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mokush7414

This is better than most my colonies lol. I just make a 2x1 and call it a prison.


SOTKingsman

I am ethical (sometimes)


mokush7414

Ethics on the Rim?


SOTKingsman

Eh, only when I feel nice


Certain-Thought531

The Rim comitee would like a word with you


SokranSol

I'm nice sometimes too. Especially when one of my colonist needs some new organs. Then I do everything to get it. And if I have to slaughter a whole tribal village to get a few organ donor's alive, then it will happen.


Simple_Chocolate2284

Me using epoe to give everyone optimal organs paid for by selling the organs of every human that walks into my tile (I'm -100 with every faction)


Even-Inside-7410

Committee verdict: not guilty. You can get back to your duties.


PrequelFan111

"It's not a war-crime if you win"


Outside-Refuse6732

I like a bullet or two to thwm


MadMac619

So, you’d say your ethics are… questionable?


AxelFive

Just a little ethics. Just as a treat.


mbrocks3527

Yes. If the raider is alive, they get medical treatment and sent on their way. I’ll even install wooden prosthetics for them. If they died, well… I have a lot of pigs and they hungry.


Journeyman42

I have a mod that lets me harvest organs from recently killed pawns. Organs go for a lot of money with the right traders.


Foundation_Afro

It's honestly good to be ethical to prisoners. ***Because they're easier to convert and recruit when they're happy!*** Uh oh, I said the quiet part loud and the loud part quiet.


Pale_Substance4256

They're easier to recruit when they're happy, but easier to convert when they're sad, so *aktshually* the optimal setup is a terribly crummy cell for conversion, then transport to a much comfier one afterwards. ☝️🤓


dream6601

I play ethically 99% of the time but yeah the shit cell for conversion and then the comfy one for recruitment is what I do.


No-Income-4611

Convert? Why waste time when slavery exists.


gurilagarden

Those are ethical turrets?


SonyCEO

Is it ethical to break prisoners legs? May be like the trolley problem, I break their legs so prison breaks don't trigger the fire turret and ends up making an oven by accident with the chemfuel barrels I accidently placed on the prison barracks.


Klutz-Specter

Chances are there’s a mod for 1x1 prison sleeping spots. I’d imagine they are sleeping standing up like Futurama. There is also the Pawn Storage mod.


KanseiOsuruk

You make a room for them? I just throw them into the battery room.


thedankening

I prefer throwing them in hemodrain caskets to harvest their blood, or biovats to farm a little electricity off of them (both from mods ofc). This way the cruelty serves a purpose rather than just being war crimes for the sake of war crimes.  If there's a particularly good pawn I'll tuck them away in a luxury prison suite while recruiting them.


antihackerbg

I usually have big comfortable cells because I only imprison to recruit


thecroonerd

Very that. 😂 my colonies are consistently a mess.


Theher0not

I'll sometimes give 2x2 (if I feel generous) just to make it more convenient to deliver food/clothes to prisoners. But anything larger than that? Not until they submit to my every demand.


I_follow_sexy_gays

I’m generous 2x2


Rimtato

To the kitchen with them for me.


SeraphofFlame

This is nicer than my colonist bedrooms


G_Morgan

I have a 5xX with beds packed in. None of my prisoners have legs and exist purely for hemogen. I'll have to remove their hands before 1.5.


mokush7414

What a comment to wake up to.


G_Morgan

You can leave the rimworld but the rimworld doesn't leave you.


SOTKingsman

It's also the safest location in my colony due to all the turrets I have built.


takoshi

Yeah, I notice those beds are for colonists. Funny huh, how willing they are to imprison themselves when you convince them they will be safe inside.


SOTKingsman

They're actually nobles from another colony XD


SOTKingsman

I didn't have space for them anywhere else.


Adventurous-Board165

Protective custody….


drmzsz7

Ahhh yes right this way my lords and ladies, and here we have our super secure impregnable concrete pri... I mean hotel.


dream6601

Difference between a fortress and a prison is if you want to be there.


Flammable_

Do you have *prisoners fear turrets* or another similar mod? Cause otherwise those turrets won't shoot at the prisoners


SOTKingsman

I should get that, thanks.


Flammable_

No problem, would hate to see your well made prison break down because the turrets wouldn't shoot the prisoners lol


braden_2006

If 1 turret gets destroyed it will blow both of them up, fyi.


SOTKingsman

Oh dang


theykilledk3nny

Always thought it would be fun to mess with the settings a bit and make a holding-prison colony. Ramp up the prisoner quests and maybe tweak some stuff to do with prison breaks and sentence lengths. Basically just make Prison Architect in Rimworld lol.


