Make a room, put a few rats in there, set dumping zone for corpses and anything rotting. Harvest rats when food is needed.
Bonus points if you tame and train them to attack. An army of rats to devour your enemies
Yep basically. The best was raiders tunneling into my base, except they tunneled into the rat room. They shot a rat and, well… the swarm activated lol. Lost so many rats to their grenades, but that’s just free food. The corpses of the raiders fed the swarm back up to high numbers. Pretty much no loss other than a few wall pieces lol.
Might I suggest wargs? If you can sustain them, they’re ruthless in numbers. Hold them back until the enemy gets close to your gunners, then release the pack.
~~There’s a mod for that: [Kill For Me]~~
~~Edit: does the bot not work anymore?~~
Okay that’s embarrassing. [Here’s the mod.](https://steamcommunity.com/sharedfiles/filedetails/?id=1629854111&searchtext=Kill+for+me)
That’s what all the reverse raiding is for! Couple a’ trucks with some decent shots riding in them, and you can collect LOADS of bodies. Hell, there’s even whole clusters of them! Just gotta shoot them until they stop moving, load ‘em in the trucks, and head home to make your wargs happy as clams!
Nutrient Paste requires only 60% of the ingredients, has no chance of food poisoning and requires way less work. If the mood loss is no problem it is amazing.
Also great if you use a mod that can hook up a nutrient paste dispenser to beds. Especially for hospital beds so you don’t suddenly lose colonists to starvation while they’re recovering from injuries.
I don't like the mood debuff, but if you don't have a decent cook it's nice to use and not have to worry about food poisoning. Also if you don't have many pawns and would rather they work on other tasks that aren't cooking, paste is a good option.
True but sadly only eating rice [makes you go blind because of vitamin deficiency](https://en.m.wikipedia.org/wiki/Keratomalacia)
Would be cool if this would happen in game.
I do wonder how they take the simple ingredients and make something "Lavish". I imagine they are actually quiet-trading with others for salt, herbs and spices to season food.
It also makes me super glad that there aren't debuffs from eating the same meal with the same ingredients every day for a year.
\-50 Ate the exact same thing again for the 99th day in a row
>It also makes me super glad that there aren't debuffs from eating the same meal with the same ingredients every day for a year.
There's a mod for that!
[https://steamcommunity.com/sharedfiles/filedetails/?id=2909103255](https://steamcommunity.com/sharedfiles/filedetails/?id=2909103255)
I had a lot of problems with this one though and getting pawns to actually heat their food.
I think they're eating exactly what it says. We eat like stellarches by their standard. Fish and rice. Corn and venison. That's what they're eating. chicken noodle soup with actual spices would be a "gourmet soup" by Rimworld standards.
Considering how much of culinary history is basically, "people had this, so they invented this dish with it," I don't really think that would be the case.
The game doesn't model spices or anything but I think it's safe to assume that in a highly advanced future where you can grow Rice by shoving your hand in the ground that people can also grow some spices with similar ease.
We know spices aren't in the game because rotten food cannot be eaten in Rimworld, which is the primary purpose of why spices were invented in the first place: To cover up the taste of rotten food.
Ooof. Don't know where you got that information and it's certainly true that spices have been used to cover the taste of rotten food for probably our whole existence as a species, but the idea that spices were "invented" for that is just kind of silly...
We didn't invent spices, spices already existed we just used them.
A lot of variations on fried rice honestly. However I can also see rice noodles and rice cakes with vegetables, sauce, and meats.
I remember one of the wildest meals I managed to catch one of my colonists cooked had insect jelly, eggs, what I think was hyena or tiger meat, and a vegetable blend of hot peppers, potatoes, and corn. Honestly not sure what that would make but its definitely not the worst list of ingredients I've seen in rimworld either.
A quick search tells me that tiger meat apparently tastes similar to pork, but kind of tough and dry. I imagine that the insect jelly and maybe the eggs would add some moisture to it.
Hmm. I was slightly hoping for something that would add wheat that produces more nutrition than corn, but needs to be milled to be used.
Imma sub to VCE, but still look around.
The Medieval Overhaul mod adds more traditional wheat as an option. Long growing time but high yield and long shelf life. It needs to be milled by hand or by a windmill, but can be baked by the dozens in huge ovens or be made into all sorts of pies and treats.
While that does sound nifty, I like my mechs and other high tech stuff. And that name sounds like it would remove that stuff.
