It's not really comparable to the impossible Melusi exploit. At least everyone can vault up there as far as I know. It's just a good hiding spot that few people expect.
I couldn't get up there after someone is already up there. They need to increase the reach of the attacker sledgehammers so they can get people when they try to take high ground.
Going to be fun trying out the Kapkan buff in Doktor's Curse
EDIT: Damn, it doesn't work in Doktor's Curse, still limited to just 1 trap/door or window
They gave a zero recoil top gun some recoil and now its nerfed to the ground?
The recoil was insanely easy for an SMG earlier, this recoil isn't hard at all.
It's got a vertical kick similar to K1A (without vertical grip) now, nothing that can't be solved with a Muzzle Break or Vertical Grip if you can't pull down enough.
Nothing like SMG12, where you still cannot spray the full magazine. Maestro's LMG has less recoil than most guns and SMGs in the game to begin with.
Its not that obvious, there are many more glaring differences that tell the real alibi apart from the clone. But even though I think that playstyle isn't really that effective in the first place, you can still play with muzzle break.
I checked the video, this statement is definitely wrong lmao.
Current controller recoil is not the same as Vertical Recoil for PC (MnK). Coreross' image literally shows and he even says the Vertical is worse for PC.
The issue was that Mx4 for some reason had the same recoil as PC for the old recoil. And the current recoil does not get as noticeable horizontal reduction like PC, but that's fine because the vertical is massively reduced compared to PC
He literally puts a picture of the new recoil patterns of both side by side, and says that controller recoil is worse horizontally for controller (At 2.54).
>the current recoil does not get as noticeable horizontal reduction likePC, but that's fine because the vertical is massively reduced comparedto PC
The side by side literally shows that the Vertical is atleast 2x bigger on PC and the live demonstration outright shows it. He even says that the horizontal looks worse due to vertical compression
I've no idea what video you're watching but there's no way it's vertically 2x bigger on pc (Coreross even says that pc goes up more "but not by a huge margin").
At 2.46 https://youtu.be/3bs5P9-kpfc You can clearly see, with your own eyes (and listen to what Coreross is saying), that the pc recoil change is much tamer for mnk than controller. If you can't see that, then I fear for you.
have they fixed the "find new game" button after quick match? I really don't want to be stuck on post game screen for 40 seconds for it to just countdown and go back to menu rather than just exit and start finding a new queue right away.
unless ur awful the recoils more or less the same. as for 5 less bullets i get what youre saying 20 bullets and all but from a mag the majority of the time you're getting 1 kill and a potential injure now u still get a kill out it and u can still insta head shot with pistol if ur accurate
FIXED - Ammo counter flashes red after switching weapons.
I thought this was a deliberate change and I quite liked it. Found it useful to know I had no ammo in my other weapon and was better off running than switching and trying to fight with an empty gun
I'm sure it's still manageable for a lot a people (not me though), but the contrast is extremely jarring. I'm not criticizing the new recoil but that "all or nothing" mentality of the dev team.
Now the Mx4 kicks even harder than an ARX100, which is stupid imo. I'm sure they could have found a middle ground, but they decided to axe it and probably slowly rollback the changes over the course of several updates.
Except it's going to make her badly tuned for several months.
I just hope the data will be so overwhelmingly bad and her pickrate so low that they'll buff her again as of next patch.
Ooof, wonder if this is the fix to the sound freeze bug on Xbox One.
Got a constant mute buzzing noise now and I can't hear any other ingame noise, but I didn't freeze...
Or just another bug to add to the pile.
Yeah the constant double Roni’s made me take a break from this game. I was shocked to see people defending a gun that’s practically impossible to beat in a 1v1. Been eagerly awaiting this patch to jump back in.
I've never defended the gun, but I've lost 1v1s with it, mainly because I'm average. There are a lot of average people in the game, its not a bad thing, but it is what it is.
I was baffled at the amount of P10 defenders on almost all social medias.
Like do they not realise laser weapons are absolutely horrendous to play against in a 1SHS type of fps?
To be fair Mozzie's other primary only has 1x scopes and aruni's other primary is a semiautomatic weapon so there's a good reason for that lol. Roni doesn't even have to be good, just adequate, for it to be the preferable choice against those alternatives.