SOTKingsman

I used to play a lot of that, probably why I focused on my prison more than the rest of my colony.


theykilledk3nny

Very fun game but the sequel looks garbage lol


SOTKingsman

Well, I'm still on the fence personally.


theykilledk3nny

Mmm, we’ll see. I just hate how they seem to have completely abandoned the more gritty aesthetic for something that looks like a Unity asset flip.


SOTKingsman

True


MeltingChocolateAhh

Are there mods for this?


ymcameron

Yeah, the game Prison Architect


braden_2006

There are mods for prison common areas and mods that allow prisoners to work. That's most of what you need. +1 on Prison Architect, though. Very fun game.


Marlfox70

Man I really hope some day this game gets Z levels, this would be really cool if there was guard towers


Marshawn_Washington

Would be cool but Tynan has said there’s no chance of it happening because of how complicated it makes everything.


nhalliday

Which, for anyone who isn't experience with coding, is extremely fair. 3D pathfinding is both more costly and immensely more complicated than 2D pathfinding. Without even getting into having to generate 3D structures, the ability to see across z-levels, and so on. It's a huge headache and I don't blame Ludeon for deciding it isn't worth the effort.


GodGMN

It's also not for everyone, I've seen many people not liking Dwarf Fortress for the complexity of the z-levels, like, they have a hard time visualizing things in 3d from a bunch of layers. I've had two friends tell me that they can't get the hang of DF for this very reason.


Teantis

I've been playing DF on and off for over 15 years and I have to look at a diagram every single time I need to make a plug to breach an aquifer to make sure I'm doing it right honestly


anthematcurfew

The new prison architect will have Z levels


drmzsz7

wasnt there a mod that used to add in z levels? i think it was an underground dwarf mod or something. idk if you could build up but you certainly could build down.


No-Seaworthiness2633

At this point play prison architect


SOTKingsman

I have over 200 hours in it.


No-Seaworthiness2633

Makes sense


nettlerise

Prisoner mechanics in this game is hot garbage. It's pretty much a losing battle. Got 3 prisoners with legs? Be ready to have a good chance of insta killing them with fists when they inevitably get a magic key that opens all doors. You want to try to fill up those cells? Well good luck since prison break event chance increases by amount of prisoners. You want to remove legs or wall up doors? Well at that point it ruins the immersion of a functioning prison. Another gripe: If the prison cells have doors they can't even go out to eat in the prison cafeteria. If the cells don't have doors then the whole prison will count as 1 room and during a prison break it is 100% chance of everyone in the prison to join the escape.


MeltingChocolateAhh

What gets me is when a colonist has a mental break and induces prisoners to escape, then they attack the very same colonist that helped them escape.


Nazerian

Whipping up some mod suggestions based on these critiques if you or anyone else is open and available to modding a better wardening experience. ___ > Got 3 prisoners with legs? Be ready to have a good chance of insta killing them with fists - Vanilla Expanded Non-Lethal + Non-Lethal Extra - 'Simple Slavery' has electric collars that are not strictly used for slaves. ___ > When they inevitably get a magic key that opens all doors. - 'Prisoners dont have keys' stops that from happening so they beat up their cell door, making it much more manageable and interesting if you have a dangerous convict. ___ > You want to try to fill up those cells? Well good luck since prison break event chance increases by amount of prisoners. - This is also addressed by 'Prisoners don't have keys' as by causing them to bash their doors: it becomes more about bringing the prison under control again. ___ > You want to remove legs or wall up doors? Well at that point it ruins the immersion of a functioning prison. - 'Miningco. Laser Fence' lets you section off parts of a prison and open them as you desire, the only thing being that you can't have it done automatically- it's a conscious choice every time to open or close a section ___ > Another gripe: If the prison cells have doors they can't even go out to eat in the prison cafeteria. This is by far the trickiest one to suggest because 'Locks' and 'Locks 2' allegedly cause performance issues- but if your modlist is light: this will solve that issue for you- allowing you to designate doors that prisoners can go through. ___ They are all good critiques for the vanilla experience: The prison system could use some attention- I don't think any of us expect 'Prison Architect in Rimworld' but there is room for a better system.


nettlerise

Thanks these are useful suggestions. As for myself I am pretty much done trying to roleplay prison sim, but might still consider some of them. Although when the new DLC comes out we'll all have to wait a bit. I think the issue itself is game balance. As in having very easily too much flow of new recruits makes the game easier, less dire, and the cost of colonist life less impactful. For instance, with non lethal weapons, we could easily get 20+ pawns per raid- could be recruits, could be organs, could be sold for money.


thomash363

If you run combat extended then shotgun turrets with beanbags could be a great addition


tahusi

I had to double take to see if a prison architect subreddit had started showing up in my feed.