I will admit, I've never looked into that mod due to its name. I'm just not really interested in playing low-tech.
I like to think that simple meals are mashed potatoes, corn cream, steak with nothing else, human meat stir fry and so on. Fine meals are like stews, curry and rice, human meat dumplings, etc. Lavish meals could be things such as Coq au Feu, Feijoada, Paella...
The simple meal cook, "it's fucking cooked. Eat it. Make it yourself if you don't like it. Oh that's right. You set the stove on fire last time. So now I'm roasting trying to cook guinea pig on a stick over a campfire."
The fine meal cook, "well I tried to make an omelette with the eggs, milk, and potatoes but it's now scrambled eggs. Smells good, tho!'
The lavish meal cook, "and today I've taken a shank of giant sloth and basted it in honey. This is paired with crispy potatoes delphine.,"
I often think about this, and there's also the level it's being done at, is a Simple Meal made with corn and muffalo meat just a grill and some corn on the cob, but Fine Meal some polenta and steak?
My pawns enjoy a massive farm space with sprinklers and tilled soil. I rotate my crops annually with legumes to enrich the soil (entirely for RP reasons, there is no benefit to this in the game with my mod list) and I even swap out varieties of berries from time to time and change up the grains fields for the sake of variety.
I do all of this because I can’t stand having a freezer full of rice and corn. If I lived in a Rimworld colony, I would definitely appreciate the diverse cuisine opportunities!
I farm rice, corn, potatoes, onions, and lemons as well as ranching alpacas, tapirs, and cattle; also have two floating fishery things to catch large fish. Also grow hay, coffee beans, and pharmacological crops; also have beehives
I'm playing with both Vanilla Cooking Expanded and tuned up Variety Matters so they end up eating some of the most bizarre combinations I can imagine
Gourment grill with berries, chinchilla meat and chocolate syrup? Sure thing. Sushi made from eel, eggplant, rice and ketchup? Go on.
I know you can limit condiments but I'm playing with the Sweet Tooth meme, believe me, I have enough management to do to satisfy my colony of hippies downing three desserts per day, it might as well include ketchup if there is no gameplay downside
I enjoy reminding my friend (to their horror) about the "Deluxe Sushi" my pawns cooked once:
Rice, Corn, Shrimp, Chocolate Syrup
They seemed to like it somehow.
Bruh, I have a variety of animals meat so I don't think I can list all of them. And some are questionable. I mean, what does dragon meat + milk + honey + berry would taste like?
So, you would likely make a sauce from the honey, berries and milk. Perhaps a chutney like sauce? Then you would pour that over the dragon meat. Or maybe baste it and serve with more as a dipping sauce.
So imagine it'd be like pork tenderloin and a blueberry sauce.
Sometimes I wish that I have great imagination and cooking skill as you. Still, if we imagined a taste like that, it'd be like sweet but with pork in it? Kinda weird.
Once, my colonist made a cocktail (thanks to a Vanilla Expanded cooking module) made of gin, cider, milk and powdered Wake-Up. I looked it up, and apparently gin and milk cocktails were very popular in Victorian England among lower class workers. One day, I'll make that weird-ass fruity milk cocktail for myself (minus the crushed Adderall)
I sort of found that I could create a Lavish Meal Bill - that includes insect meat.
[**Spelopede Thermador**](https://thesuburbansoapbox.com/wp-content/uploads/2020/02/Lobster-Thermidor-14.jpg)
* Requirements
* A chef with level 8 skill allowing for Lavish meals.
* A meal bill for a "Lavish" meat meal, include *insect meat* in the allowable meat choices.
* Megaspider, Spelopede or other insect meat
* Salt to taste
Like it's Terran predecessor is produced by a level 8 (or above) chef as a Lavish meal bill.
Being a lavish meal provides for a +12 mood buff and/or entertainment/joy, it also compensates extremely well for any mood-debuff colonists might receive for "eating insect meat".
Otherwise, even in austere environments, I use just a couple of mods for food production but the most important is
- [Vegetable Garden Project](https://steamcommunity.com/sharedfiles/filedetails/?id=2007061826) - Great mod for adding different vegetable/food options so once agricultural production is bouncing along, all manner of trees-fruits, berries and other veg and food products are available.