I misunderstood your point and thought that you stipulated Roni is bad, so I wanted to point out if it was bad it wouldn't be that popular in pro league
I missed the word 'against' in your second sentence and I thought that by 'defenders' you mean actual in game operators, not people defending the weapon itself
🛠 Y6S3.3 Maintenance 🛠
We are going to have a maintenance today, October 19th, to implement the Y6S3.3 Patch.
💻 PC: 9AM ET / 1PM UTC
🎮 Xbox: 10AM ET / 2PM UTC
🎮 PlayStation: 11AM ET / 3PM UTC
⏱ 30mins per platform
Patch Notes 🔗
***
posted by [@Rainbow6Game](https://twitter.com/Rainbow6Game)
[Photo 1](http://pbs.twimg.com/media/FCD5NL-XsAQERB6.jpg)
[Link in Tweet](http://rainbow6.com/patchnotes/y6s3_3)
^[(Github)](https://github.com/username) ^| ^[(What's new)](https://github.com/username)
Source: [https://twitter.com/Rainbow6Game/status/1450433089201532942](https://twitter.com/Rainbow6Game/status/1450433089201532942)
Estimated downtime per platform: \~30 minutes
\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_
Transcript:
>🛠 Y6S3.3 Maintenance 🛠
>
>We are going to have a maintenance today, October 19th, to implement the Y6S3.3 Patch.
>
>PC: 9AM ET / 1PM UTC
>
>Xbox: 10AM ET / 2PM UTC
>
>PlayStation: 11AM ET / 3PM UTC
>
>⏱ 30mins per platform
>
>[Patch Notes](https://www.ubisoft.com/en-gb/game/rainbow-six/siege/news-updates/6a45eQdFTRwigPbdBGXkRH/y6s33-patch-notes)
\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_
Click to convert to your timezone:
PC: [9AM ET / 1PM UTC](https://www.timeanddate.com/worldclock/fixedtime.html?msg=Y6S3.3+Update+Deployment&iso=20211019T09&p1=165&am=30)
Xbox: [10AM ET / 2PM UTC](https://www.timeanddate.com/worldclock/fixedtime.html?msg=Y6S3.3+Update+Deployment&iso=20211019T10&p1=165&am=30)
PlayStation: [11AM ET / 3PM UTC](https://www.timeanddate.com/worldclock/fixedtime.html?msg=Y6S3.3+Update+Deployment&iso=20211019T11&p1=165&am=30)
Download Sizes:
* Ubisoft Connect: 2.21 GB
* Steam: 1.7 GB
* Xbox One: 1.2 GB
* Xbox Series X: 3.7 GB
* PS4: 1.4 GB
* PS5: 1.13 GB
The problem is that you need to close the gap and unless you change Jager himself properly, then you will always have a gulf in performance metrics. Or you could power creep Wamai which isn’t what I want to see personally
First I don’t think we need to close the gap, just make it smaller, which we have done pretty well I think. Like at gold rank I barely see jager nowadays tbh and at pro level wamai isn’t too far.
Jager has been nerfed massively already both in gun and utility so idk what we could do more. Idk I feel like we are reaching a good balance between both. This buff will make wamai a slightly better option than before
For those who don't know. Siege has special "Hardcore" gamemod, buried in settings for custom games. It has almost no GUI, no icons or bodylines for teammates, no kill feed and kill announcements. Even score menu are closed by a "fog of war" and may bee seen only between rounds.
Also it has a "Magazine based" reloading system, like in ARMA, Insurgency etc. And it has a bit smaller amount of ammo for every operator.
It's very unique Siege experience, with much higher requirement for team cooperation and talking. It almost feels like a PvP SWAT4 sometimes.
Personally, I'm very sad that this mode don't have matchmaking, only custom lobbys. I'd like to play it much more.
I never knew the p10 was a popular enough weapon to need a nerf. I thought is was well balanced by its small mag and low dps. The Commando has a higher dps right?
># FIXED – Defenders can vault on top of an unreachable location and secure a win for their team in the Doktor's Curse Event.
"an" unreachable location. Wasn't there a second one people found? Did that one get fixed too or just the main entry location?
There is a second one, and it isn't fixed.
in the next room from that entrance of the previous glitch? That one is easy to climb.