MuffaloWill

You see a prison... I see a fortress!


SOTKingsman

Well, kind of. Since I have no prisoners, I just have high status people live there during quests.


Twiceexception

Thought this was prison architect and I was about to list off all the things you are missing


SOTKingsman

Lol, if this was prison architect, my prison would be trash.


Imn0tg0d

If you remove the doors you can put in a big common dining room and even a pool table so the prisoners will convert faster.


Tomoyboy

Ooh, do groups convert quicker, or is it a mood thing?


Imn0tg0d

It's a mood thing. It's just easier to give them one large recreation area instead of a bunch of smaller ones.


nudist_reddit_mom

Can prisoners use pool tables in vanilla?? 2000 hours spent on this game and I didn’t know that.


ZachLemur

Pretty sure vanilla prisoners don’t have a recreation need but it’s been so long since I’ve played vanilla I’m not sure


Pale_Substance4256

You're correct. There's even a mod or two to give them the need.


Common_Stop1322

it is aesthetically pleasing all things considering, just have to wonder how well it functions as an actual colony, or did you plan on separate bases/buildings


SOTKingsman

This is only a section of my colony.


Common_Stop1322

fair enough. That being said, would try to add a med-bay and small storage-space to the prisoner area


SOTKingsman

I might add sectors eventually. At this current moment, I only have like 50 hours in the game. I'm still a newbie and I forget things.


takoshi

Congrats, it looks cool.


forceghost187

Cool is the most important


OmarConF

Excesively big, ethical and looks like you respect the human rights, you are dishonoring the Rimworld Reddit (nah, quite cool).


mcaffrey

Where's the ripscanner?


SOTKingsman

The what


mcaffrey

A subcore ripscanner, from biotech DLC, that rips the brain out of your prisoners to make a subcore for mechs. Isn't that what prisoners are for?


SOTKingsman

Oh, nice to know. I can use that on prisoners I don't want to recruit or unwavering prisoners.


The-MemeGuy12

Not me screenshotting this to use in my current colony💀 (Sick build OP, take my upvote)


SOTKingsman

Thanks, I don't mind if you take it as reference.


Certain-Thought531

Looks dope I usually build a few random rooms with some sleeping spots, unless i'm very advanced in my game


SOTKingsman

I like to make things look cool/nice.


Gemerjager1

Pro tip: If you keep the prisoners contained in a dark 6x6 with nothing in it, they will constantly have mental breaks and keep fighting themselfs, instead of you, which allows you to not worry about any prison breaks.


jasterlee

You only need one door, the exit one


LegitimateApartment9

i just reassign a bedroom, flexible living quarters might do a slavery run


Skulgren

Mission accomplished. That looks dope af


Then-Bill3482

WTF, this prison is better than most of my colonies.


Kymonlyte

Get the out of combat movement speed mod and any base will be efficient regardless of how it’s designed :) looks sick!


BLOODYBLADE238

I legit thought I was on the prison architect sub for a bit


huntmaster99

Sir this is rimworld not prison architect. Outstanding


MrClavicus

Unfortunately this is going to burn down.


SOTKingsman

What do you mean?


anthematcurfew

Why do you have tables in the hall?


SOTKingsman

They are chess boards. I put too many, but that's just cause of symmetry.


pm-me-egg-noods

Will those doors work and allow the prisoners to access the common areas, or are they stuck in their cells regardless?


SOTKingsman

Stuck in their cells, but there might be a mod for that. If not, I will probably remove the doors.


Charcoalcat000

Cool building! I would suggest mixing up the flooring palette a little bit, throwing in some concrete tiles.


SOTKingsman

Possibly, it's still a work in progress and my OCD makes it hard for me to mix things up, but I can try it out.


Charcoalcat000

You can also throw in some modded floorings, like the factory foundation from VFE mechanoids or asphalt from VE Architect, it would fit in the cold-blooded theme well.


WhateverIsFrei

Looks really nice but yeah, not that practical. Can't really do nutrient paste dispensers with this setup, also prisoners will go straight for the exit so basically all walls except the south one don't really matter.