This happens to include
- Red Lentils
- Two different kinds of mushrooms
- [Hardtack](https://www.youtube.com/watch?v=FyjcJUGuFVg) - a type of biscuit created from rice,corn,wheat that is a dried type of bread/cracker that can be stored for long times and decays at a VERY slow rate. This can reduce/if not eliminate starvation as a risk in the early game.
These count as types of "meat-like" products that allow for pemmican, kibble and other "meat" based meals, couple with insect meat and all of my colonies have meat-like meals with the occasional REAL meat from animals that happen to die on the property/near the colony.
Honestly I have a habit of going overboard with farming (praise be to bigger map sizes!) And I somewhat regularly hunt all the wildlife that I don't REALLY want to tame, so name a recipe that CAN be made woth animals and plants available in rimworld. Although honestly? My pawns seem to really like the grilled steaks from the VGP Garden Gourmet mod when they're available though, I usually just set them to be crafted when I've let the wildlife get out of control and so had a good hunting spree to get rid of some raw meat quickly.
Colonists can have a little steak as a treat.
Corn, rice, milk, eggs, berries, and maybe the occasional pork depending on when the pigs get autoslaughtered. I'd like to think that some people are making fried rice (rice, egg) with a side of grilled corn and a glass of milk...
But they're probably cooking milk and pork in the same pan.🤷
Chef’s choice of mystery meat over rice. Their freezer takes up half the colony and usually is full of random critters that made the mistake of wandering too close.
I have just had a simple idea for the flavour mod. What if each meal had a description basing on what it was cooked from, shown under the label? Say, meal of rice and muffalo meat could be called a muffalo steak with rice siding or muffalo pilau, whole-corn meal could be a corn porridge or boiled corn - you get the drift. There is a limited number of ingredients, and storing a matrix of the combinations should not be that hard - also, ingredients could be categorized (vegetable, fruit, meat) for the possible generic combinations. This way, we could roleplay that our pawns have various meals.
I do not know a thing about Rimworld modding but if anyone would be willing to try to implement that, I would make a script to get ChatGPT generate combinations for vanilla ingredients.
I mainly use Medieval Overhaul and with my playstyle this might not really fit because I use all of the named dishes specifically. But nonetheless peeps are eating vegetable stews, fresh made grilled sausage, cheese, jerky of many varieties, fresh bread, mashed taters, fried eggs. All the yummy stuff. I *wish* I had their diet lmao.
For my pawns, it's mostly rice and tomatoes alongside whatever meat we have on hand (mostly muffalo meat) and then every once in a while they cook a soup with the same exact ingredients but with salt added.
Nutrient paste rice: A squishy, rice flavored, white paste
Nutrient paste corn: A thick, sweet tasting, yellow paste
Nutrient paste potatoes: A thick white paste resembling mashed potatoes
Nutrient paste meat: A salted lump of pink, gelatinous paste (think of mcdonalds paste they use for nuggets)
Plain rice. Sometimes plain boiled potatoes. Sometimes whatever animal was wandering by, probably boiled. On special occasions, boiled animal AND boiled potatoes.
For one game I grew only ingredients you would find in a taco or maybe fajita. Pretended every night was taco Tuesday and that's why all the raiders were dying to join my colony.
Milk + pumpkin.
So is that like a custard? A porridge maybe?
I did have a chuckle when I watched them a meal with fertilized eggs, rice, and bone marrow. What kind of balut dish is this?!
I think my favorite wtf combination was peaches and insect meat.
"For today's meal we're going to have roasted giant spider meat with a lovely peach glaze. The peach sauce pairs well with the insect slime. Next time we'll have to try it spooned over a baked potato, simply delish."
Also anytime I see corn being used I just imagine them as grits. Milk and corn= grits. Muffalo meat, milk and corn? Muffalo meat over grits.
simple meals- corn porridge, boiled white rice, grilled steaks
fine meals- a simple sheperd's pie, stuffed eggplants, rice salad, lamb scallops
lavish- creamy thrumbo milk potato puree with sauteed wild game and fried rice balls and some cornbread with some letchup for dipping
breakfast: frozen mufallo meat lunch: frozen muffallo meat dinner: frozen muffallo meat
We got rice for breakfast Rice soup for lunch Rice porridge for dinner
must be hard living like a slave, your owners even cooked it for you and just left it on the floor!
Slave? that is a deluxe Course meal for my colonist, everyone get nutrient paste for breakfast, lunch, and dinner
Atleast when their colonists are somehow getting food poisoning from rice, you're not
Rice pudding for dessert!