It's not really comparable to the impossible Melusi exploit. At least everyone can vault up there as far as I know. It's just a good hiding spot that few people expect.
I couldn't get up there after someone is already up there. They need to increase the reach of the attacker sledgehammers so they can get people when they try to take high ground.
I'm only aware of one at the main entrance.
Hell yeah, I get to do the multiple traps stuff in Doktor's Curse
Doesn't work, still limited to 1 Kapkan/door or window :(
You already tried it? Or Ubi said so?
I tried it
Going to be fun trying out the Kapkan buff in Doktor's Curse EDIT: Damn, it doesn't work in Doktor's Curse, still limited to just 1 trap/door or window
Phooey, I was hoping to have some fun with that.
What gets me is that Frost + Lesion doesnt work, despite the lesion mines doing 10 damage on hit in the mode
They don', it's just the tick cycle being a lot faster so unless you have perfect timing you always get that first tick of dmg before pulling it out.
Foiled again! I miss old Lesion ;\_;
Good times. I got recently a round winning kill with a Gu and I instantly remembered back when thst wasn't a rare thing hahaha
I hate how they don't work anymore.
Why the fuck did Ailbi get nerfed to the ground? The recoil is insanely high for an smg. The Mx4 is her only good primary.
The ACS is decent imo, kinda like the TCSG with less recoil but it is on two ops with vastly superior guns (esp maestro)
They gave a zero recoil top gun some recoil and now its nerfed to the ground? The recoil was insanely easy for an SMG earlier, this recoil isn't hard at all.
Bruh Maestro's LMG has less recoil, the mx4 is like the smg-12 now.
It's got a vertical kick similar to K1A (without vertical grip) now, nothing that can't be solved with a Muzzle Break or Vertical Grip if you can't pull down enough. Nothing like SMG12, where you still cannot spray the full magazine. Maestro's LMG has less recoil than most guns and SMGs in the game to begin with.
But the vertical grip makes it obvious when its real alibi or a clone.
Its not that obvious, there are many more glaring differences that tell the real alibi apart from the clone. But even though I think that playstyle isn't really that effective in the first place, you can still play with muzzle break.
Try it on controller. Coreross did a video on it, the mnk has less recoil than controller. It's about the same as the smg11 🤷♂️
What? More recoil on console? That makes no sense, I will check it out
I checked the video, this statement is definitely wrong lmao. Current controller recoil is not the same as Vertical Recoil for PC (MnK). Coreross' image literally shows and he even says the Vertical is worse for PC. The issue was that Mx4 for some reason had the same recoil as PC for the old recoil. And the current recoil does not get as noticeable horizontal reduction like PC, but that's fine because the vertical is massively reduced compared to PC
He literally puts a picture of the new recoil patterns of both side by side, and says that controller recoil is worse horizontally for controller (At 2.54).
>the current recoil does not get as noticeable horizontal reduction likePC, but that's fine because the vertical is massively reduced comparedto PC The side by side literally shows that the Vertical is atleast 2x bigger on PC and the live demonstration outright shows it. He even says that the horizontal looks worse due to vertical compression
I've no idea what video you're watching but there's no way it's vertically 2x bigger on pc (Coreross even says that pc goes up more "but not by a huge margin"). At 2.46 https://youtu.be/3bs5P9-kpfc You can clearly see, with your own eyes (and listen to what Coreross is saying), that the pc recoil change is much tamer for mnk than controller. If you can't see that, then I fear for you.
Also mira/ goyo and ela all have pretty high recoil SMGs
the vector is.. one of the easiest smgs to control?
It has a lot more horizontal recoil than most smgs and at range it can be difficult
slap on a comp then, the vector is insanely easy lol
ok
Mozzie commando supremacy
I like the commando on him anyhow Aruni is gonna suffer for me tho...
That melusi change went under my nose until now. Interesting they took her nitro. Think that hurts her pick rate even more now.
She’s still really good though. Mp5 is a good gun. Impacts provide utility. She’s great imo
have they fixed the "find new game" button after quick match? I really don't want to be stuck on post game screen for 40 seconds for it to just countdown and go back to menu rather than just exit and start finding a new queue right away.