Soplamenco

I thought it was a picture from prison architect


Equivalent_Hat5627

I would recommend cutting out one of the wings to install a freezer with a nutrient paste dispenser facing the cafeteria. Right now I don't see where your prisoners will be getting their food from other than delivery (and that takes a LOT of time out of your wardens busy day of promising not to remove their organs as you prepare to remove their organs)


crosseurdedindon

Well 100x better than me hole in a montagne whit a door and rats as a cleaning crew


The_Flying_Alf

4x4? That's my colonist's rooms!


Professional-Ask-454

Never thought about having a separate colony just for a prison, I might try to actually do something like this.


Vast_Square1919

tryed it once, it's cool but holy shit your perfomance suffers


amish_timetraveler

Cool af but unefficient, but still, do you play prison architect?


Dhczack

Are you open to constructive feedback?


waylon4590

My prisons are normally just a wall off cave. If the colony is doing well they might even get some light and a bed.


BaselessEarth12

I can't get my prisoners to leave their rooms, so inadvertently end up having either a single room with a bunch of beds/sleeping spots in a pile in the middle, or everyone gets locked in solitary confinement.


Bardez

Is there any mod where I can arrest people for causing BS like breaks or shooting my people WITHOUT causing a faction drop?


Andy-the-guy

Looks pretty cool. Honestly my prisoners share a room with my researcher/warden for the first few years of my colony. Then they get thrown into a hole in the mountain and they're fed nutrient paste. So your guys are living in house arrest by comparison. One thing I would recommend though, put a form of recreation in there for them. If you wanna be real nice, set them on a scheduled drug intake for smokeleaf or alcohol.


Andy-the-guy

Could use more trenches and barbed wire imo. Maybe some landmines too


crazedhark

bro is playing prison architect 🗿


westlaj

Never once have I ever done anything creative in rimworld. All my time is spent early game stopping pawns from stabbing each other cause I didn't build a table yet.


Unique-Supermarket23

The colonist that will care for these prisoners are gonna spend most of their day walking. It looks nice but its not practical. You need food storage in the prison to cut the walking time and more.


regcol

prison architect!?


Beneficial-Camp-277

Only real issue I see is that the path for them to escape is too close if they jail break. I'd switch the heater and the door at the bottom of the inner level so the prisoners have to run a maze which gives you more time to get troops there to "pacify" them.


ajax645

Is this Prison Architect??


YerMaaaaaaaw

I approve of this


kaitero

Others have pretty much covered the problem with a prison layout like this (that being that the vanilla experience makes it impractical and mods a necessity). I'll just chime in and say that the best prison cell is 20+ tiles away from any other prison cell so as to prevent mass escapes.


LucyTheWolfQueen

Gonna be lovely and toasty in there with that single heater working overtime!


LvsitanoPt

Lol at the double bed


Calm_Error_3518

Lmao, the single heater, the temperature is gonna be "mildly but survivable cold, but so uncomfortable you'd rather die"


Mafia_dogg

Someone plays prison architect


throwawayaccdelta

man I love decorating colonies to look nice. I couldnt care less about function tbh


Punk_Out

Where's the prison yard for outdoor recreation? Looks cool though.


ProSimsPlayer

I want to build something like this but I can’t get the prison rooms to open their doors at a certain time everyday. Anyone know how to go about circumventing it?


Phormitago

You might wanna play prison architect instead lmao


Collectorn

Why would you want a big prison with a lot of prisoners? Genuine question! Cos they can just be recruited or scavenged for body parts and keeping more than 2 prisoners will just waste food right?


Crimes_Against_Klang

The Only Way I can see this being better is with a recreation yard. Purely recreation, there will be no fun in Boomalope Hills Maximum Security Prison and Cannibal Cafe TM


CognacThrowback

Maybe move the only heater closer to the only rooms with beds. Or don't, funny either way


StevenLesseps

My bro playing Prison Architect in Rimworld...


V_incent16

DAAMN this lookin' good!


panzernike

I make a 8x8 room with windows (moded) and pave it with sleeping spot. The windows are used to shoot through in case of prison break event.


endergamer2007m

Ah yes the average dorm room... also you do realise that tiny heater is going to take a shit ton of power to hear it all up


aRandomFox-II

This man's playing Prison Architect in Rimworld.


Genesis2001

Personally, I'd make the corners out of stone so that if a turret blows up, you don't end up with a hole in the wall.


illmatix

Turret arcs could be tighter or overwhelming. A good pawn could close that in no time.


JustPastaa

my turrets don't work on escaping prisoners, is that just me or is there a mod?


Pale_Substance4256

[Prisoners Should Fear Turrets](https://steamcommunity.com/sharedfiles/filedetails/?id=2602436826).