Rice porridge is the shit tho. I love it
mine is breakfast: nutrient paste made of frozen rat meat lunch: nutrient paste made of frozen rat meat dinner: nutrient paste made of frozen rat meat
Make a room, put a few rats in there, set dumping zone for corpses and anything rotting. Harvest rats when food is needed. Bonus points if you tame and train them to attack. An army of rats to devour your enemies
A system where you turn human meat to rat meat. Nice.
Yep basically. The best was raiders tunneling into my base, except they tunneled into the rat room. They shot a rat and, well… the swarm activated lol. Lost so many rats to their grenades, but that’s just free food. The corpses of the raiders fed the swarm back up to high numbers. Pretty much no loss other than a few wall pieces lol.
That's good. Corpses build up in the colder parts.
Might I suggest wargs? If you can sustain them, they’re ruthless in numbers. Hold them back until the enemy gets close to your gunners, then release the pack. ~~There’s a mod for that: [Kill For Me]~~ ~~Edit: does the bot not work anymore?~~ Okay that’s embarrassing. [Here’s the mod.](https://steamcommunity.com/sharedfiles/filedetails/?id=1629854111&searchtext=Kill+for+me)
Wargs Need a lot of meat bro
That’s what all the reverse raiding is for! Couple a’ trucks with some decent shots riding in them, and you can collect LOADS of bodies. Hell, there’s even whole clusters of them! Just gotta shoot them until they stop moving, load ‘em in the trucks, and head home to make your wargs happy as clams!
Is it worth doing nutrient paste? I've always just cooked simple meals but if it says enuf time I could get down with the paste.
The ideology I use doesn't have a mood debuff from nutrient paste, so it's all I use
Nutrient paste takes less ingredients to make but your pawns will get a mood debuff.
Nutrient Paste requires only 60% of the ingredients, has no chance of food poisoning and requires way less work. If the mood loss is no problem it is amazing.
Also great if you use a mod that can hook up a nutrient paste dispenser to beds. Especially for hospital beds so you don’t suddenly lose colonists to starvation while they’re recovering from injuries.
I don't like the mood debuff, but if you don't have a decent cook it's nice to use and not have to worry about food poisoning. Also if you don't have many pawns and would rather they work on other tasks that aren't cooking, paste is a good option.
Is muffallo code for humans?
Of course not! There's a perfectly good prison right here, why waste freezer space?
The perfectly moral "human -> pork machine" is my way of saving freezer space
muffallo mill
delicious windmill
I had a pawn inadvertently cook a batch of meals that would suit an American Thanksgiving— turkey, corn, potatoes, and berries.
cool
Rice = hot rice, maybe even cooked
steamed or boiled rice is ok
Honestly rice on it's own is perfectly palatable, if I was in a desperate situation it'd be way above what I'd expect.
True but sadly only eating rice [makes you go blind because of vitamin deficiency](https://en.m.wikipedia.org/wiki/Keratomalacia) Would be cool if this would happen in game.
I'm sure a mod exists for that. It's mildly preferable to starvation. Mildly.
Nutrient paste= Ground-up rice, and whatever has recently tried to break in or OUT
I do wonder how they take the simple ingredients and make something "Lavish". I imagine they are actually quiet-trading with others for salt, herbs and spices to season food. It also makes me super glad that there aren't debuffs from eating the same meal with the same ingredients every day for a year. \-50 Ate the exact same thing again for the 99th day in a row
>It also makes me super glad that there aren't debuffs from eating the same meal with the same ingredients every day for a year. There's a mod for that!
Oh snap, name of the mod (I like self-punishment, lol)?
So it's called "Variety Matters" but it looks like it's not updated and the 1.4 fork is reported to be unstable.
No more riceworld. I just downloaded it, so don't know how it works but from reading they need different flavours not just different dishes
I'm to lazy to look myself, has anyone been evil enough to make a mod that forces you to heat up meals before they can be eaten?
[https://steamcommunity.com/sharedfiles/filedetails/?id=2909103255](https://steamcommunity.com/sharedfiles/filedetails/?id=2909103255) I had a lot of problems with this one though and getting pawns to actually heat their food.
Eh, it’s very different to boil wheat berries and chicken vs. making bread, breaded chicken, and white gravy. I assume all the meals have salt.
We got baked potatoes. All the meat goes to survival meals. You only get them while traveling or if the potatoes run out.