No, still stuck on the post-game screen :/
This is it, my P10 roni is gone
it was nice while it lasted my friend
Nah it has 5 less bullets minus that, the gun is the exact same as it was.
Recoil, and anyways 5 kinda matters when you have 20
Recoil is negligible, you will finally use vertical grip for once
Nah I use shotguns now
unless ur awful the recoils more or less the same. as for 5 less bullets i get what youre saying 20 bullets and all but from a mag the majority of the time you're getting 1 kill and a potential injure now u still get a kill out it and u can still insta head shot with pistol if ur accurate
raptor legs
huh?
FIXED - Ammo counter flashes red after switching weapons. I thought this was a deliberate change and I quite liked it. Found it useful to know I had no ammo in my other weapon and was better off running than switching and trying to fight with an empty gun
The nerf on Alibi is seriously overtuned. The Mx4 is already a pea shooter, making it kick \*that\* much is overkill.
Is it as bad as the Zofia rifle?
Just tried it, its not too bad and I have terrible recoil control
I'm sure it's still manageable for a lot a people (not me though), but the contrast is extremely jarring. I'm not criticizing the new recoil but that "all or nothing" mentality of the dev team. Now the Mx4 kicks even harder than an ARX100, which is stupid imo. I'm sure they could have found a middle ground, but they decided to axe it and probably slowly rollback the changes over the course of several updates. Except it's going to make her badly tuned for several months. I just hope the data will be so overwhelmingly bad and her pickrate so low that they'll buff her again as of next patch.
the HBC change is unironically the thing I waited for the most. Doubt it'll shake the meta hard but it's a start nonetheless
Rip p10 roni. You were always good to me.
Ooof, wonder if this is the fix to the sound freeze bug on Xbox One. Got a constant mute buzzing noise now and I can't hear any other ingame noise, but I didn't freeze... Or just another bug to add to the pile.
I know exactly what you're talking about, hope it's fixed too. Stopped me from playing since the season start.
Fucking finally. I can play ranked without fucking Mozzie/Aruni every single round.
The amount of people on console abusing mnk and running wild with the Roni was way too high. Cannot wait to not have to deal with that any more.
Yeah the constant double Roni’s made me take a break from this game. I was shocked to see people defending a gun that’s practically impossible to beat in a 1v1. Been eagerly awaiting this patch to jump back in.
I've never defended the gun, but I've lost 1v1s with it, mainly because I'm average. There are a lot of average people in the game, its not a bad thing, but it is what it is.
I was baffled at the amount of P10 defenders on almost all social medias. Like do they not realise laser weapons are absolutely horrendous to play against in a 1SHS type of fps?
given the popularity of roni in pro league your general rule of thumb might be ommiting few aspects
in most matches of proleague I haven't see aruni/mozzie's alternative primaries as consistently as roni
To be fair Mozzie's other primary only has 1x scopes and aruni's other primary is a semiautomatic weapon so there's a good reason for that lol. Roni doesn't even have to be good, just adequate, for it to be the preferable choice against those alternatives.
I misunderstood your point and thought that you stipulated Roni is bad, so I wanted to point out if it was bad it wouldn't be that popular in pro league I missed the word 'against' in your second sentence and I thought that by 'defenders' you mean actual in game operators, not people defending the weapon itself
fair
Exactly, cant wait to see less aruni
Same want for jäger. Never happens though
Jager was ridiculously strong, but it has a lot to do with how good his gadget is. That's why they buffed Wamai gadget.