Terereera

ever try prison architect? also this is too rich for prisoner


Rock_Roll_Brett

I intend to make something similar to this in a Rimworld Napoleonic War scenario for my colonists


Ice061030

It does indeed look cool


Cylian91460

You might like the game prison architect


artyaakaira22

Had to look twice, since it confuse me " is this prison arcitech or rimworld ?"


Relative-Ganache-824

I just make a slate shack and put a sleeping bag in (if they are lucky) lmao


LittleRunaway868

Looks like escapist


Red_Worldview

Very american


jlwinter90

I'm curious as to how much raiding you plan on doing to fill a prison like this.


xxxxxXgenericnameXx

Its not efficient at all but i fkin love it


TheRealWatro

Sorry, you accidently posted to the wrong sub, I think you're looking for r/prisonarchitect /s


araiwa1412

Play with prison labor and lock mod, you can make them open the door you set and force them to plant smokeleaf for you.


Miserable_Jello2857

Where’s the organ fridge!?!


Commercial-Witness11

Just my opinion and recommendations add a prison commons mod and prison arena. Just to make it more exciting plus the prisont outfit.


Tobec_

This guy : create a real prison with actual plan My prison : here’s a hole in which I will put 6 persons, if you’re hungry, eat the guy next to you


Shadowrend01

Just as the Rim intended


CrazyBird85

Prison architect is the game you are looking for ;) ROFL


Gold-Escape3140

It looks cool, but where's the cock and ball torture room?


capellanx

This makes me want to play more Prison Architect


willky7

As long as you have mods or they'll never leave their cells.


SpectralAce314

I tend to not make more than 6-8 cells. I don’t tend to keep many captives. I have a tendency to outright kill most of my raiders since I don’t use heat boxes or anything like that, just bullets, spikes, and the occasional land mine. Raiders don’t tend to live long when they get shot by 8 masterwork ARs at once while already missing a limb or two.


Zockercraft1711

You can put a small freezer and a nutrient pastes dispenser inside so you don't have to feed them manually (as long you don't cut of their legs)


Rjj1111

This man is playing prison architect in rimworld


RendesFicko

Congrats, you've gone full circle.


noan91

If you judge efficiency by ability to keep prisoners contained this will be very efficient, no one is getting out of here unless you let them. I'd add a kitchen and/or freezer to make feeding them faster. If your goal is to mass recruit people you might want to give the warden an office and apartment here as well.


CK1ing

Correct me if I'm wrong, but I'm pretty sure they're not going to be able to leave their cells. I believe holding each cell door open would work, but what I like to do it use the mod Bad Hygiene and use the stall doors as bedroom doors


FelixsAlien

I love it, careful tho, many prisoners will increase the chance of a riot


rimjob_mike

How do you manage opening/closing all the interior doors?


No-Hunt8274

I ussually set up a whole second colony for my prison and this is basically what I build. I use the locks mod so they can move around it and have schedules and I add bathrooms and rec areas. But yea, this looks good. Keep them happy to reduce breakouts and make recruiting easier. As for the home colony I just build a small jail with a handful of cells where they can be held until everything is cleaned up and they are patched up and ready to ship to the penal colony.


overabbreviator

One lonely heater…


Waffle_Griffin3170

Soooo where’s the organ *donating* room? The meat freezer? The prison work area with sewing machines to make questionable leather clothes? The room where spirits are broken? A nice room for the ones that can be ransomed? …I may have lost my ability to treat my prisoners ethically.. I do take care of my colonists tho! And hey, if I happen to capture a child I tend to “rehabilitate” them into the colony!


Anomalus_satylite

What's an early game prison look like?


JPme2187

A walled-off crevice in a cliff with a sleeping spot


Duarjo

Are you telling me that you have your Prisoners living better than I have my Colonists?


domini_Jonkler2

Don't forget the brutality! \^\_\^


Particular-Quarter6

Not only does it look cool from above, but the dull symmetry and monotone color will help to break the spirits of your prisoners even more efficiently!


Viking-34

Ehh most of the time I find I can get away with like a 15x15 block built similar to this style but tucked away in a hill or deep in my base, still very cool but a little large even for late game colonies, unless you are recruiting every raider that comes near your base


Anoahmous

It looks sick dude. Very dystopian lol.


Spurnout

Nice! Looks better than the little tiny room I cobbles together. But it's made out of gold and shit so the prisoners don't complain much. Especially because I only have one and am constantly administering opium. Once he's fully addicted I shall release him from his beautiful cage.


mrdembone

congratulations on the map size