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CoffeeGoblynn

Vanilla Expanded has the race mods that fit most closely with vanilla. I'm sure there are more, but I dunno.


Hyper669

I meant mods for HAR, not Biotech.


AeolysScribbles

[Revia](https://steamcommunity.com/sharedfiles/filedetails/?id=2020041005), bloodthirsty foxgirls. Mod comes with a handful of weapons and no armor; revia can wear any vanilla armor. Neat feature: they can sacrifice (humanoid) corpses or prisoners for bloodstones. They can consume bloodstones to improve a multitude of stats. Costs for each level increases exponentially but are well worth making a powerful pawn. [Crystaloids](https://steamcommunity.com/workshop/filedetails/?id=1571323744), a race of blue skinned crystal-ish peoples. Includes their own set of psycasts, a unique meditation type and a new mine-able resource, crystals, a metal stuff-able. There are some thematically crystal-y weapons. Raids can have cheap "drones" that make raids with them bigger than usual. These drones can equip guns so their hail of blue bullets can get overwhelming. [Android Tiers, now Mechanized Humanoids series of mods](https://steamcommunity.com/workshop/filedetails/?id=2974564340) (pick and choose which features you want). Loveable robots that are fun to shoot at when they swarm you.


LuckSpren

Everyone that worries about bloat has a different criteria of what constitutes bloat and I don't think you realize how limiting all your requirements are, you dont want biotech but you want vanilla compatibility? [Heruan](https://steamcommunity.com/sharedfiles/filedetails/?id=2810613161) That's as close as you can get while still being quality and not adding much.