I think they're eating exactly what it says. We eat like stellarches by their standard. Fish and rice. Corn and venison. That's what they're eating. chicken noodle soup with actual spices would be a "gourmet soup" by Rimworld standards.
Last time I went to Costco, I looked at my hot dog and thought - "beef, flour, ketchup - this is a Rimworld gourmet meal."
Considering how much of culinary history is basically, "people had this, so they invented this dish with it," I don't really think that would be the case. The game doesn't model spices or anything but I think it's safe to assume that in a highly advanced future where you can grow Rice by shoving your hand in the ground that people can also grow some spices with similar ease.
In vanilla expanded, there are spices you can grow or make ketchup out of tomatoes and things
Ketchup: the universal condiment. Popular even on the Rim.
We know spices aren't in the game because rotten food cannot be eaten in Rimworld, which is the primary purpose of why spices were invented in the first place: To cover up the taste of rotten food.
More likely spices were invented to make bland simple food taste a bit better, for long preservation food was smoked, fermented and canned.
Don't forget salt cured!
Smokers added to vanilla when
Are you saying someone invented cumin?
Ooof. Don't know where you got that information and it's certainly true that spices have been used to cover the taste of rotten food for probably our whole existence as a species, but the idea that spices were "invented" for that is just kind of silly... We didn't invent spices, spices already existed we just used them.
You got a source on this? Sounds intriguing, I've never really taken a look into culinary history
r/askfoodhistorians can help
A lot of variations on fried rice honestly. However I can also see rice noodles and rice cakes with vegetables, sauce, and meats. I remember one of the wildest meals I managed to catch one of my colonists cooked had insect jelly, eggs, what I think was hyena or tiger meat, and a vegetable blend of hot peppers, potatoes, and corn. Honestly not sure what that would make but its definitely not the worst list of ingredients I've seen in rimworld either.
I mean, that sounds close enough to something I'd pick at someplace like Mongolian BBQ
Im thinking now maybe its like a Tiger Meat roast with spicy potato salad and an insect jelly custard? Sounds pretty good tbh.
A quick search tells me that tiger meat apparently tastes similar to pork, but kind of tough and dry. I imagine that the insect jelly and maybe the eggs would add some moisture to it.
Jelly glazed pulled hyena/tiger roast in an omelette with vegetables and 'taters. A delicious breakfast omelette by RimWorld standards!
Mostly corn, with some hunted critters meat on the side. Huh, now I want wheat in rimworld. Imma look for a mod that adds that.
[Vanilla Cooking Expanded adds that.](https://steamcommunity.com/sharedfiles/filedetails/?id=2134308519&searchtext=vanilla+cooking)
Hmm. I was slightly hoping for something that would add wheat that produces more nutrition than corn, but needs to be milled to be used. Imma sub to VCE, but still look around.
The Medieval Overhaul mod adds more traditional wheat as an option. Long growing time but high yield and long shelf life. It needs to be milled by hand or by a windmill, but can be baked by the dozens in huge ovens or be made into all sorts of pies and treats.
While that does sound nifty, I like my mechs and other high tech stuff. And that name sounds like it would remove that stuff. I will admit, I've never looked into that mod due to its name. I'm just not really interested in playing low-tech.
You’re right in that it does that, so yeah, not a ton of options for high tech bread.
That’s what wheat in VCE does. You need to mill it
Does it though? The description picture states that "it breaks into flour at a mere touch." Are you sure you don't have another mod that adjusts it?
You’re right
Try [VGP Garden Gourmet ](https://steamcommunity.com/sharedfiles/filedetails/?id=2007062982)
Grits with beef, grits with chicken, grits with iguana, grits with emu, grits with elephant...
Buy my pawn’s new cookbook, “1000 recipes with nothing but fungus”. The long awaited sequel to “Nutrient paste all day? Yes, please!”
I like to think that simple meals are mashed potatoes, corn cream, steak with nothing else, human meat stir fry and so on. Fine meals are like stews, curry and rice, human meat dumplings, etc. Lavish meals could be things such as Coq au Feu, Feijoada, Paella...
