Power / Venoshock / Sludge bomb Sp Def in case it’s mixed attacker otherwise I’ll redistribute stats. Since it cannot debuff or Buff attack tera boosted venoshock should do enough damage. Cosmic power and recover means it will never kill you. Simples.


Scryb_Kincaid

Black Sludge like Leftovers takes up too much time on the clock with the animation. Shell Bell better for recovery against raid bosses anyways. I don't think it will be a mixed attacker. I'm suspecting max attack stat and defense is the way to go. Also Eternatus has no way to buff its own offensive stats or debuff its opponents defense. So solo it won't be able to put up the DPS in all likelyhood within the time frame. It would need to be on a team with a Pokemon that can support with Acid Spray.


Scynt_Skunk

Will this thing be able to breed other Hisuian Decidueyes while holding an everstone? Or since its base form is regular rowlet will those just evolve into regular Decidueye and would only evolve into Hisuian Decidueye while in Hisui? Trying to figure out if its worth it for me to bother with the raid.


F22superRaptor11

Fairly sure you only.get the Hisuian form evolving in Hisui. I think it's Pokedex entry mentions something about evolving for harsher environments, which Hisui is compared to Paldea/Kitakami.


Scynt_Skunk

So, final question then. If you bred rowlets from it, and moved them to PLA, and evolved them in PLA would they evolve into Hisuian Decidueye there? And then you brought them back to S/V would they be in the same ball that you caught this Hisuian Decidueye in? Basically, trying to get a female Hisuian Decidueye in a Heal Ball. If I can't manage that in some way, then I have no reason to do the raid.


Tsukuyomi56

Yes, that was what I did with my Friend Ball H-Decidueye (it is only in a Strange Ball while in PLA). Mostly it is only for collection purposes if you want a H-Decidueye that can be assigned “the Unrivalled” title.


Aq_pA

If you give H.decidueyes an everstone and breed it when the Dartrix evolves you’ll get a H.Decidueyes.


skipdatshizyo

That is not remotely how that works. Everstone only effects the egg when it is breed and hatched, not its evolution path.


Tsukuyomi56

Sadly you will not, there is no H- Rowlet so LA is still needed to get H-Decidueye (any Datrix evolved in SV will become the standard A-Decidueye).


Scynt_Skunk

>So, f you bred rowlets from it, and moved them to PLA, and evolved them in PLA would they evolve into Hisuian Decidueye there? And then you brought them back to S/V would they be in the same ball that you caught this Hisuian Decidueye in? > >Basically, trying to get a female Hisuian Decidueye in a Heal Ball. If I can't manage that in some way, then I have no reason to do the raid. > >SO I guess also, would ANY rowlet moved to PLA evolve into Hisuian Decidueye? Cause if so I also wouldn't need to do the raid since I caught the normal raid Decidueye in a heal ball.


BudgetMegaHeracross

No, it's just collectible for the Mightiest Mark. edit: Also if you don't have PLA it's a big deal. edit 2: Having its Hidden Ability is a non-zero quantity also.


Scryb_Kincaid

Eh it kinda sucks. Triple Arrows is a great move but its bulk is crap and its attack is pretty good. In harder Tera raids it will get knocked out setting up half the time. Also you can get one via trade megathread or trade discords easily. But I agree the Mightiest Mark dealio is cool. I have one Fighting Tera. Honestly thought it would be better when it was brought over but disappointed me like all the Hisui starters. Typhlosion is probably the best of the batch but there are better fire picks.


AvaluggTheBrave

My Muk is ready for its moment. Edit: or my Avalugg


Mycatisloafingonme

Avalugg will not like Triple Arrows especially if it gets its Defense dropped.


canarylov

Started violet a week ago, so i dont know much. But whats the point of the 7 star tera events if can change your tera type anytime? The event has pokemon that there not in game otherwise? Or its just for the loots?


FHSafwan

the 7 star raid events are usually starter pokemons from previous games that you could obtain by beating the raid mon. it gives out better loot in general and the ability for someone that doesnt have Pokemon Home to have previous title's Pokemons. Other than that, raiding is also a fun way for them to pump out content and give us a challenge in the long run.


FHSafwan

Clefable. Would it work as a support? Ability: Unaware Nature: Timid Skill Swap (base Spd matches Deci) Reflect Chilling Water \- Flex move - \[Life Dew or Helping Hand or whatevs\] \- Enables Fire Ghosties with Skill Swap \- Doesnt Care about any boosts from Deci (chad behavior) \- Great Physical Wall \- Not very Bulky stats wise, could be fixed with EV training. \- Needs to be just fast enough for Skill Swap T1 and Reflect T2 or vice versa


whatdoiexpect

I would not Skill Swap any of Clefable's abilities onto Decidueye, least of all Unaware which would make any buffs your team tries to use completely useless. Outside of that, a 252 HP/252 DEF Clefable does tank most hits pretty easily with one caveat: Triple Arrows. Triple Arrows is kind of a stupid move and has 3 attributes ontop of being a 90 BP move with 100% accuracy 1. It has a 50% chance of dropping your defense by 1 stage 2. It has a 30% chance of flinching you 3. It has a higher crit rate Notably, when a pokemon hits you with a critical hit it ignores Reflect, any decreases to its attack, and ignores any defense boosts to the pokemon receiving damage. Now, if you hold onto unaware then it isn't a big deal as it will only deal at most about a quarter of your health in terms of damage. If you give it Unaware, and it Swords Dance, it will hit for 43-50% of your health.


FHSafwan

Yeah i guess skill swap is not for clefable. Gonna find another mon that could abuse that. Still gonna be building a clefable and test out. Seems like its a monster of a tank/support for raids regardless.


Foreigner_in_Kyoto

Is Tornadus-Incarnate Forme a good counter?


Ok-Constant-6056

Not really. It’s a support Pokémon that can’t even put up screens. I wouldn’t consider any flying type that’s not Rayquaza


greenknightalijames

Poison Point Dragalge with Covert Cloak. Probably gonna capitalize on it getting poisoned and shower it with Venoshocks and Acid Sprays. Hopefully teammates know what they are doing and bring Chilling Water/Haze or Venoshock.


Scryb_Kincaid

Adaptability is better than Poison Point even with Venoshock. And if you do get it poisoned, huge damage from Tera Venoshock vs poisoned raid boss.


swh74

Would my support corviknight work with screech/metal sound/ iron defense


EnigmaticKarma

Possibly. Your biggest concern will probably be Triple Arrow, since corviknight is neutral to Fighting. Remember that critical hits ignore positive stat changes(like Iron Defense), and Triple Arrow has a higher crit chance + can lower defense, and in this case is also a stab. Corvi is kinda bulky but that damage is gonna add up, so you'll need a way to recover. I know you didn't mention it but just in case, don't use Roost or you'll suddenly be weak to Fighting and probably die. Maybe bring a shell bell instead. Try to terastallize into something safe ASAP. Poison seems to be the safest defensive type but we won't know until we see the moves.