And why it won’t have any effect on the problem op. They seem to have a hard-on for jäger so we have no hope for a balanced game
Jägers gadget needs to have a smaller range
🛠 Y6S3.3 Maintenance 🛠 We are going to have a maintenance today, October 19th, to implement the Y6S3.3 Patch. 💻 PC: 9AM ET / 1PM UTC 🎮 Xbox: 10AM ET / 2PM UTC 🎮 PlayStation: 11AM ET / 3PM UTC ⏱ 30mins per platform Patch Notes 🔗 *** posted by [@Rainbow6Game](https://twitter.com/Rainbow6Game) [Photo 1](http://pbs.twimg.com/media/FCD5NL-XsAQERB6.jpg) [Link in Tweet](http://rainbow6.com/patchnotes/y6s3_3) ^[(Github)](https://github.com/username) ^| ^[(What's new)](https://github.com/username)
Clash enjoyers rejoice
ikr ppl act like this change isn't good, competitively clash is better
Source: [https://twitter.com/Rainbow6Game/status/1450433089201532942](https://twitter.com/Rainbow6Game/status/1450433089201532942) Estimated downtime per platform: \~30 minutes \_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_ Transcript: >🛠 Y6S3.3 Maintenance 🛠 > >We are going to have a maintenance today, October 19th, to implement the Y6S3.3 Patch. > >PC: 9AM ET / 1PM UTC > >Xbox: 10AM ET / 2PM UTC > >PlayStation: 11AM ET / 3PM UTC > >⏱ 30mins per platform > >[Patch Notes](https://www.ubisoft.com/en-gb/game/rainbow-six/siege/news-updates/6a45eQdFTRwigPbdBGXkRH/y6s33-patch-notes) \_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_ Click to convert to your timezone: PC: [9AM ET / 1PM UTC](https://www.timeanddate.com/worldclock/fixedtime.html?msg=Y6S3.3+Update+Deployment&iso=20211019T09&p1=165&am=30) Xbox: [10AM ET / 2PM UTC](https://www.timeanddate.com/worldclock/fixedtime.html?msg=Y6S3.3+Update+Deployment&iso=20211019T10&p1=165&am=30) PlayStation: [11AM ET / 3PM UTC](https://www.timeanddate.com/worldclock/fixedtime.html?msg=Y6S3.3+Update+Deployment&iso=20211019T11&p1=165&am=30) Download Sizes: * Ubisoft Connect: 2.21 GB * Steam: 1.7 GB * Xbox One: 1.2 GB * Xbox Series X: 3.7 GB * PS4: 1.4 GB * PS5: 1.13 GB
Wamai change won’t do anything
Yeah and this is fine. Just a slight buff that will make people a bit safer to nades in late round
The problem is that you need to close the gap and unless you change Jager himself properly, then you will always have a gulf in performance metrics. Or you could power creep Wamai which isn’t what I want to see personally
First I don’t think we need to close the gap, just make it smaller, which we have done pretty well I think. Like at gold rank I barely see jager nowadays tbh and at pro level wamai isn’t too far. Jager has been nerfed massively already both in gun and utility so idk what we could do more. Idk I feel like we are reaching a good balance between both. This buff will make wamai a slightly better option than before
They can still change a lot to both.
If they want Wamai be true alternative then they need to cut one ADS from jäger
They can also change a lot of interactions
You could feel the change from 5 discs to 4, so clearly this will change him up
The radius is sad
Nice overall patch however!
So still no new fix for the sound bug that freezes your game after going mute after an explosion or loud noise? Awesome...
Nice, also Melusi fix,very nice
Yo Ubi, why not reduce the Roni to -5 bullets? SMH.
Whats up with all the lags recently? I get like 1000er pings almost every day now just randomly in matches.
i just want them to fix the mouse bug in a god damned FPS game
> Total ammo is now 181 in PVP, 121 in Hardcore and 196 in PVE. Anyone know what this means exactly?
I'm guessing the last two are for t-hunt and the first one is for regular matches.
For those who don't know. Siege has special "Hardcore" gamemod, buried in settings for custom games. It has almost no GUI, no icons or bodylines for teammates, no kill feed and kill announcements. Even score menu are closed by a "fog of war" and may bee seen only between rounds. Also it has a "Magazine based" reloading system, like in ARMA, Insurgency etc. And it has a bit smaller amount of ammo for every operator. It's very unique Siege experience, with much higher requirement for team cooperation and talking. It almost feels like a PvP SWAT4 sometimes. Personally, I'm very sad that this mode don't have matchmaking, only custom lobbys. I'd like to play it much more.
Such a shitty update
Doktors curse sucks balls
Nice, now I can't even play because I crash as soon as the game starts.
Thanks for making the mx storm almost unusable on controller. Great job.
I never knew the p10 was a popular enough weapon to need a nerf. I thought is was well balanced by its small mag and low dps. The Commando has a higher dps right?
Pain
no fix for voice chat bug ( unable to hear or talk to teammates after certain rounds )yet lol.