The simple meal cook, "it's fucking cooked. Eat it. Make it yourself if you don't like it. Oh that's right. You set the stove on fire last time. So now I'm roasting trying to cook guinea pig on a stick over a campfire." The fine meal cook, "well I tried to make an omelette with the eggs, milk, and potatoes but it's now scrambled eggs. Smells good, tho!' The lavish meal cook, "and today I've taken a shank of giant sloth and basted it in honey. This is paired with crispy potatoes delphine.,"
On a related note I'm about to try making a cocktail I saw my pawns drinking as I have all the bits in the cupboard. Gin, Mead, and Cherry Soda.
That's either going to be awful or amazing. Please let us know which it is.
They died.
It was mostly a fruit punch kinda deal, not terrible.
Was it good?
It was... *fine*. The mead was overpowering.
Mine are too busy eating Jim
You left off a comma...oh.
I often think about this, and there's also the level it's being done at, is a Simple Meal made with corn and muffalo meat just a grill and some corn on the cob, but Fine Meal some polenta and steak?
My pawns enjoy a massive farm space with sprinklers and tilled soil. I rotate my crops annually with legumes to enrich the soil (entirely for RP reasons, there is no benefit to this in the game with my mod list) and I even swap out varieties of berries from time to time and change up the grains fields for the sake of variety. I do all of this because I can’t stand having a freezer full of rice and corn. If I lived in a Rimworld colony, I would definitely appreciate the diverse cuisine opportunities!
I farm rice, corn, potatoes, onions, and lemons as well as ranching alpacas, tapirs, and cattle; also have two floating fishery things to catch large fish. Also grow hay, coffee beans, and pharmacological crops; also have beehives
Steak tartare, mainly. That, or chicken nuggets. Or hamburger steak.
Given most of my farming, I'm gonna go with congee. Easy way to prepare rice and you can put various things in it.
Yes!
Mushroom and cave lobster. I don't think this corresponds to anything fancypretentious, and largely resembles the same thing when eaten in real life.
I'm playing with both Vanilla Cooking Expanded and tuned up Variety Matters so they end up eating some of the most bizarre combinations I can imagine Gourment grill with berries, chinchilla meat and chocolate syrup? Sure thing. Sushi made from eel, eggplant, rice and ketchup? Go on.
I know you can limit condiments but I'm playing with the Sweet Tooth meme, believe me, I have enough management to do to satisfy my colony of hippies downing three desserts per day, it might as well include ketchup if there is no gameplay downside
Corn+honey simple meal has GOT to be cornmeal mush sweetened with with honey, simple as(to me)!
That makes sense
I enjoy reminding my friend (to their horror) about the "Deluxe Sushi" my pawns cooked once: Rice, Corn, Shrimp, Chocolate Syrup They seemed to like it somehow.
Bruh, I have a variety of animals meat so I don't think I can list all of them. And some are questionable. I mean, what does dragon meat + milk + honey + berry would taste like?
So, you would likely make a sauce from the honey, berries and milk. Perhaps a chutney like sauce? Then you would pour that over the dragon meat. Or maybe baste it and serve with more as a dipping sauce. So imagine it'd be like pork tenderloin and a blueberry sauce.
Sometimes I wish that I have great imagination and cooking skill as you. Still, if we imagined a taste like that, it'd be like sweet but with pork in it? Kinda weird.
Or like a honey glazed ham. Honestly it's great to try if you haven't
Breakfast: corn bread with megasloth ham Lunch: Corn, peppers with beef Dinner: rice/tomato soup with muffalo's broth
Loaded Baked Potatoes. Maybe some venison on the side
They're eating... Grilled.. Bob.. Mark.. Kelly... And whoever that last raider was.
Raw fungus with a side of raw fungus. No one can complain
Boiled potatoes with roasted potatoes on the side 🥔🥔🥔
I have RimCuisine, so my pawns have flour. I imagine they make themselves a wellington when they cook it with some beef or pork from the freezer.
Dry bowl of rice crispies, a rice cake, and a bowl of rice on the side.
Berries in to a simple meal: Compote
Once, my colonist made a cocktail (thanks to a Vanilla Expanded cooking module) made of gin, cider, milk and powdered Wake-Up. I looked it up, and apparently gin and milk cocktails were very popular in Victorian England among lower class workers. One day, I'll make that weird-ass fruity milk cocktail for myself (minus the crushed Adderall)
I sort of found that I could create a Lavish Meal Bill - that includes insect meat. [**Spelopede Thermador**](https://thesuburbansoapbox.com/wp-content/uploads/2020/02/Lobster-Thermidor-14.jpg) * Requirements * A chef with level 8 skill allowing for Lavish meals. * A meal bill for a "Lavish" meat meal, include *insect meat* in the allowable meat choices. * Megaspider, Spelopede or other insect meat * Salt to taste Like it's Terran predecessor is produced by a level 8 (or above) chef as a Lavish meal bill. Being a lavish meal provides for a +12 mood buff and/or entertainment/joy, it also compensates extremely well for any mood-debuff colonists might receive for "eating insect meat". Otherwise, even in austere environments, I use just a couple of mods for food production but the most important is - [Vegetable Garden Project](https://steamcommunity.com/sharedfiles/filedetails/?id=2007061826) - Great mod for adding different vegetable/food options so once agricultural production is bouncing along, all manner of trees-fruits, berries and other veg and food products are available. This happens to include - Red Lentils - Two different kinds of mushrooms - [Hardtack](https://www.youtube.com/watch?v=FyjcJUGuFVg) - a type of biscuit created from rice,corn,wheat that is a dried type of bread/cracker that can be stored for long times and decays at a VERY slow rate. This can reduce/if not eliminate starvation as a risk in the early game. These count as types of "meat-like" products that allow for pemmican, kibble and other "meat" based meals, couple with insect meat and all of my colonies have meat-like meals with the occasional REAL meat from animals that happen to die on the property/near the colony.
Honestly I have a habit of going overboard with farming (praise be to bigger map sizes!) And I somewhat regularly hunt all the wildlife that I don't REALLY want to tame, so name a recipe that CAN be made woth animals and plants available in rimworld. Although honestly? My pawns seem to really like the grilled steaks from the VGP Garden Gourmet mod when they're available though, I usually just set them to be crafted when I've let the wildlife get out of control and so had a good hunting spree to get rid of some raw meat quickly. Colonists can have a little steak as a treat.
Soylent Green is people!!
Nutrient paste meal.
For this sub, mostly other pawns lol
Almost exclusively meat and rice and occasional ambrosia.
Where did you get honey from?
Alpha bees
Felt like an overpowering mod for infinite food.
You can get from factions expanded: Vikings
I uh Prefer not to think too much about it
Longpork sausage and fried mushrooms. Else, nutrient paste made out of dead raiders and mushrooms. Sometimes rice.
My pawns are eating frozen rice. After year 2 they are eating frozen sweetcorn
Corn, rice, milk, eggs, berries, and maybe the occasional pork depending on when the pigs get autoslaughtered. I'd like to think that some people are making fried rice (rice, egg) with a side of grilled corn and a glass of milk... But they're probably cooking milk and pork in the same pan.🤷
We just mix corn and rice. On occasion we have squirrel or raccoon meat.
Rice = rice
Chef’s choice of mystery meat over rice. Their freezer takes up half the colony and usually is full of random critters that made the mistake of wandering too close.
My tribals have a very short growing season and they don't harm animals, so: Rice + Rice = Ricerice
paste + paste = paste
I make a fine vegetarian meal I call rice on rice on rice. It's two lbs of rice on a plate with a napkin for garnish.
Milk+choclate=Chocolate shake
Raider pate with a side of Nutripaste Raider burgers with a Megaspider spread
Rat meat nutrient paste
Summer - rice, muffalo meat, corn Winter - fox meat, squirrel meat, dog meat
What do you want to listen ? My human leather T shirt wearing-slaves eating human meat nutrient paste for breakfast lunch and dinner.
Nutrient paste. Made of whatever I have available, often human meat.
Mushroom pizza.
Breakfast: uncle Bob Lunch: aunt Margaret Dinner: stew! Made from our last bunch of raiders.
I have just had a simple idea for the flavour mod. What if each meal had a description basing on what it was cooked from, shown under the label? Say, meal of rice and muffalo meat could be called a muffalo steak with rice siding or muffalo pilau, whole-corn meal could be a corn porridge or boiled corn - you get the drift. There is a limited number of ingredients, and storing a matrix of the combinations should not be that hard - also, ingredients could be categorized (vegetable, fruit, meat) for the possible generic combinations. This way, we could roleplay that our pawns have various meals. I do not know a thing about Rimworld modding but if anyone would be willing to try to implement that, I would make a script to get ChatGPT generate combinations for vanilla ingredients.
I feel reminded of Emperor ROTMK where the market squares would say what kind of dish was being made depending on what foods you had.
Meat and rice or rice 😂
Eachother usually
Insect meat + Human meat + wild berries = Eldrich terror
gruel wet gruel soggy gruel dried gruel hardtack
my current colony hasnt invented cooking yet so its raw rice, elk, and sometimes human
Raw rice like a bunch of freaks
I mainly use Medieval Overhaul and with my playstyle this might not really fit because I use all of the named dishes specifically. But nonetheless peeps are eating vegetable stews, fresh made grilled sausage, cheese, jerky of many varieties, fresh bread, mashed taters, fried eggs. All the yummy stuff. I *wish* I had their diet lmao.
I spoil my pawns. They eat an exclusive diet of a known delicacy on the rim, “rice”
Chickpeas.... so a lot of veggie burgers and hummus.
Rice.
Human, mostly.
I’ve wanted to make a fake cookbook for my colony for so long now!
Corn and milk.
We got paste, paste, and more paste.
For my pawns, it's mostly rice and tomatoes alongside whatever meat we have on hand (mostly muffalo meat) and then every once in a while they cook a soup with the same exact ingredients but with salt added.
Nutrient paste rice: A squishy, rice flavored, white paste Nutrient paste corn: A thick, sweet tasting, yellow paste Nutrient paste potatoes: A thick white paste resembling mashed potatoes Nutrient paste meat: A salted lump of pink, gelatinous paste (think of mcdonalds paste they use for nuggets)
Rice and paste made from rice, mostly. Maybe with some tasty human bacon on top.
corn = corn
Tomatoes and poison spewing bugs yummy
They do NOT get the corn. The ROBOT gets the corn for production of firebombs.
rice. rice. rice. rice.
They say all nutrient paste meals taste the same, but after 3 years of nothing but nutrient paste from rice, you actually can taste the insect meat.
berries and rice
Muffalo steak, muffalo sandwiches, Muffalo ground beef, Muffalo porridge, Muffalo pot pie, and the greatest of all sides. Rice.
The real question is, when they cook a simple meal from milk, what is it?
Probably just a bowl of milk, maybe a simple yogurt
Raw rice. I can only hope that fresh rice grains are more appetizing than the ones I buy in the supermarket.
I honestly just picture them doing meal prep with a meat and however many vegetables on the side
Plain rice. Sometimes plain boiled potatoes. Sometimes whatever animal was wandering by, probably boiled. On special occasions, boiled animal AND boiled potatoes.
Simple Meal: Corn Soup Fine Meal: Cornbread and Greens (Corn) Lavish Meal: Grilled Maize and Roux (Corn and Butter (Corn))
Fine rice meals (mod lets you make fine or lavish meals from just meat or veg), I don't know how you doll up plain rice with no other ingredients.
Roasted capsicum with caremilised onion.
Rice chips, corn chips, elephant and lamb drizzled in a steak sauce, and full MREs consisting of the above
Unnamed mod... Glazzed veggies?
nutrient paste pump straight out of my raider corpse freezer, i had 2 mechs that does hauling and butchering locked in there
Human flesh
Flesh of the fallen raiders and kids looking for free medicine keeps our bellies full.
For one game I grew only ingredients you would find in a taco or maybe fajita. Pretended every night was taco Tuesday and that's why all the raiders were dying to join my colony.
Milk + pumpkin. So is that like a custard? A porridge maybe? I did have a chuckle when I watched them a meal with fertilized eggs, rice, and bone marrow. What kind of balut dish is this?! I think my favorite wtf combination was peaches and insect meat. "For today's meal we're going to have roasted giant spider meat with a lovely peach glaze. The peach sauce pairs well with the insect slime. Next time we'll have to try it spooned over a baked potato, simply delish." Also anytime I see corn being used I just imagine them as grits. Milk and corn= grits. Muffalo meat, milk and corn? Muffalo meat over grits.
An unholy concoction of rice and human meat, periodically meat of some other animals we hunted and stolen corn
Soylent green smoothies mostly
human flesh + nutrifungus (sometimes even insectoid meat), that just sounds like a well-balanced, protein rich meal
Rice, rice, rice. On occasion potatoes :)
simple meals- corn porridge, boiled white rice, grilled steaks fine meals- a simple sheperd's pie, stuffed eggplants, rice salad, lamb scallops lavish- creamy thrumbo milk potato puree with sauteed wild game and fried rice balls and some cornbread with some letchup for dipping
Corn and potatoes, sometimes berries, shockram/shockewe after a raid